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The Angband Ladder: Shilt, Demigod Weaponmaster by gomenpardner

  [PosChengband 5.0.2 Character Dump]
              ***WINNER***

 Name       : Shilt                        ========== Stats ==========
 Sex        : Female                             STR! :    18/***
 Personality: Lucky                              INT! :    18/140
 Race       : Demigod                            WIS! :    18/***
 Subrace    : Zeus                               DEX! :    18/***
 Class      : Weaponmaster                       CON! :    18/***
 Subclass   : Shields                            CHR! :    18/200
                                        
 Level      :       50                           HP   : 1011/1011
 Cur Exp    : 20583208                           SP   :       0/0
 Max Exp    : 20583208                           AC   :       237
 Adv Exp    :    *****                           Speed:       +25
                                        
                                           ========== Skills =========
 Gold       : 14035472                     Melee      : Legendary[22]
 Kills      :    16488                     Ranged     : Legendary[2]
 Uniques    :      254                     SavingThrow: Legendary[12]
 Artifacts  :  185+133                     Stealth    : Excellent
                                           Perception : Excellent
 Game Day   :       32                     Searching  : Excellent
 Game Time  :    14:23                     Disarming  : Heroic
 Play Time  : 41:49:05                     Device     : Legendary[10]
                                        
============================= Character Equipment =============================

 a) a Blade of Chaos (Trump) (9d5) (+18,+18) (+1) {Sr;NxCaBlFe;FaSdRgTe/* 
      A:Teleport, .}
 b) The Large Leather Shield 'Great Icefield' [6,+30] (+3) {Cn;AcElFiCoLiDkCa}
 c) The Gun 'Railgun' (+2) {SpDx;*Fi;Li(Dx A:Beam of Light}
 d) The Ring of Power (Nenya) (+2) {SpStInWiDxCnCh;*Co;FaSiHlRgLvXmWm|Co(InWi 
      A:Frost Ball}
 e) a Ring of Speed (+13) {Sp}
 f) The Charmed Pendant [+5] (+3) {InChMdSrIf;EsFaSiSdRgLuWr[FEC A:Restore 
      Mana}
 g) The Feanorian Lamp of Isildur (+4) {SpSl;CoDkBl}
 h) The Robe of Eternity [0,+42] (+3) {Cn;LiDkDiTi;FaSiHlLv(StInWiDxCnCh}
 i) The Fur Cloak of Revelation [3,+30] (+4) {Wi;ElNtSoShFe(Wi}
 j) The Hard Leather Cap 'O-Parts' [2,+18] (+3) 
      {WiIf;*Ac;ElCoPoDkNtSoShCa~Tele~DU}
 k) The Set of Dragon Gloves 'Razorback' [4,+20] (+1) {Wi;AcFiLiCfNtNxDi}
 l) The Pair of Metal Shod Boots of Heart's Desire [6,+15] (+6) 
      {SpStWiDxCnCh;PoFe(Ch}

              |)}=="~((]]]                            |)}=="~((]]]
 Resistances  abcdefghijkl@              Abilities    abcdefghijkl@
 Acid       : .+.......*+.+ 100%         Speed      : ..+++.+....+.
 Electricity: .+......++..+  77%         Free Act   : +..+.+.+.....
 Fire       : .+*.......+.+ 100%         See Invis  : ...+.+.+.....
 Cold       : .+.*..+..+..+ 100%         Warning    : .....+.......
 Poison     : .........+.+.  65%         Slow Digest: +....+.......
 Light      : .++....+..+..  47%         Regenerate : +..+.+....... 400%
 Dark       : .+....++.+...  47%         Levitation : ...+...+.....
 Confusion  : ..........+..  30%         Perm Lite  : .....+.......
 Nether     : ........+++..  45%         Reflection : ............+
 Nexus      : +.........+..  40%         Hold Life  : ...+...+.....
 Sound      : ........++...  40%         Dec Mana   : .............
 Shards     : ........++...  40%         Easy Spell : .....+.......
 Chaos      : ++.......+...  45%         Anti Magic : .............
 Disenchantm: .......+..+..  40%         Magic Skill: .....+.......
 Time       : .......+.....  30%         Spell Power: .............
 Blindness  : +.....+......  40%         Spell Cap  : .............
 Fear       : +.......+..+.   3x         Magic Res  : .............
                                         Infravision: .....+...+...  60'
              |)}=="~((]]]               Stealth    : ......+......
 Auras        abcdefghijkl@              Searching  : +....+.......
 Aura Elec  : .....+......+ 6d7+2       
 Aura Fire  : .....+....... 6d7+2                     |)}=="~((]]]
 Aura Cold  : .....+....... 6d7+2        Sustains     abcdefghijkl@
 Aura Shards: .............              Sust Str   : .......+.....
 Revenge    : .............              Sust Int   : ...+...+.....
                                         Sust Wis   : ...+...++....
              |)}=="~((]]]               Sust Dex   : ..+....+.....
 Slays        abcdefghijkl@              Sust Con   : .......+.....
 Slay Evil  : +............              Sust Chr   : .......+...+.
 Slay Undead: .............             
 Slay Demon : .............                           |)}=="~((]]]
 Slay Dragon: .............              Detection    abcdefghijkl@
 Slay Human : .............              Telepathy  : .........+...
 Slay Animal: .............              ESP Evil   : .............
 Slay Orc   : .............              ESP Nonliv : .............
 Slay Troll : .............              ESP Good   : .............
 Slay Giant : .............              ESP Undead : .............
 Slay Good  : .............              ESP Demon  : .........+...
 Slay Living: .............              ESP Dragon : .........+...
 Acid Brand : .............              ESP Human  : .............
 Elec Brand : .............              ESP Animal : .............
 Fire Brand : .............              ESP Orc    : .............
 Cold Brand : ...+.........              ESP Troll  : .............
 Pois Brand : .............              ESP Giant  : .............
 Mana Brand : .............             
 Sharpness  : .............                           |)}=="~((]]]
 Quake      : .............              Curses       abcdefghijkl@
 Vampiric   : .............              Cursed     : .............
 Chaotic    : .............              Rnd Tele   : +............
 Add Blows  : .............              No Tele    : .............
 Blessed    : .............              Drain Exp  : .............
 Riding     : .............              Aggravate  : .............
 Tunnel     : .............              TY Curse   : .............
 Throwing   : .............             
                                        
              |)}=="~((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
       STR! : ...2...s...64  18/80  2  3 -2  8 18/***
       INT! : ...2.3.s..... 18/100  2 -1 -2  5 18/140
       WIS! : ...2...s4316. 18/130  2  0 -2 16 18/***
       DEX! : ..22...s...63 18/120  2  1 -2 10 18/***
       CON! : .3.2...3...6.  18/90  2  3 -2 14 18/***
       CHR! : ...2.3.s...6.  18/80  2  1 -2 11 18/200

==================================== Melee ====================================

 Hand #1: a Blade of Chaos (Trump) (9d5) (+18,+18)           Accuracy
 Weight : 18.0 lbs                                            AC Hit
 Profic : !Beginner (+0 To Hit)                               25 91%
 To Hit : 18 + 64 = 82                                        50 88%
 To Dam : 18 + 35 = 53                                        75 84%
 Blows  : 5.00                                               100 80%
 Damage                                                      125 76%
 Crits  : 1.21x (15.3%)                                      150 73%
 Normal : 425 [1.21x]                                        175 69%
 Evil   : 587 [2.42x]                                        200 65%
 Cold   : 670 [3.02x]                                        
                                                             
 Attack : Your Trunk (1d4)                                   Accuracy
 Weight : 20.0 lbs                                            AC Hit
 Profic : !Master (+20 To Hit)                                25 90%
 To Hit : 20 + 32 = 52                                        50 86%
 To Dam : 0 + 20 = 20                                         75 81%
 Blows  : 1.00                                               100 76%
 Damage                                                      125 72%
 Crits  : 1.17x                                              150 67%
 Normal : 22                                                 175 62%
                                                             200 57%

=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Swap Position         15   12   0%                    0    0   0%
Dazzle                 7   15   0%                    0    0   0%
Throw Object           1   50   0%                    0    0   0%

================================== Abilities ==================================

  * You gain two handed wielding bonuses even when wielding a shield.
  * Your inventory items are somewhat protected from destruction when wielding 
    a shield.
  * You gain basic resistance and reflection when wielding a shield.
  * You gain double the AC benefit when wielding a shield.
  * You gain a bonus to saving throws when wielding a shield.

