The Angband Ladder: Zlaes, Dunadan Warrior by <Elliott946@aol.com>

  [Angband 3.0.3 Character Dump]

 Name   Zlaes                                    Self  RB  CB  EB   Best
 Sex    Male              Age        53   STR:  18/69  +1  +5  +3 18/159
 Race   Dunadan           Height     90   INT:     15  +2  -2  +0     15
 Class  Warrior           Weight    196   WIS:     16  +2  -2  +3  18/10
 Title  Commando          Status      6   DEX:  18/27  +2  +2  +2  18/87
 HP     -13/382           Maximize    Y   CON:     15  +3  +2  +3  18/50
 SP     0/0               Preserve    Y   CHR:  18/93  +2  -1  +3 18/133

 Level           33       Armor     [37,+61]     Saving Throw     Superb
 Cur Exp     373046       Fight    (+14,+30)     Stealth       Very Good
 Max Exp     373046       Melee    (+22,+39)     Fighting      Legendary
 Adv Exp     495000       Shoot    (+23,+16)     Shooting      Legendary
                          Blows       6/turn     Disarming     Excellent
 Gold        163279       Shots       1/turn     Magic Device  Excellent
                                                 Perception         Poor
 Burden   130.6 lbs       Infra        10 ft     Searching          Poor

 You are one of several children of a Townsman.  You are the black
 sheep of the family.  You have dark brown eyes, curly black hair, and
 a fair complexion.



  [Last Messages]

> You have slain the Novice priest.
> You hit the Novice priest.
> You have slain the Novice priest.
> You hit the Novice priest.
> You have slain the Novice priest.
> You feel something roll beneath your feet.
> You have a Spruce Staff of Treasure Location (k).
> You have a Tin-Plated Wand of Slow Monster (k).
> It breathes fire.
> Your Hemlock Staff of Sleep Monsters (m) was destroyed!
> It breathes fire.
> One of your Scrolls titled "cretri ingglen" of Teleportation (f) was
destroyed!
> One of your Scrolls titled "mitox mean" of Word of Recall (g) was destroyed!
> It breathes fire.
> You die.


  [Character Equipment]

a) The Small Sword 'Sting' (1d6) (+8,+9) (+2)
   It increases your strength, dexterity, and constitution by 2.  It
   increases your speed and attack speed by 2.  It slays animals, orcs, 
   undead, and all evil creatures.  It provides resistance to fear and 
   light.  It lights the dungeon around you.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
b) a Heavy Crossbow of Power (x4) (+9,+16)
c) a Jet Ring of Damage (+10)
d) a Jet Ring of Damage (+8)
e) a Dragon Tooth Amulet of Regeneration {10% off}
   It speeds your regeneration.  
f) a Brass Lantern (with 8055 turns of light)
   It cannot be harmed by fire.  
g) Double Chain Mail (Dwarven) (-2) [16,+11] (+1)
   It increases your strength and constitution by 1.  It increases your 
   infravision by 1.  It grants you immunity to paralysis.  It cannot be
   harmed by acid and fire.  
h) a Cloak of Stealth [1,+6] (+2 to stealth)
   It increases your stealth by 2.  
i) a Shield of Deflection [10,+15]
   It cannot be harmed by acid.  
j) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance to 
   confusion.  It cannot be harmed by the elements.  
k) a Set of Cesti of Slaying (+2,+1) [5,+8]
l) a Pair of Soft Leather Boots of Stability [2,+5]
   It provides resistance to nexus.  It makes you fall like a feather.  


  [Character Inventory]

a) 7 Light Green Mushrooms of Cure Blindness
b) a Violet Mushroom of Cure Paranoia
c) 3 Rations of Food
d) 2 Flasks of oil
e) 2 Silver Speckled Potions of Speed
f) 9 Scrolls titled "cretri ingglen" of Teleportation
g) 6 Scrolls titled "mitox mean" of Word of Recall
h) 13 Scrolls titled "argbot ishtem" of Identify
i) a Gold Rod of Illumination
j) a Silver-Plated Wand of Stone to Mud (4 charges)
k) a Tin-Plated Wand of Slow Monster (12 charges)
l) a Spruce Staff of Treasure Location (25 charges)
m) an Orcish Pick of Earthquakes (1d3) (+6,+14) (+4)
   It increases your strength by 4.  It increases your tunneling by 4.  It
   is branded with acid.  It creates earthquakes on impact.  
n) 9 Bolts of Lightning (2d5) (+8,+5)
   It is branded with electricity.  It cannot be harmed by electricity.  
o) 12 Bolts (1d5) (+4,+5) {10% off}


  [Home Inventory]

a) 6 Blue Mushrooms of Cure Confusion
b) 9 Cyan Potions of Healing
c) 2 Purple Potions of Restore Strength
d) a Violet Potion of Restore Intelligence
e) a Copper Speckled Potion of Restore Wisdom
f) 4 Green Potions of Restore Dexterity
g) 3 Oily Yellow Potions of Restore Constitution
h) 2 Blue Speckled Potions of Restore Charisma
i) 63 Scrolls titled "argbot ishtem" of Identify
j) 5 Scrolls titled "san sniksef" of Remove Curse
k) a Silver-Plated Wand of Stone to Mud (4 charges)
l) an Elm Staff of Banishment (2 charges)
m) a Teak Staff of *Destruction* (4 charges)
n) a Jasper Ring of Flames [+12]
   It provides resistance to fire.  It activates for fire resistance
   (20+d20 turns) and fire ball (80) every 50+d50 turns.  It cannot be
   harmed by fire.  
o) Hard Studded Leather of Resistance (-1) [7,+6]
   It provides resistance to acid, lightning, fire, and cold.  It cannot
   be harmed by the elements.  
p) an Iron Helm of Seeing [5,+5] (+1 to searching)
   It increases your searching by 1.  It provides resistance to blindness.
   It grants you the ability to see invisible things.  
q) a Pair of Hard Leather Boots of Free Action [3,+6]
   It grants you immunity to paralysis.  
r) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
   It increases your intelligence by 2.  It slays trolls, giants, and 
   demons.  It is branded with fire and frost.  It provides resistance to 
   fire and cold.  It sustains your intelligence.  It slows your metabolism
   .  It cannot be harmed by the elements.  
s) a War Hammer (Defender) (3d3) (+7,+14) [+1] (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your wisdom.  It makes you fall
   like a feather and speeds your regeneration.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 23.9.2003 23:28
Last updated on 30.9.2003 20:23

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10361. on the Ladder (of 18915)
4202. on the Angband Ladder (of 6466)
70. for this player (

Comments

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On 23.9.2003 23:28 Elliott946@aol.com wrote:
Off to a brisk start.

On 29.9.2003 23:28 Elliott946@aol.com wrote:
Found a whip HA and a whip of extra attacks (+2) by 300 feet, which made life much easier. Just switched from 2 rings of protection to the 2 rings of damage. I know people put rings of proection down, but having a 110+ AC at 800 feet is fun.

On 30.9.2003 20:23 Elliott946@aol.com wrote:
I knew my weak resistances were going to be trouble eventually, but getting killed by off-screen monsters before you can react is just embarassing.

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