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The Angband Ladder: Taladar, Half-Troll Warrior by Qyx

  [Angband 4.0.5 Character Dump]

 Name   Taladar      Age             28          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        7'4"   STR:  18/67  +4  +3  +2 18/157
 Class  Warrior      Weight   15st 12lb   INT:      6  -4  -2  +0      3
 Title  Myrmidon     Turns used:          WIS:      9  -2  -2  +3      8
 HP     344/344      Game        604786   DEX:  18/59  -4  +2  +0  18/39
 SP     0/0          Standard     60284   Con:     10  +3  +2  +0     15     14
                     Resting        690

 Level                 28    Armor      [58,+54]    Saving Throw     39%
 Cur Exp            53627                           Stealth          Bad
 Max Exp            53627    Melee       1d6,+37    Disarming        47%
 Adv Exp            60000    To-hit       72,+22    Magic Devices     29
                             Blows      4.1/turn    Perception   1 in 43
 Gold                8056                           Searching        13%
 Burden          153.7 lb    Shoot to-dam    +11    Infravision    50 ft
 Overweight      -26.2 lb    To-hit       57,+16    Speed         Normal
 Max Depth    1500' (L30)    Shots        1/turn

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 oily dark purple hair, and white ulcerous skin.



rAcid:......+.+.... Nexus:......+......
rElec:......+.+.... Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:+.....+.+.... Disen:.............
rPois:............. pFear:.............
rLite:+.......+.... pBlnd:........+....
rDark:........+.... pConf:.........+...
Sound:............. pStun:.............
Shard:......+...... HLife:.............

Regen:............+ Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:....+.......+
FrAct:...+......... Tunn.:.............
Feath:...........+. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:+....+.......


  [Character Equipment]

a) the Rapier 'Forasgil' (1d6) (+11,+18) <+1> {@w0}
     Found lying on the floor at 300 feet (level 6)
     
     Slays animals.
     Branded with cold.
     Provides resistance to frost, light.
     Cannot be harmed by acid.
     Radius 1 light.
     
     Combat info:
     4.1 blows/round.
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 202.5 vs. creatures not resistant to cold,
     187.2 vs. animals, and 172.2 vs. others.
     
b) a Short Bow of Extra Might (x3) (+5,+11) <+1>
     Dropped by Lugdush, the Uruk at 1100 feet (level 22)
     
     +1 shooting power.
     
c) a Ring of Damage (+0,+8)
     Taken from a chest found at 1300 feet (level 26)
     
d) a Ring of Free Action
     Found lying on the floor at 1000 feet (level 20)
     
     Prevents paralysis.  
     
e) an Amulet of Infravision <+2>
     Dropped by a Master yeek at 1050 feet (level 21)
     
     +2 infravision.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor of a labyrinth at 1050 feet (level 21)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 89.9%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Khm, Son of Mm at 1300 feet (level 26)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, frost, shards,
     nexus.
     Cannot be harmed by acid.
     
h) an Ethereal Cloak [0,+8] {!d}
     Dropped by a Kobold at 150 feet (level 3)
     
     Cannot be harmed by acid, fire.
     
i) the Leather Shield of Celegorm [8,+20]
     Dropped by Sangahyando of Umbar at 1300 feet (level 26)
     
     Provides resistance to acid, lightning, fire, frost, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) the Metal Cap of Thengel [3,+10] <+3>
     Dropped by Boldor, King of the Yeeks at 500 feet (level 10)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
k) a Set of Gauntlets [3,+0]
     Bought from a store
     
l) a Pair of Iron Shod Boots of Slow Descent [4,-1]
     Found lying on the floor at 350 feet (level 7)
     
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 10 Rations of Food
b) 13 Potions of Cure Critical Wounds
c) 3 Potions of Speed
d) 8 Potions of Berserk Strength
e) 18 Scrolls of Phase Door
f) 5 Scrolls of Word of Recall
g) 2 Scrolls of Recharging
h) 3 Rods of Treasure Location
i) 2 Rods of Door/Stair Location
j) a Rod of Trap Location {@z0}
k) 2 Rods of Probing (1 charging)
l) a Rod of Lightning Balls
     Cannot be harmed by lightning.
     
