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The Angband Ladder: Glass, Elf Warrior by Ingwe Ingweron

  [Angband 4.0.5 Character Dump]

 Name   Glass        Age            104          Self  RB  CB  EB   Best
 Race   Elf          Height        4'5"   Str:     18  -1  +3  +6  18/80  18/50
 Class  Warrior      Weight     6st 9lb   INT:     11  +2  -2  +0     11
 Title  Myrmidon     Turns used:          WIS:     10  -1  -2  +0      7
 HP     -18/267      Game        151270   DEX:     17  +1  +2  +0  18/20
 SP     0/0          Standard     15468   CON:      3  -1  +2  +3      7
                     Resting       2323

 Level                 28    Armor      [61,+35]    Saving Throw     52%
 Cur Exp            44761                           Stealth         Poor
 Max Exp            44761    Melee       7d8,+22    Disarming        58%
 Adv Exp            60000    To-hit       63,+36    Magic Devices     44
                             Blows      1.1/turn    Perception   1 in 11
 Gold                4498                           Searching        47%
 Burden          133.0 lb    Shoot to-dam    +15    Infravision    30 ft
 Overweight      -46.9 lb    To-hit       65,+27    Speed         Normal
 Max Depth    1900' (L38)    Shots        1/turn

 You are one of several children of a Sindarin Ranger.  You have light
 grey eyes, straight brown hair, and a fair complexion.



rAcid:......+...... Nexus:.............
rElec:......+...... Nethr:.............
rFire:*.....+...... Chaos:+............
rCold:......+...... Disen:+............
rPois:............. pFear:.............
rLite:............+ pBlnd:.............
rDark:+............ pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:....+........
Invis:............. Infra:............+
FrAct:...........+. Tunn.:+............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:+............ Light:.....+.......


  [Last Messages]

> The Dread misses you.
> You fiercely smite the Dread (162).
> The Dread flees in terror!
> Something hits you.
> *** LOW HITPOINT WARNING! ***
> Something hits you.
> *** LOW HITPOINT WARNING! ***
> Something hits you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak.
> Something hits you.
> *** LOW HITPOINT WARNING! ***
> There is a wall in the way!
> Something hits you.
> You die.

Killed by a Dread.

  [Character Equipment]

a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4> {@0}
     Created by debug option
     
     +6 strength.
     +4 tunneling.
     Slays dragons, animals, evil creatures, undead (powerfully).
     Branded with fire.
     Provides immunity to fire.
     Provides resistance to dark, chaos, disenchantment.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 163 vs. creatures not resistant to fire, 163
     vs. dragons, 118.8 vs. animals, 118.8 vs. evil creatures, 251.5
     vs. undead, and 74.6 vs. others.
     
b) a Sling of Power (x2) (+9,+15)
     Dropped by a Soldier at 450 feet (level 9)
     
c) a Ring of Accuracy (+13,+0)
     Dropped by an Ice troll at 1400 feet (level 28)
     
d) a Ring of Constitution <+3>
     Found lying on the floor at 1550 feet (level 31)
     
     +3 constitution.
     Sustains constitution.
     
e) an Amulet of Searching <+5>
     Found lying on the floor at 700 feet (level 14)
     
     +5 searching skill.
     
f) a Lantern (Everburning) <+2>
     Found lying on the floor at 1200 feet (level 24)
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
g) Metal Scale Mail of Resistance (-2) [38,+13]
     Found lying on the floor at 1550 feet (level 31)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     
h) a Fur Cloak [3,+2]
     Dropped by a Dark elven druid at 1300 feet (level 26)
     
i) a Leather Shield [8,+6]
     Dropped by a Black orc at 1500 feet (level 30)
     
j) a Hard Leather Cap [2,+3]
     Found lying on the floor at 150 feet (level 3)
     
k) a Set of Mithril Gauntlets of Slaying (+3,+1) [6,+4]
     Dropped by N�r, the Dwarf at 1200 feet (level 24)
     
     Cannot be harmed by acid, fire.
     
l) a Pair of Iron Shod Boots of Free Action [4,+5]
     Found lying on the floor at 800 feet (level 16)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 10 Potions of Cure Light Wounds
b) 4 Potions of Heroism
c) 3 Potions of Resist Cold
d) a Scroll of Phase Door
e) 7 Scrolls of Treasure Detection
f) 3 Scrolls of Satisfy Hunger
g) 3 Scrolls of Word of Recall {@r0!*}
h) 3 Scrolls of Deep Descent {!*}
i) a Rod of Door/Stair Location (charging) {@z7}
j) 2 Rods of Trap Location (1 charging) {@z2}
k) 3 Rods of Disarming {@z6!k}
l) a Rod of Light {@z4}
m) a Rod of Identify {@z1}
     Cannot be harmed by lightning.
     
n) a Main Gauche (Blessed) (1d5) (+4,+6) <+2> {@0}
     Dropped by Orfax, Son of Boldor at 900 feet (level 18)
     
     +2 wisdom.
     Blessed by the gods.  Prevents paralysis.  
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 20.5.
     




