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The Angband Ladder: Fiberglass, Elf Warrior by ShadowTechnology

  [Angband 4.0.5 Character Dump]

 Name   Fiberglass   Age            104          Self  RB  CB  EB   Best
 Race   Elf          Height        4'5"   STR:     17  -1  +3  +6  18/70
 Class  Warrior      Weight     6st 9lb   INT:     11  +2  -2  +0     11
 Title  Myrmidon     Turns used:          WIS:      9  -1  -2  +2      8
 HP     -15/274      Game        209246   DEX:     18  +1  +2  +0  18/30
 SP     0/0          Standard     20355   CON:      5  -1  +2  +2      8
                     Resting        470

 Level                 28    Armor      [68,+43]    Saving Throw     53%
 Cur Exp            44799                           Stealth         Good
 Max Exp            44799    Melee       7d8,+22    Disarming        58%
 Adv Exp            60000    To-hit       63,+21    Magic Devices     44
                             Blows      1.3/turn    Perception   1 in 11
 Gold               23373                           Searching        47%
 Burden          173.2 lb    Shoot to-dam    +10    Infravision    30 ft
 Overweight       -6.7 lb    To-hit       65,+14    Speed         Normal
 Max Depth    1700' (L34)    Shots        1/turn

 You are one of several children of a Sindarin Ranger.  You have light
 grey eyes, straight brown hair, and a fair complexion.



rAcid:...+..+...... Nexus:.............
rElec:......+...... Nethr:.............
rFire:*...+.+...... Chaos:+.....+......
rCold:......+...... Disen:+............
rPois:............. pFear:.............
rLite:....+.......+ pBlnd:.........+...
rDark:+...+........ pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:....+........

Regen:............. Stea.:......++.....
  ESP:............. Sear.:.........+...
Invis:.........+... Infra:............+
FrAct:..........+.. Tunn.:+............
Feath:...........+. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:+............ Light:....++.......


  [Last Messages]

> You have destroyed the Tengu.
> Target Selected.
> Your Bolt (1d5) (+4,+6) {excellent} hit the Young green dragon (95).
> You have 19 Bolts (1d5) (+4,+6) {excellent} (2).
> The Young green dragon cries out in pain.
> Your Bolt (1d5) (+4,+6) {excellent} hit the Young green dragon (100).
> You have 18 Bolts (1d5) (+4,+6) {excellent} (2).
> The Young green dragon writhes in agony.
> The Young green dragon flees in terror!
> Your Bolt (1d5) (+0,+0) hit the Young green dragon (55).
> The Young green dragon dies.
> You have 18 Bolts (1d5) (+0,+0) (0).
> The Bolt breaks.
> The Mature green dragon breathes poison.
> You die.

Killed by a Mature green dragon.

  [Character Equipment]

a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4>
     Created by debug option
     
     +6 strength.
     +4 tunneling.
     Slays undead (powerfully), evil creatures, animals, dragons.
     Branded with fire.
     Provides immunity to fire.
     Provides resistance to dark, chaos, disenchantment.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     Combat info:
     1.3 blows/round.
     With +7 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 182.3 vs. creatures not resistant to fire,
     281.2 vs. undead, 133 vs. evil creatures, 133 vs. animals, 182.3
     vs. dragons, and 83.5 vs. others.
     
b) a Heavy Crossbow of Extra Might (x5) (+11,+10) <+1>
     Dropped by a Dark elven warrior at 700 feet (level 14)
     
     +1 shooting power.
     
c) an Opal Ring of Constitution <+2>
     Found lying on the floor at 1550 feet (level 31)
     
     +2 constitution.
     Sustains constitution.
     
d) a Gold Ring of Acid [+10]
     Dropped by a Ranger at 1700 feet (level 34)
     
     Provides resistance to acid.
     
e) a Pewter Amulet of Devotion <+2, +1>
     Found lying on the floor of a cavern at 1500 feet (level 30)
     
     +2 wisdom.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     Radius 1 light.
     
f) a Lantern (14309 turns) <+2>
     Dropped by a Master rogue at 1050 feet (level 21)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Bar Chain Mail of Elvenkind (-2) [45,+6] <+2>
     Dropped by Ulfast, Son of Ulfang at 1400 feet (level 28)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, chaos.
     Cannot be harmed by acid.
     