m) 7 Wands of Light (53 charges)
n) 2 Wands of Stone to Mud (8 charges)
o) a Staff of Detect Invisible (20 charges)
p) 2 Staves of Detect Evil (6 charges)
q) a Staff of Mapping (1 charge)
r) 3 Staves of Teleportation (21 charges)
s) 2 Staves of Identify (0 charges) {@u0}
t) a Ring of Digging <+5>
     Found lying on the floor at 1400 feet (level 28)
     
     +5 tunneling.
     
u) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] <+2, +3> {cursed}
     Dropped by Beorn, the Shape-Changer at 1500 feet (level 30)
     
     Cursed.
     +2 intelligence.
     +2 dexterity.
     +2 stealth.
     +3 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 20 turns to recharge.
     Your chance of success is 88.9%
     




  [Character Quiver]

0) 3 Arrows (1d4) (+6,+2)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 47.4.
     35% chance of breaking upon contact.
     
1) 3 Arrows of Slay Undead (1d4) (+7,+6)
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 119.3 vs. undead, and 59.6 vs. others.
     35% chance of breaking upon contact.
     
2) 10 Seeker Arrows (4d4) (+0,+1)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 67.3.
     35% chance of breaking upon contact.
     
3) 30 Mithril Arrows (3d4) (+4,+0)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 56.6.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Second Sight
b) 19 Potions of Berserk Strength
c) 9 Potions of Resist Heat
d) a Potion of Resist Poison
e) 2 Potions of True Seeing
f) 4 Potions of Infravision
g) 27 Scrolls of Phase Door
h) 6 Scrolls of Identify
i) 8 Scrolls of Recharging
j) 3 Rods of Curing
k) 2 Wands of Stinking Cloud (12 charges)
l) a Staff of Curing (6 charges)
m) 2 Staves of Identify (0 charges) {@u0}
n) a Ring of Damage (+0,+8)
     Dropped by a Forest troll at 1300 feet (level 26)
     
o) Chain Mail (Dwarven) (-2) [32,+25] <+1, +3>
     Found lying on the floor in a vault at 1300 feet (level 26)
     
     +1 strength.
     +1 constitution.
     +3 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
p) Hard Leather Armour of Elvenkind (-1) [16,+12] <+1>
     Dropped by a Scout at 900 feet (level 18)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, poison gas.
     Cannot be harmed by acid, fire.
     
q) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 250 feet (level 5)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 90.6%
     
     Combat info:
     4.1 blows/round.
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 194.6 vs. creatures not resistant to fire,
     and 151.8 vs. others.
     
r) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Angamait of Umbar at 1300 feet (level 26)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.7 blows
     Average damage/round: 170.4 vs. trolls, 170.4 vs. orcs, and 127.8
     vs. others.
     
s) a Broad Axe (Holy Avenger) (2d6) (+10,+7) [+1] <+3>
     Dropped by a Lesser Maia at 1300 feet (level 26)
     
     +3 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains intelligence.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     2.7 blows/round.
     With +3 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +1 DEX you would get 3.0 blows
     Average damage/round: 115.7 vs. evil creatures, 136.8 vs. undead,
     136.8 vs. demons, and 94.7 vs. others.
     
t) a Battle Axe of Westernesse (2d8) (+10,+10) <+2>
     Found lying on the floor in a vault at 1300 feet (level 26)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     3.0 blows/round.
     With +2 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 185.1 vs. orcs, 185.1 vs. trolls, 185.1 vs.
     giants, and 126 vs. others.
     
u) a Morning Star (Defender) (2d6) (+8,+10) [+7] <+1>
     Dropped by a Quasit at 1300 feet (level 26)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +1 DEX you would get 3.0 blows
     Average damage/round: 103.3.
     
