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The Angband Ladder: Marunil, Noldor Fingolfin no-class by wobbly

  [Sil 1.3.0 Character Dump]

 Name   Marunil       Age    1,112       Str   4 =  1          +3
 Sex    Female        Height  5'11       Dex   3
 Race   Noldor        Weight   158       Con   6
 House  Fingolfin                        Gra   4

 Game Turn    7,602   Melee (+14,1d17)   Melee       14 = 13  +3  -2
 Exp Pool       894   Bows    (+5,2d7)   Archery      5 =  2  +3  -1  +1
 Total Exp   23,894   Armor [+10,5-16]   Evasion     10 =  9  +3  -2
 Burden       108.9                      Stealth      6 =  5  +3  -2
 Max Burden   207.3   Health     -2:59   Perception   7 =  3  +4
 Depth         550'   Voice      41:41   Will         9 =  4  +4      +1
 Min Depth     350'                      Smithing     4 =  0  +4
 Light Radius     2                      Song         4 =  0  +4

 You are the only child of a smith from the house of Fingolfin. You
 have light grey eyes, straight black hair, and a fair complexion.






  [Last Messages]

> You feel yourself speed up.
> The Sapphire serpent bashes into a wall.
> The Sapphire serpent is no longer confused.
> The Sapphire serpent bites you...
> You were wielding a Longsword (+0,2d5) [+1] (l).
> You were wearing a Mithril Shield (-1) [+0,1d7] (k).
> You are wielding a Great Spear of Final Rest (-1,1d13) [+1] (a).
> The Sapphire serpent misses you.
> You miss the Sapphire serpent.
> The Sapphire serpent bites you.
> You are covered with frost!
> One of your Flasks of oil (d) was destroyed!
> You hit the Sapphire serpent!
> The Sapphire serpent breathes frost.
> You die.


  [Screenshot]

   #@#   
   #@#   
   #'####
   #s@.. 
   #.... 
   #...  
   #     


  [Equipment]

a) a Great Spear of Final Rest (-1,1d13) [+1] 5.0 lb
   It slays undead.  It grants you freedom of movement.  It
   requires both hands to wield it properly.  It counts as a
   type of polearm.  
b) a Longbow (+0,2d5) 2.0 lb
   It can shoot arrows 20 squares (with your current strength).
c) (nothing)
d) a Sapphire Ring of Dexterity <+0>
   It increases your dexterity by 0.  It sustains your dexterity.
   
e) (nothing)
f) a Brass Lantern (3299 turns)
g) a Mail Corslet of Protection (-1) [-3,2d5]
   It cannot be harmed by the elements.  
h) (nothing)
i) (nothing)
j) a Great Helm [-1,1d4]
k) a Set of Gauntlets of Swordplay [+0,1d1]
   It grants you the ability: Parry.  
l) a Pair of Boots of Softest Tread [+0,1d1] <+2>
   It improves your stealth by 2.  
m) an Arrow (+3)
   It can be shot 20 squares (with your current strength and bow).
n) (nothing)


  [Inventory]

a) a Pale Herb of Rage
b) a Dark Green Herb of Terror
c) 5 Fragments of Lembas
d) 2 Flasks of oil
e) a Clear Potion of Miruvor
f) 5 Violet Potions of True Sight
g) 5 Vermilion Potions of Slow Poison
h) a Bright Orange Potion of Quickness
i) a Silver Staff of Freedom (5 charges)
j) a Yew Staff of Self Knowledge (2 charges)
k) a Mithril Shield (-1) [+0,1d7]
   It cannot be harmed by the elements.  
l) a Pair of Greaves [-1,1d3]
m) a Longsword (+0,2d5) [+1] 2.0 lb
n) a Spear of Gondolin (-1,1d9) 3.0 lb
   It slays orcs and trolls.  It can be thrown effectively (8
   squares).  It does extra damage when wielded with both hands.
   It counts as a type of polearm.  
o) a Throwing Axe of Doriath (+1,2d4) 1.5 lb
   It slays wolves and spiders.  It can be thrown effectively
   (11 squares).  
p) a Throwing Axe of Doriath (+0,2d4) 1.5 lb
   It slays wolves and spiders.  It can be thrown effectively
   (11 squares).  
q) a War Hammer of Gondolin (-2,4d1) 5.0 lb
   It slays orcs and trolls.  It does extra damage when wielded
   with both hands.  
r) a Mattock of Belegost (-5,5d2) <+3> 13.5 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Marunil of the Noldor
Entered Angband on 27 Feb 2017

   Turn     Depth   Note

      0     50 ft   (Finesse)
    738    150 ft   (Channeling)
  1,329    250 ft   (Subtlety)
  1,503    300 ft   (Parry)
  5,173    400 ft   Encountered Orcobal, Champion of the Orcs
  5,320    450 ft   (Disguise)
  6,744    450 ft   Fell through a false floor
  6,744    500 ft   (Crowd Fighting)
  6,805    500 ft   restoration
  7,270    500 ft   Fell into a chasm
  7,351    600 ft   (Assassination)
  7,351    600 ft   (Cruel Blow)
  7,574    550 ft   Encountered Uldor, the Accursed

  7,602    550 ft   Slain by a Sapphire serpent.
  7,602    550 ft   Died on 28 February 2017.




  ['Score' 011092398]


Posted on 27.2.2017 04:06
Last updated on 27.2.2017 15:18

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1488. on the Sil Ladder (of 2233)

Comments

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On 27.2.2017 04:06 wobbly wrote:
A little surprised you don't see str 1/con 6 more often as it seems the simplest way to go for early subtlety.

On 27.2.2017 08:02 Psi wrote:
I feel weak if I only have 2 strength! Pits and webs are hard to escape, Orc captains keep disarming you and it is difficult just to bash a door. Not to mention how hard it seems to kill Easterlings. I can't imagine only having 1 strength. I think I'd get very frustrated.

On 27.2.2017 13:43 wobbly wrote:
Yeah there are a few extra head-aches & you can see how close I am to max. burden. Webs & pits stop being such a big deal once you find FA. Speaking of which, Final rest spears.

On 27.2.2017 14:24 wobbly wrote:
What about 0 str. 0s not so bad right? I even thought, shouldn't be doing this when I ate the herb

On 27.2.2017 15:18 wobbly wrote:
Uk, didn't want to wast Mirouvor, so died instead. Made a lot of cock-ups there will have another go later but I guess it's a tricky build to get right.

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