=================================== Spells ====================================

                     Lvl Cost Fail Desc             Cast Fail
Shield Bash           10    0   0%                    15    0   0%
Desperation           15   10   0%                     2    0   0%
Judge                 25   20   0%                     0    0   0%
Bulwark               30    0   0%                    37    0   0%
Sanctuary             35   50   0%                     6    0   0%
Revenge               40    0   0%                    18    0   0%

=================================== Dungeons ==================================

 Angband         : level 100
!Orc cave        : level  23
!Dragon's lair   : level  72
!Numenor         : level  75
!Castle          : level  65
!R'lyeh          : level  96
!Mine            : level  80
!Icky cave       : level  35
!Lonely Mountain : level  40
!Arena           : level  80
!Stronghold      : level   1

Now, you are exploring level 100 of Angband.

==================================== Quests ===================================

  Completed Quests
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level  9
  Orc Camp                                 (Danger  level:  15) - level 27
  Old Man Willow Quest                     (Danger  level:  22) - level 27
  Doom Quest 1                             (Danger  level:  15) - level 28
  Tengu and Death Swords                   (Danger  level:  25) - level 28
  Dark Elven Lords Quest                   (Danger  level:  25) - level 29
  The Sewer                                (Danger  level:  15) - level 30
  Logrus Master                            (Danger  level:  25) - level 30
  Mauhur, the Orc Captain                  (Dungeon level:   6) - level 32
  The Variant Maintainer                   (Dungeon level:  12) - level 32
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 32
  The Mimic's Treasure                     (Danger  level:  25) - level 32
  The Vault                                (Danger  level:  30) - level 32
  The Barrow Downs                         (Danger  level:  35) - level 32
  Scatha the Worm                          (Dungeon level:  38) - level 32
  The Cloning Pits                         (Danger  level:  45) - level 37
  Beld, Ruler of Marmo                     (Dungeon level:  44) - level 38
  Killing Fields                           (Danger  level:  50) - level 38
  Haunted House                            (Danger  level:  48) - level 39
  Maeglin, Betrayer of Gondolin            (Dungeon level:  50) - level 40
  Habu the Champion of Chaos               (Dungeon level:  56) - level 43
  The Old Castle                           (Danger  level:  50) - level 47
  Hypnos, Lord of Sleep                    (Dungeon level:  62) - level 47
  Vapor Quest                              (Danger  level:  25) - level 48
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 48
  Doom Quest 2                             (Danger  level:  55) - level 48
  Spawning Pits                            (Danger  level:  65) - level 49
  Eric's Stronghold                        (Danger  level:  70) - level 50
  The Royal Crypt                          (Danger  level:  70) - level 50
  Loki the Trickster                       (Dungeon level:  76) - level 50
  The Destroyer                            (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50


  Arena: 31 Victories

================================ Monster Kills ================================

You have defeated 16488 enemies including 254 unique monsters in total.

  Uniques                                  Lvl
  The Serpent of Chaos                     100
  Oberon, King of Amber                     99
  Sauron, the Sorcerer                      98
  Great Cthulhu                             96
  Gothmog, the High Captain of Balrogs      95
  The Destroyer                             94
  Cerberus, Guardian of Hades               94
  Azathoth, Seething Nuclear Chaos          93
  Nyarlathotep, the Crawling Chaos          93
  Nodens, Lord of the Great Abyss           92
  Carcharoth, the Jaws of Thirst            92
  Qlzqqlzuup, the Lord of Flesh             92
  Shub-Niggurath, Black Goat of the Woods   91
  Yog-Sothoth, the All-in-One               90
  Kaschei the Immortal                      90
  Talos, Masterwork Spellwarp Automaton     90
  Fenris Wolf                               90
  Oremorj the Cyberdemon Lord               89
  Raphael, the Messenger                    89
  Tulzscha, the Green Flame                 89

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Great Wyrm of Power        90     1     Bloodletter of Khorne      34   712
  Hell hound of Julian       83    20     Water troll                33   551
  Spellwarp Automaton        80     1     Dark elven warlock         23   531
  Tonberry                   80     6     Olog                       35   434
  Ninja Tonberry             80     5     Dread                      42   431
  Lourph                     79    48     Cave ogre                  26   425
  Spectral Wyrm              77     1     Byakhee                    41   326
  Cyberdemon                 77     7     Doom drake                 34   250
  Unmaker                    77     2     Clubber demon              40   240
  Kirin                      76     1     Cave troll                 33   232
  Leviathan                  76     3     Sea troll                  35   222
  Warp demon                 76    26     Warrior of the Dawn        45   214
  Aether hound               75    21     Shadow demon               42   193
  Sky Drake                  74     2     Phase spider               20   189
  Great Wyrm of Balance      72     7     Algroth                    27   187
  Great Wyrm of Space-Time   72     4     Nightblade                 36   173
  Black reaver               71     4     Leng spider                35   166
  Master quylthulg           71     1     Fire troll                 25   154
  Greater rotting quylthulg  71     2     Impact hound               35   152
  Greater draconic quylthul  71     1     Stone troll                25   151
                                        
                                        
=================================== Virtues ===================================

Your alignment: Lawful

You are a bitter enemy of Individualism.
You are the polar opposite of Patience.
You are the polar opposite of Honour.
You are the living embodiment of Temperance.
You are a champion of Valour.
You are the living embodiment of Sacrifice.
You are the living embodiment of Diligence.
You are a champion of Justice.

================================== Mutations ==================================

You can switch locations with another being.
You can emit confusing, blinding radiation.
You can hurl objects with great force.
You have an elephantine trunk.
You are superhumanly strong (+4 STR).
Your body is very limber (+3 DEX).
There is a white aura surrounding you.
You can avoid being crushed by earthquakes and you dodge monster breath 
attacks.
Summoned monsters are sometimes friendly.

============================= Character Inventory =============================

a) 13 Potions of Speed {!k!q}
b) 13 Potions of Healing {!k!q}
c) 15 Potions of *Healing* {!k!q}
d) 8 Potions of Life {!k!q}
e) 29 Scrolls of Phase Door
f) 40 Scrolls of Teleportation
g) 10 Scrolls of Teleport Level
h) 19 Scrolls of Destruction {!*}
i) 13 Scrolls of Genocide {!*}
j) 10 Scrolls of Mass Genocide {!*}
k) a Rod: Clairvoyance (1/2 charges)
l) a Rod: Detection (6/7 charges)
m) a Rod of Holding: Recall (3/3 charges)
n) a Rod of Simplicity: Angelic Healing (2/2 charges) (+4) {!s!d!k}
o) a Rod of Capacity: Mana Ball (5/5 charges) (+3)
p) a Wand of Resistance: Teleport Other (8/15 charges)
q) a Wand: Annihilation (4/10 charges)
r) a Staff of Capacity: Teleport (5/13 charges) (+3)
s) a Staff: Genocide (5/6 charges)
t) a Staff: Healing (4/11 charges) {@uh!s!d!k}
u) a Staff of Resistance: Healing (1/8 charges) {@uh!s!d!k}
v) a Staff: Healing (4/9 charges) {@uh!s!d!k}
w) a Staff of Holding: Holiness (1/6 charges)
x) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed, 
     StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele}
y) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, 
     Cn;-Sl;-Fi;Di/XD/*pTU}
z) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] 
     {AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}

================================ Home Inventory ===============================

 ( page 1 )
a) 11 Mushrooms of Restoring {!E}
b) 22 Potions of Speed
c) 5 Potions of Heroism
d) 10 Potions of Restore Mana {!k!q}
e) 6 Potions of Restore Life Levels
f) 26 Potions of Strength {!k}
g) 12 Potions of Intelligence {!k}
h) 14 Potions of Wisdom {!k}
i) 10 Potions of Dexterity {!k}
j) 13 Potions of Constitution {!k}
k) 3 Potions of Charisma {!k}
l) 2 Potions of Augmentation {!k}

