The Angband Ladder: GhenIX, Kobold Mage by <ghen@comcast.net>

  [Angband 3.0.3 Character Dump]

 Name   GhenIX                                   Self  RB  CB  EB   Best
 Sex    Male              Age        25   STR! 18/100  -1  -5  +3  18/70
 Race   Kobold            Height     35   INT! 18/100  -1  +3  +4 18/160
 Class  Mage              Weight     74   WIS! 18/100  +0  +0  +3 18/130
 Title  Sorcerer          Status      1   DEX! 18/100  +2  +1  +9 18/220
 HP     -69/694           Maximize    Y   CON! 18/100  +2  -2  +9 18/190
 SP     256/316           Preserve    Y   CHR! 18/100  -2  +1  +0  18/90

 Level           45       Armor     [20,+96]     Saving Throw     Superb
 Cur Exp    3639795       Fight     (+17,+4)     Stealth          Superb
 Max Exp    3639795       Melee    (+39,+29)     Fighting         Heroic
 Adv Exp    3915000       Shoot    (+27,+14)     Shooting         Heroic
                          Blows       4/turn     Disarming        Superb
 Gold       2675585       Shots       1/turn     Magic Device  Legendary
                                                 Perception       Superb
 Burden   154.1 lbs       Infra        50 ft     Searching        Superb

 You are the largest of a litter of 4 pups. Your father was a hunter,
 and your mother was a cook. You have light brown eyes, a reddish-brown
 hide, and small, sharp teeth.



  [Last Messages]

> The Eye druj grunts with pain.
> The Eye druj casts a nether bolt.
> The Eye druj looks deep into your eyes.
> You resist the effects!
> The Eye druj casts a nether bolt.
> Target Selected.
> The Eye druj grunts with pain.
> The Eye druj magically summons an undead adversary!
> The Eye druj casts a nether ball.
> The Black wraith is immune.
> The Skeleton troll is immune.
> The Skeleton troll misses you. <2x>
> The Skeleton troll bites you.
> The Eye druj casts a nether bolt.
> You die.


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {law drake 2600'}
   It increases your speed by 10.  It slays trolls, undead, and all evil
   creatures, and it is especially deadly against demons.  It is branded
   with frost.  It provides resistance to cold, fear, and light.  It is
   blessed by the gods, slows your metabolism, lights the dungeon around
   you, and speeds your regeneration.  It grants you immunity to paralysis
    and the ability to see invisible things.  It activates for frost ball
   (100) every 40 turns.  It cannot be harmed by the elements.  
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
   It increases your speed by 10.  It provides resistance to fire.  It
   activates for fire branding of bolts every 999 turns.  It cannot be
   harmed by the elements.  
c) an Engagement Ring of Constitution (+6)
   It increases your constitution by 6.  It sustains your constitution.  
d) a Malachite Ring of Intelligence (+4)
   It increases your intelligence by 4.  It sustains your intelligence.  
e) an Obsidian Amulet of Searching (+7)
   It increases your searching by 7.  
f) The Star of Elendil {4 roomed vault 1800'}
   It lights the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for magic mapping every 50+d50 turns.  
   It cannot be harmed by the elements.  
g) a Robe of Permanence [2,+17] {biggest g.vault 2000'}
   It provides resistance to acid, lightning, fire, cold, nexus, and life
   draining.  It sustains all your stats.  It cannot be harmed by the
   elements.  
h) a Shadow Cloak of Stealth [6,+8] (+3 to stealth)
   It increases your stealth by 3.  
i) a Large Metal Shield of Elvenkind [5,+18] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, cold, and shards.  It cannot be harmed by the
   elements.  
j) The Golden Crown of Gondor [0,+15] (+3) {biggest g.vault 2000'}
   It increases your strength, wisdom, and constitution by 3.  It
   increases your speed by 3.  It provides resistance to fire, cold, light
   , blindness, confusion, sound, and chaos.  It lights the dungeon around
   you and speeds your regeneration.  It grants you the ability to see
   invisible things.  It activates for heal (500) every 250 turns.  It
   cannot be harmed by the elements.  
k) a Set of Cesti of Agility [5,+8] (+4)
   It increases your dexterity by 4.  
l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
   It increases your dexterity by 5.  It provides resistance to confusion, 
   nether, and chaos.  It sustains your constitution.  It grants you 
   immunity to paralysis.  It activates for remove fear and cure poison
   every 5 turns.  It cannot be harmed by the elements.  


