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The Angband Ladder: Artemisia, Demigod Archer by <s_latour@hotmail.com>

  [PosChengband 5.0.5 Character Dump]
              ***LOSER***

 Name       : Artemisia                    ========== Stats ==========
 Sex        : Female                             STR! :    18/150
 Personality: Nimble                             Int! :    18/140
 Race       : Demigod                            Wis! :    18/110
 Subrace    : Artemis                            DEX! :    18/200
 Class      : Archer                             Con! :    18/130
                                                 CHR! :    18/160
                                        
 Level      :       50                           HP   :   -88/920
 Cur Exp    : 30329396                           SP   :       0/0
 Max Exp    : 30447920                           AC   :       129
 Adv Exp    :    *****                           Speed:       +22
                                        
                                           ========== Skills =========
 Gold       :   238134                     Melee      : Amber[7]
 Kills      :    17230                     Ranged     : Amber[50]
 Uniques    :      265                     SavingThrow: Superb
 Artifacts  :   166+94                     Stealth    : Superb
                                           Perception : Excellent
 Game Day   :       59                     Searching  : Superb
 Game Time  :    18:50                     Disarming  : Heroic
 Play Time  :    57:54                     Device     : Heroic
                                        
============================= Character Equipment =============================

 a) The Scimitar 'Soulsword' (3d5) (+12,+12) (+3) 
      {InWiLf;PoNtNxCaDi;SiHlBs/*DULZ, !*}
 b) The Small Leather Shield of Antarctic Land [3,+20] (+3) {Dx;AcElFiCoPoNxDi}
 c) The Short Bow of Artemis (x3.50) (+15,+18) (+3) {cursed, 
      StDxChSl;Bl;SiXs(StDxCh A:Create Arrows, .}
 d) a Ring of Speed (+11) {Sp}
 e) a Ring of Archery (+0,+20) (+3) {Xs, !*}
 f) The Amulet of Carlammas (+2) {Cn;FiFe A:Protection from Evil, !*}
 g) The Jewel of Judgement (+3) {SpInWi;CfCa;SiHl A:Clairvoyance and Recall, 
      !t!d!v}
 h) The Bar Chain Mail of the Devine Jewel (-2) [18,+13] (+4) {Cn;AcFiNxFe}
 i) a Pair of Dragon Wings of the Bat (-7,-13) [4,+12] (+5) {99% off, 
      SpSlIf;AcPoDkSoDi;SiLv, !*}
 j) The Hard Leather Cap 'Salamander' (+8,+9) [2,+6] {ElFiCoLiCfSo~Nolv~poPU, 
      !*}
 k) The Set of Leather Gloves 'One Million Volt' (+5,+12) [1,+16] (+4) 
      {SrIf;ElFiCfNtNxSh}
 l) The Pair of Hard Leather Boots 'Shield of Water' [3,+15] (+3) 
      {Sp;AcNtSo;FaRgLv, !*}

              |)}=="*[(]]]                            |)}=="*[(]]]
 Resistances  abcdefghijkl@              Abilities    abcdefghijkl@
 Acid       : .+.....++..+.  75%         Speed      : ...+..+.+..+.
 Electricity: .+.......++..  72%         Free Act   : ...........+.
 Fire       : .+...+.+.++..  77%         See Invis  : +.+...+.+....
 Cold       : .+.......+...  65%         Warning    : .............
 Poison     : ++......+....  72%         Slow Digest: .............
 Light      : .........+...  30%         Regenerate : ...........+. 200%
 Dark       : ........+....  30%         Levitation : ........+..+.
 Confusion  : ......+..++..  45%         Perm Lite  : .............
 Nether     : +.........++.  45%         Reflection : .............
 Nexus      : ++.....+..+..  47%         Hold Life  : +.....+......
 Sound      : ........++.+.  45%         Dec Mana   : .............
 Shards     : ..........+..  30%         Easy Spell : .............
 Chaos      : +.....+......  40%         Anti Magic : .............
 Disenchantm: ++......+....  45%         Magic Skill: .............
 Time       : .............   0%         Spell Power: .............
 Blindness  : ..+..........  30%         Spell Cap  : .............
 Fear       : .....+.+.....   2x         Magic Res  : .............
                                         Infravision: ........+.+..  90'
              |)}=="*[(]]]               Stealth    : ..+.....+....
 Auras        abcdefghijkl@              Searching  : ..........+..
 Aura Elec  : .............             
 Aura Fire  : .............                           |)}=="*[(]]]
 Aura Cold  : .............              Sustains     abcdefghijkl@
 Aura Shards: .............              Sust Str   : ..+..........
 Revenge    : .............              Sust Int   : .............
                                         Sust Wis   : .............
              |)}=="*[(]]]               Sust Dex   : ..+.........+
 Slays        abcdefghijkl@              Sust Con   : .............
 Slay Evil  : +............              Sust Chr   : ..+..........
 Slay Undead: +............             
 Slay Demon : +............                           |)}=="*[(]]]
 Slay Dragon: +............              Detection    abcdefghijkl@
 Slay Human : .............              Telepathy  : .............
 Slay Animal: +............              ESP Evil   : .............
 Slay Orc   : .............              ESP Nonliv : .........+...
 Slay Troll : .............              ESP Good   : .............
 Slay Giant : .............              ESP Undead : .............
 Slay Good  : .............              ESP Demon  : .........+...
 Slay Living: .............              ESP Dragon : .............
 Acid Brand : .............              ESP Human  : .........+...
 Elec Brand : .............              ESP Animal : .............
 Fire Brand : .............              ESP Orc    : .........+...
 Cold Brand : .............              ESP Troll  : .............
 Pois Brand : .............              ESP Giant  : .........+...
 Mana Brand : .............             
 Sharpness  : .............                           |)}=="*[(]]]
 Quake      : .............              Curses       abcdefghijkl@
 Vampiric   : .............              Cursed     : ..*..........
 Chaotic    : .............              Rnd Tele   : .............
 Add Blows  : .............              No Tele    : .............
 Blessed    : +............              Drain Exp  : .............
 Riding     : .............              Aggravate  : .............
 Tunnel     : .............              TY Curse   : .............
 Throwing   : .............             
                                        
              |)}=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
       STR! : ..3.......... 18/100  1  2 -1  3 18/150
       Int! : 3.....3...... 18/110  1 -1  1  6 18/180 18/140
       Wis! : 3.....3...... 18/100  1 -1 -1  6 18/150 18/110
       DEX! : .33.........s  18/70  3  2  2  6 18/200
       Con! : .....2.4..... 18/100  1  1 -1  6 18/170 18/130
       CHR! : ..3.......... 18/120  1  0  0  3 18/160