 ( page 2 )
a) 36 Potions of Enlightenment
b) 6 Potions of *Enlightenment*
c) 16 Potions of Self Knowledge {!k}
d) 12 Potions of Resistance {!k!q}
e) a Potion of Invulnerability
f) 5 Potions of New Life {!*!*}
g) 2 Potions of Polymorph {!k}
h) 5 Potions of Giant Strength {!k}
i) 5 Potions of Stone Skin {!k}
j) 17 Potions of Great Clarity
k) 28 Scrolls of Teleport Level
l) a Scroll of *Remove Curse*

 ( page 3 )
a) 10 Scrolls of *Enchant Armor*
b) 13 Scrolls of *Enchant Weapon*
c) 36 Scrolls of Recharging
d) 2 Scrolls of Mundanity
e) 10 Scrolls of Rune of Protection
f) 8 Scrolls of Forest Creation
g) 2 Scrolls of Wall of Stone
h) a Scroll of Vengeance
i) 25 Scrolls of Fire
j) a Rod: Enlightenment (3/3 charges)
k) a Rod: Detection (6/6 charges)
l) a Rod: Recall (7/7 charges)

 ( page 4 )
a) a Rod of Simplicity: Heroic Speed (2/2 charges) (+3) {@zs!s!d!k}
b) a Rod of Capacity: Heroic Speed (3/3 charges) (+3) {@zs!s!d!k}
c) a Rod of Capacity: Heroic Speed (5/5 charges) (+5) {@zs!s!d!k}
d) a Rod of Simplicity: Heroic Speed (3/3 charges) (+4) {!s!d!k}
e) a Rod: Heroic Speed (4/4 charges) {@zs!s!d!k}
f) a Rod: Angelic Healing (2/2 charges)
g) a Rod: Angelic Healing (3/3 charges) {!s!d!k}
h) a Rod: Angelic Healing (2/2 charges) {@zh!s!d!k}
i) a Rod: Great Clarity (2/2 charges)
j) a Rod of Capacity: Mana Bolt (3/3 charges) (+3)
k) a Rod: Beam of Disintegration (2/2 charges)
l) a Rod: Star Burst (3/3 charges)

 ( page 5 )
a) a Rod of Simplicity: Invoke Logrus (3/3 charges) (+4)
b) a Wand of Simplicity: Teleport Other (12/12 charges) (+2)
c) a Wand: Stone to Mud (8/16 charges)
d) a Wand: Stone to Mud (12/23 charges)
e) a Wand: Annihilation (11/11 charges)
f) a Wand: Whirlpool (7/7 charges)
g) a Wand of Regeneration: Disintegrate (7/7 charges) (+3)
h) a Wand of Quickness: Dragon's Flame (9/9 charges) (+4)
i) a Wand of Capacity: Drain Life (7/7 charges) (+1)
j) a Wand: Rocket (1/5 charges) {@ar!s!d!k}
k) a Wand: Clone Monster (3/6 charges)
l) a Wand: Clone Monster (5/8 charges)

 ( page 6 )
a) a Staff of Power: Enlightenment (13/13 charges) {+15%}
b) a Staff: Teleport (10/10 charges)
c) a Staff: Earthquake (9/9 charges)
d) a Staff of Capacity: Destruction (6/9 charges) (+3)
e) a Staff: Destruction (10/12 charges)
f) a Staff of Resistance: Genocide (3/6 charges)
g) a Staff: Banish (6/6 charges)
h) a Staff of Resistance: Speed (7/7 charges)
i) a Staff: Telepathy (6/6 charges)
j) a Staff: Cure Wounds (22/22 charges)
k) a Staff: Cure Wounds (8/14 charges)
l) a Staff of Power: Cure Wounds (7/12 charges) {+10%}

 ( page 7 )
a) a Staff: Healing (6/6 charges) {@uh!s!d!k}
b) a Staff of Capacity: Healing (3/7 charges) (+3) {@uh!s!d!k}
c) a Staff: Healing (5/5 charges)
d) a Staff of Simplicity: Healing (6/6 charges) (+2) {@uh!s!d!k}
e) a Staff: Healing (6/6 charges) {@uh!s!d!k}
f) a Staff: Dispel Evil (6/6 charges)
g) a Staff of Capacity: Dispel Monsters (5/8 charges) (+3)
h) a Staff: Mana Storm (4/6 charges)
i) a Staff: Confusing Lights (5/5 charges)
j) a Staff of Resistance: Confusing Lights (5/5 charges)
k) a Staff of Resistance: Confusing Lights (8/8 charges)
l) a Staff: Confusing Lights (8/8 charges)

 ( page 8 )
a) a Staff: Holiness (5/7 charges)
b) a Staff: Holiness (5/7 charges)
c) a Staff: Holiness (9/9 charges)
d) a Staff: Holiness (7/7 charges)
e) a Staff: Star Burst (5/5 charges)
f) a Staff of Simplicity: Star Burst (5/6 charges) (+3)
g) a Staff: Darkness Storm (6/6 charges)
h) a Staff: Darkness Storm (5/5 charges)
i) a Staff: Darkness Storm (2/5 charges)
j) a Ring of Combat (+19,+15) (+5) {StDx A:Stone to Mud}
k) a Ring of Protection [+3] {Bl A:Globe of Invulnerability}
l) The Ring of Power (The One Ring) (+5) {cursed, 
     SpStInWiDxCnCh;*AcElFiCo;Bl;SiRgAgTyWm|AEFCo~Good~UL(StInWiDxCnCh 
     A:Something Weird}

 ( page 9 )
a) The Ring of Power (Narya) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRgXmWm|F(StDx 
     A:Fire Ball}
b) The Ring of Destruction (+4) {-Cn;-AcElFiCoPo;Wm|AEFCoP}
c) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh}
d) The Ring of Tulkas (+4) {SpStDxCn A:Heroic Speed}
e) an Amulet of Trickery (+5) {SlSr;Dk~Tele(Dx}
f) an Amulet of Trickery (+3) {SlSr;PoDkCfNx(Dx}
g) an Amulet of Trickery (+2) {SlSr;DkNx~Tele}
h) an Amulet of Trickery (+2) {SlSr;CfNx~Tele}
i) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs A:Dispel Curse

     and Probing}
j) The Feanorian Lamp 'Shadowbane' {LiNtCaDiFe;Hl}
k) The Feanorian Lamp 'Shadowbane' (+4) {Sl;CfCaDi;Hl}
l) The Feanorian Lamp 'Astral Ray' [+12] (+2) {InCn;ElFiPoNt}

 ( page 10 )
a) The Feanorian Lamp 'Aquilon Lamp' (+3) {DxCh;NxDi}
b) The Jewel of Judgement (+3) {SpInWi;CfCa;SiHl A:Clairvoyance and Recall}
c) The Palantir of Westernesse (+3) {WiCh~Tele A:List Uniques}
d) The Levitation Stone of Laputa (+2) {SpInCh;HlLv A:Mana Ball}
e) The Stone of Chaos {Ca A:Polymorph}
f) Multi-Hued Dragon Scale Mail (-2) [40,+16] {AcElFiCoPo A:Dragon's Breath}
g) Balance Dragon Scale Mail (-2) [40,+15] {SoShCaDi A:Breathe}
h) The Rusty Chain Mail of White Ice (-5) [14,+28] {CoNtCaBl[C}
i) The Rusty Chain Mail of The High Preist of Morlok (-5) [14,-40] (+2) <+15%> 
     {InWiCh;-StDxCn;AcElFiCoPoLiDkCfNtNxCa;AgTy}
j) Ring Mail of the Demon-Lord (-2,+14) [12,+15] (+1) 
     {SpStInCn;-Wi;*Fi;PoNtShCa;AgTy[F~Tele}
k) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoNxShCa}
l) The Double Ring Mail of Daybreak (-2) [15,+19] (+4) {StCn;AcElFiCoDiFe;Rf}

