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The Angband Ladder: Ulmael, Edain Haleth no-class by wobbly

  [Sil 1.3.0 Character Dump]

 Name   Ulmael        Age       24       Str   3 =  1  +2
 Sex    Male          Height   6'6       Dex   6 =  4  +1      +1
 Race   Edain         Weight   198       Con   2
 House  Haleth                           Gra   6 =  2  +3      +1

 Game Turn   13,911   Melee  (+4,1d16)   Melee        4 =  0  +6  -2
 Exp Pool       222   Bows    (+5,2d8)   Archery      5 =  0  +6  -1
 Total Exp   53,322   Armor  [+9,5-16]   Evasion      9 =  0  +6  +3
 Burden       102.4                      Stealth     33 = 20  +6  +6  +1
 Max Burden   172.8   Health     28:28   Perception  21 = 15  +6
 Depth           0'   Voice      59:59   Will        19 = 13  +6
 Min Depth       0'                      Smithing     6 =  0  +6
 Light Radius     9                      Song         6 =  0  +6

 You are one of several children of an archer. You are a credit to the
 family. You have brown eyes, straight black hair, and an average
 complexion.





  [Last Messages]

> You have disarmed the deadfall trap.
> You have found a trap. <2x>
> You have disarmed the alarm trap.
> You have disarmed the caltrop field.
> You have found a trap.
> There is a flutter of wings from high above.
> You have found a trap. <2x>
> You were wearing a Pair of Boots of Softest Tread [+0,1d2] <+3> (t).
> You are wearing a Pair of Boots of Leaping [+0,1d2] (l).
> You fly through the air.
> You were wearing a Pair of Boots of Leaping [+0,1d2] (t).
> You are wearing a Pair of Boots of Softest Tread [+0,1d2] <+3> (l).
> You have found a trap. <2x>
> You feel yourself moving faster!
> You have 3 Smoky Potions of Quickness (f).


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) a Great Spear of the Vanyar (-1,1d13) [+1] <+1> 6.5 lb
   It increases your grace by 1.  It lights the dungeon around
   you.  It requires both hands to wield it properly.  It counts
   as a type of polearm.  
b) a Longbow of Radiance (+0,2d5) 4.0 lb
   It fires shining arrows.  It can shoot arrows 20 squares
   (with your current strength).
c) a Pearl Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
d) an Adamant Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
e) a Coral Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) Galvorn Armour of Stealth [+0,1d8] <+1>
   It improves your stealth by 1.  It cannot be harmed by the
   elements.  
h) a Cloak of Stealth [+2] <+3>
   It improves your stealth by 3.  
i) (nothing)
j) a Crown of Grace [+0,1d1] <+1>
   It increases your grace by 1.  It cannot be harmed by the
   elements.  
k) a Set of Gauntlets of Strength (-1) [+0,1d2] <+1>
   It increases your strength by 1.  
l) a Pair of Boots of Softest Tread [+0,1d2] <+3>
   It improves your stealth by 3.  
m) (nothing)
n) 26 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) 4 Thorny Herbs of Healing
b) 3 Clear Potions of Miruvor
c) 2 Murky Brown Potions of Orcish Liquor
d) 12 Shimmering Potions of Healing
e) 7 Sparkling Blue Potions of Voice
f) 3 Smoky Potions of Quickness
g) 2 Dark Potions of Elemental Resistance
h) 3 Green Potions of Strength
i) a Black Potion of Dexterity
j) 2 Golden Potions of Constitution
k) 2 Brilliant Blue Potions of Grace
l) a Brazen Horn of Blasting
m) a Twisted Staff of Freedom (0 charges)
n) an Aspen Staff of Foes (6 charges)
o) a Beech Staff of Slumber (5 charges)
p) an Ivory Staff of Majesty (6 charges)
q) an Ashen Staff of Warding (2 charges)
r) The Kite Shield of Fingolfin (-2) [+0,1d8] <+1>
   It increases your constitution by 1.  It provides resistance
   to fear.  It sustains your constitution.  It cannot be harmed
   by the elements.  
s) a Set of Gauntlets of Treachery (-1) [+0,1d1] <-1> {cursed}
   It decreases your strength by 1.  It is cursed.  It grants
   you the ability: Opportunist.  
t) a Pair of Boots of Leaping [+0,1d2]
   It grants you the ability: Leaping.  
u) The Greatsword of Saithnar (+0,3d5) [+1] 7.0 lb
   It slays undead.  It cuts easily through armour.  It grants
   you the ability to see invisible creatures, but it also draws
   wraiths to your level.  It cannot be harmed by the elements.  
   It requires both hands to wield it properly.  
v) a Battle Axe of Gondolin (-3,3d4) 4.0 lb
   It slays orcs and trolls.  It does extra damage when wielded
   with both hands.  
w) a Shovel (-3,2d2) <+1> 6.0 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