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {!d!k!v@m1}
b) a Book of Magic Spells [Conjurings and Tricks] {!d!k!v@m2}
c) 4 Books of Magic Spells [Incantations and Illusions] {!d!k!v@m3}
d) 3 Books of Magic Spells [Sorcery and Evocations] {!d!k!v@m4, 10% off}
e) a Book of Magic Spells [Resistances of Scarabtarices] {!d!k@m5}
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction] {!d!k@m9}
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes] {!d!k@m6}
   It cannot be harmed by the elements.  
h) 7 Pink Speckled Potions of Cure Critical Wounds {40% off}
i) 3 Grey Speckled Potions of Healing
j) a Clotted Red Potion of Strength
k) a Zinc-Plated Rod of Lightning Bolts
l) a Titanium Rod of Fire Bolts
m) Chain Mail of Resist Fire (-2) [14,+13]
   It provides resistance to fire.  It cannot be harmed by fire.  
n) Partial Plate Armour of Resist Acid (-3) [22,+9]
   It provides resistance to acid.  It cannot be harmed by acid.  
o) a Short Sword of *Slay Dragon* (1d7) (+9,+11) (+2)
   It increases your constitution by 2.  It is especially deadly against 
   dragons.  It provides resistance to fear.  


  [Home Inventory]

a) 63 Books of Magic Spells [Magic for Beginners] {!d!k!v@m1}
b) 14 Books of Magic Spells [Conjurings and Tricks] {!d!k!v@m2}
c) 9 Books of Magic Spells [Incantations and Illusions] {!d!k!v@m3}
d) 2 Books of Magic Spells [Sorcery and Evocations] {!d!k!v@m4, 10% off}
e) a Book of Magic Spells [Tenser's Transformations]
   It cannot be harmed by the elements.  
f) 21 Red Mushrooms of Restoring {40% off}
g) 10 Grey Speckled Potions of Healing
h) 2 Red Speckled Potions of *Healing*
i) 11 Red Potions of Restore Mana
j) 21 Scrolls titled "ashaus sun" of *Identify* {75% off}
k) a Ruby Ring of Woe [-6] (-3) {cursed}
   It decreases your wisdom and charisma by 3.  It induces random
   teleportation and is cursed.  
l) a Ruby Ring of Woe [-10] (-4) {cursed}
   It decreases your wisdom and charisma by 4.  It induces random
   teleportation and is cursed.  
m) a Fluorite Ring of Speed (+9) {butterfly vault 2950'}
   It increases your speed by 9.  
n) a Copper Amulet of DOOM [-4] (-4) {cursed}
   It decreases all your stats by 4.  It is cursed.  
o) The Large Leather Shield of Celegorm [4,+20]
   It provides resistance to acid, lightning, fire, cold, light, and dark.
   It cannot be harmed by the elements.  
p) The Hard Leather Cap of Thranduil [2,+10] (+2) {Troll pit 1650'}
   It increases your intelligence and wisdom by 2.  It provides resistance
   to blindness.  It grants you the power of telepathy.  It cannot be
   harmed by the elements.  
q) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed}
   It decreases your intelligence and wisdom by 5.  It decreases your 
   searching by 5.  It provides resistance to fear.  It grants you 
   immunity to paralysis and the ability to see invisible things, but it
   also aggravates creatures around you and is heavily cursed.  It cannot
   be harmed by the elements.  
r) a Set of Cesti of Free Action [5,+14]
   It grants you immunity to paralysis.  
s) a Pair of Soft Leather Boots of Speed [2,+8] (+10) {4 roomed vault 3000'}
   It increases your speed by 10.  
t) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {2100' floor}
   It increases your intelligence and dexterity by 3.  It increases your 
   speed by 3.  It slays trolls and giants.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
u) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4)
   It increases your strength and dexterity by 4.  It slays orcs, trolls, 
   undead, and all evil creatures.  It is branded with fire.  It provides
   resistance to fire, fear, and disenchantment.  It sustains your 
   strength and dexterity.  It is blessed by the gods.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for fire ball (72) every 40 turns.  It cannot be harmed by
   the elements.  
v) The Glaive of Pain (9d6) (+0,+30) {greater vault 1850'}
   It provides resistance to fear.  It cannot be harmed by the elements.  
w) The Battle Axe of Balli Stonehand (3d8) (+9,+11) [+5] (+3) {1900' Troll pit}
   It increases your strength and constitution by 3.  It increases your 
   stealth by 3.  It slays orcs, trolls, and demons.  It provides
   resistance to acid, lightning, fire, cold, and blindness.  It makes you
   fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 24.8.2003 02:38
Last updated on 31.8.2003 20:51

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On 24.8.2003 02:38 ghen@comcast.net wrote:
Well, I chickened out and ripped a old save file out of storage (GhenVI before a greater vault test) so this isn't played from square one, but its a very normal start for me.