v) a Sling of Accuracy (x2) (+15,+6)
     Bought from a store
     
w) 23 Bolts of Acid (1d5) {splendid}
     You do not know the full extent of this item's powers.
     Branded with acid.
     
x) 19 Iron Shots of Slay Animal (1d4) (+6,+2)
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       183    100'  Reached level 2
       233    100'  Killed Fang, Farmer Maggot's dog
       233    100'  Reached level 3
       258    100'  Reached level 4
       572    150'  Reached level 5
       751    150'  Reached level 6
      1422    250'  Reached level 7
      1800    250'  Reached level 8
      1898    250'  Killed Bullroarer the Hobbit
      1968    250'  Killed Grip, Farmer Maggot's dog
      2008    300'  Reached level 9
      3057    300'  Found the Rapier 'Forasgil'
      3572    300'  Reached level 10
      4944    400'  Reached level 11
      5803    550'  Reached level 12
      6199    600'  Reached level 13
      6976    700'  Reached level 14
      6978    700'  Killed Sméagol
      8604    800'  Reached level 15
      8625    800'  Killed Brodda, the Easterling
      8724    800'  Reached level 16
      8785    800'  Killed Ulfast, Son of Ulfang
     11372    250'  Found the Dagger 'Narthanc'
     12771    350'  Reached level 17
     13593    500'  Killed Boldor, King of the Yeeks
     13597    500'  Found the Metal Cap of Thengel
     13600    500'  Killed Orfax, Son of Boldor
     14328    500'  Reached level 18
     15905    800'  Reached level 19
     15932    800'  Reached level 20
     17124    800'  Reached level 21
     19553   1050'  Reached level 22
     19650   1050'  Found the Phial of Galadriel
     19698   1100'  Killed Shagrat, the Orc Captain
     20210   1100'  Reached level 23
     20736   1100'  Reached level 24
     20868   1100'  Killed Lugdush, the Uruk
     20875   1100'  Killed Uglúk, the Uruk
     20886   1100'  Reached level 25
     21975   1150'  Killed Lagduf, the Snaga
     22546   1150'  Killed Gorbag, the Orc Captain
     23064   1150'  Killed Wormtongue, Agent of Saruman
     24131   1300'  Reached level 26
     24768   1300'  Killed Ibun, Son of Mîm
     24780   1300'  Killed Khîm, Son of Mîm
     24782   1300'  Found the Chain Mail of Arvedui
     25223   1300'  Killed Angamaitë of Umbar
     25230   1300'  Found the Long Sword 'Elvagil'
     25244   1300'  Killed Sangahyando of Umbar
     25254   1300'  Found the Leather Shield of Celegorm
     25940   1300'  Reached level 27
     32396   1300'  Killed Ufthak of Cirith Ungol
     53248   1300'  Reached level 28
     59522   1500'  -- Note: Pot of Dex on floor, level 4 feeling, anything
else?
     59819   1500'  Killed Nár, the Dwarf
     59887   1500'  Killed Beorn, the Shape-Changer
     59889   1500'  Found the Pair of Leather Boots of Wormtongue


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : no  (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 20.3.2017 22:50

Download this dump

10475. on the Ladder (of 15411)
3599. on the Angband Ladder (of 4794)
Third best for this player (out of 4)

Comments

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On 20.3.2017 22:50 Qyx wrote:
Not sure why I could see Draebor the Imp... probing says it's invisible, and I'm using the Phial, and don't have See Invis (other than the staff, which I didn't use). Was this a bug I should report or am I missing something?

On 20.3.2017 22:54 Qyx wrote:
Here's the last few messages in ctrl-p:

You hear some things appear nearby!
The Tengu commands you to come hither.
Draebor, the Imp conjures up weird things.
You resist the effect!
Probing...
The Spectator has 146 hit points.
Draebor, the Imp has 520 hit points.
The Tengu has 74 hit points.
That's all.

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