==================================== Melee ====================================

 Hand #1: The Scimitar 'Soulsword' (3d5) (+12,+12)           Accuracy
 Weight : 13.0 lbs                                            AC Hit
 Profic : !Skilled (+10 To Hit)                               25 89%
 To Hit : 12 + 39 = 51                                        50 83%
 To Dam : 12 + 19 = 31                                        75 77%
 Blows  : 4.50                                               100 71%
 Damage                                                      125 66%
 Crits  : 1.12x (9.2%)                                       150 60%
 Normal : 182 [1.12x]                                        175 54%
 Animals: 251 [2.80x]                                        200 48%
 Evil   : 227 [2.24x]                                        
 Undead : 274 [3.36x]                                        
 Demons : 274 [3.36x]                                        
 Dragons: 274 [3.36x]                                        
                                                             
=================================== Shooting ==================================

 Shooting: The Short Bow of Artemis (x3.50) (+15,+18) (+3)
 Range   : 180'
 Shots   : 5.06
 Mult    : 3.88x
 To Hit  : 15 + 36 = 51
 To Dam  : 18 (Multiplier Applies)
 Xtra Dam: 49 (Multiplier Does Not Apply)

 Ammo #1 : 78 Arrows (1d4) (+10,+10)                          AC Hit
 Weight  : 0.2 lbs                                            25 92%
 To Hit  : 10 + 51 = 61                                       50 89%
 To Dam  : 10 + 18 = 28 (Multiplier Applies)                 100 82%
 Damage                                                      150 75%
 Crits   : 1.03x                                             175 72%
 Normal  : 170/860 [3.99x]                                   200 69%
                                                             
 Ammo #2 : 12 Arrows of Returning (1d4) (+10,+10)             AC Hit
 Weight  : 0.2 lbs                                            25 92%
 To Hit  : 10 + 51 = 61                                       50 89%
 To Dam  : 10 + 18 = 28 (Multiplier Applies)                 100 82%
 Damage                                                      150 75%
 Crits   : 1.03x                                             175 72%
 Normal  : 170/860 [3.99x]                                   200 69%
                                                             
=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Create Ammo            1    0   0%                 1327    0   0%

=================================== Dungeons ==================================

 Angband         : level  99
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
!Dragon's lair   : level  72
!Graveyard       : level  70
!Forest          : level  32
!Volcano         : level  60
!Numenor         : level  75
!Castle          : level  65
!R'lyeh          : level  96
!Mountain        : level  50
!Mine            : level  80
!Anti-magic cave : level  50
!Anti-melee cave : level  50
!Chameleon cave  : level  45
!Dark cave       : level  72
!Glass castle    : level  60
!Icky cave       : level  35
 Mount Olympus   : level  90
!Lonely Mountain : level  40
!Giant's Hall    : level  40
 Arena           : level  80
!Stronghold      : level   1

You were killed by a Dark elven sorceror on level 90 of Mount Olympus.

 Last Message: Well, I didn't much like this character, anyway...

==================================== Quests ===================================

  Completed Quests
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  Mauhur, the Orc Captain                  (Dungeon level:   6) - level 13
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 14
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  Vapor Quest                              (Danger  level:  25) - level 26
  Logrus Master                            (Danger  level:  25) - level 26
  Tengu and Death Swords                   (Danger  level:  25) - level 26
  The Mimic's Treasure                     (Danger  level:  25) - level 26
  Dark Elven Lords Quest                   (Danger  level:  25) - level 26
  The Sewer                                (Danger  level:  15) - level 27
  The Vault                                (Danger  level:  30) - level 27
  Doom Quest 1                             (Danger  level:  15) - level 28
  Orc Camp                                 (Danger  level:  15) - level 28
  The Barrow Downs                         (Danger  level:  35) - level 28
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 30
  Judge Death                              (Dungeon level:  38) - level 31
  Shuten-douji, King Ogre of Ooe-Mountain  (Dungeon level:  44) - level 36
  Haunted House                            (Danger  level:  48) - level 39
  Brand, Mad Visionary of Amber            (Dungeon level:  50) - level 40
  Druaga                                   (Dungeon level:  56) - level 44
  The Cloning Pits                         (Danger  level:  45) - level 46
  The Old Castle                           (Danger  level:  50) - level 46
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 46
  Killing Fields                           (Danger  level:  50) - level 46
  Fiona the Sorceress                      (Dungeon level:  62) - level 47
  Doom Quest 2                             (Danger  level:  55) - level 50
  Spawning Pits                            (Danger  level:  65) - level 50
  Eric's Stronghold                        (Danger  level:  70) - level 50
  The Royal Crypt                          (Danger  level:  70) - level 50
  Pazuzu, Lord of Air                      (Dungeon level:  76) - level 50
  Tulzscha, the Green Flame                (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50


  Arena: 36 Victories

================================ Monster Kills ================================

You have defeated 17230 enemies including 265 unique monsters in total.

  Uniques                                  Lvl
  Morgoth, Lord of Darkness                100
  The Unicorn of Order                      99
  Oberon, King of Amber                     99
  Sauron, the Sorcerer                      98
  Great Cthulhu                             96
  Gothmog, the High Captain of Balrogs      95
  The Destroyer                             94
  Cerberus, Guardian of Hades               94
  Yog-Sothoth, the All-in-One               90
  Kaschei the Immortal                      90
  Fenris Wolf                               90
  Hera, Queen of the Gods                   89
  Oremorj the Cyberdemon Lord               89
  Raphael, the Messenger                    89
  Tulzscha, the Green Flame                 89
  Poseidon, Lord of Seas and Storm          88
  Draugluin, Sire of All Werewolves         87
  Demeter, the Goddess of Nature            86
  Hephaestus, the Smith God                 86
  Hermes, the Messenger God                 86