 ( page 11 )
a) The Double Ring Mail 'Bear's Hand' (-2) [15,+20] (+3) {CnCh;LiDkNt}
b) The Augmented Chain Mail 'Poison Barrier' (-2) [16,+10] 
     {PoCfNtShCaDi~Good~L}
c) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfDi 
     A:Trap and Door Destruction}
d) The Metal Brigandine Armour of Tropics (-3) [19,+20] (+3) {-15%} {cursed, 
     St;-SlMd;*Fi;AcNtCaBl;LvLu[F}
e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElCoCfSo}
f) Splint Mail of the Demon-Lord (-2,+7) [19,+24] (+4) 
     {StInCn;-Wi;*Fi;PoNtCaFe;AgTy[F~Tele}
g) The Partial Plate Armour of Libyan Desert (-3) [22,+20] (+3) 
     {SrIf;ElFiNtShCaDiFe[F}
h) The Metal Lamellar Armour 'Righteous Aura' (-3) [23,+19] (+2) 
     {SpWiDxCn;AcElFiCoPoCf;Si(Wi}
i) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoDiBlFe}
j) The Ribbed Plate Armour of Thunder (-3) [28,+24] (+3) {Dx;NxSoSh[E}
k) The Ribbed Plate Armour of the Ruler of Wallachia (-3) [28,+17] (+3) {-15%} 
     {cursed, -InMd;AcElFiCoPoNx}
l) The Filthy Rag of Desert [1,+14] (+4) {StSlSr;FiCoNtNxSh;Sd[FE}

 ( page 12 )
a) The Filthy Rag 'Steelskin' [1,+14] {AcElFiCoPoSoDi[M}
b) The Robe 'Gelatinous Cube' (+10,+9) [2,+19] (+3) {Sr;AcElFiCoPoDkBlFe}
c) The Robe of Rite [2,+11] (+3) {Wi;AcElFiCoLiCa}
d) The Robe of the Kamikaze Warrior (+10,+10) [2,-20] (+2) 
     {SpStDx;-Wi;FiPoCfNtSoFe;HlLvWm[M(StDx A:Berserk}
e) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiDkBl}
f) The Hard Leather Armour 'Snow White' (-1) [6,+17] (+2) {Ch;AcElFiCoPoNtShFe}
g) The Padded Armour 'Kiss of Succubus' [5,+8] (+3) {ChSl;PoDkCfNt}
h) The Leather Scale Mail 'Total Eclipse' (-1) [11,+14] (+3) 
     {DxSlSrIf;CoPoDkNtBl A:Nether Bolt}
i) a Cloak of Aman [1,+18] (+1) {SpSl;SoSh}
j) a Cloak of Shadows [1,+18] (+6) {Sl;Dk;Ds}
k) a Cloak of Shadows [1,+12] (+6) {Sl;Dk;Ds}
l) a Cloak of Retribution [1,+10] {[ECAt}

 ( page 13 )
a) The Cloak 'One Million Volt' [1,+30] (+4) {SpIn;ElCfShDi[E}
b) The Cloak of Harmony [1,+15] (+3) {Sr;CfNtCaDi}
c) The Cloak of Cinderella [1,+12] (+1) {InChIf;LiCa Merry}
d) The Cloak of Jack of Shadows [1,+19] (+7) {SlSr;FaSiHl~Tele}
e) a Fur Cloak of Aman [3,+30] (+3) {SpSl;So}
f) a Fur Cloak of Aman [3,+24] (+3) {SpSl;Di}
g) a Fur Cloak of Aman [3,+30] (+1) {SpSl;DkFe}
h) The Fur Cloak 'Undiscoverd Paradise' [3,+28] (+4) {Ch;ElFiCoPoLiNxShDiBl(Ch}
i) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv A:Resist Cold}
j) a Shadow Cloak [6,+11] {LiDk}
k) The Shadow Cloak of Luthien [6,+20] (+2) {SpInWiChSl;AcFiCoLiDk A:Restore 
     Life}
l) The Pair of Dragon Wings of Julian [4,+11] (+3) {InCn;AcLiDkNxShFe;Lv}

 ( page 14 )
a) a Small Leather Shield of Elvenkind [3,+25] (+2) {Sl;AcElFiCoDkCa}
b) The Small Metal Shield 'Parament of Holy Brume' [5,+20] (+1) 
     {SpStIn;FiCoDkCfNxDi;Si}
c) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;SoCa;Fa}
d) The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDkNx}
e) a Large Metal Shield of Elvenkind [8,+18] (+3) {Sl;AcElFiCoDi}
f) a Large Metal Shield of Celestial Protection [8,+21] {PoLiNtBl}
g) The Large Metal Shield 'Skin of Dhole' [8,+18] (+3) 
     {If;AcFiNxCaFe;FaSiHlLvLu~TLZ}
h) The Knight's Shield of Earendil [10,+20] {ElFiDkNtBl;Lu~Good A:Curing}
i) The Mirror Shield of Gil-Galad [10,+20] (+4) {Ch;AcElLi;RfLu(WiCh A:Star 
     Burst}
j) The Golden Crown of Martin [0,+17] (+2) {In;CoLiFe(In}
k) The Jewel Encrusted Crown of R'lyeh [0,+20] (+1) 
     {StDxCnCh;ElNtShCaDiFe~Nolv~pDUL(Dx}
l) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiSoSh;Lu}

 ( page 15 )
a) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;PoBl~Tele}
b) a Jingasa of the Vampire [4,+12] (+2) {StChSl;-Wi;-Li;PoDk;HlDs|V}
c) The Iron Helm 'Stone Mask' (+8,+8) [5,-10] (+3) 
     {StCnIf;-Li;CoPoDkCfNtFe;SiHlRgLv[C A:Terrify Monsters}
d) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (+3) 
     {Ch;-InWi;AcCoPoDiFe;FaSiTeAgTy[M A:Terrify Monsters}
e) The Steel Helm 'Steel Bull' [6,+17] (+3) {StDxCn;LiSoCaFe;FaSi}
f) a Dragon Helm [8,+10] {DkNtNxSoShCa}
g) a Dragon Helm [8,+10] {FiPoSoShCaBl}
h) The Set of Gauntlets of Siberia [2,+10] (+2) {DxCh;CoDkDi;Lv}
i) a Set of Dragon Gloves of the Thief (+5,-2) [4,+17] (+4) {DxSl;CoLiDkDi(Dx}
j) The Set of Dragon Gloves 'thanks for NOTHING babble' [4,+20] (+4) 
     {DxSr;FiDkShDiFe;Fa}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaHl A:Magic 
     Arrow}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4) 
     {SpDx;Nx;FaLv(Dx}

 ( page 16 )
a) The Pair of Hard Leather Boots of Feanor [3,+20] (+15) {Sp;Nx A:Speed}
b) a Pair of Metal Shod Boots of Elvenkind [6,+16] (+9) {SpSl;Di}
c) The Pair of Metal Shod Boots of Belegennon [6,+1] (+4) {Sp;ShDi A:Earthquake

     Stomper}
d) The Rapier 'Quickthorn' (1d7) (+27,+9) (+4) {AtSpDx;CaDi;FaSi/U}
e) The Rapier of the Duelist (1d7) (+7,+17) [+17] (+4) {SpInDx;Fa|V A:Strafing}
f) The Small Sword 'Sting' (1d6) (+7,+8) (+2) {AtStDxCn;LiSh;FaSiLu/*oL~oTP}
g) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4) 
     {StDxCn;CoNtCa;FaSiHlSdRgBs|Co/*DUL(StCn}
h) The Long Sword of Falis (4d5) (+20,+15) (+5) 
     {St;AcElFiCo;FaSiLuBs|F/X*oTUL(St}
i) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) 
     {If;-AcElFiCoPoCfCa;AgTy[MT}
j) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3) {InWiLf;NtNxCaDi;SiHlBs/*DULZ}
k) The Katana 'Aglarang' (8d4) (+11,+11) (+5) {SpDxDg|S(Dx}
l) The Katana 'Kusanagi-no-tsurugi' (4d4) (+14,+14) (+3) 
     {DxSl;AcElFiCoNtDi;SiRgLuBs/*DUZ A:Getaway}

 ( page 17 )
a) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2) {Cn;-Sl;CfSo;FaSi|VS/A 
     A:Whirlwind Attack}
b) The Two-Handed Sword 'Roaring Flames' (4d7) (+19,+20) {Sh;Lu|F/*D}
c) a Blade of Chaos (6d5) (+5,+5) {Ca}
d) a Blade of Chaos of Slaying (6d5) (+8,+14) {Ca/XZ/*PU~PZ}
e) a Blade of Chaos (Pattern) (6d5) (+10,+12) (+2) {StDxCn;NtCaFe;FaSiHl/*UL}
f) a Blade of Chaos of Slaying (6d5) (+12,+13) {Ca/*pUZ}
g) a Blade of Chaos (Death) (6d5) (+15,+9) {PoCa;Hl|V/pA}
h) The Blade of Chaos 'Soulcrusher' (6d6) (+20,+15) (+4) 
     {StCn;AcFiCoCaDi;FaSiLuAg|FCa/pUL~Tele(St}
i) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, 
     StCn;CfNtCa;FaHlAg|V/pA}
j) 2 Poison Needles (1d1) (+0,+0)
k) a Falcon Sword (1d6) (+6,+8) (+3) {At}
l) a Falcon Sword (1d6) (+5,+5) (+3) {At}

