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The Angband Ladder: Glass, Elf Warrior by Roch

  [Angband 4.0.5 Character Dump]

 Name   Glass        Age            104          Self  RB  CB  EB   Best
 Race   Elf          Height        4'5"   STR:  18/26  -1  +3  +6 18/106
 Class  Warrior      Weight     6st 9lb   INT:     10  +2  -2  +2     12
 Title  Myrmidon     Turns used:          WIS:     11  -1  -2  +1      9
 HP     -47/255      Game        166685   DEX:     18  +1  +2  +0  18/30
 SP     0/0          Standard     23580   CON:      4  -1  +2  +0      5
                     Resting       4248

 Level                 29    Armor      [58,+56]    Saving Throw     54%
 Cur Exp            85642                           Stealth    Very Good
 Max Exp            85642    Melee       7d8,+29    Disarming        59%
 Adv Exp            90000    To-hit       65,+27    Magic Devices     45
                             Blows      1.3/turn    Perception   1 in 26
 Gold               15838                           Searching        32%
 Burden          184.1 lb    Shoot to-dam    +17    Infravision    30 ft
 Overweight        4.2 lb    To-hit       66,+26    Speed              5
 Max Depth    1900' (L38)    Shots        1/turn

 You are one of several children of a Sindarin Ranger.  You have light
 grey eyes, straight brown hair, and a fair complexion.



rAcid:......+.+.... Nexus:...........+.
rElec:......+.+.... Nethr:.............
rFire:*.....+.+.... Chaos:+............
rCold:......+.+.... Disen:+............
rPois:............. pFear:.............
rLite:........+...+ pBlnd:.........+...
rDark:+............ pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.......+.....

Regen:............. Stea.:.......++....
  ESP:............. Sear.:.........+...
Invis:.........+... Infra:............+
FrAct:...+......... Tunn.:+............
Feath:...........+. Speed:..+..........
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:+............ Light:.....+.......


  [Last Messages]

> You have no room for a Short Bow (x2).
> You drop a Potion of Contemplation (c).
> You have no more Potions of Contemplation (c).
> You see a Short Bow (x2).
> You have a Short Bow (x2) (u).
> You feel the Short Bow (u) in your pack is excellent...
> You have no room for a Potion of Contemplation.
> You drop a Ring of Dexterity <+2> (n).
> You have no more Rings of Dexterity <+2> (n).
> You see a Potion of Contemplation.
> You have a Potion of Contemplation (c).
> You have no room for a Ring of Dexterity <+2>.
> You miss the Greater basilisk.
> The Greater basilisk breathes poison.
> You die.

Killed by a Greater basilisk.

  [Character Equipment]

a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4>
     Created by debug option
     
     +6 strength.
     +4 tunneling.
     Slays dragons, animals, evil creatures, undead (powerfully).
     Branded with fire.
     Provides immunity to fire.
     Provides resistance to dark, chaos, disenchantment.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 193.2 vs. creatures not resistant to fire,
     193.2 vs. dragons, 143.3 vs. animals, 143.3 vs. evil creatures,
     292.8 vs. undead, and 93.4 vs. others.
     
b) a Light Crossbow of Power (x3) (+17,+17)
     Bought from a store
     
c) a Ring of Speed <+6> {Wormtongue lvl 10}
     Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10)
     
     +6 speed.
     
d) a Ring of Free Action
     Found lying on the floor at 1250 feet (level 25)
     
     Prevents paralysis.  
     
e) an Amulet of Wisdom <+1>
     Found lying on the floor of a labyrinth at 1650 feet (level 33)
     
     +1 wisdom.
     Sustains wisdom.
     
f) a Lantern (Everburning) <+2>
     Found lying on the floor at 900 feet (level 18)
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
g) Partial Plate Armour of Resistance (-3) [40,+18]
     Found lying on the floor at 1650 feet (level 33)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     
h) a Fur Cloak of the Magi [3,+11] <+2, +3>
     Dropped by Sangahyando of Umbar at 1350 feet (level 27)
     