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Star-spawn of Cthulhu      86     2     Cave ogre                  26   732
  Hell hound of Julian       83    12     Dark elven warlock         23   465
  Spellwarp Automaton        80     2     Chameleon                  20   437
  Ninja Tonberry             80     2     Dread                      42   316
  Tonberry                   80     1     Warrior of the Dawn        45   249
  Ultimate Magus             79     4     Phase spider               20   247
  Lourph                     79    10     Software bug               14   221
  Spectral Wyrm              77     3     Nightblade                 36   214
  Cyberdemon                 77    12     Hill orc                    8   206
  Fenghuang                  76     9     Water troll                33   199
  Warp demon                 76    17     Bloodletter of Khorne      34   191
  Aether hound               75    58     Cave orc                    7   190
  Sky Drake                  74     3     Vibration hound            27   187
  Great Wyrm of Space-Time   72     2     Snaga                       6   163
  Great Wyrm of Balance      72     2     Cold hound                 18   158
  Black reaver               71     6     Ice troll                  28   153
  Master quylthulg           71     2     Fire hound                 18   149
  Greater rotting quylthulg  71     2     Impact hound               35   147
  Greater draconic quylthul  71     1     Gravity hound              35   144
  Death Scythe               70     4     Olog                       35   131
                                        
                                        
=================================== Virtues ===================================

Your alignment: Lawful

You are the polar opposite of Nature.
You are the living embodiment of Temperance.
You are an enemy of Individualism.
You are a great champion of Justice.
You are the living embodiment of Sacrifice.
You are the polar opposite of Patience.
You are a bitter enemy of Valour.
You are the living embodiment of Harmony.

================================== Mutations ==================================

Your missiles no longer anger monsters.
Summoned monsters are sometimes friendly.

============================= Character Inventory =============================

a) a Mushroom of Restoring {!E}
b) 51 Scrolls of Teleportation {!*}
c) 21 Scrolls of Teleport Level {!*}
d) 2 Scrolls of Rune of Protection {!*}
e) 15 Scrolls of Destruction {!*}
f) 6 Scrolls of Genocide {!*}
g) 11 Scrolls of Mass Genocide {!*}
h) a Rod of Regeneration: Detection (1/3 charges) (+2) {@z1 !k!d!v}
i) a Rod of Capacity: Recall (4/6 charges) (+3) {!*}
j) a Rod: Heroic Speed (0/3 charges) {@zs!s!d!k}
k) a Rod: Heroic Speed (1/3 charges) {@zs!s!d!k}
l) a Rod of Capacity: Beam of Disintegration (4/4 charges) (+4)
m) a Wand of Resistance: Teleport Other (0/21 charges)
n) a Staff of Capacity: Identify (75/77 charges) (+3) {@u1 !k!d!v}
o) a Staff of Regeneration: *Identify* (10/10 charges) (+3)
p) a Staff of Resistance: Banish (0/8 charges)
q) a Staff: Healing (0/9 charges) {!k!d!v}
r) a Staff: Healing (0/10 charges) {@uh!s!d!k}
s) The War Hammer 'Mjollnir' (5d3) (+3,+15) (+4) {StDx;*El;Th|E/P}
t) 78 Arrows (1d4) (+10,+10) {99% off, @f1 =g}
u) 12 Arrows of Returning (1d4) (+10,+10) {@f3 =g}

================================ Home Inventory ===============================

 ( page 1 )
a) a Mushroom of Restoring {!E}
b) 4 Potions of Restore Life Levels
c) 6 Potions of Self Knowledge {!k}
d) 98 Potions of Curing {!*}
e) 5 Potions of New Life {!*!*}
f) 29 Scrolls of Teleport Level {!*}
g) a Scroll of Mundanity
h) 2 Scrolls of Reset Recall {!*}
i) a Rod: Enlightenment (2/2 charges) {@z3 !k!d!v}
j) a Rod of Simplicity: Clairvoyance (2/2 charges) (+3)
k) a Rod: Detection (2/2 charges)
l) a Rod of Capacity: Recall (4/4 charges) (+2) {!*}

 ( page 2 )
a) a Rod: Heroic Speed (2/2 charges) {@zs!s!d!k}
b) a Rod of Simplicity: Beam of Disintegration (4/4 charges) (+4)
c) a Wand: Teleport Other (6/6 charges)
d) a Wand: Teleport Other (7/7 charges) {@a1 !k!d!v}
e) a Wand: Teleport Other (12/13 charges)
f) a Staff: Destruction (5/7 charges) {@ud!s!d!k}
g) a Staff: Destruction (9/9 charges) {@ud!s!d!k}
h) a Staff: Destruction (7/7 charges) {!*}
i) a Staff: Destruction (4/6 charges) {@ud!s!d!k}
j) a Staff of Resistance: Destruction (8/8 charges) {@ud!s!d!k}
k) a Staff of Resistance: Identify (3/24 charges) {@u1 !k!d!v}
l) a Staff of Regeneration: Identify (32/32 charges) (+3)

 ( page 3 )
a) a Staff of Regeneration: Identify (19/23 charges) (+1)
b) a Staff: *Identify* (4/4 charges)
c) a Staff: *Identify* (3/8 charges)
d) a Staff: *Identify* (7/7 charges)
e) a Staff: Speed (7/7 charges) {@u2 !k!d!v}
f) a Staff: Speed (6/6 charges) {@us!s!d!k}
g) a Staff: Speed (6/6 charges)
h) a Staff: Speed (5/5 charges) {!k!d!v}
i) a Staff: Speed (4/5 charges) {@us!s!d!k}
j) a Staff: Speed (3/5 charges) {!k!d!v}
k) a Staff of Capacity: Speed (7/12 charges) (+3) {@us!s!d!k}
l) a Staff: Speed (8/8 charges)

