The Angband Ladder: Deggial, Dark-Elf Thaumaturgist by <deggial@killer-mud.net>

  [ToME 2.2.3 Character Dump]

 Name  : Deggial                Age                107       STR:     14       
 Sex   : Male                   Height              62       INT:     35       
 Race  : Dark-Elf Hermit        Weight              97       WIS:     29       
 Class : Thaumaturgist          Social Class         8       DEX:     12       
 Body  : Player                                              CON:     17       
 God   : Eru Iluvatar                                        CHR:     22       
                                                                               
 + To Melee Hit         -34 Level             31    Max Hit Points       135   
 + To Melee Damage      -32 Experience    280000    Cur Hit Points       135   
 + To Ranged Hit        -16 Max Exp       280000    Max SP (Mana)        757   
 + To Ranged Damage       0 Exp to Adv.   300000    Cur SP (Mana)        757   
   AC                38+106 Gold          233077    Piety              14595   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Excellent    Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Very Good    Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Excellent    Mel.dmg/Rnd:  1d4-32    
 Stealth     : Superb       Magic Device: Legendary[27]Infra-Vision: 60 feet   
                                                       Tactic:       coward    
                                                       Explor:       very fast 
                         (Character Background)                                
          You are one of several children of a Dark Elven Warrior.             
          You have black eyes, straight black hair and a very dark             
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 9 (450')
        Orc Cave: Level 22 (1100')
        A lost temple: Level 4 (200')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 3637 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved 33 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 1st Enderi of the 2890th year of the third age.
 You have been adventuring for 12 days.

                    adefkmnopsuxz{|@            
        Add Str   : .3..............            
        Add Int   : ...22...........            
        Add Wis   : ...2............            
        Add Chr   : .3..............            
        Mul Mana  : +...............            
        Mul SPower: +...............            
        Add Stea. : ...2..3....3....            
        Add Sear. : ....2...........            
        Sust Str  : ................            
        Sust Int  : ....+...........            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ..........+.....            
        Sust Chr  : .+..............            
        Invisible : ...+............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ....+.....+.....            
        Hold Life : ................            
        Res Acid  : .+....+.+.......            
        Res Elec  : .+....+.+.......            
        Res Fire  : .+.+..+.+.......            
        Res Cold  : .+....+.+.......            
        Res Pois  : ................            
        Res Fear  : ................            
        Res Lite  : ..........+.....            
        Res Dark  : ...............+            
        Res Blind : ....++..........            
        Res Conf  : ..+.+...........            
        Res Sound : ................            
        Res Shard : .......+........            
        Res Neth  : ................            
        Res Nexus : ...+............            
        Res Chaos : .+..............            
        Res Disen : ......+.........            
        Lite      : ..........+.....            
        See Invis : .+.+.+.........+            
        Digestion : ...++...........            
        Regen     : .........+......            
        Activate  : .+....+...+.....            
        Fly       : ......+........+            
        Orc.ESP   : ......+.........            

 Corruption list:
Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2

Balrog Strength:
  Provides 3 strength and 1 constitution
  But it reduces charisma by 1 and dexterity by 3


Skills (points left: 0)
 - Combat                                        01.000 [0.200]
          . Weaponmastery                        00.700 [0.400]
 - Sneakiness                                    11.800 [0.900]
          . Stealth                              01.000 [0.300]
 - Magic                                         38.012 [1.150]
          . Magic-Device                         36.700 [1.050]
          . Spell-power                          00.000 [0.600]
          . Mana                                 00.000 [0.600]
                   . Fire                        00.000 [0.700]
                   . Water                       00.000 [0.700]
                   . Air                         00.000 [0.700]
                   . Earth                       00.000 [0.700]
          . Meta                                 00.000 [0.700]
          . Conveyance                           00.000 [0.700]
          . Divination                           00.000 [0.700]
          . Temporal                             00.000 [0.700]
          . Mind                                 00.000 [0.700]
          . Nature                               00.000 [0.700]
          . Necromancy                           00.000 [0.700]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          35.000 [1.000]
 - Spirituality                                  09.030 [0.550]
          . Prayer                               35.500 [0.500]
          . Mindcraft                            01.000 [0.300]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff of Wizardry [Listen to the Music] (1d4) (-12,-11)(40%) (+2)
{@m1}
        It can be wielded two-handed.  It has a spell stored inside.  It 
    increases your spell power by 2.  It increases your mana capacity by 
    40%.  
    It was given to you as a reward.
d) a Drum of Power (+3)
    It can be activated for singing a song
    of freedom if it is being worn. It increases your strength and 
    charisma by 3.  It sustains your charisma.  It provides resistance to 
    acid, electricity, fire, cold and chaos.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Black Market.
e) a Ring of Confusion Resistance
f) The Ring 'Errith' [+13] (+2 to stealth)
    It increases your intelligence, 
    wisdom and stealth by 2.  It makes you invisible.  It provides
    resistance to fire and nexus.  It allows you to see invisible
    monsters.  It slows your metabolism.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Black Market.
k) an Indestructible Amulet of the Magi [See the Music] (-4,-4) (+2 to
searching) 
    It has a spell stored inside.  It 
    increases your intelligence and searching by 2.  It sustains your 
    intelligence.  It provides immunity to paralysis.  It provides
    resistance to blindness and confusion.  It slows your metabolism.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 33 of Mirkwood.
m) a Dwarven Lantern of the Eternal Eye
    It provides
    light (radius 2) forever.  It provides resistance to blindness.  It
    allows you to see invisible monsters.  It cannot be harmed by fire.  
    You found it lying on the ground on level 32 of Mirkwood.
n) Elven Blue Dragon Scale Mail (-2) [30,+20] (+3 to stealth)
    It can be
    activated for breathe lightning (100) every 90+d90 turns if it is
    being worn. It increases your stealth by 3.  It provides resistance to 
    acid, electricity, fire, cold and disenchantment.  It allows you to
    fly.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
o) a Feathers Cloak of Protection [1,+15]
    It provides resistance to shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
p) a Small Metal Shield of Resistance [3,+17]
    It provides
    resistance to acid, electricity, fire and cold.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You bought it from the Black Market.
s) a Jewel Encrusted Crown of Regeneration [0,+10]
    It speeds your regenerative
    powers.  It cannot be harmed by acid.  
    You bought it from the Black Market.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic
    missile (2d6) every 2 turns if it is being worn. It provides light
    (radius 1) forever.  It sustains your constitution.  It provides
    immunity to paralysis.  It provides resistance to light.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Hard Leather Boots of Stealth [3,+6] (+3 to stealth)
    It increases your 
    stealth by 3.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) (nothing)


