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The Angband Ladder: Ivras, Half-Troll Warrior by luk

  [Angband 4.0.5 Character Dump]

 Name   Ivras        Age             25          Self  RB  CB  EB   Best
 Race   Half-Troll   Height       10'1"   STR:  18/84  +4  +3  +2 18/174
 Class  Warrior      Weight    11st 8lb   INT:     11  -4  -2  +4      9
 Title  Commando     Turns used:          WIS:      8  -2  -2  +4      8
 HP     428/428      Game        554975   DEX:  18/39  -4  +2  +6  18/79
 SP     0/0          Standard     65572   CON:      9  +3  +2  +6  18/20
                     Resting       4370

 Level                 35    Armor      [65,+63]    Saving Throw     46%
 Cur Exp           462548                           Stealth          Bad
 Max Exp           462548    Melee       1d6,+44    Disarming        57%
 Adv Exp           540000    To-hit       82,+26    Magic Devices     35
                             Blows      4.7/turn    Perception   1 in 43
 Gold               89804                           Searching        13%
 Burden          220.7 lb    Shoot to-dam    +16    Infravision    30 ft
 Overweight       40.8 lb    To-hit       67,+25    Speed              5
 Max Depth    2400' (L48)    Shots        1/turn

 Your father was a Cave-Troll Cook.  You have slime-green eyes, dirty
 dark purple hair, and white leprous skin.



rAcid:......+++.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:+.......+.... Disen:.............
rPois:......+...... pFear:............+
rLite:+.......+.... pBlnd:........+....
rDark:........+.... pConf:......+......
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............+ Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:...+......... Infra:............+
FrAct:.........+... Tunn.:.............
Feath:............. Speed:...........+.
S.Dig:....+........ Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:+....+.......


  [Character Equipment]

a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by an Easterling champion at 1650 feet (level 33)
     
     Slays animals.
     Branded with cold.
     Provides resistance to frost, light.
     Cannot be harmed by acid.
     Radius 1 light.
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 266.5 vs. creatures not resistant to cold,
     249.4 vs. animals, and 231.8 vs. others.
     
b) a Light Crossbow of Extra Might (x4) (+11,+16) <+1>
     Dropped by a Hezrou at 2200 feet (level 44)
     
     +1 shooting power.
     
c) a Ring of Damage (+0,+12)
     Found lying on the floor at 1450 feet (level 29)
     
d) a Ring of See Invisible
     Found lying on the floor of a cavern at 1350 feet (level 27)
     
     Grants the ability to see invisible things.  
     
e) an Amulet of Slow Digestion {!d, ignore}
     Dropped by a Ranger at 1700 feet (level 34)
     
     Slows your metabolism.  
     
f) the Phial of Galadriel <+3>
     Dropped by Boldor, King of the Yeeks at 1050 feet (level 21)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 16 to 30 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
g) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by The Queen Ant at 2300 feet (level 46)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to acid, poison gas.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 15 turns to recharge at your current speed.
     Your chance of success is 87.0%
     
h) the Cloak 'Holcolleth' [1,+4] <+2, +3>
     Dropped by Kavlax the Many-Headed at 2350 feet (level 47)
     
     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 82 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
i) the Leather Shield of Celegorm [8,+20]
     Dropped by a Hezrou at 2250 feet (level 45)
     
     Provides resistance to acid, lightning, fire, frost, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) a Jewel Encrusted Crown of Might [0,+6] <+2, +1, +3>
     Dropped by Draebor, the Imp at 1750 feet (level 35)
     
     +2 strength.
     +1 dexterity.
     +3 constitution.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) a Set of Gauntlets of Agility [3,+0] <+5>
     Found lying on the floor at 800 feet (level 16)
     
     +5 dexterity.
     
l) a Pair of Mithril Shod Boots of Speed [8,+10] <+7>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +7 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 14 Pieces of Elvish Waybread
b) 4 Potions of Cure Serious Wounds
c) 24 Potions of Cure Critical Wounds
d) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 5 Potions of Speed
f) 15 Scrolls of Phase Door
g) 2 Rods of Trap Location
h) a Rod of Detection {!!!v!k!d}
     Cannot be harmed by lightning.
     
i) a Rod of Probing
j) a Rod of Disarming
k) a Rod of Recall
     Cannot be harmed by lightning.
     
l) 2 Wands of Teleport Other (4 charges)
m) 3 Staves of Detect Evil (37 charges)
n) 2 Staves of Mapping (18 charges)
o) 3 Staves of Teleportation (22 charges)
p) a Staff of Identify (12 charges)
q) a Lantern of True Sight (14920 turns) <+2>
     Taken from a chest found at 2350 feet (level 47)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
r) an Elven Cloak [6,+6] <+1>
     Bought from a store
     
     +1 stealth.
     +1 speed.
     
s) a Flail of Gondolin (2d6) (+12,+5) <+1>
     Dropped by a Dark elven sorcerer at 2350 feet (level 47)
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Provides protection from stunning.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     3.7 blows/round.
     With +2 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 196.8 vs. demons, 196.8 vs. orcs, 196.8 vs.
     trolls, 196.8 vs. dragons, and 140.9 vs. others.
     
t) a Mattock of Earthquakes (1d8) (+23,+10) <+1, +4>
     Dropped by Rogrog the Black Troll at 2350 feet (level 47)
     
     +1 strength.
     +4 tunneling.
     Branded with acid.
     
