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The Angband Ladder: Hobo, Hobbit Rogue by orti

  [Angband 4.0.4 Character Dump]

 Name   Hobo         Age             32          Self  RB  CB  EB   Best
 Race   Hobbit       Height       2'11"   STR:  18/92  -2  +0  +7 18/142
 Class  Rogue        Weight     3st 8lb   Int:     11  +2  +1  +3     17     16
 Title  Rogue        Turns used:          Wis:      9  +1  -3  +4     11     10
 HP     -52/289      Game       1198666   Dex:  18/93  +3  +3  +8 18/*** 18/213
 SP     3/41         Standard    136657   CON:     14  +2  -1  +2     17
                     Resting      28174

 Level                 37    Armor      [63,+93]    Saving Throw     84%
 Cur Exp           904173                           Stealth       Heroic
 Max Exp           904173    Melee       3d5,+42    Disarming       100%
 Adv Exp           945000    To-hit       66,+41    Magic Devices     89
                             Blows      5.0/turn    Perception    1 in 1
 Gold              314397                           Searching        54%
 Burden          177.6 lb    Shoot to-dam    +11    Infravision    40 ft
 Overweight       -2.3 lb    To-hit       65,+45    Speed              8
 Max Depth    2100' (L42)    Shots        2/turn

 You are the only child of a Hobbit Shirriff.  You are a credit to the
 family.  You have blue-gray eyes, straight black hair, and an average
 complexion.


rAcid:......+...... Nexus:......+......
rElec:......+...... Nethr:....+........
rFire:+.....+...... Chaos:.............
rCold:....+.+...... Disen:+............
rPois:...+......... pFear:+............
rLite:..........+.. pBlnd:.........+...
rDark:....+........ pConf:.........+...
Sound:............. pStun:.............
Shard:......+...... HLife:....+.......+

Regen:....+........ Stea.:.......+.....
  ESP:............. Sear.:.........+...
Invis:+....+...+... Infra:............+
FrAct:+......++.+.. Tunn.:.............
Feath:............. Speed:.......+...+!
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+....+..


  [Last Messages]

> Gorlim, Betrayer of Barahir misses you.
> Gorlim, Betrayer of Barahir hits you.
> Gorlim, Betrayer of Barahir misses you.
> You burn Gorlim, Betrayer of Barahir (66).
> You miss Gorlim, Betrayer of Barahir.
> You burn Gorlim, Betrayer of Barahir (66).
> You burn Gorlim, Betrayer of Barahir (63).
> You burn Gorlim, Betrayer of Barahir (78).
> You burn Gorlim, Betrayer of Barahir (63).
> You burn Gorlim, Betrayer of Barahir (81).
> You miss Gorlim, Betrayer of Barahir.
> You burn Gorlim, Betrayer of Barahir (72).
> Gorlim, Betrayer of Barahir flees in terror!
> Gorlim, Betrayer of Barahir casts a bolt of raw magic.
> You die.

Killed by Gorlim, Betrayer of Barahir.

  [Character Equipment]

a) the Long Sword 'Andúril' (3d5) (+12,+15) [+10] <+4>
     Found lying on the floor at 1200 feet (level 24)
     
     +4 strength.
     +4 dexterity.
     Slays undead, orcs, trolls, evil creatures.
     Branded with fire.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains strength, dexterity.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When activated, it creates a fire ball with damage 72.
     Takes 112 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 366.5 vs. creatures not resistant to fire,
     366.5 vs. undead, 366.5 vs. orcs, 366.5 vs. trolls, 317 vs. evil
     creatures, and 267.5 vs. others.
     
b) a Sling of Buckland (x3) (+16,+11) <+4, +1>
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     +4 dexterity.
     +1 shooting speed.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Damage (+0,+10)
     Found lying on the floor at 1100 feet (level 22)
     
d) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison gas.
     
e) the Jewel 'Evenstar' <+2>
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     +2 wisdom.
     Provides resistance to frost, dark, nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 420 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
f) the Star of Elendil <+3>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 142 to 280 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Lokkak, the Ogre Chieftain at 1500 feet (level 30)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, frost, shards,
     nexus.
     Cannot be harmed by acid.
     
