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The Angband Ladder: Rax2, Rakshasa Naturalist by letslaugh

  [Steamband 0.4.1 Character Dump]

 Name   Rax2                                     Self  abcdefghijkl@   Best
 Sex    Male           Age           115  MUS:    353  6............   413
 Race   Rakshasa       Height         84  AGI:    421  6............   481
 Class  Naturalist     Weight        230  Vig:    567  6............   575
 Title  Mstr. Ecolog.  Status          1  Sch:    513  .....8.......   515
 WP     -3/77          MaxDepth  Lev  26  EGO:    484  .............   484
 SP     178/223        Preserve        Y  CHR:    517  .............   517

 Level           31       Armor     [32,+59]     Saving Throw           Good
 Cur Exp     438159       Blows       1/turn     Stealth       Legendary[5+]
 Max Exp     456637       Shots       0/turn     Fighting          Very Good
 Adv Exp     517500       Infra        40 ft     Shooting               Fair
                                                 Disarming              Fair
          Stat     Skill     Equip.    Total     Magic Device      Legendary
 Melee   (+8,+7)   (+0,+0) (+19,+13) (+27,+20)   Perception     Legendary[4]
 Shoot   (+8,+0)   (+0,+0)   (+8,+0)  (+16,+0)   Searching     Legendary[5+]

     You come from across the veil.  You have a bad reputation.
     You have brown eyes, and an average complexion.




  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:............+
      Throw:.............   See Invis:+........+...    No Magic:.............
     Vorpal:.............    Free Act:+............   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:.............    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:..+......+...   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:.........+...    Teleport:.............
  Psn. Brnd:.............    Res Fear:......+......   Aggravate:.............
  Resistances:
  Fire :70% ...+........+.  Acid :20% ............+.
  Erth :100%............+.  Poisn:20% ............+.
  Air  :70% ........+...+.  Nethr:30% ......+.......
  Water:40% ............+.  Light:40% ......+..+....
  Elec :20% ............+.  Dark :40% ......+..+....
  Ice  :30% .......+....+.  Mind :30% ......+.......
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            / =="~(()]]]              / =="~(()]]]              / =="~(()]]]

  [Last Messages]

> The Obour misses you.
> The Obour punches you.
> The Obour is pierced!
> The Obour writhes from the attack.
> The Obour is destroyed.
> You have 27 charges remaining.
> It concentrates on its body.
> It starts moving faster.
> It breathes dark energies.
> You feel your life draining away!
> Low hitpoint warning!
> *** LOW WOUNDPOINT WARNING! 24/77 ***
> It breathes dark energies.
> You feel your life draining away!
> You die.


  [Skills]

   Disarming Traps  4
           Stealth 20
         Searching  1
Demonic Attunement 20
        Dark Charm 20
   Neophyte Combat  1
    Weapon Finesse  1
      Martial Arts  1
 Neophyte Firearms  1
          Throwing  1
    Critical Throw  1
    Hafted Weapons  1
     Blunt Weapons  1
             Flora 20
             Fauna  1
         Elemental  1
    Earth's Hearth 20
         Latin {*}  1
   Occult Lore {O}  1
  Ritual Magic {O}  1
  Spirituality {S}  1
 Tempered Will {*}  1
     Using Devices 20
  Advanced Devices 20
   Fast Device Use  5
 Device Efficiency 12
  Device Power Amp 20
Advanced Power Amp 19
    Device Bio Amp  4
        Earth Lore 20
     Earth Mastery 15
 Elemental Defense 20


  [Steamware & Mutations]

 You can fling a bolt of earth. 
 You can create a storm of earth. 
 Your flesh is very delicate.
 You have a horrible wasting disease.
 You attract animals.