     Combat info:
     3.0 blows/round.
     With +0 STR and +1 DEX you would get 3.5 blows
     Average damage/round: 160.5 vs. creatures not resistant to acid,
     and 129.6 vs. others.
     Sometimes creates earthquakes on impact.
     




  [Character Quiver]

0) 32 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 77.5.
     25% chance of breaking upon contact.
     
1) 9 Bolts (1d5) (+5,+3)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 89.7.
     25% chance of breaking upon contact.
     
2) 18 Bolts (1d5) (+8,+1)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 82.4.
     25% chance of breaking upon contact.
     
3) 19 Bolts (1d5) (+4,+5)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 97.9.
     25% chance of breaking upon contact.
     
4) 31 Bolts (1d5) (+8,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 103.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Mushrooms of Vigor
b) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 2 Potions of Restore Life Levels
d) 3 Potions of Enlightenment
e) 7 Scrolls of Magic Mapping
f) 8 Scrolls of Trap Detection
g) 2 Scrolls of Enchant Armour
h) 2 Scrolls of Deep Descent
i) a Wand of Acid Bolts (6 charges)
j) 4 Staves of Teleportation (24 charges)
k) a Ring of Bodykeeping
     Found lying on the floor of a cavern at 1750 feet (level 35)
     
     Sustains strength, dexterity, constitution.
     
l) a Ring of Resist Poison
     Provides resistance to poison gas.
     
m) a Ring of Damage (+0,+11)
     Dropped by a Patriarch at 2250 feet (level 45)
     
n) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, frost, shards,
     nexus.
     Cannot be harmed by acid.
     
o) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Dropped by The Queen Ant at 2300 feet (level 46)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
p) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Conjured forth by magic at 1600 feet (level 32)
     
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 3 turns to recharge at your current speed.
     Your chance of success is 90.0%
     
q) a Set of Caestus of Agility (+0,+3) [5,+10] <+3>
     Found lying on the floor of a special room at 2250 feet (level 45)
     
     +3 dexterity.
     
r) a Pike (Holy Avenger) (2d5) (+8,+6) [+2] <+3>
     Found lying on the floor in a pit at 1250 feet (level 25)
     
     +3 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains intelligence.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +1 DEX you would get 3.7 blows
     Average damage/round: 148.5 vs. evil creatures, 169.8 vs. undead,
     169.8 vs. demons, and 126.8 vs. others.
     
s) a Pick (1d3) (+2,+6) <+2>
     Found lying on the floor at 1600 feet (level 32)
     
     +2 tunneling.
     
     Combat info:
     3.3 blows/round.
     With +3 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +1 DEX you would get 3.7 blows
     Average damage/round: 112.5.
     
t) a Long Bow of Accuracy (x3) (+14,+5)
     Bought from a store
     
u) a Heavy Crossbow of Power (x4) (+9,+15)
     Taken from a chest found at 2300 feet (level 46)
     