 ( page 18 )
a) a Falcon Sword of Extra Attacks (1d6) (+12,+16) (+6) {At}
b) The Falcon Sword of Destruction (3d6) (-25,+25) (+4) 
     {AtSpStDx;AgTy|AEFCoPCa}
c) a Rune Sword (0d0) (-10,-10) {cursed, |V}
d) a Dragon Fang (1d8) (+3,+3) {So|A}
e) The Trident 'Bloodrain' (1d8) (+12,+17) [+13] (+4) {SlIf/*}
f) The Trident of Ulmo (4d8) (+15,+19) (+4) {Dx;*Ac;Nt;FaSiHlSdRgLuBs/DZ 
     A:Teleport Other}
g) The Broad Spear of the Priests (4d10) (+15,+19) {/*}
h) a Broad Axe (Chaos) (2d6) (+13,+9) {CoCa|Ca A:Polymorph}
i) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2) {StDx;LiDk;SiBs|Ca/*L}
j) a Scythe of Slicing (Death) (10d4) (+7,+10) {Hl|V}
k) The Scythe of Slicing 'Bloody Moon' (8d4) (+8,+8) [+8] (+2) (charging) 
     {CnCh;Nt|M/* A:Change Zokusei}
l) The Fishingpole of Taikobo (1d1) (+0,+0) {A:Fishing}

 ( page 19 )
a) The Nunchaku of Soul (4d4) (+22,+31) (+3) {Wi;Bs/XDU/*(Wi}
b) The War Hammer 'Thunderstriker' (3d3) (+29,+19) [+8] (+3) {AtDxSr;El|E/*Z(Dx

     A:Lightning Ball}
c) The War Hammer of Grand Wizardry (3d3) (+26,+25) (+4) {SpInWi;HlBs|Q/oTP(In}
d) The War Hammer 'Death Sword' (3d3) (+13,+12) (+4) {SpCh;PoDkNt|V/*Z}
e) The Flail 'Gospel' (4d6) (+18,+17) {|E/*pUL}
f) The Sling of Buckland (x3) (+19,+15) (+3) {Sp;CfBl}
g) The Short Bow of Entanglement (x2.95) (+18,+14) {AcSoShBl;Sd(Cn}
h) The Long Bow of Heracles (x3) (+12,+17) (+2) {SpStInCh;Fe|P}
i) The Light Crossbow 'Sunstrike' (x3.50) (+18,+16) (+4) {StWiDxCn;LiDi;XsBs}
j) The Light Crossbow 'Shooting Star' (x3.50) (+12,+9) (+2) 
     {DxCnSl;CoNxFe;Xs(Cn}
k) The Harp 'Dragonbane' (+3) {StDxCnChSr;AcNtDiBlFe A:Stone to Mud}
l) The Harp of Daeron (+4) {WiCnCh;ElFiPoLi;RfSi(WiCnCh A:Angelic Healing}

 ( page 20 )
a) 26 Sheaf Arrows of Holy Might (2d4) (+10,+15) {Bs|F/*UL}
b) 27 Rounded Pebbles of Holy Might (1d2) (+14,+11) {Bs|F/*UL}

==================================== Museum ===================================

 ( page 1 )
a) a Potion of Restore Mana
b) a Potion of Strength
c) a Potion of *Enlightenment*
d) a Scroll of Destruction
e) a Scroll of Destruction {!*}
f) a Ring of the Nazgul (+9,+19) (+1) {cursed, 
     SpStInDxChSl;-WiCnLf;-Li;CoPoNtSh;FaSi/p A:Dark Bolt}
g) a Ring of the Nazgul (+11,+9) (+2) {cursed, 
     SpStInDxChSl;-WiCnLf;-Li;CoPoNtSo;FaSi|Co/A A:Dispel Life}
h) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr A:Drain Life}
i) an Amulet of Devotion (+1) [+5%] {WiCh;ShCaDi}
j) a Torc of the Hero (+6,+8) [+4] {Fe;FaSiSdRg[F(StDx A:Stone Skin}
k) an Amulet of Trickery (+3) {Sr;Cf~Tele}
l) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi A:Dispel Evil}

 ( page 2 )
a) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiDs A:Darkness Storm}
b) The Harness of the Hell (+15,+15) [-5] (+2) {Ch;-InWiSlSp;DkNt;SiAg~L 
     A:Darkness Storm}
c) The Amulet 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi A:Recall}
d) The Amulet of Gogo (+4) {InWiDx;SiLu}
e) The Goblet 'Holy Grail' (+3) {WiCh;Nt A:Healing and Magic Resistance}
f) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Pesticide}
g) The Amulet of Carlammas (+2) {Cn;FiFe A:Protection from Evil}
h) The Inro of Mito Koumon (+2) {InWiChSrIf;Si A:Reveal Identity}
i) The Necklace of the Dwarves (+3) {StCnIf;-Sl;Bl;FaSiRgLu}
j) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters}
k) The Feanorian Lamp 'Firefly' (+4) {CnSr;Nt A:Clairvoyance}
l) The Feanorian Lamp of Mordenkainen (+2) {Ch;ElCo A:Frost Ball}

 ( page 3 )
a) The Feanorian Lamp of Otiluke (+2) {Cn;Ac;Hl}
b) The Incandescent Light of Edison (+3) {If[FE}
c) The Phial 'Foxfire' (+2) {SlSrIf;Di A:Illumination Galadriel}
d) The Phial of Galadriel (+1) {Sr A:Illumination}
e) The Star of Elendil (+1) {Sp;SiHl A:Magic Mapping and Illumination}
f) The Stone of Lore {Id}
g) The Stone of Nature [+5] {A:Stone Skin}
h) The Stone of Life (+3) {Lf;Hl A:Restoring}
i) The Sorcerer's Stone (+2) {In A:*Recharging*}
j) The Stone of Death {Nt A:Animate Dead}
k) The Trump Card (+2) {Ch A:Teleport}
l) The Brimstone {A:Fire Ball}

 ( page 4 )
a) The Stone of Craft (+2) {Sp A:Resistance}
b) The Armageddon Stone {A:Destruction}
c) The Stone of War (+6,+6) {Fa A:Berserk}
d) The Meditation Stone (+2) {Wi A:Restore Mana}
e) Blue Dragon Scale Mail (Armor) (-2) [40,+34] (+1) {Dx;El;Rf(InCn A:Breathe 
     Lightning}
f) Law Dragon Scale Mail (-2) [40,+16] {SoSh A:Breathe}
g) The Ring Mail of *Intelligence* (-2) [12,+9] (+3) {In;Fi}
h) The Ring Mail of Giles (-2) [12,+18] (+2) {-Sl;FiCoNxCa}
i) The Metal Scale Mail 'Registor' (-2) [13,+26] (+4) {Wi;ElDkFe}
j) The Metal Scale Mail of Helldiver (-2) [13,+18] (+4) {Sr;AcElDkSoFe[E}
k) The Metal Scale Mail 'Dal-i-Thalion' (-2) [13,+11] {cursed, -Sh;AcElFiCoNx}
l) The Double Chain Mail 'Mercury' (-2) [16,+13] (+3) {Sl;PoFe}

 ( page 5 )
a) The Double Chain Mail of the Borg (-2) [16,+13] {NtSo}
b) The Bar Chain Mail of the Dark Tiger (-2) [18,+30] (+4) {St;DkCf;Rf}
c) The Bar Chain Mail 'Flameturner' (-2) [18,+17] (+1) {St;AcFiCfDi;Rg[F}
d) The Metal Brigandine Armour 'Sign of Brilliance' (-3) [19,+19] (+4) {In;So}
e) The Splint Mail 'Power Shield' (-2) [19,+18] (+3) {StSr;So}
f) The Do-maru of the Wizard (-2) [20,+17] (+2) {InDxCh;DkNt}
g) The Metal Lamellar Armour 'Smoke Ball' (-3) [23,+11] (+3) {DxSr;AcElFiCoSo}
h) The Metal Lamellar Armour of Diamond (-3) [23,+9] (+4) {St;AcCaBl;Si(St}
i) The Metal Lamellar Armour 'Red Belet' (-3) [23,+13] (+3) {WiCnSr;Fi}
j) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
k) Full Plate Armour of Celestial Protection (-3) [25,+20] {DkCfNtDiBl}
l) The O-yoroi 'Silentwalker' (-2) [24,+10] (+4) {Dx;NtNxSh}