  [Character Equipment]

a) a Glaive of Exigency (2d6|5) (+11,+6) [8,+0] <+6>
c) a Ring of Resist Bewilderment
d) a Ring of Resist Fire
e) an Amulet of Health <+1>
f) The Pocket Lantern of Sherlock Holmes [4] <+8, +4>
g) The Leather Waistcoat and Vest of Jonathan Harker [5,+9]
h) a Fur Cloak [3,-1]
i) a Pair of Pantaloons of Inviolability to Air [4,-1]
j) The Green-tinted Glasses of Auguste Dupin [8,+1] <+8>
k) a Set of Silk Gloves of Slaying (+8,+7) [1,+7]
l) a Pair of Half-boots [3,-3]


  [Character Inventory]

a) 2 Meat Pies
b) 2 Tonics of Speed
c) 14 Tonics of Cure Critical Wounds {40% off}
d) a Tonic of Light Refresh Spirit
e) 6 Tonics of Restore Life Levels
f) 16 Mechanisms of Phase Door {50% off}
g) 2 Mechanisms of Power Cell {40% off}
h) a Portal Generator of Returning
i) 5 Ray Guns of Fire (27 charges) {10% off}
j) 7 Ray Guns of Ice (52 charges)
k) 7 Ray Guns of Voltage (0 charges) {25% off}
l) 2 Ray Guns of Acid (26 charges)
m) a Ray Gun of Photic Beam (29 charges)
n) a Ray Gun of Phasic Shift (8 charges)
o) a Ray Gun of Vaporize Solid (17 charges)
p) a Tool of Object Analysis (14 charges)
q) a Tool of Structural Analysis (14 charges)
r) a Tool of Object Location (9 charges)
s) a Tool of Celerity (1 charge)
t) a Tool of Etheric Travel (10 charges)
u) a Ring of Sustain Charm
v) a Beaked Axe of Slay Evil (2d6|6) (+14,+9)
w) a Pike (2d5|4) (+4,+3) [6,+0]


  [Home Inventory]

a Mechanism of Detailed Object Analysis
a Ray Gun of Fire (9 charges)
a Ray Gun of Earth (14 charges)
2 Ray Guns of Steam (21 charges)
a Ray Gun of Ice (6 charges)
a Ray Gun of Voltage (12 charges)
a Ray Gun of Phasic Shift (11 charges)
a Tool of Celerity (0 charges)
The Tweed Suit of Freud [16,+9] <+8>
The Leather Waistcoat of Tom Sawyer [4,+8] <+2>
The Leather Waistcoat and Vest of the Phantom Detective [4,+31] <+3>
an All Wool Spring Overcoat (Etheric) (-1) [5,+14] <+1>
The Mask 'Le Loup Blanc' [0,+4] <+12, +5, +1>
The Sabre of Henry Morgan (1d7|2) (+4,+17) <+12, +4>
a Long Sword (Defender) (2d5|2) (+5,+9) [+13] <+3>


  [Current Quest]

To fulfill your task, you must destroy Dracula on dungeon level 25.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 1.4.2017 20:45
Last updated on 6.4.2017 02:38

Download this dump

5. on the Competition No.203 Ladder (of 6)

Comments

Jump to latest

On 1.4.2017 20:45 letslaugh wrote:
Trying again this time putting points into Demonic Attunement and Stealth and fewer points in Devices.

On 3.4.2017 01:20 letslaugh wrote:
So far have succeeded in all the difficult quests though the last one was a close one.

On 4.4.2017 05:13 letslaugh wrote:
Plugging away - that last quest (jokers) was another close one where I was down to just a few charges.

On 5.4.2017 00:10 letslaugh wrote:
Continuing with quests and moving up slowly. Next quest is Jabberwockys. Putting skill points in Dark Charm but I don't know what that buys me.

On 5.4.2017 01:13 letslaugh wrote:
Jabberwock dead. Next up Ether Stalkers.

On 5.4.2017 06:14 letslaugh wrote:
Last quest was hardest yet - Dracula is next. It is strange how I am frequently brought down to zero points but don't die. Must be something in the code to avoid insta death.

On 5.4.2017 18:58 Pete Mack wrote:
It's 0 WP that is fatal, not 0 HP. Get out fast when your WP start going down. It is hard to recover them.

On 5.4.2017 20:32 wobbly wrote:
It's not to hard to recover them on a naturalist (you start with a heal power that'll do it), you just don't want to be somewhere you can be hit as you die quite quickly.

On 6.4.2017 02:38 letslaugh wrote:
Oh well

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