h) a Cloak of Stealth [1,+4] <+1>
     Dropped by Sm�agol at 1300 feet (level 26)
     
     +1 stealth.
     
i) a Leather Shield [8,+1]
     Dropped by Orfax, Son of Boldor at 950 feet (level 19)
     
j) an Iron Helm of Seeing [7,+11] <+5>
     Dropped by M�m, Betrayer of Turin at 1550 feet (level 31)
     
     +5 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Gauntlets of Free Action [3,+3]
     Conjured forth by magic at 1200 feet (level 24)
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Slow Descent [4,+6]
     Bought from a store
     
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 8 Gold Potions of Cure Serious Wounds
b) an Orange Speckled Potion of Cure Critical Wounds
c) a Yellow Potion of Speed
d) 6 Scrolls titled "lector niissis" of Phase Door
e) a Scroll titled "queo thymbor" of Banishment
f) 4 Scrolls titled "terduceo ver" of Word of Recall
g) a Gold Rod of Door/Stair Location
h) a Lead Rod of Trap Location
i) a Nickel Rod of Curing
j) a Tin-Plated Wand of Acid Bolts (8 charges)
k) 2 Silver Wands of Light (7 charges)
l) an Eucalyptus Staff of Detect Evil (5 charges)
m) an Ashen Staff of Mapping (0 charges)
n) 2 Mulberry Staves of Teleportation (11 charges)
o) a Hemlock Staff of Identify (0 charges)
p) an Opal Ring of Constitution <+2>
     Bought from a store
     
     +2 constitution.
     Sustains constitution.
     
q) an Obsidian Ring of Lightning [+9]
     Found lying on the floor of a cavern at 1500 feet (level 30)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
r) an Adamantite Ring of Damage (+0,+8)
     Found lying on the floor at 1100 feet (level 22)
     
s) 2 Tiger Eye Rings of Free Action
     Prevents paralysis.  
     
t) a Moonstone Ring of See Invisible
     Found lying on the floor of a cavern at 1500 feet (level 30)
     
     Grants the ability to see invisible things.  
     




  [Character Quiver]

0) 18 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 65.6.
     25% chance of breaking upon contact.
     
1) 15 Bolts of Slay Animal (1d5) (+6,+9)
     Slays animals.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 155.5 vs. animals, and 111.1 vs. others.
     25% chance of breaking upon contact.
     
2) 18 Bolts of Slay Undead (1d5) (+4,+6)
     Slays undead.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 153.5 vs. undead, and 95.9 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Flasks of oil
     Branded with fire.
     
b) 21 Gold Potions of Cure Serious Wounds
c) 12 Orange Speckled Potions of Cure Critical Wounds
d) 7 Scrolls titled "lector niissis" of Phase Door
e) 7 Scrolls titled "somenter appa" of Magic Mapping
f) 9 Scrolls titled "cons que dus" of Satisfy Hunger
g) 14 Scrolls titled "iugis se hum" of Light
h) 4 Scrolls titled "terduceo ver" of Word of Recall
i) 3 Scrolls titled "sia cia audam" of Recharging
j) a Steel Wand of Stone to Mud (2 charges)
k) 2 Eucalyptus Staves of Detect Evil (35 charges)
l) 2 Ashen Staves of Mapping (17 charges)
m) 2 Ivory Staves of Light (22 charges)
n) a Mulberry Staff of Teleportation (7 charges)
o) 2 Hemlock Staves of Identify (30 charges)
p) a Carnelian Ring of Dexterity <+2>
     Found lying on the floor at 1400 feet (level 28)
     
     +2 dexterity.
     Sustains dexterity.
     
q) a Malachite Ring of Resist Fire and Cold
     Bought from a store
     
     Provides resistance to fire, frost.
     