 ( page 6 )
a) The O-yoroi of Diamond (-2) [24,+24] {NtBlFe}
b) The Ribbed Plate Armour 'Sign of Brilliance' (-3) [28,+16] (+4) 
     {InWiDxSr;Fi;Wr}
c) The Mithril Chain Mail 'Steelskin' (-1) [28,+19] (+2) {If;AcElFiCoPo Bilbo}
d) The Mithril Chain Mail of Bilbo (+2,+2) [28,+7] (+2) 
     {SpDxSl;-St;AcFiCoPoDk;Si}
e) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
f) The Robe of Libyan Desert [2,+17] {AcElFiCoPo[FC}
g) The Paper Armour of the Hunter [4,+17] (+3) {StCnIf}
h) The Soft Leather Armour of Crystal [4,+15] {PoCfNt}
i) The Soft Leather Armour 'Flamecoat' [4,+12] (+2) {Wi;SiLu[F(Cn}
j) The Soft Studded Leather 'Crypt Creep' [5,+29] (+2) {cursed, 
     SlSr;-St;-Co;AcDkSoBl}
k) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C A:Protection from Evil}
l) The Rhino Hide Armour 'Flameturner' (-1) [8,+18] (+4) {Sr;FiShCa[F}

 ( page 7 )
a) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (+10) {-Ch;Ag(Ch}
b) The Cord Armour 'Salamander' [6,+16] (+1) {Wi;AcFi[FC}
c) The Cord Armour of Phasing [6,+10] (+3) {InDx;LiFe;Wr}
d) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4) {StCn;Fa(StCn 
     A:Dispel Evil}
e) The Padded Armour 'Icy Princess' [5,+18] {AcElFiCo[C}
f) The Leather Scale Mail 'Icy Princess' (-1) [11,+16] {CoCfCaDi[C}
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcLiSh}
h) a Robe of the Twilight [0,+0] (+2) {cursed, 
     -StChSl;AcElFiCoPoLiDkCfNtNxSoShCaDiBlFe;RfFaSiHlLv(StInWiDxCnCh}
i) a Cloak of the Nazgul (+9,+12) [1,+14] (+1) {cursed, 
     SpSl;-WiLf;-Li;CoPoNtBl;FaSi}
j) The Cloak of Thingol [1,+18] (+3) {DxCh;AcFiCo;FaLv A:Recharging}
k) The Cloak 'Colannon' [1,+15] (+3) {Sl;Ac A:Teleport}
l) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi}

 ( page 8 )
a) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
b) The Elven Cloak 'Holcolleth' [4,+15] (+3) {InWiSlSr;Ac A:Sleep Monsters}
c) The Fur Cloak of Cinderella [3,+16] (+1) {Ch;ElFe;Rf(WiCh}
d) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Ch;ElCoFe;FaSiLvLu 
     A:Recall}
e) a Small Leather Shield of Elvenkind [3,+15] (+1) {Sl;AcElFiCoCa}
f) The Small Metal Shield 'Terminater' [5,+20] (+3) <-23%> {cursed, 
     StDxCn;-Ch;AcElFiCoFe;Lu}
g) The Small Metal Shield 'Day of the Dove' [5,+17] (+3) {DxCh;Ca}
h) The Small Metal Shield of the Devine Jewel [5,+13] {AcCfCa}
i) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St}
j) a Large Leather Shield of Elvenkind [6,+12] (+1) {Sl;AcElFiCoCa}
k) The Large Leather Shield 'Ever-Faithful' [6,+8] (+4) {StDxIf;CfCa}
l) The Large Metal Shield of Cleanness [8,+17] (+3) {InIf;PoLiDkNx}

 ( page 9 )
a) The Large Metal Shield of Anarion [8,+18] {AcElFiCoBl(StInWiDxCnCh}
b) The Large Metal Shield 'Gong' [15,+15] (+4) {StWi;RfHl A:Bang a Gong}
c) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele A:Dispel 
     Evil}
d) a Golden Crown of Lordliness [0,+8] (+2) {WiCh;LiCaDi(WiCh}
e) The Golden Crown 'Sign of Brilliance' [0,+17] (+3) {StInChSl;Di}
f) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}
g) The Metal Cap of the Devine Jewel [3,+18] {AcDi}
h) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh}
i) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si A:Detection}
j) The Steel Helm 'Power Shield' [6,+16] {Ca;Lu~EvilGood~p(St}
k) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx}
l) The Kabuto of Yositsune [7,+8] (+2) {DxCnChSrIf;SoBlFe;Wr~p}

 ( page 10 )
a) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
b) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile}
c) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St}
d) a Set of Gauntlets of the Berserker (-20,+18) [2,-12] (+2) {At;-InSl;Fe 
     A:Whirlwind Attack}
e) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) 
     {StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy/A}
f) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E}
g) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn}
h) The Set of Gauntlets 'Paurnen' [2,+7] {Ac|A}
i) The Set of Gauntlets 'Paurhach' [2,+7] {Fi|F}
j) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co}
k) a Pair of Soft Leather Boots of Levitation [2,+4] {Li;Lv}
l) The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+17] (+2) 
     {SpStWiDxSl;ElFiCo;Fa}

 ( page 11 )
a) The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {DxChSl;Po;Fa}
b) The Pair of Hard Leather Boots 'Oozearmor' [3,+11] (+4) {SpChSl;AcBl;Si}
c) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3) {StCn;-Sl;CfNxSh 
     A:Earthquake}
d) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Fe}
e) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (+1) 
     {-InWiChSlSp;FiFe;Rg[F(StCn}
f) The Broken Sword 'Narsil' (2d2) (+6,+10) (+3) {AtSt;Fi/oT}
g) The Dagger of Fiona (3d4) (+6,+9) (+3) {AtSpDx;Co;ThSiSdRg|CoP A:Frost Ball}
h) The Dagger 'Grimtooth' (1d4) (+5,+5) (+3) {AtDx;Th|P}
i) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1) {Sp;CoSo;Th|Co A:Frost Bolt}
j) The Dagger 'Dethanc' (1d4) (+4,+6) (+1) {Sp;ElNt;Th|E A:Lightning Bolt}
k) The Dagger 'Narthanc' (1d4) (+4,+6) (+1) {Sp;FiDk;ThLu|F A:Fire Bolt}
l) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;Hl/XD~D}

 ( page 12 )
a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {SpInDx;Bl;FaSi/TP~oTP}
b) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
c) The Short Sword of Merlin (1d7) (+3,+7) (+4) {At;Di;SiSdRg/Z}
d) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+3) {At/pDoTPZ}
e) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv}
f) The Wakizashi of Musashi (2d4) (+28,+17) (+3) {Dx(Dx}
g) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4) {Dx;Co;FaSdLv/oU~oTPU 
     A:Frost Bolt}
h) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) {Sl;Co;SdLu|Co/Xo/*~oTP}
i) The Long Sword 'Laplace's Devil' (2d5) (+14,+16) (+1) {In/Z}
j) The Long Sword 'Excalipur' (5d5) (-50,-50) [-5] (+3) {-WiCh;-Fe;ThAgTy}
k) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4) {DxSlSr;Fi;SiWr|P 
     A:Teleport}
l) The Bastard Sword 'Skullbuster' (3d4) (+9,+12) (+1) {StCn;Sd|S/p}