h) an Elven Cloak of the Magi [6,+14] <+1, +4>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +1 intelligence.
     +4 stealth.
     +1 speed.
     Cannot be harmed by acid.
     Sustains intelligence.
     Prevents paralysis.  
     
i) a Small Metal Shield (Dwarven) (+2,+2) [5,+9] <+1, +2>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +1 strength.
     +2 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by Azog, King of the Uruk-Hai at 1200 feet (level 24)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 156 to 308 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Scatha the Worm at 1700 feet (level 34)
     
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 5 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
l) a Pair of Iron Shod Boots of Speed [4,+10] <+7>
     Bought from a store
     
     +7 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1}
b) 4 Books of Magic Spells [Conjurings and Tricks]
c) 4 Books of Magic Spells [Incantations and Illusions] {@m3}
d) 3 Books of Magic Spells [Sorcery and Evocations] {@m4}
e) 3 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
f) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by fire.
     
g) 10 Mushrooms of Fast Recovery
h) 10 Mushrooms of Emergency
i) 3 Mushrooms of Stoneskin
j) 20 Potions of Cure Critical Wounds
k) 8 Potions of Healing
l) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
m) 18 Potions of Speed
n) 20 Scrolls of Phase Door
o) 9 Scrolls of Teleportation
p) a Scroll of Banishment
q) 6 Rods of Fire Bolts
r) a Rod of Drain Life
s) 8 Wands of Teleport Other (69 charges)
t) a Shovel of Digging (1d2) (+13,+4) <+4>
     Conjured forth by magic at 1100 feet (level 22)
     
     +4 tunneling.
     Branded with acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 161 vs. creatures not resistant to acid, and
     145 vs. others.
     




  [Character Quiver]

0) 18 Iron Shots of Acid (1d4) (+10,+9)
     Branded with acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 280.8 vs. creatures not resistant to acid,
     and 140.4 vs. others.
     25% chance of breaking upon contact.
     
1) 12 Mithril Shots (2d4) (+13,+11)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 168.4.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Books of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by fire.
     
b) 32 Potions of Cure Critical Wounds
c) 20 Scrolls of Teleportation
d) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Found lying on the floor of a cavern at 1700 feet (level 34)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to acid, poison gas.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 28 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
e) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Lorgan, Chief of the Easterlings at 1600 feet (level
     32)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, frost, dark, nether.
     Cannot be harmed by acid, fire.
     
f) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Mughash the Kobold Lord at 1100 feet (level 22)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
g) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 50 feet (level 1)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 25 to 44 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 257 vs. creatures not resistant to fire, and
     204.5 vs. others.
     
h) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor at 1150 feet (level 23)
     
     Slays animals.
     Branded with cold.
     Provides resistance to frost, light.
     Cannot be harmed by acid.
     Radius 1 light.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 271.5 vs. creatures not resistant to cold,
     253 vs. animals, and 234.5 vs. others.
     
i) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by a Mage at 1750 feet (level 35)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 199.5.
     
j) the Broad Sword 'Orcrist' (2d5) (+10,+15) <+3, +1>
     Conjured forth by magic at 1750 feet (level 35)
     
     +3 searching skill.
     Slays dragons, orcs, evil creatures.
     Branded with cold.
     Provides resistance to frost, dark.
     Cannot be harmed by acid.
     Blessed by the gods.  Slows your metabolism.  
     Radius 1 light.
     
     Combat info:
     4.5 blows/round.
     With +3 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 268.3 vs. creatures not resistant to cold,
     268.3 vs. dragons, 268.3 vs. orcs, 238.8 vs. evil creatures, and
     208.8 vs. others.
     
k) the Broad Sword 'Aeglin' (2d5) (+12,+16) <+1>
     Found lying on the floor of a cavern at 1150 feet (level 23)
     
     +1 searching skill.
     Slays orcs, trolls, giants.
     Branded with lightning.
     Provides resistance to lightning.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Blessed by the gods.  Slows your metabolism.  
     Radius 1 light.
     