r) Metal Scale Mail of Resistance (-2) [38,+18]
     Found lying on the floor in a vault at 1200 feet (level 24)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     
s) a Short Bow (x2) (+4,+4)
     Found lying on the floor at 400 feet (level 8)
     
t) 22 Rounded Pebbles (1d2) (+5,+5)
u) 14 Iron Shots (1d4) (+3,+3)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
         0      0'  Found the Mighty Hammer 'Grond'
         0      0'  Found the Flail 'Totila'
         0      0'  Found the Two-Handed Great Flail 'Thunderfist'
         0      0'  Found the Morning Star 'Bloodspike'
         0      0'  Found the Morning Star 'Firestar'
         0      0'  Found the Mace 'Taratol'
         0      0'  Found the Great Hammer of Aulë
         0      0'  Found the Quarterstaff 'Nar-i-vagil'
         0      0'  Found the Quarterstaff 'Eriril'
         0      0'  Found the Quarterstaff of Olórin
         0      0'  Found the Mace of Disruption 'Deathwreaker'
         0      0'  Found the Whip of Gothmog
         0      0'  Found the Ball-and-Chain of Fundin Bluecloak
       182     50'  Reached level 2
       229     50'  Reached level 3
       926    100'  Reached level 4
      1433    200'  Reached level 5
      1536    200'  Reached level 6
      1816    250'  Killed Fang, Farmer Maggot's dog
      1816    250'  Reached level 7
      1819    250'  Killed Grip, Farmer Maggot's dog
      1998    250'  Reached level 8
      2601    350'  Killed Wormtongue, Agent of Saruman
      2601    350'  Reached level 9
      2601    350'  Reached level 10
      2940    350'  Reached level 11
      4151    400'  Reached level 12
      4174    400'  Reached level 13
      4592    500'  Reached level 14
      5094    500'  Reached level 15
      6013    550'  Killed Lagduf, the Snaga
      6278    550'  Reached level 16
      8774    700'  Reached level 17
      9252    800'  Reached level 18
      9345    800'  Reached level 19
      9585    850'  Reached level 20
     10256    950'  Reached level 21
     10271    950'  Killed Orfax, Son of Boldor
     10273    950'  Killed Boldor, King of the Yeeks
     10927   1050'  Reached level 22
     11680   1150'  Killed Khîm, Son of Mîm
     12422   1200'  Reached level 23
     12762   1200'  Killed Bolg, Son of Azog
     13315   1200'  Reached level 24
     13693   1250'  Reached level 24
     13705   1250'  Killed Angamaitë of Umbar
     13724   1250'  Killed Sangahyando of Umbar
     14389   1300'  Killed Sméagol
     14945   1400'  Reached level 25
     15535   1400'  Killed Ulwarth, Son of Ulfang
     15538   1400'  Killed Ulfast, Son of Ulfang
     16752   1500'  Reached level 26
     17519   1500'  Killed Mughash the Kobold Lord
     18079   1550'  Killed Ibun, Son of Mîm
     18093   1550'  Killed Mîm, Betrayer of Turin
     18998   1550'  Reached level 27
     19886   1700'  Killed Tom the Stone Troll
     20156   1700'  Reached level 28


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : no  (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 21.6.2016 06:33
Last updated on 2.7.2016 07:20

Download this dump

13. on the Competition No.189 Ladder (of 18)

Comments

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On 21.6.2016 06:33 ShadowTechnology wrote:
CL21, DL21. Looking forward to trying my new crossbow. Found 2 !Toughness in the Black Market. It's going to take a while to get my CON up.

On 29.6.2016 05:26 ShadowTechnology wrote:
CL25, DL29.

On 30.6.2016 01:16 Pete Mack wrote:
Toughness is an ideal store find. Dirt cheap, and does exactly what you need, even at expense of STR or DEX

Very good start--this character needs stat gain ASAP: dive below 30. As your swap weapon provides SI, you don't need to worry about getting jumped by ghosts.

On 30.6.2016 01:19 Pete Mack wrote:
Also: If you can't find ring of DEX, try Mouse instead. Getting more blows is much more important than extra damage per blow with this weapon.

On 2.7.2016 07:20 ShadowTechnology wrote:
I should have guessed there might be a mature green dragon nearby after I offed a fledgling, but I never saw her. No rPoison yet. I should have quaffed some healing potions immediately after taking out Junior, but I don't think I had a chance to.

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