  [Character Inventory]

a) A parchment titled ''Famous Last Words'' {Cure Hallu}
    It can be activated for cure
    hallucination.  
    You found it lying on the ground on level 33 of Mirkwood.
b) 3 Potions of Cure Critical Wounds
c) 2 Potions of Restore Life Levels
d) a Potion of Resistance
e) 5 Scrolls of Word of Recall
f) 9 Scrolls of Satisfy Hunger
g) a Moonstone Rod of Trap Location (75/75) {@z1 !d!k!v}
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Gondolin ]

a) a Potion of Cure Critical Insanity
b) a Potion of Healing


  [Home Inventory - Lothlorien ]

a) a Book of Beginner Cantrips {@m2 !d!k!v}
b) 3 Spellbooks of Listen to the Music {@m1 !d!k!v}
c) 4 Spellbooks of See the Music {@m2 !d!k!v}
d) The Wand Construction Kit {geno/500}
    It can be
    activated for genocide every 500 turns.  
    You found it lying on the ground on level 20 of Mirkwood.
e) 2 Mushrooms of Cure Blindness
f) a Potion of Healing
g) 2 Potions of Restore Mana
h) a Potion of Enlightenment
i) a Potion of *Enlightenment*
j) 2 Potions of Resistance
k) a Moonstone Rod of Illumination (75/75)
l) a Moonstone Rod of Nothing (75/75)
m) an Indestructible Ring of Ice [+15] {100% off}
    It can be
    activated for ball of cold and resist cold every 50+d50 turns if it is
    being worn. It provides resistance to cold.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You stole it from the Black Market.
n) an Indestructible Ring of Fear Resistance
o) an Indestructible Ring of Flying
p) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
    It increases your stealth and 
    searching by 4.  It provides resistance to acid, electricity, fire, 
    cold and dark.  It cannot be harmed by acid, cold, lightning or fire.  
    
    You found it lying in a vault on level 33 of Mirkwood.
q) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases 
    your dexterity and speed by 3.  It provides resistance to acid, sound
     and shards.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
r) a Feathers Cloak of Air [1,+12]
    It allows you to
    breathe without air.  
    You found it lying in a vault on level 33 of Mirkwood.
s) The Metal Cap of Thengel [3,+12] (+3)
    It increases 
    your wisdom, charisma and luck by 3.  It provides resistance to 
    confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Grishnakh, the Hill Orc on level 21 of Orc
    Cave.
t) The Set of Gauntlets 'Paurnen' [2,+15]
    It can be activated for acid bolt (5d8) every 5+d5 turns if it is
    being worn. It can be used to store a spell.  It provides resistance 
    to acid.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
u) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It provides resistance to life draining.  It allows you to
    see invisible monsters.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
v) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)
    It increases your 
    dexterity and stealth by 3.  It provides resistance to acid, 
    electricity, fire and cold.  It allows you to levitate.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
w) a Mage Staff of Power (1d4) (+1,+5) (+5)
    It can be wielded two-handed.  It can
    be used to store a spell.  It increases your spell power by 5.  
    It was given to you as a reward.



Posted on 27.9.2003 20:13
Last updated on 28.9.2003 17:25

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1989. on the ToME Ladder (of 3145)
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Comments

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On 27.9.2003 20:13 deggial@killer-mud.net wrote:
Very interesting game. I really like Sorcerors, but now I discover that Thaumaturgist is also enormously powerful class. The spells are excellent - do high damage, usually irresistable by most monsters (mana, chaos, time, disenchant). Especially good are spells, that affects "View" - you may, for example, stand in the middle of big room full of monsters, than cast single spell... after while the room is clear :)

The only one problem is that Thaumaturgis need a HUGE mana reserves, because the spells are generally expensive.

BTW, I found bug. First I've received fate (lvl 1 - Paurnen), that I received Paurnen as a reward from Princess. Now when I enter BD level 1 the game crashes...

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