The Angband Ladder: Maeth, Noldor Feanor no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Maeth         Age    1,300       Str   2
 Sex    Male          Height  5'11       Dex   5
 Race   Noldor        Weight   136       Con   5 =  4  +1
 House  Feanor                           Gra   3

 Game Turn    6,585   Melee   (+9,2d7)   Melee        9 =  0  +5  +3  +1
 Exp Pool     2,152   Bows   (+15,2d7)   Archery     15 =  6  +5  +3  +1
 Total Exp   18,152   Armor  [+8,4-16]   Evasion      8 =  5  +5  -2
 Burden        88.6                      Stealth      2 =  0  +5  -3
 Max Burden   144.0   Health     35:49   Perception   6 =  3  +3
 Depth         450'   Voice      34:34   Will         8 =  5  +3
 Min Depth     300'                      Smithing    14 =  8  +3  +2  +1
 Light Radius     2                      Song         3 =  0  +3

 You are one of several children of a bard from the house of Feanor.
 You have light blue eyes, straight black hair, and a fair complexion.






  [Equipment]

a) a Longsword of Gondolin (+0,2d5) [+1] 2.5 lb
   It slays orcs and trolls.  
b) a Longbow of Gondolin (+0,2d5) 3.0 lb
   It slays orcs and trolls.  It can shoot arrows 20 squares
   (with your current strength).
c) a Jade Ring of Accuracy (+2)
d) a Jade Ring of Accuracy (+2)
e) a Ruby Amulet
f) a Brass Lantern (6472 turns)
g) Studded Leather of Resilience [-2,1d6] <+1>
   It increases your constitution by 1.  It cannot be harmed by
   the elements.  
h) a Cloak [+1]
i) a Kite Shield (-1) [+0,1d6] {special}
j) a Helm [-1,1d2]
k) a Set of Gloves of the Forge <+2>
   It improves your smithing by 2.  
l) a Pair of Greaves of Free Action [-1,1d2]
   It grants you freedom of movement.  
m) 33 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 43 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).


  [Inventory]

a) a Pale Green Herb of Rage
b) a Russet Herb of Healing
c) 5 Fragments of Lembas
d) 2 Grey Herbs {emptiness?, tried}
e) a Yellow Herb {restoration or emptiness, tried}
f) 3 Shimmering Potions of Slow Poison
g) a Violet Potion of Strength
h) a Crimson Potion of Dexterity
i) a Brown Potion
j) a Golden Potion
k) 3 Murky Brown Potions
l) a Vermilion Potion
m) a Sparkling Blue Potion
n) a Milky White Potion
o) a Brilliant Blue Potion
p) an Azure Potion
q) a Mahogany Staff of Light (used 2 times)
r) a Birch Staff (used 1 time) {tried}
s) a Garnet Ring
t) a Bronze Amulet of Haunted Dreams
   It grants you the ability to see invisible creatures, but it
   also draws wraiths to your level.  
u) a Brass Lantern (3000 turns) {special}
v) a Round Shield of Deflection [+2,1d3]
   It cannot be harmed by the elements.  
w) The Glaive of Gaurin (-2,2d9) [+1] <+3> 8.0 lb
   It improves your tunneling by 3.  It cuts easily through
   armour.  It cannot be harmed by the elements.  It requires
   both hands to wield it properly.  It counts as a type of
   polearm.  


  [Notes]

Maeth of the Noldor
Entered Angband on 16 Jan 2017

   Turn     Depth   Note

      0     50 ft   (Weaponsmith)
      0     50 ft   (Armoursmith)
      0     50 ft   (Enchantment)
    832     50 ft   Made a Set of Gloves of the Forge <+2>  0.5 lb
    957     50 ft   Made a Longbow of Gondolin (+0,2d5)  3.0 lb
  1,091     50 ft   Made a Round Shield of Deflection [+2,1d3]  5.0 lb
  2,155    150 ft   Fell into a chasm
  2,191    250 ft   (Careful Shot)
  2,332    250 ft   (Point Blank Archery)
  4,590    400 ft   (Inner Light)
  5,048    400 ft   (Jeweller)
  5,177    400 ft   Made a Jade Ring of Accuracy (+2)  0.1 lb
  5,312    400 ft   Made a Jade Ring of Accuracy (+2)  0.1 lb
  5,492    400 ft   Found The Glaive of Gaurin
  5,894    450 ft   (Artifice)
  6,585    450 ft   (Keen Senses)



  ['Score' 009093415]


Posted on 16.1.2017 22:19

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1754. on the Sil Ladder (of 2253)

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On 16.1.2017 22:26 protopulse wrote:
Forgot to save the log file after death. Anyways, I got greedy for a steel chest and died to whispering shadows. I had (inner light), staff of light, AND radius 2 light from my brass lantern, but it wasn't quite enough. It was a large circular room. I had killed the Sulrauko and baby fire drakes already. Just had to clean up the small fry. But of course, whispering shadows were the real threats. I survived earlier encounters with them largely by avoiding them. I tried powering through them, but for the most part, it just ends in me losing a bunch of arrows and them reproducing as fast as I could take them out. Got good experience for it at least.

Was a really promising run. Glaive of Gaurin and our old friend Shield of Hador. I can tell because it's red. Free Action Greaves and early Studded Leather of Resilience. Forge spawn was sorta screwing me over (I didn't find a second forge until 400 feet, and when I finally did it was 2 use). There was another forge on 450 feet, where I died, but that was 2 use as well. So I begrudingly played the ID game until my first 3 use forge, which never appeared.

On 16.1.2017 22:39 protopulse wrote:
I want to get good to the point where I can get to 600 feet or so reliably before I aim further, but I keep getting rekt by whispering shadows or stairs.

Walk into a new floor, start probing around, oh look a giant. Let's take him out. I see there's easterling archers behind him, but I should be okay. Let's kill the giant in this corridor and lure the archers over. Suddenly, 9 orcs come up from the stairs where I came from and I'm sandwiched in. Ummm. Time to ctrl Q.

Or, with whispering shadows, it's like. Take that! And that! Okay Othrod and his band are dead, so are the giants, fire drakes, sulraukos, wargs and shadow bats. Hm, what's that dark stuff that keeps growing? I bet it's just a few whispering shadows. *kills 5 or so* Okay, that should be most of them. Takes one step forward. "It touches you! It touches you! You die."

On 16.1.2017 22:40 protopulse wrote:
I should put a sign on myself that says, "No touching."

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