The Angband Ladder: Neltuxa, High-Elf Mage by yrriban

  [Angband 4.0.5 Character Dump]

 Name   Neltuxa      Age            104          Self  RB  CB  EB   Best
 Race   High-Elf     Height        8'7"   STR:  18/90  +1  -3  +0  18/70
 Class  Mage         Weight    13st 9lb   INT:  18/76  +3  +3  +5 18/186
 Title  Conjurer     Turns used:          WIS:     14  -1  +0  +2     15
 HP     189/189      Game        810658   DEX:     16  +3  +0  +0  18/10
 SP     150/265      Standard    100242   CON:     14  +1  -2  +0     13
                     Resting      13698

 Level                 33    Armor      [37,+79]    Saving Throw     81%
 Cur Exp           508189                           Stealth       Heroic
 Max Exp           508189    Melee       8d1,+18    Disarming        73%
 Adv Exp           632500    To-hit       31,+13    Magic Devices    108
                             Blows      1.1/turn    Perception   1 in 16
 Gold              309437                           Searching        19%
 Burden          178.4 lb    Shoot to-dam    +14    Infravision    40 ft
 Overweight       -1.5 lb    To-hit       31,+14    Speed             12
 Max Depth    3250' (L65)    Shots        1/turn

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:+.......+.... Nexus:.............
rElec:+.......+.... Nethr:.............
rFire:+...+...+.... Chaos:.............
rCold:+.....+.+.... Disen:.............
rPois:..+.......... pFear:.............
rLite:....+.......+ pBlnd:.....+.......
rDark:....+........ pConf:.............
Sound:........+.... pStun:.............
Shard:............. HLife:....+........

Regen:+............ Stea.:+......++..+.
  ESP:.........+... Sear.:.............
Invis:+....+......+ Infra:............+
FrAct:+.........+.. Tunn.:.............
Feath:+..........+. Speed:......++...+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:....++.......


  [Character Equipment]

a) a Great Hammer (Defender) (8d1) (+10,+14) [+3] <+4>
     Taken from a chest found at 1400 feet (level 28)
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid, fire.
     Sustains strength.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     1.1 blows/round.
     With +9 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 32.6.
     
b) a Short Bow of Extra Might (x3) (+11,+14) <+1>
     Dropped by a Paladin at 1750 feet (level 35)
     
     +1 shooting power.
     
c) a Ring of Resist Poison
     Found lying on the floor of a cavern at 2250 feet (level 45)
     
     Provides resistance to poison gas.
     
d) a Ring of Intelligence <+5>
     Dropped by a Crystal drake at 2650 feet (level 53)
     
     +5 intelligence.
     Sustains intelligence.
     
e) an Amulet of Devotion <+2, +1>
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     +2 wisdom.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     Radius 1 light.
     
f) a Lantern of True Sight (10159 turns) <+2>
     Dropped by a Mature green dragon at 2200 feet (level 44)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) White Dragon Scale Mail of Speed (-2) [14,+17] <+4>
     Found lying on the floor of a special room at 2750 feet (level 55)
     
     +4 speed.
     Provides resistance to frost.
     
h) an Elven Cloak of Stealth [6,+8] <+3, +1>
     Found lying on the floor of a cavern at 2250 feet (level 45)
     
     +3 stealth.
     +1 speed.
     
i) a Leather Shield of Elvenkind [8,+10] <+1>
     Found lying on the floor at 2300 feet (level 46)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, sound.
     Cannot be harmed by acid.
     
j) a Hard Leather Cap of Telepathy [2,+16]
     Found lying on the floor in a vault at 2950 feet (level 59)
     
     Grants telepathy.  
     
k) a Set of Gauntlets of Free Action [3,+9]
     Found lying on the floor at 2550 feet (level 51)
     
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Elvenkind [4,+14] <+4, +7>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +4 stealth.
     +7 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners] {@m1@P1@G1}
b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2@P2@G2}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@P3@G3}
d) 3 Books of Magic Spells [Sorcery and Evocations] {@m4@P4@G4}
e) 2 Books of Magic Spells [Resistances of Scarabtarices] {@m5@P5@G5}
     Cannot be harmed by fire.
     
f) 2 Books of Magic Spells [Raal's Tome of Destruction] {@m6@P6@G6}
     Cannot be harmed by fire.
     
g) 4 Flasks of oil
     Branded with fire.
     
h) 17 Potions of Cure Critical Wounds {@q3}
i) 4 Potions of Healing
j) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
k) 12 Potions of Restore Mana
l) 2 Scrolls of Banishment
m) 2 Scrolls of Mass Banishment
n) 5 Scrolls of *Destruction*
o) 2 Wands of Dragon's Flame (6 charges)
     Cannot be harmed by lightning.
     
p) 2 Wands of Dragon's Frost (7 charges)
     Cannot be harmed by lightning.
     
q) a Wand of Drain Life (5 charges)
r) 2 Wands of Annihilation (5 charges)
     Cannot be harmed by lightning.
     
s) 4 Staves of Teleportation (32 charges)
t) a Ring of Constitution <+4>
     Dropped by an Ethereal drake at 1650 feet (level 33)
     
     +4 constitution.
     Sustains constitution.
     
u) a Set of Caestus of Combat (+1,+6) [5,+10] <+2>
     Taken from a chest found at 3200 feet (level 64)
     
     +2 strength.
     +2 constitution.
     Aggravates creatures nearby.  
     




  [Character Quiver]

0) 15 Bolts of Flame (1d5) (+5,+6)
     Branded with fire.
     