     +2 intelligence.
     +3 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Sustains your life force.  
     
i) a Small Metal Shield of Elvenkind [5,+17] <+1>
     Dropped by Bolg, Son of Azog at 1050 feet (level 21)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, light.
     Cannot be harmed by acid.
     
j) a Metal Cap of Seeing [3,+5] <+2>
     Bought from a store
     
     +2 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Gauntlets of Slaying (+4,+5) [3,-1]
     Bought from a store
     
l) a Pair of Iron Shod Boots of Stability [4,+4]
     Dropped by a Crystal drake at 1650 feet (level 33)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 25 Potions of Cure Critical Wounds
b) 2 Potions of Healing
c) a Potion of Contemplation
d) 2 Potions of Speed
e) 9 Scrolls of Phase Door
f) 6 Scrolls of Teleportation
g) 8 Scrolls of Satisfy Hunger
h) 4 Scrolls of Word of Recall
i) 2 Scrolls of Deep Descent
j) 5 Rods of Door/Stair Location
k) a Rod of Illumination
l) a Rod of Curing
m) 2 Staves of Teleportation (17 charges)
n) a Staff of Speed (6 charges)
o) a Ring of Constitution <+3>
     Dropped by a Ninja at 1900 feet (level 38)
     
     +3 constitution.
     Sustains constitution.
     
p) a Ring of Damage (+0,+8)
     Dropped by a Dark elven priest at 1850 feet (level 37)
     
q) a Ring of the Dog <-2>
     Dropped by a Snaga at 1800 feet (level 36)
     
     -2 stealth.
     Provides protection from fear.
     
r) a Ring of the Mouse (+0,-8) <+4, +2>
     Found lying on the floor of a labyrinth at 1800 feet (level 36)
     
     +4 dexterity.
     +2 stealth.
     
s) a Pair of Steel Shod Boots of Free Action [7,+13]
     Found lying on the floor at 1850 feet (level 37)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     
t) a Katana of Slay Animal (3d5) (+4,+8)
     Dropped by a Quasit at 1800 feet (level 36)
     
     Slays animals.
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 58.7 vs. animals, and 42.9 vs. others.
     
u) a Short Bow of Extra Shots (x2) (+10,+8) <+1>
     Found lying on the floor of a labyrinth at 1800 feet (level 36)
     
     +1 shooting speed.
     




  [Character Quiver]

0) 16 Bolts of Frost (1d5) (+6,+1)
     Branded with cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 128.5 vs. creatures not resistant to cold,
     and 64.2 vs. others.
     25% chance of breaking upon contact.
     
1) 29 Arrows (1d4) (+0,+0)


  [Home Inventory]

a) a Mushroom of Second Sight
b) a Mushroom of Emergency
c) 2 Flasks of oil
     Branded with fire.
     
d) 2 Potions of Healing
e) 2 Potions of Intellect
f) a Potion of Contemplation
g) a Potion of Resist Poison
h) 5 Scrolls of Teleportation
i) 5 Scrolls of Detect Invisible
j) a Scroll of Protection from Evil
k) a Rod of Trap Location
l) a Rod of Restoration
     Cannot be harmed by lightning.
     
m) a Wand of Stone to Mud (7 charges)
n) a Staff of Teleportation (8 charges)
o) a Ring of Flames [+11]
     Found lying on the floor at 1400 feet (level 28)
     
     Provides resistance to fire.
     
p) a Ring of Acid [+8]
     Found lying on the floor at 1850 feet (level 37)
     
     Provides resistance to acid.
     
q) a Ring of Teleportation <+2>
     Found lying on the floor at 1000 feet (level 20)
     
     +2 speed.
     Induces random teleportation.  
     
r) 2 Rings of Escaping <+4>
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
s) a Ring of See Invisible
     Dropped by a Mature gold dragon at 1800 feet (level 36)
     
     Grants the ability to see invisible things.  
     
t) a Katana of Extra Attacks (3d5) (+5,+4) <+2>
     Found lying on the floor at 850 feet (level 17)
     
     +2 attack speed.
     