 ( page 4 )
a) a Staff of Capacity: Speed (8/12 charges) (+3) { }
b) a Staff: Healing (9/9 charges) {@uh!s!d!k}
c) a Staff: Healing (6/6 charges) {!k!d!v}
d) a Ring of Archery (+0,+28) {!*}
e) a Ring of Archery (+28,+0) {!*}
f) The Ring of Power (Narya) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRgXmWm|F(StDx 
     A:Fire Ball, !t!d!v}
g) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh}
h) The Ring of Tulkas (+4) (charging) {SpStDxCn A:Heroic Speed}
i) The Ring of Devouring Darkness (+10,+12) (+5) {Sl;-Li;PoDkNtBl;FaSiHl}
j) a Hell Harness (+11,+15) [-5] (+3) {cursed, -WiSl;Nx}
k) The Charmed Pendant [+5] (+3) {InChMdSrIf;EsFaSiSdRgLuWr[FEC A:Restore Mana}
l) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs A:Dispel Curse

     and Probing, !*}

 ( page 5 )
a) The Goblet 'Holy Grail' (+3) {WiCh;Nt A:Healing and Magic Resistance}
b) The Incandescent Light of Edison (+3) {If[FE}
c) The Phial of Galadriel (+1) {Sr A:Illumination, !t!d!v}
d) The Star of Elendil (+1) {Sp;SiHl A:Magic Mapping and Illumination}
e) The Palantir of Westernesse (+3) (charging) {WiCh~Tele A:List Uniques}
f) The Levitation Stone of Laputa (+2) {SpInCh;HlLv A:Mana Ball}
g) The Blue Dragon Scale Mail 'Elemental of Ching-Rong' (-3) [40,+30] 
     {AcElFiCoPoDkCf;FaSi A:Resistance}
h) Multi-Hued Dragon Scale Mail (-2) [40,+14] {AcElFiCoPo A:Dragon's Breath}
i) Law Dragon Scale Mail (Breath) (-2) [40,+15] (+2) {Cn;SoSh A:Breathe}
j) Balance Dragon Scale Mail (-2) [40,+16] {SoShCaDi A:Breathe}
k) The Metal Scale Mail of Antarctic Land (-2) [13,+18] (+3) 
     {Ch;AcElFiCoPoSoFe;Wr[C A:Frost Ball}
l) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkDi~Z 
     A:Genocide}

 ( page 6 )
a) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoCfNxSh, !*}
b) The Do-maru 'Nuts of Wisdom' (-2) [20,+16] (+4) {WiDxSl;CoPoSoSh}
c) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
d) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoCfNxSoDi}
e) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoDkDiBlFe}
f) The Mithril Chain Mail of Icarus (-1) [28,+26] {CfShDiFe Bilbo}
g) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4) 
     {InWiSl;AcElFiCoPoDkNtFe;SiHl A:Angelic Healing}
h) The Mithril Chain Mail of Bilbo (+2,+2) [28,+7] (+2) 
     {SpDxSl;-St;AcFiCoPoDkSo;Si}
i) The Robe 'Gelatinous Cube' [2,+15] (+4) {StWiDxCn;AcElNtShCaDi}
j) The Robe of Incanus [2,+20] (+3) [+15%] {InWiSr;AcElFiCo;DmFaSiLv(InWi 
     A:Mana Bolt}
k) The Hard Studded Leather of Marinera (-1) [7,+10] (+2) {Cn;FiDkNtNxCa}
l) The Leather Jacket 'Salamander' (+5,+11) [12,+17] (+4) {Wi;ElFiLiDkCfSo[F}

 ( page 7 )
a) Black Clothes [4,+17] (+1) {Sl}
b) Sexy Swimsuit of Elvenkind [0,+14] (+2) {Sl;AcElFiCoSh;Ag}
c) a Robe of the Twilight [0,+12] 
     {AcElFiCoPoLiDkCfNtNxSoShCaDiBlFe;RfFaSiHlLv(StInWiDxCnCh}
d) The Cloak 'Icy Princess' [1,+24] (+4) {WiDx;AcElLi[E}
e) The Cloak of Jack of Shadows [1,+19] (+7) {SlSr;FaSiHl~Tele, !*}
f) The Elven Cloak 'Holcolleth' [4,+15] (+3) {InWiSlSr;Ac A:Sleep Monsters}
g) The Fur Cloak of Helldiver [3,+19] {ElSoShBl;SdRg[EM A:Breathe Lightning}
h) The Small Leather Shield of the Bee Master [3,+20] {AcElFiCoPoSoSh}
i) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St, !*}
j) The Large Leather Shield of Helldiver [6,+18] (+4) {Sr;AcElFiCoPoCa}
k) The Mirror Shield of Celegorm [10,+19] (+3) {Sr;FiLi;RfLv}
l) The Mirror Shield 'Skin of Dhole' [10,+20] (+4) <-30%> [-20%] 
     {Sp;-Cn;AcElFiCoLi;Rf, !*}

 ( page 8 )
a) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele A:Dispel 
     Evil}
b) The Golden Crown of Siberia [0,+15] (+4) {If;*Co;PoSo~Evil~P(Dx}
c) The Golden Crown of Desert [0,+16] (+3) {Dx;FiNxDi;FaLu~Nolv~DoTPULZ}
d) The Jewel Encrusted Crown of Eyes [0,+25] (+3) {InSr;DiBl;SiWr~Tele 
     A:Clairvoyance}
e) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiSoSh;Lu}
f) The Hard Leather Cap of Thranduil [2,+12] (+2) {InWi;NtBl~Tele, !*}
g) The Jingasa 'Red Sun' [4,+17] (+2) {If;*Fi;ElPoNxFe;Si}
h) an Iron Helm of the Valkyrie (+5,+1) [5,+8] (+1) {SpStCh;Fe A:Heroism}
i) The Kabuto of the Chaos Lord (+10,+10) [7,+16] (+1) {Dx;AcPoCfNtCaDi;Si}
j) The Kabuto of Yositsune [7,+8] (+2) {DxCnChSrIf;SoBlFe;Wr~p}
k) The Set of Leather Gloves of Scorpio [1,+30] {PoSh}
l) The Set of Leather Gloves of the Rohirrim [1,+12] (+3) {Sp;AcCaFe}

 ( page 9 )
a) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa, !*}
b) The Set of Gauntlets of Aqua Regia [2,+20] (+4) {WiSr;AcPoSo;Si, !*}
c) The Set of Gauntlets 'Terminater' [2,+9] {FiCaFe;Fa A:Heroic Speed}
d) a Pair of Soft Leather Boots of Speed [2,+13] (+9) {Sp}
e) a Pair of Soft Leather Boots of Elvenkind [2,+14] (+3) {SpSl;Nt}
f) a Pair of Soft Leather Boots of Levitation [2,+8] {Po;Lv}
g) The Pair of Soft Leather Boots of Siberia [2,+15] {*Co;AcDkSo}
h) The Pair of Soft Leather Boots of the Chaos Lord [2,+17] (+3) {Sl;FiPoCfCaDi