v) 20 Seeker Arrows (4d4) (+4,+6)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       170     50'  Reached level 2
       170     50'  Reached level 3
      1432     50'  Reached level 4
      1583    100'  Reached level 5
      2353    150'  Reached level 6
      3215    300'  Reached level 7
      3539    300'  Reached level 8
      7412    350'  Reached level 9
      9427    400'  Reached level 10
      9642    400'  Killed Grip, Farmer Maggot's dog
      9852    450'  Reached level 11
     10166    450'  Killed Mughash the Kobold Lord
     10967    550'  Reached level 12
     12316    600'  Reached level 13
     13303    650'  Reached level 14
     13335    650'  Reached level 15
     13625    700'  Reached level 16
     13981    750'  Reached level 17
     15322    750'  Reached level 18
     16519    750'  Reached level 19
     16899    800'  Reached level 20
     19161    900'  Reached level 21
     19431    900'  Reached level 22
     21224    900'  Reached level 23
     21781   1050'  Killed Lugdush, the Uruk
     21833   1050'  Reached level 24
     22300   1050'  Killed Nár, the Dwarf
     22659   1050'  Killed Fang, Farmer Maggot's dog
     23195   1050'  Killed Orfax, Son of Boldor
     23198   1050'  Killed Boldor, King of the Yeeks
     23231   1050'  Found the Phial of Galadriel
     23384   1050'  Reached level 25
     23401   1050'  Killed Gorbag, the Orc Captain
     25810   1250'  Killed Bullroarer the Hobbit
     25814   1250'  Killed Golfimbul, the Hill Orc Chief
     25823   1250'  Killed Grishnákh, the Hill Orc
     25913   1250'  Found the Metal Cap of Thengel (LOST)
     26072   1250'  Reached level 26
     26442   1300'  Killed Wormtongue, Agent of Saruman
     27649   1350'  Killed Sméagol
     27986   1350'  Killed Sangahyando of Umbar
     28069   1350'  Killed Angamaitë of Umbar
     30025   1400'  Reached level 27
     34727   1450'  Reached level 28
     38641   1500'  Killed Bolg, Son of Azog
     38950   1500'  Found the Chain Mail of Arvedui
     39209   1500'  Killed Ibun, Son of Mîm
     39402   1500'  Killed Beorn, the Shape-Changer
     41259   1550'  Killed Bill the Stone Troll
     41259   1550'  Reached level 29
     41260   1550'  Killed Bert the Stone Troll
     41283   1550'  Killed Tom the Stone Troll
     43049   1600'  Found the Set of Leather Gloves 'Cammithrim'
     43133   1600'  Killed Brodda, the Easterling
     43932   1650'  Killed Ulwarth, Son of Ulfang
     43935   1650'  Killed Ulfast, Son of Ulfang
     43939   1650'  Found the Rapier 'Forasgil'
     45616   1700'  Killed Azog, King of the Uruk-Hai
     47270   1750'  Killed Draebor, the Imp
     47287   1750'  Found the Set of Gauntlets 'Paurhach' (LOST)
     47550   1750'  Reached level 30
     48043   1800'  Killed Lagduf, the Snaga
     50091   2150'  Reached level 31
     50311   2150'  Killed Waldern, King of Water
     50454   2150'  Killed Shagrat, the Orc Captain
     51315   2200'  Found the Dagger 'Nimthanc' (LOST)
     52165   2250'  Reached level 32
     53631   2250'  Reached level 33
     53676   2250'  Found the Leather Shield of Celegorm
     55386      0'  Reached level 33
     56043   2300'  Killed The Queen Ant
     56078   2300'  Found the Augmented Chain Mail of Caspanion
     56079   2300'  Found the Small Metal Shield of Thorin
     56368   2300'  Reached level 34
     56622   2300'  Killed Uglúk, the Uruk
     59607   2350'  Killed Lokkak, the Ogre Chieftain
     59925   2350'  Killed Lorgan, Chief of the Easterlings
     61733   2350'  Killed Rogrog the Black Troll
     61733   2350'  Reached level 35
     63120   2350'  Killed Kavlax the Many-Headed
     63152   2350'  Found the Iron Crown of Berúthiel
     63168   2350'  Found the Cloak 'Holcolleth'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 5.10.2016 16:25
Last updated on 12.10.2016 01:26

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8571. on the Ladder (of 17166)
3331. on the Angband Ladder (of 5594)

Comments

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On 5.10.2016 16:25 luk wrote:
My second character. Tips welcome.

On 5.10.2016 21:58 Nick wrote:
That cloak is useless now - toss it and buy another

On 5.10.2016 23:22 Estie wrote:
You need see invisibility and free action asap. Check the town vendors regularly, they often sell items with those properties, and dont hesitate to replace your agility gloves with free action even if you lose some damage.

On 5.10.2016 23:30 luk wrote:
I found ring of see invisible, but wasn't sure how good it is. I will make sure to wear it.

What are cloaks for? Do they protect equipment from damage?

On 6.10.2016 02:29 Estie wrote:
Nope. They just do what thay say - in the case of a common cloak, give 1 AC. A cloak [1, -1] is damaged and gives 1 base -1 enchantment = 0 AC, so is useless.

A fur cloak [3, +1] gives 3 base +1 enchantment = 4 AC, and "of stealth" <+1> adds 1 to your stealth, making monsters less likely to wake up.

On 8.10.2016 08:57 Pete Mack wrote:
Nice headgear. Too b

On 8.10.2016 08:57 Pete Mack wrote:
Nice headgear. Too b

On 8.10.2016 08:58 Pete Mack wrote:
Too bad it's only +1 , but still an excellent find at dl 45

On 8.10.2016 09:00 Pete Mack wrote:
Warrior at dl 45 with no detection and no rPois is flirting with disaster. Drolem does 700+ poison damage

On 11.10.2016 17:00 luk wrote:
I thought that a Rod of Detection would suffice. What other sources of detection are most useful?

Any other monsters I should avoid?

On 12.10.2016 00:39 Pete Mack wrote:
I'd wear Celegorm, Caspannion and a ring of con instead of rPois. Your low starting CON is starting to catch up. Watch for Dracolich: 510 nether breath

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