     Combat info:
     3.6 blows/round.
     With +2 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 79.4.
     
u) a Long Bow of Power (x3) (+13,+15)
     Bought from a store
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
         0      0'  Found the Mighty Hammer 'Grond'
         0      0'  Found the Flail 'Totila'
         0      0'  Found the Two-Handed Great Flail 'Thunderfist'
         0      0'  Found the Morning Star 'Bloodspike'
         0      0'  Found the Morning Star 'Firestar'
         0      0'  Found the Mace 'Taratol'
         0      0'  Found the Great Hammer of Aulë
         0      0'  Found the Quarterstaff 'Nar-i-vagil'
         0      0'  Found the Quarterstaff 'Eriril'
         0      0'  Found the Quarterstaff of Olórin
         0      0'  Found the Mace of Disruption 'Deathwreaker'
         0      0'  Found the Whip of Gothmog
         0      0'  Found the Ball-and-Chain of Fundin Bluecloak
       423     50'  Reached level 2
      1037     50'  Reached level 3
      2191    100'  Killed Fang, Farmer Maggot's dog
      2191    100'  Reached level 4
      2381    100'  Reached level 5
      2570    150'  Reached level 6
      3115    300'  Killed Bullroarer the Hobbit
      3115    300'  Reached level 7
      3139    300'  Reached level 8
      4128    450'  Reached level 9
      4312    500'  Reached level 10
      4948    500'  Killed Wormtongue, Agent of Saruman
      4948    500'  Reached level 11
      5097    500'  Reached level 12
      5107    500'  Killed Lagduf, the Snaga
      5280    550'  Reached level 13
      5990    650'  Reached level 14
      6683    750'  Reached level 15
      6698    750'  Killed Ufthak of Cirith Ungol
      6973    750'  Reached level 16
      7510    800'  Reached level 17
      8272    800'  Reached level 18
      8295    800'  Killed Grishnákh, the Hill Orc
      8302    800'  Killed Golfimbul, the Hill Orc Chief
      8700    850'  Killed Nár, the Dwarf
      8703    850'  Reached level 19
      9591    950'  Killed Shagrat, the Orc Captain
      9591    950'  Reached level 20
     10459   1050'  Reached level 21
     10474   1050'  Killed Bolg, Son of Azog
     10514   1050'  Reached level 22
     11011   1150'  Reached level 23
     11421   1250'  Killed Lugdush, the Uruk
     11439   1250'  Killed Uglúk, the Uruk
     11452   1250'  Reached level 24
     13499   1350'  Killed Sangahyando of Umbar
     13499   1350'  Reached level 25
     13640   1350'  Killed Angamaitë of Umbar
     14987   1550'  Killed Brodda, the Easterling
     15293   1550'  Reached level 26
     15893   1650'  Reached level 27
     17334   1650'  Reached level 28
     19511   1800'  Killed Mîm, Betrayer of Turin
     19523   1800'  Killed Khîm, Son of Mîm
     19675   1800'  Killed Gorbag, the Orc Captain
     19735   1800'  Killed Ibun, Son of Mîm
     19764   1800'  Reached level 29
     20673   1850'  Killed Mughash the Kobold Lord
     20869      0'  Killed Farmer Maggot


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 21.6.2016 07:13
Last updated on 22.6.2016 08:53

Download this dump

11. on the Competition No.189 Ladder (of 18)

Comments

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On 21.6.2016 07:13 Roch wrote:
Wormy for the ros +6!

On 22.6.2016 08:53 Roch wrote:
Greater basilisk.

On 23.6.2016 06:10 Nivim wrote:
Moreover, you had less max hitpoints than my last character had current hitpoints when it died to the same thing.

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