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The Angband Ladder: Neltuxa, High-Elf Mage by Azuria

  [Angband 4.0.5 Character Dump]

 Name   Neltuxa      Age            104          Self  RB  CB  EB   Best
 Race   High-Elf     Height        8'7"   STR:     17  +1  -3  +2     17
 Class  Mage         Weight    13st 9lb   INT:  18/22  +3  +3  +1  18/92
 Title  Evoker       Turns used:          WIS:     10  -1  +0  +0      9
 HP     154/154      Game        401655   DEX:     12  +3  +0  +5  18/20
 SP     99/99        Standard     40316   CON:     13  +1  -2  +1     13
                     Resting      12556

 Level                 28    Armor      [18,+40]    Saving Throw     76%
 Cur Exp            97827                           Stealth    Very Good
 Max Exp            97827    Melee       2d4,+17    Disarming        61%
 Adv Exp           115000    To-hit       28,+15    Magic Devices     98
                             Blows      1.1/turn    Perception   1 in 16
 Gold               47375                           Searching        19%
 Burden          126.2 lb    Shoot to-dam    +15    Infravision    40 ft
 Overweight       12.3 lb    To-hit       29,+11    Speed              4
 Max Depth    2050' (L41)    Shots        1/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:......+...... Nexus:.............
rElec:......+...... Nethr:.............
rFire:......+...... Chaos:.............
rCold:......+...... Disen:......+......
rPois:...+......... pFear:.............
rLite:............+ pBlnd:.....+.......
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:......+......

Regen:....+........ Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:+....+......+ Infra:............+
FrAct:+.+.......... Tunn.:.............
Feath:............. Speed:...........+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Mace of Westernesse (2d4) (+12,+15) <+2, +1>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +2 strength.
     +1 dexterity.
     +1 constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 39.6 vs. orcs, 39.6 vs. trolls, 39.6 vs.
     giants, and 27.2 vs. others.
     
b) a Heavy Crossbow of Power (x4) (+8,+15)
     Dropped by a Balance drake at 1850 feet (level 37)
     
c) an Azurite Ring of Free Action
     Found lying on the floor of a cavern at 1200 feet (level 24)
     
     Prevents paralysis.  
     
d) a Tiger Eye Ring of Resist Poison
     Found lying on the floor at 1500 feet (level 30)
     
     Provides resistance to poison gas.
     
e) a Mother-of-Pearl Amulet of Regeneration
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     Speeds regeneration.  
     
f) a Lantern of True Sight (10444 turns) <+2>
     Found lying on the floor at 1650 feet (level 33)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) a Robe of Permanence [2,+8]
     Found lying on the floor in a vault at 1350 feet (level 27)
     
     Provides resistance to acid, lightning, fire, frost,
     disenchantment.
     Cannot be harmed by acid, fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
h) a Cloak of Stealth [1,+7] <+2>
     Found lying on the floor at 1950 feet (level 39)
     
     +2 stealth.
     
j) a Hard Leather Cap of Intelligence [2,+6] <+1>
     Dropped by an Ogre mage at 1600 feet (level 32)
     
     +1 intelligence.
     Sustains intelligence.
     
k) a Set of Mithril Gauntlets of Agility [6,+9] <+4>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +4 dexterity.
     Cannot be harmed by acid, fire.
     
l) a Pair of Steel Shod Boots of Speed [7,+8] <+5>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +5 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1}
b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3@G3}
d) 3 Books of Magic Spells [Sorcery and Evocations] {@m4@b4@G4}
e) 2 White Mushrooms of Second Sight
f) 14 Vermilion Potions of Cure Serious Wounds
g) 3 Copper Speckled Potions of Cure Critical Wounds
h) 3 White Potions of Healing
i) 6 Gold Potions of Restore Mana
j) 3 Violet Speckled Potions of Speed
k) 4 Scrolls titled "quidus dius" of Phase Door
l) 2 Scrolls titled "tus piesio" of Teleportation
m) 2 Scrolls titled "macultus ex" of Teleport Level
n) a Scroll titled "sedo co mo ex" of Rune of Protection
o) a Platinum Rod of Curing
p) an Iron Rod of Teleport Other
q) 2 Silver-Plated Wands of Frost Bolts (12 charges)
r) an Aluminium-Plated Wand of Dragon's Frost (2 charges)
     Cannot be harmed by lightning.
     
s) 2 Silver Staves of Mapping (11 charges)
t) a Spruce Staff of Teleportation (6 charges)
u) a Corundum Ring of Constitution <+3>
     Found lying on the floor at 2050 feet (level 41)
     
     +3 constitution.
     Sustains constitution.
     
v) a Whip of *Slay Troll* (1d3) (+4,+6) <+1>
     Found lying on the floor at 150 feet (level 3)
     
     +1 strength.
     Slays trolls.
     Speeds regeneration.  
     