     Aragorn}
i) The Pair of Soft Leather Boots of Gondor [2,+17] (+4) {SpSl;DkFe;Fa}
j) The Pair of Soft Leather Boots Harness of the Hell [2,+15] (+2) {SpStCnSl}
k) The Pair of Soft Leather Boots of Hermes [2,+7] (+7) {cursed, SpDxSl;Ca;FaLv

     A:Haste and Dimension Door}
l) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh 
     A:Cure Fear and Poison}

 ( page 10 )
a) The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+17] (+2) 
     {SpStWiDxSl;ElFiCo;Fa, !*}
b) The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {DxChSl;Po;Fa}
c) The Pair of Hard Leather Boots 'Tetsu-geta of Flame' [3,+17] {ElCa}
d) a Pair of Dragon Boots [5,+13] {PoNxCaDi}
e) a Pair of Metal Shod Boots of Speed [6,+15] (+7) {Sp}
f) a Pair of Metal Shod Boots of Speed [6,+7] (+3) {Sp}
g) a Pair of Metal Shod Boots of Levitation [6,+8] {Di;Lv}
h) a Pair of Metal Shod Boots of Levitation [6,+4] {Nx;Lv}
i) a Rapier (Defender) (2d6) (+11,+12) [+13] {AcElFiCo;FaSiWr(In, !*}
j) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4) 
     {StDxCn;CoNtCa;FaSiHlSdRgBs|Co/*DUL(StCn}
k) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+3) {AtCnSr/XD/*~D}
l) The Long Sword 'Ringil' (5d5) (+22,+25) (+5) 
     {SpCh;CoLi;FaSiSdRgLu|Co/*TUL~oTP A:Frost Ball}

 ( page 11 )
a) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3) 
     {SpStCn;ElLiDkDi;FaSiSdRgLu|ECa/*U(StInWiCn A:Getaway}
b) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3) 
     {DxSl;AcElFiCoNtDi;SiRgLuBs/*DUZ A:Getaway}
c) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL}
d) 6 Poison Needles (1d1) (+0,+0)
e) The Spear 'Aeglos' (3d6) (+15,+25) [+10] (+4) {Wi;Co;ThFaSdBs|Co/oT A:Frost 
     Ball}
f) a Trident (Defender) (1d8) (+6,+8) [+12] {PoNxDi;FaSiLv(In}
g) a Pike (Wild) (1d10) (+11,+12) {CfNtSh;Lu}
h) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In}
i) The Halberd 'God Hand' (4d7) (+11,+17) (+3) {Sp;Bl/*UL}
j) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD A:Speed}
k) a Sling of Buckland (x2) (+14,+14) (+3) {Sp;Dk;Xs, !*}
l) The Sling 'Aegis Fang' (x2) (+16,+16) (+4) {StInCn;Xs}

 ( page 12 )
a) The Sling of Brand (x2.75) (+15,+19) (+2) {St;Fe[M~oU}
b) The Sling 'Bloodrain' (x2) (+18,+20) (+2) {Sp;Xs}
c) The Sling 'Ballista' (x2) (+18,+15) (+4) {StSr;DkBl;Xs}
d) The Sling 'Sting' (x2.55) (+18,+16) (+4) {Dg;El~Evil}
e) The Sling 'Dragon Claw' (x2.60) (+11,+10) (+3) {Sp;Ca[M}
f) The Sling of Thorongil (x2) (+18,+15) (+1) {DxCn;Bl;Xs}
g) The Sling of Damocles (x2) (+10,+8) (+3) {Xs}
h) The Sling 'Worpal Blade' (x2.75) (+3,+6) (+3) {Dg A:Frost Bolt}
i) The Short Bow of Erkenbrando (x2.50) (+18,+18) [+11] (+2) {Cn;Di;SdXs(Cn}
j) The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Bl, !*}
k) The Long Bow 'Silver Chariot' (x3.75) (+12,+17) {FiCo}
l) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs, !*}

 ( page 13 )
a) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;Fa, !*}
b) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;Si}
c) The Light Crossbow of Hellfire (x4) (+10,+12) (+4) {StIf;Fi[F|F}
d) a Heavy Crossbow of the Haradrim (x4.90) (+17,+12) (+2) {St;Dk}
e) a Heavy Crossbow of Extra Shots (x4) (+14,+10) (+5) {Xs}
f) The Gun 'Crimson' (+4) {SpSl;ShBl;Lu A:Rocket}
g) The Bolt of Wilhelm Tell (6d5) (+20,+16) {/Xp}
h) 8 Arrows (1d4) (+10,+10) {@f1 =g}
i) 10 Arrows of Hurt Dragon (1d4) (+8,+8) {99% off, /D}
j) 17 Sheaf Arrows of Hurt Dragon (2d4) (+9,+8) {/D}
k) 10 Arrows of Frost (1d4) (+9,+9) {|Co, @f2 =g}
l) 10 Arrows of Hurt Animal (1d4) (+10,+9) {99% off, /Z}

 ( page 14 )
a) 6 Arrows of Hurt Evil (1d4) (+10,+10) {99% off, /*}
b) 25 Arrows of Shocking (1d4) (+10,+10) {99% off, |E}
c) 12 Arrows of Frost (1d4) (+10,+10) {99% off, |Co}
d) 23 Arrows of Flame (1d4) (+10,+10) {99% off, |F}
e) 10 Arrows of Prism (1d4) (+10,+10) {99% off, |EFCo}
f) 28 Sheaf Arrows of Frost (2d4) (+9,+12) {|Co}
g) 12 Arrows of Shocking (1d4) (+10,+11) {|E, @f4 =g}
h) 8 Sheaf Arrows of Prism (2d4) (+10,+12) {|EFCo, @f5 =g}
i) 33 Sheaf Arrows of Shocking (2d4) (+12,+10) {|E}
j) 6 Arrows of Prism (1d4) (+13,+13) {99% off, |EFCo, @f5 =g}
k) The Arrow 'Cupid's Arrow' (1d4) (+10,+10) {=g}
l) 9 Seeker Arrows of Hurt Evil (6d4) (+10,+10) {99% off, /*}