  [Notes]

Ulmael of the Edain
Entered Angband on 20 Jan 2017

   Turn     Depth   Note

      0     50 ft   (Disguise)
      0     50 ft   (Eye for Detail)
    347    200 ft   Encountered Gorgol, the Butcher
    347    250 ft   (Keen Senses)
    829    350 ft   Fell into a chasm
  1,440    500 ft   (Dexterity)
  2,208    550 ft   (Channeling)
  2,219    600 ft   (Listen)
  2,250    600 ft   Encountered Duruin, Least of the Balrogs
  2,916    600 ft   (Vanish)
  4,262    700 ft   Encountered Ulfang the Black
  4,374    700 ft   Encountered Nan, the Giant
  5,018    800 ft   Fell through the floor with a horn blast.
  5,019    850 ft   Fell through the floor with a horn blast.
  5,602    950 ft   Found The Great Spear of Melkor
  6,117    950 ft   Encountered Vallach, Balrog of Sudden Flame
  6,872    750 ft   Encountered Umuiyan, the Doorkeeper
  7,175    750 ft   Encountered Delthaur, Balrog of Terror
  7,799    800 ft   Fell through the floor with a horn blast.
  8,128    950 ft   Encountered Turkano, Balrog of the Hosts
  9,002    950 ft   Great Cold drake on Calris
  9,072    950 ft   (Exchange Places)
  9,213    950 ft   Found The Greatsword 'Calris'
  9,600    950 ft   Entered Gothmog's hall
  9,610    950 ft   Encountered Gothmog, High Captain of Balrogs
  9,658    950 ft   Found The Pair of Greaves of the Helcaraxe
  9,879    950 ft   (Grace)
  9,882    950 ft   (Majesty)
 10,375  1,000 ft   Entered Morgoth's throne room
 10,463  1,000 ft   Encountered Thuringwethil, the Vampire Messenger
 10,463  1,000 ft   Encountered Morgoth, Lord of Darkness
 10,486  1,000 ft   Found The Massive Iron Crown of Morgoth
 10,491  1,000 ft   Cut a Silmaril from Morgoth's crown
 10,502  1,000 ft   Found The Greatsword of Saithnar
 10,574  1,000 ft   Encountered Gorthaur, Servant of Morgoth
 10,776    950 ft   Encountered Oikeroi, Guard of Tevildo
 10,779    950 ft   Encountered Tevildo, Prince of Cats
 10,793    950 ft   (Hardiness)
 10,864    950 ft   Encountered Gostir, the Dread Glance
 10,875    950 ft   your joking, on a pacifist?
 10,876    950 ft   Found The Longsword 'Aranruth'
 10,876    950 ft   hmm thought it was a different one
 11,068    850 ft   there's my !str, bit late
 11,221    850 ft   Entered the Cat Fortress
 11,237    850 ft   Encountered Draugluin, Sire of Werewolves
 11,275    850 ft   Found The Kite Shield of Fingolfin
 11,459    800 ft   Found The Dagger of Azaghal (from 850 ft)
 12,490    400 ft   Encountered Lungorthin, Lord of Balrogs
 13,851     Gates   Entered The Gates of Angband
 13,895     Gates   Encountered Carcharoth, the Jaws of Thirst

 13,911     Gates   You escaped the Iron Hells on 21 January 2017.
 13,911     Gates   You brought back a Silmaril from Morgoth's crown!