     Combat info:
     4.5 blows/round.
     With +3 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 273.3 vs. creatures not resistant to
     lightning, 273.3 vs. orcs, 273.3 vs. trolls, 273.3 vs. giants, and
     213.8 vs. others.
     
l) the Katana 'Aglarang' (6d5) (+10,+10) <+5, +1>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +5 dexterity.
     +5 speed.
     +1 attack speed.
     Cannot be harmed by acid.
     Sustains dexterity.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 316.8.
     
m) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Conjured forth by magic at 1100 feet (level 22)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to frost.
     Cannot be harmed by acid, fire.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 240 vs. creatures not resistant to cold, 240
     vs. undead, and 203 vs. others.
     
n) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
     Dropped by Beorn, the Shape-Changer at 1300 feet (level 26)
     
     +3 strength.
     +3 intelligence.
     +2 speed.
     Slays demons, trolls, giants.
     Branded with cold, fire.
     Provides resistance to fire, frost.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 313.7 vs. creatures not resistant to cold,
     313.7 vs. creatures not resistant to fire, 313.7 vs. demons, 313.7
     vs. trolls, 313.7 vs. giants, and 223.8 vs. others.
     
o) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +3 constitution.
     Slays evil creatures, trolls, giants, orcs.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.5 blows/round.
     With +4 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 270.1 vs. evil creatures, 305 vs. trolls,
     305 vs. giants, 305 vs. orcs, and 235.1 vs. others.
     
p) the Lance of the Eorlingas (3d8) (+13,+21) <+2>
     Dropped by a Ghoul at 1600 feet (level 32)
     
     +2 strength.
     +2 dexterity.
     +2 speed.
     Slays orcs, trolls, evil creatures.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.3 blows/round.
     With +4 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 427.9 vs. orcs, 427.9 vs. trolls, 358 vs.
     evil creatures, and 288.6 vs. others.
     
q) the Mace 'Taratol' (3d4) (+12,+12)
     Taken from a chest found at 1750 feet (level 35)
     
     Slays dragons (powerfully).
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, fire.
     
     When activated, it hastens you for d20+20 turns.
     Takes 282 to 560 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
     Combat info:
     4.3 blows/round.
     With +3 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 266.9 vs. creatures not resistant to
     lightning, 338.9 vs. dragons, and 194.4 vs. others.
     
r) a Lead-Filled Mace of Westernesse (4d3) (+10,+12) <+1, +2> {ignore}
     Found lying on the floor at 1150 feet (level 23)
     
     +1 strength.
     +1 dexterity.
     +2 constitution.
     Slays giants, trolls, orcs.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4.7 blows/round.
     With +1 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 305.1 vs. giants, 305.1 vs. trolls, 305.1
     vs. orcs, and 220.8 vs. others.
     
s) a Quarterstaff of Gondolin (1d9) (+14,+10) <+1> {ignore}
     Found lying on the floor at 1600 feet (level 32)
     
     Slays dragons, trolls, orcs, demons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  
     Radius 1 light.
     
     Combat info:
     4.5 blows/round.
     With +3 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 230.1 vs. dragons, 230.1 vs. trolls, 230.1
     vs. orcs, 230.1 vs. demons, and 180.2 vs. others.
     
t) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Found lying on the floor at 1100 feet (level 22)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +1 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, frost.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       255     50'  Reached level 2
       931     50'  Reached level 3
      2068     50'  Reached level 4
      2351      0'  Killed Farmer Maggot
      3308     50'  Found the Dagger 'Narthanc'
      4620     50'  Reached level 5
      6498    100'  Reached level 6
      6963    100'  Killed Fang, Farmer Maggot's dog
      7085    100'  Killed Grip, Farmer Maggot's dog
      7599    150'  Reached level 7
      7846    150'  Killed Sméagol
      8017    200'  Reached level 8
      9719    250'  Reached level 9
     12117    250'  Reached level 10
     13455    250'  Reached level 11
     15273    300'  Reached level 12
     16202    400'  Killed Bullroarer the Hobbit
     16701    400'  Killed Wormtongue, Agent of Saruman
     16701    400'  Reached level 13
     18610    400'  Reached level 14
     19881    500'  Reached level 15
     21566    600'  Reached level 16
     21841    650'  Killed Orfax, Son of Boldor
     23240    650'  Reached level 17
     24068    650'  Reached level 18
     24906    650'  Reached level 19
     26876    700'  Reached level 20
     29241    800'  Reached level 21
     32107    800'  Reached level 22
     32492    800'  Reached level 23
     33053    800'  Killed Brodda, the Easterling
     33063    800'  Found the Phial of Galadriel (LOST)
     36140   1000'  Killed Shagrat, the Orc Captain
     36140   1000'  Reached level 24
     37592   1000'  Killed Gorbag, the Orc Captain
     38521   1000'  Reached level 25
     39580   1050'  Killed Nár, the Dwarf
     43920   1050'  Killed Lagduf, the Snaga
     44533   1050'  Reached level 26
     44792   1050'  Killed Grishnákh, the Hill Orc
     44821   1050'  Killed Golfimbul, the Hill Orc Chief
     45264   1100'  Killed Boldor, King of the Yeeks
     46417   1150'  Found the Rapier 'Forasgil'
     49402   1100'  Reached level 27
     49402   1100'  Reached level 28
     49402   1100'  Reached level 29
     49402   1100'  Reached level 30
     52193   1100'  Found the Short Bow of Amras
     52263   1100'  Found the Spear 'Nimloth'
     53645   1100'  Killed Bolg, Son of Azog
     56339   1150'  Found the Broad Sword 'Aeglin'
     56444   1150'  Reached level 31
     57885   1100'  Reached level 32
     62570   1200'  Killed Ibun, Son of Mîm
     63518   1200'  Killed Azog, King of the Uruk-Hai
     63522   1200'  Found the Iron Helm 'Holhenneth'
     64228   1150'  Killed Ufthak of Cirith Ungol
     66208   1100'  Killed Mughash the Kobold Lord
     66210   1100'  Found the Metal Cap of Thengel
     68912   1100'  Killed Uglúk, the Uruk
     68970   1100'  Killed Lugdush, the Uruk
     70388   1150'  Killed Ulfast, Son of Ulfang
     76230   1200'  Found the Long Sword 'Andúril'
     81498   1300'  Killed Sangahyando of Umbar
     81543   1300'  Killed Angamaitë of Umbar
     82016   1300'  Killed Beorn, the Shape-Changer
     82036   1300'  Found the Pike 'Til-i-arc'
     83241   1350'  Reached level 33
     86585   1500'  Killed Lokkak, the Ogre Chieftain
     86588   1500'  Found the Chain Mail of Arvedui
     92817   1600'  Killed Lorgan, Chief of the Easterlings
     92943   1600'  Found the Soft Leather Armour 'Hithlomir'
     93371   1600'  Found the Broad Axe 'Barukkheled'
     94569   1600'  Found the Lance of the Eorlingas
     96475   1600'  Killed Uldor the Accursed
     99159   1750'  Reached level 34
     99860   1800'  Found the Dagger 'Dethanc' (LOST)
     99870   1800'  Found the Star of Elendil
    101683   1850'  Killed The Queen Ant
    102803   1750'  Killed Khîm, Son of Mîm
    107357   1750'  Killed Ulwarth, Son of Ulfang
    107434   1750'  Killed Ulfang the Black
    107447   1750'  Reached level 35
    107512   1750'  Killed Ariel, Queen of Air
    108385   1750'  Found the Cutlass 'Gondricam'
    108989   1750'  Found the Jewel 'Evenstar'
    110340   1750'  Found the Mace 'Taratol'
    111271   1700'  Killed Scatha the Worm
    111349   1700'  Found the Set of Leather Gloves 'Cammithrim'
    112746   1700'  Found the Augmented Chain Mail of Caspanion
    113199   1750'  Found the Broad Sword 'Orcrist'
    115910   1800'  Killed Tom the Stone Troll
    116023   1800'  Killed Bill the Stone Troll
    116027   1800'  Killed Bert the Stone Troll
    116027   1800'  Reached level 36
    116294   1800'  Found the Katana 'Aglarang'
    117987   1750'  Killed Adunaphel the Quiet
    122640   1800'  Killed Draebor, the Imp
    124302   1800'  Found the Set of Gauntlets 'Paurhach' (LOST)
    124980   1800'  Reached level 37
    125975   1800'  Found the Long Sword 'Elvagil' (LOST)


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 30.5.2016 14:31

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8388. on the Ladder (of 17995)
3390. on the Angband Ladder (of 5991)
11. for this player (out of 11)

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On 9.6.2016 02:00 Pete Mack wrote:
Got to start with higher CON. Don't put everything in STR and DEX

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