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The Angband Ladder: Nicodemus, Kyrrus Mystic by <eytanzw@yahoo.com>

  [EyAngband 0.4.3 Character Dump]

 Name   Nicodemus                              CB  Base  RB  EB  Stat
 Sex    Male         Age             22  STR: (-4)   7   +0  +0    7
 Race   Kyrrus       Height          67  INT: (+3)  16   +1  +0   17
 Class  Mystic       Weight         220  WIS: (+3)  16   +2  +2   20
 Title  Grand-Mystic Status           1  DEX: (+0)  10   -2  +0    8
 HP     -3/124                           CON: (+0)  11   +0  +0   11
 SP     1/64         Max Depth   400 Ft  CHR: (+0)   6   -1  +0    5


 Level           17  Armor       [3,+6]  Infra     0 ft  Saving Throw    Superb
 Cur Exp       3409  Fight      (-6,+0)                  Stealth           Good
 Max Exp       3409  Melee      (-1,+3)  Racial Ability  Fighting           Bad
 Adv Exp       4263  Shoot      (-6,+0)  None            Shooting           Bad
                                                         Throwing     Excellent
 Gold          6173  Blows       1/turn                  Disarming         Fair
 Burden    63.7 lbs  Shots       1/turn                  Bypass Trap        Bad
                                                         Magic Device    Superb
 You have been raised by your parents, who were          Searching         Poor
 servants in a monastery. Your fur is white with black   Search Freq.      Fair
 sploches, and your horns are medium-lengthed and        Digging            Bad
 slightly curved.                                        Alchemy      Excellent

  [Resists & Abilities]

  No  Blind:.....+........      Light:.....*........      Blows:..............
  Free Actn:..............      Regen:..............      Shots:..............
  Hold Life:..............  Telepathy:..............       Mana:..............
    Bravery:..............  See Invis:+....+........     Health:..............
  No Dsease:..............  Invisible:..............      Might:..............
  No   Stun:..............       Luck:..............    Disrupt:..............
  No Poison:..............    Stealth:..............  Drn Items:..............
  No    Cut:..............     Search:..............  Drn   Exp:..............
  No   Conf:..............  Infra-vsn:..............   Teleport:..............
  S. Digest:..............  Tunneling:..............  Aggravate:..............
  Fthr Fall:..............      Speed:..............

  Resistances:
  Acid :40% ...+........+.  Dises:7%  ............+.  Nexus:6%  ............+.
  Elec :40% ...+........+.  Light:8%  ............+.  Nethr:6%  ............+.
  Fire :40% ..+.........+.  Dark :8%  ............+.  Disen:3%  ............+.
  Cold :55% ..+...+.....+.  Confu:11% ............+.  Time :3%  ............+.
  Water:3%  ............+.  Sound:6%  ............+.  Mana :6%  ............+.
  Poisn:6%  ............+.  Shard:5%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            |}== ~( )]                |}== ~( )]                |}== ~( )]



  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Novice elven spellsword hits you.
> *** LOW HITPOINT WARNING! ***
> There is a pile of rubble in the way!
> There is a pile of rubble in the way!
> The Novice elven spellsword hits you.
> *** LOW HITPOINT WARNING! ***
> The Novice elven spellsword hits you.
> *** LOW HITPOINT WARNING! ***
> You fail to tap onto the necessary magical forces!
> The Novice elven priest hits you.
> *** LOW HITPOINT WARNING! ***
> The Novice elven spellsword misses you.
> The Novice elven spellsword hits you.
> You die.


  [Character Equipment]

a) a Broad Sword of Slay Undead (2d5) (+5,+3) (+2 wis)
   It was a reward for your exploits at a depth of 50 ft
b) a Short Bow (x2) (+0,+0)
c) a Quartz Ring of Resist Fire and Cold
d) a Beryl Ring of Resist Acid and Electricity
e) (nothing)
f) a Silver Lantern of Sight <11127>
g) a Robe of Resist Cold [1,+1]
   It was a reward for your exploits at a depth of 150 ft
h) (nothing)
i) a Wooden Shield [1,+3]
   It was dropped by Farmer Maggot in the town
j) a Hard Leather Cap [1,+2]
k) (nothing)
l) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Elementary Incantations] {!k!d@m1@b1@G1, 40% off}
b) a Book of Magic Spells [Sorcerous Adjurations] {!k!d@m2@b2@G2, 40% off}
c) a Book of Magic Spells [Thaumaturgic Conjurations] {!k!d@m3@b3@G3}
d) a Book of Magic Spells [Evocations of Power] {!k!d@m4@b4@G4, 40% off}
e) a Holy Book of Prayers [Chants and Blessings] {!k!d@m7@b7@G7}
f) 5 Lantern Oils
g) a Purple Speckled Potion of Cure Critical Wounds {10% off}
h) a Dark Blue Potion of Healing
i) 2 Scrolls titled "gopash rhovbu" of Word of Recall
j) a Scroll titled "fidrok evsyp" of Door/Stair Location
k) a Molybdenum Wand of Trap/Door Destruction (12 charges)
l) a Set of Leather Gloves [1,+0]
m) an Ornamental Mace (1d3) (-3,-3)


  [Current Quest]

To fulfill your task, you must retrieve the fabled treasure at a depth of 550
feet.


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 50 ft
Smeagol                              has been killed at a depth of 400 ft
Total: 4 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : no  (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 27.4.2002 21:34
Last updated on 28.4.2002 07:55

Download this dump

11108. on the Ladder (of 12523)
255. on the EyAngband Ladder (of 300)
16. for this player (out of 23)

Comments

Jump to latest

On 27.4.2002 21:34 eytanzw@yahoo.com wrote:
A sneak preview for those who follow the ladder - this is a Kyrrus, the new 0.4.3 race.

He just completed his first quest, getting his sword - it's too heavy for him to use as a melee weapon, but it gives him see invisble and he's a mystic so he mainly bolts people to death anyway.

His next task is to get the gold to buy the third mage spellbook, wait for it to show up in the bookshop, and buy it so he can ID all the nice stuff he has.

On 28.4.2002 07:42 eytanzw@yahoo.com wrote:
Just failed a quest to kill 13 Gelatinus Cubes because one of them ate all my spellbooks; luckily, I placed a WoR scroll next to a staircase, so I ran there and got safely back to town. Luckily, the cubes I've already killed gave me so much treasure that I actually made a profit out of the trip; and when going back shamefaced to the guild I noticed that they were now offering me a special quest :)

I no longer need the longsword for see invis but the wisdom bonus is nice and I haven't found a better usable weapon yet. I should probably do so soon as the cube experience showed that I can't rely only on spells.

On 28.4.2002 07:45 eytanzw@yahoo.com wrote:
About one minute after posting the previous update, recalled back into the dungeon, got surrounded by lots of novice spellswords and priests, ran out of many, and discovered I forgot to renew my stock of phase door scrolls.

Death to a novice spellsword - how humiliating!


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