On 24.8.2003 18:10 ghen@comcast.net wrote:
(1450' lvl31) Well, finally got the phial so I decided to update. Got a real weapon now, and I'm just starting statgain.

On 25.8.2003 04:14 ghen@comcast.net wrote:
(1650' lvl32) I've gotten a few new weapons but the weapon store is 10k max so I've kept everything.. Put on the armor art. and got encumbered, but only lost 8SP which rocks.. first thing I did was melee a bronze dragon =) Found tensers book my first time ever, not like I missed it. All in all, a fun day. I also deleted the backup save to keep temptation at bay.

On 26.8.2003 03:35 ghen@comcast.net wrote:
(1750' lvl34) Ahh telepathy, never had that before.. its a blessing and a curse I guess, hopefully I don't get too used to it if something better comes along.. but for now its just delightful. It also helps with monster memory. Anyway, statgain is going a bit quicker now, and the merchants finally changed to 30k,30k, and 25k for weapon, armor, and mage; so I did a little house cleaning for 120,000 gold =)

On 28.8.2003 00:48 ghen@comcast.net wrote:
(1850' lvl35) Wow, cleared my first greater vault ever I think, picked up a rod of teleport away somewhere else in the level.. man was that useful! Had to teleport Vargo, Tyrant of Fire and Ariel, Queen of air because they scared me.. Ariel was standing on The Glaive of Pain though! hehheh.. This dump is right after clearing, so my pack is full. Only monster left standing is Ulfang the Black since he's just annoying.

On 28.8.2003 23:47 ghen@comcast.net wrote:
(2050' lvl38) Got the crown of Gondor and a robe of permanance with nexus resist from a greater vault, so with a little shuffle of equip I'm looking good enough to dive more. I'm also almost done getting stat potions.. Saw Smaug the Golden and a great wyrm of many colors recently.. spooky. Lastly I tried to kill a AMHD but with only magic missle its impossible, I need spellbooks! He got me down to 7 once, haha I'm a moron for trying.

On 29.8.2003 04:30 skadabra67@hotmail.com wrote:
Shouldn't Resistance + Magic Missile + Phase Door be able to kill an AMHD after enough shots?

On 29.8.2003 12:34 ghen@comcast.net wrote:
Well technically, and I do have regen as well. but all during that he's breathing acid on my armor, frosting my healing potions, and burning my loot ;) Plus the fact that GhenVI died to one so I'm scared lol.

On 30.8.2003 20:54 ghen@comcast.net wrote:
(dlvl 2150 lvl41) New weapon, now I have +10 speed from equip :) also, new boots which is a good change over feather falling.. but most importantly, my first million and one dollars! yippee! I stil really need the last spellbooks, anything that resists acid is just hard to beat.. and usually shoots acid, bummer.

On 30.8.2003 23:55 ghen@comcast.net wrote:
(2600' lvl 42)Well, now I don't need any more spellbooks since I just got ringil from a law drake :)) I saw 4d5 and my heart skipped a beat! I think I'll put a int ring on now instead of speed.

On 31.8.2003 20:51 ghen@comcast.net wrote:
(dlvl 3050' lvl45) And so ends my unbelieveable amount of luck.. since my last update I've found about 5 raal's tomes, my crossbow, a +9 ring of speed, and +10 boots. very amazing run, but I got killed when the eye druj summoned another eye druj and they ganged up on me LOL. I knew skull druj's were bad from earlier today, but this one caught me by suprise.. I wonder what other baddies there are that I just don't know.

On 31.8.2003 23:27 redilic@yahoo.com wrote:
Well, looks like Ghen and Argin will both have to be avenged eh? My condolences!

On 1.9.2003 20:47 ghen@comcast.net wrote:
Ahh thanks ;) I'm trying to learn the way of the cloth now.. Priests are so wierd though. I'll be back to kobold mages after he dies LoL.

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