 ( page 15 )
a) 29 Seeker Arrows of Frost (6d4) (+10,+10) {99% off, |Co}
b) 31 Seeker Arrows of Flame (6d4) (+10,+10) {99% off, |F}
c) 16 Seeker Arrows of Returning (6d4) (+11,+10) {@f3 =g}
d) 8 Seeker Arrows of Shocking (6d4) (+10,+11) {99% off, |E}
e) The Black Arrow of Bard (8d4) (+30,+19) {/XD, @f6 =g}
f) 15 Iron Shots of Returning (1d3) (+10,+10) {99% off, @f2 =g}
g) 12 Mithril Shots of Prism (4d3) (+10,+10) {99% off, |EFCo, @f5 =g}
h) 19 Mithril Shots of Prism (4d3) (+11,+11) {99% off, |EFCo, @f5 =g}
i) 28 Mithril Shots of Prism (4d3) (+12,+10) {99% off, |EFCo, @f5 =g}
j) 23 Snaga Skeletons
k) 41 Cave orc Skeletons
l) 36 Hill orc Skeletons

 ( page 16 )
a) 18 White wolf Skeletons
b) 16 Frumious bandersnatch Skeletons
c) 24 Black orc Skeletons
d) 49 Phase spider Skeletons
e) 64 Chameleon Skeletons
f) 44 Dark elven warlock Skeletons
g) 30 Nightblade Skeletons

==================================== Museum ===================================

 ( page 1 )
a) The Long Sword 'Excalipur' (5d5) (-50,-50) [-5] (+3) {-WiCh;-Fe;ThAgTy}
b) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, 
     StCn;CfNtCa;FaHlAg|V/pA}
c) a Stone Statue of Groo the Wanderer

================================== Statistics =================================

                 Gold
  Found    :  4402763
  Selling  :  4276104
  Winnings :        0  8678867
  Purchases:   804056
  Services :  7630690
  Stolen   :     5987  8440733
                        238134

  Objects Found    :  45105
  Objects Bought   :   2598
  Objects Destroyed:  21520

  Equipment            Found Bought  Used  Dest
  Weapons               3817      2     0  3474
  Shields                499      1     0   439
  Bows                  1000     10     0   884
  Rings                  384      4     0   223
  Amulets                301      0     0   199
  Lights                 114      2     0    50
  Body Armor            3061      1     0  2818
  Cloaks                 431      3     0   382
  Helmets                493      3     0   440
  Gloves                 475      5     0   445
  Boots                  484      5     0   428
  Totals               11059     36     0  9782

  Devices              Found Bought  Used  Dest
  Wands                  394      1   503   171
  Staves                 360      3  5844   128
  Rods                   359      0  3620   141
  Potions               1678    456   811   514
  Scrolls               1963    393   855   730
  Totals                4754    853 11633  1684

  Other                Found Bought  Used  Dest
  Shots                13284     92     0  2157
  Arrows                9014   1560     0  3433
  Bolts                 2370      1     0  1016
  Spellbooks             309      0     0   318
  Food                   278     47   114   116
  Corpses               2836      0     0  2863
  Skeletons             1053      0     0    20
  Totals               29144   1700   114  9923

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds   194    317   177    19
  Curing                 182      0    46    31
  Speed                  238      8   108    36
  Healing                 76      3    74     8
  *Healing*               18      0    15     3
  Life                     4      0     3     1
  Restore Mana             5      0     0     2
  Restore Life Levels    109     68    62    21
  Strength                19      0    16     3
  Intelligence            31      0    29     2
  Wisdom                  25      0    25     1
  Dexterity               25      0    24     1
  Constitution            26      0    25     0
  Charisma                40      0    38     1
  New Life                 8      0     1     1
  Experience               5      0     5     0
  Totals                1678    456   811   514

  Scrolls              Found Bought  Used  Dest
  Word of Recall         100     35    37    72
  Identify               168     61   100   163
  *Identify*              61      1    92    17
  Remove Curse             0     23    29     0
  *Remove Curse*           3      5     9     0
  Teleportation          769    155   305    48
  Teleport Level          77      0    21     9
  Destruction             23      0     3     2
  Genocide                19      0    12     3
  Mass Genocide           21      0    10     2
  Forest Creation          7      0     1     5
  Banishment               2      0     1     0
  Acquirement              7      0     9     0
  *Acquirement*            1      0     2     0
  Totals                1963    393   855   730

  Wands                Found Bought  Used  Dest
  Stone to Mud            37      0   221     8
  Teleport Other          31      0   215     7
  Dragon's Frost          20      0     0    11
  Dragon's Flame          23      0     1    15
  Dragon's Breath          9      0     0     5
  Meteor                  12      0     5     4
  Whirlpool                8      0     9     3
  Disintegrate            11      0     1     6
  Rocket                   4      0     3     1
  Totals                 394      1   503   171

  Staves               Found Bought  Used  Dest
  Identify                31      2  3962     3
  Enlightenment           21      0   463     5
  Telepathy               15      0     1     6
  Speed                   19      0   484     0
  *Identify*               9      0    67     0
  Destruction             12      0     5     1
  Healing                  9      0   475     1
  Genocide                 1      0     0     1
  Mana Storm               3      0    18     1
  Totals                 360      3  5844   128

  Rods                 Found Bought  Used  Dest
  Detect Traps            11      0   102     4
  Detect Doors & Stair     8      0     0     2
  Detect Monsters          8      0     0     3
  Illumination             8      0     0     0
  Recall                  31      0   461    11
  Detection               16      0  2485     5
  Enlightenment           13      0   287     7
  Sound Ball              22      0     2    11
  Heroic Speed             4      0   147     1
  Invoke Logrus            1      0     1     0
  Clairvoyance             1      0     0     0
  Totals                 359      0  3620   141

  Spellbooks           Found Bought  Used  Dest
  Third Spellbooks       114      0     0   116
  Fourth Spellbooks       48      0     0    52
  Totals                 309      0     0   318

  Egos Found    :   7467
  Egos Bought   :     33
  Egos Destroyed:   2205

  Egos                 Found Bought  Dest
  Ring of Speed           49      0    21
  Ring/Amulet (Defende    19      0    13
  Boots of Elvenkind       7      0     3
  Boots of the Sprite      9      0     7
  Boots of Speed          15      0     8

  Monsters             Kills   Pct
  Animals               5434  31.5%
  Breeders               572   3.3%
  Demons                1248   7.2%
  Dragons                998   5.7%
  Giants                1254   7.2%
  Hounds                2232  12.9%
  Humans                1624   9.4%
  Orcs                  1088   6.3%
  Trolls                1168   6.7%
  Undead                1577   9.1%
  Uniques                265   1.5%

  Evil Monsters         9986  57.9%
  Good Monsters          471   2.7%
  Neutral Monsters      6777  39.3%

  Totals               17230

================================ Last Messages ================================

You have 87 Arrows (1d4) (+10,+10) {99% off, @f1 =g}. The Arrow (1d4) 
(+10,+10) hits Morgoth, Lord of Darkness. It was a good hit! Morgoth, 
Lord of Darkness grunts with pain.