     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 13.8 vs. trolls, and 9.6 vs. others.
     




  [Character Quiver]

0) 15 Bolts (1d5) (+7,+5)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 92.9.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       821     50'  Reached level 2
      1238    150'  Reached level 3
      1825    150'  Reached level 4
      2043    150'  Killed Grip, Farmer Maggot's dog
      2444    250'  Reached level 5
      2524    300'  Killed Fang, Farmer Maggot's dog
      2766    400'  Reached level 6
      2801    450'  Reached level 7
      2908    450'  -- Note: come down into a room with a priest, illusionist
and eWarrior :/
      2908    450'  -- Note: No more charges of Magic Missile for a while now.
      3094    450'  Reached level 8
      3739    500'  Reached level 9
      4699    600'  Reached level 10
      4728    600'  -- Note: just got MB2, looking up :)
      5834    750'  Reached level 11
      6139    750'  Reached level 12
      6916    750'  Killed Lagduf, the Snaga
      7438    800'  Reached level 13
      8109    900'  Reached level 14
      9109    950'  Reached level 15
      9225    950'  -- Note: Nar proved too durable for the time being, had to
TP past
     10365   1000'  Reached level 16
     11922   1050'  Reached level 17
     13796   1150'  Reached level 18
     15458   1200'  Killed Ufthak of Cirith Ungol
     15871   1200'  Reached level 19
     16109   1200'  -- Note: blue icky things + Umbar guys made the stairs a bit
tricky
     16442   1250'  -- Note: TP staff
     16971   1350'  Reached level 20
     17943   1350'  Killed Orfax, Son of Boldor
     18015   1350'  -- Note: Wand of Dragon's Frost
     18267   1350'  -- Note: Also Robe of Permanence :D
     18689   1350'  Reached level 21
     19000   1400'  -- Note: Toughness - DEX
     19579   1400'  Killed Lugdush, the Uruk
     20479   1450'  Reached level 22
     21959   1500'  Reached level 23
     24710   1550'  Reached level 24
     26011   1550'  Killed Sméagol
     27000   1600'  -- Note: !Con
     27269   1600'  Reached level 25
     27279   1600'  -- Note: !int, !Toughness -Dex
     27279   1600'  -- Note: Been very lucky with swap potions so far
     28579   1650'  Killed Khîm, Son of Mîm
     30665   1750'  Reached level 26
     31883   1750'  -- Note: MB4
     32614   1800'  Killed Ibun, Son of Mîm
     33073   1800'  Reached level 27
     36415   1900'  Killed Bill the Stone Troll
     36614   1900'  Killed Bert the Stone Troll
     36890   1900'  Killed Grishnákh, the Hill Orc
     37088   1900'  Killed Golfimbul, the Hill Orc Chief
     37134   1900'  Killed Bullroarer the Hobbit
     37668   1900'  -- Note: Inellect dros WIS, wow.
     37752   1900'  Reached level 28
     38025   1950'  Killed Wormtongue, Agent of Saruman
     39637   2050'  Killed Brodda, the Easterling
     40162   2050'  -- Note: Bootsof Speed 5
     40162   2050'  -- Note: Dwarven BlueDSM is tempting, but robe of Permanence
is more so


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)


Posted on 9.1.2017 01:58
Last updated on 11.1.2017 05:33

Download this dump

9. on the Competition No.200 Ladder (of 14)

Comments

Jump to latest

On 9.1.2017 01:58 Azuria wrote:
After a few close encounters, I should probably be a bit more careful.
Getting used to 4.0.5 after playing nightlies for the last 6 months is taking a little while.

On 9.1.2017 09:52 Azuria wrote:
Found a wand of Dragon's Frost and a Robe of Permanence in a Camouflaged vault.

Otherwise it's just been full of far too many small levels with only 1 down staircase.

On 10.1.2017 15:18 Azuria wrote:
We've arrived at statgain territory :)

On 14.1.2017 12:32 Azuria wrote:
Got blindsided by a great Ice wyrm that I'd teleported earlier, whoops.

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