  [Character Quiver]

0) 10 Iron Shots (1d4) (+2,+5) {@f0=g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 45.9.
     25% chance of breaking upon contact.
     
1) 14 Iron Shots of Lightning (1d4) (+5,+5) {@f1=g}
     Branded with lightning.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 115.8 vs. creatures not resistant to
     lightning, and 46.3 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor {!E}
b) a Potion of Restore Life Levels
c) a Potion of Brawn
d) a Ring of Protection [+13]
     Found lying on the floor at 1200 feet (level 24)
     
e) a Ring of Free Action {!k}
     Dropped by a Young blue dragon at 1550 feet (level 31)
     
     Prevents paralysis.  
     
f) a Set of Leather Gloves of Free Action [1,+5]
     Dropped by a Green naga at 350 feet (level 7)
     
     Prevents paralysis.  
     
g) a Mace (Holy Avenger) (2d4) (+9,+10) [+1] <+3> {@0}
     Taken from a chest found at 1500 feet (level 30)
     
     +3 wisdom.
     Slays demons, undead, evil creatures.
     Provides protection from fear.
     Sustains intelligence.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 34.8 vs. demons, 34.8 vs. undead, 28.6 vs.
     evil creatures, and 22.3 vs. others.
     
h) 25 Seeker Arrows of Venom (4d4) (+10,+3)
     Branded with poison.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
         0      0'  Found the Mighty Hammer 'Grond'
         0      0'  Found the Flail 'Totila'
         0      0'  Found the Two-Handed Great Flail 'Thunderfist'
         0      0'  Found the Morning Star 'Bloodspike'
         0      0'  Found the Morning Star 'Firestar'
         0      0'  Found the Mace 'Taratol'
         0      0'  Found the Great Hammer of Aulë
         0      0'  Found the Quarterstaff 'Nar-i-vagil'
         0      0'  Found the Quarterstaff 'Eriril'
         0      0'  Found the Quarterstaff of Olórin
         0      0'  Found the Mace of Disruption 'Deathwreaker'
         0      0'  Found the Whip of Gothmog
         0      0'  Found the Ball-and-Chain of Fundin Bluecloak
       259     50'  Reached level 2
       259     50'  Reached level 3
       876    100'  Reached level 4
      1421    200'  Reached level 5
      1938    250'  Reached level 6
      2248    350'  Reached level 7
      2585    350'  Reached level 8
      2592    350'  Reached level 9
      3320    500'  Reached level 10
      3328    500'  Killed Grishnákh, the Hill Orc
      3328    500'  Reached level 11
      3337    500'  Reached level 12
      3499    500'  Killed Wormtongue, Agent of Saruman
      3640    500'  Reached level 13
      3696    500'  Killed Brodda, the Easterling
      4365    550'  Reached level 14
      4833    700'  Reached level 15
      4838    700'  Killed Fang, Farmer Maggot's dog
      6081    800'  Reached level 16
      6170    800'  Killed Bullroarer the Hobbit
      6183    800'  Killed Golfimbul, the Hill Orc Chief
      6361    800'  Reached level 17
      7183    800'  Reached level 18
      8014    900'  Killed Orfax, Son of Boldor
      8014    900'  Reached level 19
      8024    900'  Killed Boldor, King of the Yeeks
      8844   1050'  Reached level 20
      9378   1150'  Reached level 21
      9927   1200'  Reached level 22
     10026   1200'  Killed Nár, the Dwarf
     10324   1300'  Killed Ulfast, Son of Ulfang
     10337   1300'  Reached level 23
     10432   1300'  Reached level 24
     10888   1350'  Reached level 24
     11530   1500'  Reached level 25
     11949   1550'  Killed Ufthak of Cirith Ungol
     12176   1550'  Killed Ibun, Son of Mîm
     12976   1550'  Reached level 26
     14630   1750'  Reached level 27
     14800   1800'  Killed Grip, Farmer Maggot's dog
     15016   1850'  Killed Sangahyando of Umbar
     15018   1850'  Killed Angamaitë of Umbar
     15047   1850'  Killed Lugdush, the Uruk
     15059   1850'  Killed Mîm, Betrayer of Turin
     15389   1900'  Reached level 28


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 20.6.2016 15:39

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12. on the Competition No.189 Ladder (of 18)

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On 20.6.2016 15:39 Ingwe Ingweron wrote:
Without see invisible, Glass died to a host of spooky Dreads.

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