You have 86 Arrows (1d4) (+10,+10) {99% off, @f1 =g}. The Arrow (1d4) 
(+10,+10) hits Morgoth, Lord of Darkness. Morgoth, Lord of Darkness 
grunts with pain.

You have 85 Arrows (1d4) (+10,+10) {99% off, @f1 =g}. The Arrow (1d4) 
(+10,+10) misses Morgoth, Lord of Darkness.
The Great Venom Wyrm attacks you: It claws. *Ouch!* It misses. It 
claws. *Ouch!* It bites. You feel scared. You dastardly villain! 
*Ouch!*
Morgoth, Lord of Darkness attacks you: He hits. *Ouch!* He hits. You 
stand your ground! *Ouch!* He misses. He touches. *Ouch!* Energy drains 
from your Staff of Resistance: Banish (4/8 charges)! You are no longer 
scared, but you still feel uneasy.

Really try a Potion of Healing {!k!q}? [y/n] You have no more Potions 
of Healing {!k!q}. Moderation in all things. Your fears finally 
subside.
Morgoth, Lord of Darkness attacks you: He hits. You stand your ground! 
*Ouch!* He hits. *Ouch!* He hits. *Ouch!* You feel weak for a moment, 
but the feeling passes. You feel clumsy for a moment, but the feeling 
passes. You feel very sickly. You feel very stupid. You feel very 
naive. You feel insecure for a moment, but the feeling passes. He 
misses.

You have 84 Arrows (1d4) (+10,+10) {99% off, @f1 =g}. The Arrow (1d4) 
(+10,+10) hits Morgoth, Lord of Darkness. It was a good hit! Morgoth, 
Lord of Darkness cries out in pain.

You have 83 Arrows (1d4) (+10,+10) {99% off, @f1 =g}. The Arrow (1d4) 
(+10,+10) hits Morgoth, Lord of Darkness. Morgoth, Lord of Darkness 
cries out in pain. Morgoth, Lord of Darkness flees in terror!

You have 82 Arrows (1d4) (+10,+10) {99% off, @f1 =g}. The Arrow (1d4) 
(+10,+10) hits Morgoth, Lord of Darkness. You feel terrified. You 
dastardly villain! Morgoth, Lord of Darkness cries out in pain. 
Morgoth, Lord of Darkness flees in terror!

You are too scared!
The Great Venom Wyrm attacks you: It misses. It claws. You stand your 
ground! *Ouch!* It claws. *Ouch!* It misses.
You are no longer terrified, but you still feel uneasy.

You have 81 Arrows (1d4) (+10,+10) {99% off, @f1 =g}. The Arrow (1d4) 
(+10,+10) hits Morgoth, Lord of Darkness. Morgoth, Lord of Darkness 
screams in agony.
Your fears finally subside.

You have 80 Arrows (1d4) (+10,+10) {99% off, @f1 =g}. The Arrow (1d4) 
(+10,+10) misses Morgoth, Lord of Darkness.

You have 79 Arrows (1d4) (+10,+10) {99% off, @f1 =g}. The Arrow (1d4) 
(+10,+10) misses Morgoth, Lord of Darkness. You behold the terrifying 
visage of Morgoth, Lord of Darkness! You feel terrified. You dastardly 
villain!
You are no longer terrified, but you still feel scared.

You have 78 Arrows (1d4) (+10,+10) {99% off, @f1 =g}. The Arrow (1d4) 
(+10,+10) hits Morgoth, Lord of Darkness. How heroic! How heroic! That 
was very harmonious. You are straying from the path of individualism. 
You have slain Morgoth, Lord of Darkness. You feel something roll 
beneath your feet.

Really try 7 Scrolls of Genocide {!*}? [y/n] *Ouch!* *Ouch!* *Ouch!* 
*Ouch!* *Ouch!* *Ouch!* *Ouch!* *Ouch!* *Ouch!* *Ouch!* You have 6 
Scrolls of Genocide {!*}.
You are no longer scared, but you still feel nervous.

You have 76 charges remaining. You collect 641 gold pieces worth of 
silver. You see The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] {?}.
Your fears finally subside.

You have 75 charges remaining. You see a Large Leather Shield of Night 
and Day [6,+18] {LiDk}.

Target Aborted.
Really try 52 Scrolls of Teleportation {!*}? [y/n] You leave a trap 
detected zone. You have 51 Scrolls of Teleportation {!*}.
The Dark elven sorceror casts a magic missile. *Ouch!*
The Dark elven sorceror casts a fire ball. *Ouch!*

Really try 51 Scrolls of Teleportation {!*}? [y/n] You failed to 
pronounce the incantation properly.
The Dark elven sorceror invokes a darkness storm. You feel scared. You 
dastardly villain! What a noble sacrifice!
  #            ##    ######         ##    ##     #
  #         ####  #  ###                   #      
 ##         #  # ##  #     #       #     # #      
  ##      ###    ####    {    P           ##      
#  #####  #   ######   #           P   # v ##     
# #    #### ###   #                         #     
  #         #    ##        e                ##    
# ##    #####    #  #                     #  #    
# #  ####        #        p#                 #    
  # ##           #              P  O         #    
#   #            #                O          #    
# # #            #  #  ####..   P         #  #    
    #            ##     #@..#               ##    
#####             #     .##..h   pO         #     
                  ##   #               #   ##     
                   ##          O          ##      
                    ##                   ##       
                     ###              {###        
                       ####         ####          
                          ###########             
                                                  
                                                  
                                                  
                                                  
 Well, I didn't much like this character, anyway... Goodbye, Artemisia! 
Character dump successful. Character dump successful. Character dump 
successful. Character dump successful.