 ( page 13 )
a) The Spear 'Kraken' (1d6) (+25,+20) (+3) {cursed, WiIfDg;-Sl;Bs/T}
b) The Spear of Dara (1d6) (+16,+16) (+1) {At;Lu|FCa}
c) The Spear 'Skull Smasher' (1d6) (+23,+19) {cursed, -NtDi[T|Co/P A:Heroism}
d) The Spear of Hagen (1d6) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L}
e) The Sickle of Maggot (2d3) (+7,+9) (+1) {StDx;FiLi|S}
f) The Trident of Justice (1d8) (+12,+17) (+2) {Wi;Fe;Bs|E}
g) The Trident of Arryu-Chien-Kun (2d8) (+12,+16) (+2) 
     {WiDx;CoNx;FaSiHlSdRgBs/DUZ~Z A:Summon Hounds}
h) The Broad Spear 'Skullbuster' (1d9) (+12,+19) (+4) {StDxCn;LuWr|F/P(Cn}
i) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
j) The Lucerne Hammer of Soul (2d5) (+17,+13) (+2) {Wi;So;LuBs/Z(Wi}
k) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) 
     {WiIf;CoLiCf;RgLuBs|Co/o A:Drain Life}
l) The Halberd 'Tigarbaton' (3d5) (+14,+17) (+4) {StDxCnChDg;Lu/oZ~Z(Cn}

 ( page 14 )
a) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL}
b) The Guisarme of Helthing (2d5) (+19,+12) (+4) {SpSt|APV/XL}
c) The Guisarme 'Poison Brand' (2d5) (+14,+10) (+4) {cursed, WiSl;-El;SiBs|EP/L

     A:Stinking Cloud}
d) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {StDx/oT A:Cure Wounds}
e) a Trifurcate Spear (Order) (18d1) (+16,+9) {SoSh}
f) The Lochaber Axe 'Advent' (3d8) (+27,+16) (+1) {StWiSr;Co;LvBs|Co/XL/DU}
g) The Lochaber Axe 'Skullbasher' (3d8) (+16,+18) {Lu|P/TZ A:Stone Skin}
h) a Scythe of Slicing of Gondolin (9d4) (+20,+19) {Dk;FaSiLu/DoTU}
i) The Club 'Dragonbane' (1d4) (+9,+6) (+3) {InDxCnSrIf;FaLu|AEF/XL/U}
j) The Club of Samson (3d4) (+8,+10) (+3) {StCn;Si/*L}
k) The Whip of Gothmog (3d6) (+13,+15) (+3) {cursed, 
     StDxCnCh;-WiSl;*Fi;-Co;ElDk;Lu|F/poTPZ A:Fire Ball}
l) The Whip of Bolshoi (2d6) (+6,+9) (+4) {DxCh|F/XZ~Z A:Charm Animal}

 ( page 15 )
a) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv A:Telekinesis}
b) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Lu|F/Z}
c) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3) 
     {SpSl;Fi;FaRg|F/DZ(StDxCn}
d) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {Sr A:Aggravate Monsters}
e) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD A:Speed}
f) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi A:Heroism}
g) The Three Piece Rod 'Blue Thunder' (3d3) (+20,+9) {El|E/XL}
h) The Morning Star 'Mirror of Seeing' (2d6) (+18,+10) (+2) {SpStInSlSr|M(In}
i) The Morning Star 'Ray Storm' (2d6) (+14,+19) {Sh/XL/pZ}
j) The Morning Star 'Firestar' (2d6) (+5,+7) [+2] {Fi;Lu|F A:Fire Ball}
k) The Flail 'Melted-in Balm' (2d6) (+15,+8) (+3) {SpIn|A}
l) The Flail 'Totila' (3d6) (+6,+8) (+2) {Sl;FiCf;Lu|F/* A:Confuse Monsters}

 ( page 16 )
a) The Wizardstaff of Saruman (3d2) (+8,+8) (+3) [+15%] {In;AcElFiCo;DmRg|PVM 
     A:Resistance}
b) The Dwarven Shovel 'Howler' (1d3) (+16,+11) (+5) {Dg;Fa/pDLZ}
c) The Mattock 'Orchast' (1d8) (+14,+20) (+4) {WiDxDg;LuBs|F/XL~Nolv(Dx}
d) The Mattock of Nain (3d8) (+12,+18) (+5) {StSrIfDg;AcDkDi|A/DoTP A:Stone to 
     Mud}
e) a Sling of Buckland (x2) (+19,+9) (+3) {Sp;Bl;Xs}
f) The Sling 'Demonbane' (x3) (+17,+19) (+3) {Wi;Di;Bs}
g) The Sling of Solar Wind (x2.65) (+13,+20) (+2) {SpSlIf;AcFi}
h) The Sling 'Lionfang' (x2) (+18,+19) (+4) {StDxCn;-Wi;FaXs~Nolv(InCn}
i) The Sling 'Cubragol' (x2) (+13,+20) [+15] {CfNx;Lu}
j) The Sling 'Giant Strength' (x2.70) (+17,+20) (+2) {Cn;Si(Cn}
k) The Sling 'Bisonaxe' (x2) (+12,+15) (+4) {ElDk;Xs}
l) The Short Bow of Solar Wind (x2.50) (+16,+19) {FiNx}

 ( page 17 )
a) The Short Bow 'Giant Strength' (x2.50) (+19,+15) (+2) {WiCnSr;Nt;XsBs}
b) The Short Bow of Ritual (x3.10) (+14,+11) (+2) {In}
c) The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Dk}
d) a Long Bow of Lothlorien (x3.50) (+16,+17) (+2) {DxSl;Ca}
e) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
f) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;Fa}
g) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;Si}
h) The Light Crossbow 'Crusader' (x4.40) (+16,+11) {Nx(Wi}
i) The Light Crossbow of Brand (x4.25) (+10,+12) (+5) {Sp;FiCf|F}
j) The Light Crossbow of Hellfire (x4) (+10,+12) (+4) {StIf;Fi[F|F}
k) The Light Crossbow of Wilhelm Tell (x4) (+40,+13) (+4) {Dx;Si/p}
l) a Heavy Crossbow of the Haradrim (x4.85) (+15,+15) (+2) {St;-Sp;Xs}

 ( page 18 )
a) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3) {St;Cf A:Piercing Shot}
b) The Harp 'Lightbringer' (+3) {WiChSlSr;Nx;Bs}
c) The Bolt of Wilhelm Tell (6d5) (+20,+16) {/Xp}
d) The Arrow 'Cupid's Arrow' (1d4) (+0,+0)
e) The Black Arrow of Bard (8d4) (+30,+19) {/XD}
f) The Rounded Pebble of David (2d3) (+20,+12) {/XP}

================================== Statistics =================================

                 Gold
  Found    :  6910433
  Selling  : 12403189
  Winnings :        0 19313622
  Purchases:  1197988
  Services :  4079291
  Stolen   :      871  5278150
                      14035472

  Objects Found    :  44587
  Objects Bought   :    616
  Objects Destroyed:   9963

  Equipment            Found Bought  Used  Dest
  Weapons               4408      1     0  2027
  Shields                613      0     0   261
  Bows                  1069      1     0   482
  Rings                  430      2     0    10
  Amulets                470      0     0     5
  Lights                 181      2     0     2
  Body Armor            3906      6     0  1758
  Cloaks                 535      1     0   211
  Helmets                692      1     0   314
  Gloves                 609      0     0   264
  Boots                  605      0     0   247
  Totals               13518     14     0  5581

  Devices              Found Bought  Used  Dest
  Wands                  499      5   779    11
  Staves                 511      1  3112    27
  Rods                   509      2  4257     9
  Potions               3151    130   533   252
  Scrolls               3134    315   408   366
  Totals                7804    453  9089   665

  Other                Found Bought  Used  Dest
  Shots                 5600      0     0    77
  Arrows                7091      0     0   425
  Bolts                 5661      0     0   116
  Spellbooks             625      0     0     7
  Food                  1066    149   151    37
  Corpses               2279      0     0  2301
  Skeletons              668      0     0   676
  Totals               22990    149   151  3639

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds   181     69    82    18
  Curing                 332      0    19    15
  Speed                  473      0    25    18
  Healing                124      1   107    14
  *Healing*               26      1    11     0
  Life                     9      0     0     0
  Restore Mana            18      0     0     0
  Restore Life Levels    232     19    30    14
  Strength                57      0    21     2
  Intelligence            41      2    24     1
  Wisdom                  46      1    31     3
  Dexterity               37      0    21     1
  Constitution            39      3    25     0
  Charisma                38      0    27     2
  New Life                 5      1     0     0
  Experience              16      0    15     1
  Totals                3151    130   533   252