  ['Score' 041186089]


Posted on 20.1.2017 08:03
Last updated on 20.1.2017 19:25

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370. on the Sil Ladder (of 2231)

Comments

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On 20.1.2017 16:06 wobbly wrote:
Got spotted while between an easterling spy & a pair of archers on 600'. Not fun at 2 con, [+7,1d3]. Thankfully _majesty gave me the room to vanish.
Found a horn of blasting which makes me feel a million times more comfortable.

On 20.1.2017 16:46 wobbly wrote:
950'. Missing some stuff still

On 20.1.2017 17:53 wobbly wrote:
Could do with a str potion for the crown. Otherwise I'm good to go. Maybe Calris, herb of rage & =str would do it without?

On 20.1.2017 19:25 wobbly wrote:
Haleth Pacifist

On 20.1.2017 20:56 protopulse wrote:
Nice win. You pull off some really mindboggling builds. Glad to see pacifist runs are still possible.

On 20.1.2017 22:52 Pete Mack wrote:
Blown away with the 0 evasion points. How do you even get into the throne room doing that?

On 21.1.2017 04:08 wobbly wrote:
A lot of stealth & a bit of luck. Losing dodge/sprinting is the worst part, it becomes pretty easy to bump into fast movers in corridors.
I was lucky enough to find _warding early enough to escape the wargs & I had to leave the level quickly for shadows.
By the end-game I've got enough will to sleep Morgoth so I'm safe as long as I have an appropriate staff & stay clear of darting horrors.

On 21.1.2017 14:57 protopulse wrote:
Btw, how do stuff like song of silence/elbereth/lorien, staff of slumber, and staff of majesty work? Do song effectiveness scale off of your song score? Does staff of majesty act as if you had majesty (i.e. works off will score?) Does staff of slumber again work off of your song score?

On 21.1.2017 18:04 wobbly wrote:
Specifics are in the manual.
Songs are your song vs enemy will+difficulty.
Staves are your will(+5 for channeling) vs enemy will+difficulty.
Silence is +1/2*song to stealth (doesn't add to assassination, interferes with listen)
_slumber & song of lorien are complicated by the fact you're still making stealth checks (& lorien actually makes noise)
sharpness+silence (with woven themes) is possible for the crown though a little hairy as you're usually standing next to a sleeping Morgoth & a room full of nasties.

On 22.1.2017 08:05 protopulse wrote:
Oh, I completely forgot about the manual. Read through it back when I first started Sil and haven't opened it since. Channeling all of a sudden looks much more attractive. As does pumping high will.

What did you use to get the crown off of Morgoth and cut the sil? I noticed you found Saithnar after cutting the first sil, and you did not have a weapon of sharpness or song of sharpness beforehand. How did you manage to get it off with 0 melee? With Saithnar, you could have gone for at least 2 sils I'd think. Do you think the ascent would have been problematic if you had gone for more sils?

On 22.1.2017 08:20 wobbly wrote:
The crown drops if you sleep him. & I used Sathnar, it just doesn't use id on the crown (it ided by the sinvis). Would of grabbed a 2nd if I'd had !str. I don't think 3 would of been a problem on the ascent, I had enough stealth to wander through a room with Morgoth as long as I stuck to the walls.

On 22.1.2017 14:58 protopulse wrote:
Oh okay. That makes sense. I suppose majesty was there to use in conjunction with a staff of majesty or horn of terror to keep stuff off of you? Although I bet most things wouldn't even wake up with that kind of stealth.

Hopefully I can pull off a pacifist build some time. Been playing a lot of assassin-y builds lately (so not pure pacifist), and I've found Sil feels like a completely different game when you go with song/stealth route. Pretty refreshing.

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