1) 11 Mithril Bolts of Slay Evil (3d5) (+11,+11)
     Slays evil creatures.
     Cannot be harmed by acid.
     
2) 34 Arrows of Flame (1d4) (+9,+12)
     Branded with fire.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 174.4 vs. creatures not resistant to fire,
     and 87.2 vs. others.
     35% chance of breaking upon contact.
     
3) 20 Mithril Arrows of Slay Undead (3d4) (+9,+10)
     Slays undead.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 192.7 vs. undead, and 96.4 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       658     50'  Reached level 2
      1661    100'  Reached level 3
      2816    100'  Reached level 4
      2876    100'  Killed Grip, Farmer Maggot's dog
      3207    150'  Reached level 5
      3742    150'  Reached level 6
      4894    200'  Reached level 7
      6298    250'  Killed Fang, Farmer Maggot's dog
      6351    250'  Reached level 8
      7646    250'  Reached level 9
      9115    300'  Killed Mughash the Kobold Lord
      9115    300'  Reached level 10
     10150    300'  Reached level 11
     11643    350'  Reached level 12
     13740    450'  Killed Bullroarer the Hobbit
     15582    500'  Reached level 13
     17396    550'  Reached level 14
     19483    600'  Killed Sméagol
     19722    600'  Reached level 15
     19732    600'  Killed Orfax, Son of Boldor
     20207    600'  Killed Wormtongue, Agent of Saruman
     21096    650'  Killed Golfimbul, the Hill Orc Chief
     21247    650'  Killed Grishnákh, the Hill Orc
     21523    700'  Reached level 16
     22938    700'  Killed Gorbag, the Orc Captain
     22940    700'  Reached level 17
     25199    750'  Reached level 18
     27028    800'  Killed Brodda, the Easterling
     28023    850'  Killed Ulfast, Son of Ulfang
     28023    850'  Reached level 19
     30938    900'  Reached level 20
     31852    900'  Reached level 21
     33477    950'  Killed Shagrat, the Orc Captain
     34382    950'  Reached level 22
     38691   1100'  Reached level 23
     41387   1150'  Killed Draebor, the Imp
     41909   1150'  Reached level 24
     43383   1200'  Reached level 24
     45754   1250'  Reached level 25
     47114   1300'  Killed Ufthak of Cirith Ungol
     48412   1300'  Killed Lagduf, the Snaga
     49272   1350'  Killed Bolg, Son of Azog
     51023   1350'  Reached level 26
     53139   1400'  Killed Sangahyando of Umbar
     53322   1400'  Killed Angamaitë of Umbar
     55470   1450'  Killed Azog, King of the Uruk-Hai
     58322   1550'  Reached level 27
     61440   1600'  Killed Khîm, Son of Mîm
     63190   1650'  Reached level 28
     63760   1650'  Reached level 28
     65335   1650'  Reached level 28
     65860   1650'  Killed Lugdush, the Uruk
     68662   1750'  Killed Ulwarth, Son of Ulfang
     69929   1800'  Killed Ibun, Son of Mîm
     71731   1850'  Reached level 29
     72524   1850'  Killed Tom the Stone Troll
     72682   1850'  Killed Bert the Stone Troll
     73134   1850'  Killed Bill the Stone Troll
     77067   2050'  Killed Ulfang the Black
     77415   2100'  Reached level 30
     81382   2300'  Killed The Queen Ant
     81432   2300'  Reached level 31
     89240   2850'  Reached level 32
     93448   3000'  Killed Lokkak, the Ogre Chieftain
     93703   3000'  Killed Nár, the Dwarf
     96380   3200'  Killed Uglúk, the Uruk
     96982   3200'  Reached level 33


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)


Posted on 11.1.2017 04:16
Last updated on 26.1.2017 03:37

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6. on the Competition No.200 Ladder (of 14)

Comments

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On 11.1.2017 04:16 yrriban wrote:
I don't particularly enjoy Ironman, but I figured I should at least give it a shot since it's #200.

Anyway, I've been taking things very slowly, and made some solid finds. Now deciding whether I should leave the Flail of Venom behind - the melee damage is nice, but probably not worth the weight. Current biggest need is probably a source of teleportation.

On 13.1.2017 01:42 yrriban wrote:
Continuing to meander down the levels. Gear is pretty solid for the moment; currently looking for +str, +int, and good attack devices.

On 18.1.2017 03:28 yrriban wrote:
Continuing to try and extract the maximum value from each level, which is taking a while. Low on healing from clearing a superb level that failed to yield much, but I'm otherwise reasonably well-appointed.

On 21.1.2017 04:18 yrriban wrote:
Continuing down the levels. Resistances and stats are pretty good, but the lack of speed and ESP is getting dangerous. Did find Raal's, though.

On 22.1.2017 22:33 yrriban wrote:
Did a somewhat risky vault clear, but didn't get anything other than ESP out of it. I suspect I'll wind up not finishing this character.

On 23.1.2017 18:22 Pete Mack wrote:
Why use the =Pois? It can't save you from an unexpected drolem breath unless you are running permanent temporary rPois: 720/3 = 226. Use =Pois as a backup.

On 24.1.2017 06:53 yrriban wrote:
Poison is annoying and prevalent enough that I find it worthwhile. I also don't really have a great alternative - the Con ring only gives +30 HP. I'd swap it for a ring of speed, if I could manage to find one.

On 26.1.2017 03:37 yrriban wrote:
Most likely the last update I'll do for this character. Went through a greater vault (Target Practice, I think it's called) but walked away empty-handed except for a nice pair of boots.

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