=================================== Options ===================================

 Preserve Mode:      On
 Small Levels:       Sometimes
 Arena Levels:       Sometimes



Posted on 17.12.2016 19:22
Last updated on 22.1.2017 16:50

Download this dump

805. on the Ladder (of 15743)
52. on the PosChengband Ladder (of 2270)
11. for this player (out of 67)

Comments

Jump to latest

On 17.12.2016 19:22 s_latour@hotmail.com wrote:
Haven't played in a good long while. Still love archers for some reason. The Sling of Buckland is very nice overall. I would do more damage with a bow, but the speed and extra shots make up for it.

On 24.12.2016 04:02 s_latour@hotmail.com wrote:
Diving slowly. Haven't found any better shooters than the Sling of Buckland.

On 24.12.2016 04:07 krazyhades wrote:
You should take a trip out to Zul to take advantage of the cure mutation town service to remove "You have a hallucinatory insanity." It cannot/will not remove your Demigod chosen muts.

On 24.12.2016 04:12 Slatour71 wrote:
Funny- I just noticed that when I posted the dump. I shall now head out to Zul!

On 25.12.2016 05:45 s_latour@hotmail.com wrote:
Slow and steady. Tried reforging artifacts and had some interesting results, but nothing too amazing.

On 27.12.2016 05:02 s_latour@hotmail.com wrote:
Just got Brand from a quest, but the Sling of Buckland is still superior overall. Creating shots in quantity works better than arrows or bolts (although I do have a few skeletons in the closet, so to speak). Just made some Mithril Shots of Prism which should serve nicely. It is rough when they get disintegrated before I can pick them up, though.

On 27.12.2016 05:26 Slatour71 wrote:
Quick question: does having no fear resistance make me more likely to get the cowardice mutation? This is the third time I have got it and I am not sure why.

On 27.12.2016 08:01 clouded wrote:
Pretty sure it does yes. Similarly if you lack chaos res you are likely to get the hallucinations mutation from seeing eldritch stuff all the time. Fear is a big deal so you want to cover it if you can.

On 27.12.2016 08:06 clouded wrote:
If you go to the dragon's cave occasionally you'll get a level full of rubble, you can make as many seeker arrows as you can carry there.

On 27.12.2016 22:59 GenericPseudonym wrote:
You get those levels in the chamelon cave as well.
Unfortunately rubble only turns into shots. You need skeletons for arrows/bolts.

Still, it could be a nice way to get a huge supply of branded sling ammo.

When I need arrows/bolts I just head to the dirt plains outside the glass castle with a staff of dispel life/evil/monsters/whatever. You get lots of big packs of o's and p's that you can fry for skeletons.

On 28.12.2016 03:59 Slatour71 wrote:
Maybe I'll head over there for some more Prism shots. Good idea for the skeletons.

On 29.12.2016 06:39 Regalia wrote:
I'd say you should get some fear resists asap.

Afair, fear can have you lose rounds (well, stop action from succeeding). It's very dangerous.

On 30.12.2016 04:59 s_latour@hotmail.com wrote:
Still looking for that fear resist! I need to stay away from Fearmasters and such. Long bow of Bard is pretty sweet. I'll probably take the black arrow with me in the Dragon's Lair. Killed Bleys, but had to abandon his corpse (wanted) and an un-ID'ed artifact when the eye tyrant showed up and mass summoned. A downside of Demigod "Cult of Personality" is unstoppable summons between your friends and your enemies!

On 30.12.2016 05:19 krazyhades wrote:
Charisma also helps vs fear (it influences your saving throw against fear...each pip of rFear grants you a bonus saving throw IIRC). Of course, you get the most multiplicative value by having both high chr and multiple copies of the resist.

On 30.12.2016 05:19 krazyhades wrote:
Oh also !Heroism grants a temporary pip of rFear in addition to 10 temp hp and an accuracy bonus, and !Boldness gives temporary immunity to fear.

On 31.12.2016 03:33 Slatour71 wrote:
Thanks for letting me know! I'll stock up on some potions now.

On 1.1.2017 16:57 s_latour@hotmail.com wrote:
Found a very large vault in Angband (DL:74). Cleared out about half of it before Corwin cursed me with paralysis and monster summoning, so I headed back up. Found a lot of nice stuff including Narya. Managed to move some gear around and finally plug the fear resistance. Also brought up Con and got around 100 more hp's. Trying to get rid of the Shield of Dhole (-4 Con), but between reflection and light resist I am keeping it. One thing I miss about archers in ToME is having artifact ammo. Logrus is wreaking havoc with my seeker arrows!

On 4.1.2017 03:35 s_latour@hotmail.com wrote:
Not sure what to do now. I took down Oberon fairly easy, and even managed to get Hephaestus, but the Unicorn of Order and the Serpent of Chaos are way too much! I tried switching out the archery ring for the speed. It cuts my damage down, but I figured at a higher rate of speed it would make up for it. Nope. I am also at a loss with summoners. I've been trying different items but it is hard to patch all of the resists. Bleah.

On 4.1.2017 03:56 clouded wrote:
You want to hunt until you've killed the big U uniques and Azathoth if you can, they will get summoned with their huge bands and ruin your life against the J. Anything else that can track you across the level but can't be teleported is good to get rid of as well, but you don't need to worry about good uniques getting summoned.

You should totally swap out Narya for the best archery ring you have, I'm surprised you haven't found gloves of the sniper yet but you want those too. If you want to get hardcore use the jewel of judgement to enlighten levels until you find a dice (multiplier) boosted longbow that turns out to be lothlorien, I think it will almost always be the best option.

On 4.1.2017 13:58 Slatour71 wrote:
Thanks for the advise. I will start searching for Sniper Gloves and a Lothlorien bow, then I'll take out the uniques.

On 8.1.2017 21:59 s_latour@hotmail.com wrote:
Got the Bow of Artemis. Felt a little guilty about taking her down. It really ups my damage (which is good because it is perma-cursed), so I thought I would give the serpent another try. Got him down a few stars, but had to recall. He drains my staves, summons a ridiculous amount of annoying monsters, and makes me use up my precious potions. What a jerk.

On 9.1.2017 05:24 MITZE wrote:
>>makes me use up my precious potions.

Well, he's the final boss; if you don't save your potions for him, what are you saving them for?

On 21.1.2017 21:03 s_latour@hotmail.com wrote:
I can report that with 5.05 there are more Seeker Arrows to be found, which is nice. I am trying to take down Olympians now while looking for some better kit. Oh, and the Robe of the Twilight is such a tease.

On 22.1.2017 16:50 s_latour@hotmail.com wrote:
Bleah.

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