  Scrolls              Found Bought  Used  Dest
  Word of Recall         363      3     3    14
  Identify               514      0    16    26
  *Identify*               2      0     0     2
  Remove Curse            43     30    16     4
  *Remove Curse*          20      9     9     0
  Teleportation          685    142   189    49
  Teleport Level         119      0     0    10
  Destruction             44      0    12     1
  Genocide                28      0     9     0
  Mass Genocide           14      1     5     0
  Forest Creation         11      0     1     0
  Banishment              10      0     2     0
  Acquirement             14      0    13     1
  *Acquirement*            2      0     2     0
  Artifact Creation        1      0     1     0
  Totals                3134    315   408   366

  Wands                Found Bought  Used  Dest
  Stone to Mud            43      2     0     0
  Teleport Other          27      0   264     2
  Dragon's Frost          59      0     0     2
  Dragon's Flame          57      0    12     0
  Dragon's Breath         26      0     0     0
  Meteor                  47      0     4     1
  Whirlpool                9      0   113     0
  Disintegrate             8      0     0     0
  Rocket                   0      1     2     0
  Totals                 499      5   779    11

  Staves               Found Bought  Used  Dest
  Identify                89      0     0     2
  Enlightenment           14      0    49     1
  Telepathy               21      0     0     1
  Speed                   28      1    89     4
  Destruction             27      0     3     2
  Healing                 15      0   580     1
  Genocide                 4      0    41     0
  Mana Storm               1      0     0     0
  Star Burst               4      0     0     0
  Darkness Storm           3      0     1     0
  Totals                 511      1  3112    27

  Rods                 Found Bought  Used  Dest
  Detect Traps             1      0     0     0
  Detect Doors & Stair     3      0     0     0
  Detect Monsters          4      0    75     0
  Illumination             2      0    16     0
  Recall                  52      1   856     1
  Detection               19      1  2452     1
  Enlightenment           62      0    11     2
  Sound Ball              81      0     0     2
  Heroic Speed            19      0   714     0
  Angelic Healing          4      0    49     0
  Restoring                1      0     0     0
  Mana Ball                3      0    66     0
  Shard Ball               5      0     0     1
  Invoke Logrus            2      0     0     0
  Clairvoyance             3      0     8     0
  Star Burst               3      0     1     0
  Totals                 509      2  4257     9

  Spellbooks           Found Bought  Used  Dest
  Third Spellbooks       284      0     0     4
  Fourth Spellbooks       92      0     0     1
  Totals                 625      0     0     7

  Egos Found    :   6970
  Egos Bought   :      4
  Egos Destroyed:    303

  Egos                 Found Bought  Dest
  Ring of Speed           79      1     1
  Ring/Amulet (Defende    52      0     0
  Boots of Elvenkind       8      0     1
  Boots of the Sprite     16      0     0
  Boots of Speed          25      0     0

  Monsters             Kills   Pct
  Animals               3238  19.6%
  Breeders               216   1.3%
  Demons                2067  12.5%
  Dragons               2442  14.8%
  Giants                 617   3.7%
  Hounds                1356   8.2%
  Humans                1312   7.9%
  Orcs                   736   4.4%
  Trolls                2518  15.2%
  Undead                1387   8.4%
  Uniques                254   1.5%

  Evil Monsters        11866  71.9%
  Good Monsters          323   1.9%
  Neutral Monsters      4303  26.0%

  Totals               16488

================================ Last Messages ================================

You see a Spear (Nature) (1d6) (+10,+15) (+2) {In;Rg|E/Z~Z}.
You see 18 Potions of Heroism.
You tunnel into the quartz vein. <x2>
You have finished the tunnel. That was very diligent.
There is a quartz vein blocking your way.
There is a magma vein blocking your way.
You no longer feel safe from evil.
There is a granite wall blocking your way.
The air about you becomes charged...
A tension leaves the air around you...
You sense the presence of traps! You sense the presence of doors! You 
sense the presence of stairs! You sense the presence of treasure! You 
sense the presence of objects!

There is a quartz vein blocking your way. <x2>
There is a magma vein blocking your way. <x2>
You sense the presence of doors! You sense the presence of stairs! You 
sense the presence of objects!

You see a Rod: Clairvoyance (2/2 charges).
You see Book of Kendo [Gorinnosho].
You see a Ring of Speed (+7) {Sp}. You see a Ring of Speed (+7) {Sp}.
You see Book of Kendo [Gorinnosho].
You see a Rod: Clairvoyance (2/2 charges).
You have no room for a Rod: Clairvoyance (2/2 charges).
You drop The Pair of Soft Leather Boots of Flora [2,+15] (+5) 
{DxCh;NtCa;Fa(CnCh A:Cure Fear and Poison} (x).

You see a Rod: Clairvoyance (2/2 charges).
You have a Rod: Clairvoyance (2/2 charges) (k).
There is a quartz vein blocking your way. <x4>
You sense the presence of doors! You sense the presence of stairs! You 
sense the presence of objects! You sense the presence of monsters! You 
sense the presence of invisible creatures! You sense the presence of 
monsters!

You sense the presence of doors! You sense the presence of stairs!
You see Metal Scale Mail of Celestial Protection (-2) [13,+16] {LiNx}.
You see a Ring of Combat (+3) {StDx;Fe A:Earthquake}.
You see a Ring of Protection [+9] {CfNxFe;Si(Wi}.
Created file: 
C:\Users\edolski\Desktop\pseudoelliposchengband-5.0.2\lib\user\winnerwin
nerchickendinner
Oh, really?

=================================== Options ===================================

 Preserve Mode:      On
 Small Levels:       Sometimes
 Easy Identify:      On
 Easy Lore:          On
 Arena Levels:       Sometimes



Posted on 13.12.2016 06:06

Download this dump

1445. on the Ladder (of 15052)
117. on the PosChengband Ladder (of 2095)

Comments

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On 13.12.2016 06:06 gomenpardner wrote:
My very first *band win of any kind! So pleased that things turned out as they did, and shieldmaster became the perfect setup for a passive abilities-focused playstyle. Reflection and bonus defenses never stopped performing, and although the damage seemed a bit lacking at times, it was good enough to get the job done. This puts my win rate at about .75%.

A note on equipment setup: Pictured wasn't what I was using for 97% of the game. Actually, this build was legendarily stealthy through an elven cloak (later Jack's cloak), a randart body armor, and the Kusanagi-no-Tsurugi. That katana dropped fairly early, and it meant I'd have every res covered for the rest of the game. I kept this stealth setup even as I saw really nice equipment dropping, because why change what works? But there would be no need for stealth in the final battle, so I switched everything around to become a killing machine against the Serpent. All that remains of the original setup is those beautiful randart boots and that beautiful +13 ring of speed. No more stealth, much more damage and AC (and immunities, and sustains, and time resistance). It took probably 30 charges of healing and a bunch more potions for J, but everything went as planned. I might go on and check out Olympus+postgame stuff, but I'm slotting this one in the winner category for now.

The !beginner weapon mastery from class choice wasn't a big issue, but I never found much use for the shield bash or eye for an eye passives. Instead, I had bulwark up almost all the time despite not knowing the exact formula for damage reduction. Again, a case of not changing what works.

The most truly, utterly butt-clenching moment in this run came via doubleturn rockets from Oremorj. Otherwise, I can't recall a lategame sub-200 HP situation where I had to leave my fate up to the RNG gods. Nodens made trouble with some really rough summoning, as did the great wyrm of power. I knew enough about Morgoth and the Unicorn of Order to avoid them entirely.

This win was using a fork of PCB found here: https://github.com/GenericPseudonym/pseudoelliposchengband . The gameplay element that really "felt" different from vanilla seemed to be the availability of useful early black market items - rods of detection, wands of teleport other, staves of cure wounds, etc. Otherwise, it's allegedly minor tweaks.

Until next time.

On 13.12.2016 09:17 GenericPseudonym wrote:
I think you just got lucky with your black market.

*I* haven't changed anything in there, although there might be some changes carried from elliposchengband that I'm not aware of...

On 13.12.2016 17:00 krazyhades wrote:
Nice win

On 13.12.2016 20:55 HallucinationMushroom wrote:
Congrats man! A PosCheng as your first win ever is pretty cool.

On 13.12.2016 21:52 elliptic wrote:
Yeah, I didn't change anything with black market either. (And grats!)

On 14.12.2016 03:38 GenericPseudonym wrote:
Yeah, congrats!

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