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The Angband Ladder: Coronnaxe, Naugrim Nogrod no-class by protopulse

  [Sil 1.3.0 Character Dump]

 Name   Coronnaxe     Age      103       Str   3
 Sex    Male          Height   4'3       Dex   2
 Race   Naugrim       Weight   157       Con   5 =  4  +1
 House  Nogrod                           Gra   2 =  3      -1

 Game Turn    9,978   Melee  (+13,3d8)   Melee       13 = 10  +2      +1
 Exp Pool     1,466   Bows    (+3,2d8)   Archery      3 =  0  +2  +2  -1
 Total Exp   28,666   Armor [+16,5-11]   Evasion     16 = 12  +2  +2
 Burden       152.4                      Stealth      8 =  3  +2  -2  +5
 Max Burden   172.8   Health     49:49   Perception   5 =  3  +2
 Depth         550'   Voice      28:28   Will         7 =  5  +2
 Min Depth     450'                      Smithing    14 = 10  +2      +2
 Light Radius     3                      Song         2 =  0  +2

 You are the only child of a Dwarven Craftsman. You are a credit to the
 family. You have dark brown eyes, straight black hair, a one foot
 beard, and a ruddy complexion.





  [Equipment]

a) a Battle Axe of Gondolin (-2,3d4) {@w2} 4.0 lb
   It slays orcs and trolls.  It does extra damage when wielded
   with both hands.  
b) a Longbow (+0,2d5) 3.0 lb
   It can shoot arrows 20 squares (with your current strength).
c) a Jet Ring of Evasion [+2]
d) an Adamant Ring of Accuracy (+2)
e) an Amber Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Brass Lantern of Brightness (6512 turns)
   It burns brightly, increasing your light radius by an
   additional square.  
g) Leather Armour [-1,1d4]
h) a Cloak of Warmth [+1]
   It provides resistance to cold.  
i) a Round Shield of Deflection [+2,1d3]
   It cannot be harmed by the elements.  
j) The Dwarf Mask of the Explorer [-2,1d2] {@w5}
   It provides resistance to fire and fear.  It cannot be harmed
   by the elements.  It grants you the ability: Lore-Master.  
k) a Set of Gloves [+0,1d1]
l) a Pair of Boots of Free Action [+0,1d1]
   It grants you freedom of movement.  
m) 94 Arrows
   They can be shot 20 squares (with your current strength and bow).
n) 19 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).


  [Inventory]

a) 4 Black Herbs of Rage
b) a Pale Herb of Healing
c) a Yellow Herb of Restoration
d) a Clear Potion of Miruvor
e) 10 Murky Brown Potions of Orcish Liquor
f) 5 Copper Speckled Potions of Healing
g) 2 Bright Orange Potions of Slow Poison
h) 3 Yellow Potions of Quickness
i) 6 Black Potions of Strength
j) 2 Dark Blue Potions of Dexterity
k) a Milky White Potion of Constitution
l) a Mahogany Staff of Freedom (4 charges)
m) an Aspen Staff of Light (7 charges)
n) an Oak Staff of Recharging (7 charges)
o) a Driftwood Amulet of Grace <+1>
   It increases your grace by 1.  It sustains your grace.  
p) a Lesser Jewel of Grace <+1>
   It increases your grace by 1.  
q) a Hauberk (-1) [-4,2d5]
r) a Crown of Grace <+1>
   It increases your grace by 1.  It cannot be harmed by the
   elements.  
s) a Dwarf Mask of Brilliance [-2,1d2]
   It provides resistance to fire.  It lights the dungeon around
   you.  
t) a Set of Gloves of the Forge <+2>
   It improves your smithing by 2.  
u) The Spear of Boldog (+0,1d10) {@t1} 5.0 lb
   It slays wolves.  It provides resistance to fear.  It can be
   thrown effectively (4 squares).  It cannot be harmed by the
   elements.  It does extra damage when wielded with both hands.
   It counts as a type of polearm.  
v) 7 Throwing Axes (+0,2d4) {@t2} 10.5 lb
   It can be thrown effectively (9 squares).  
w) a Mattock (-5,5d2) <+2> 12.5 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Coronnaxe of the Naugrim
Entered Angband on 19 Apr 2017

   Turn     Depth   Note

      0     50 ft   (Armoursmith)
      0     50 ft   (Jeweller)
      0     50 ft   (Enchantment)
    688     50 ft   Made a Set of Gloves of the Forge <+2>  0.5 lb
    872     50 ft   Made an Adamant Ring of Accuracy (+2)  0.1 lb
  1,003     50 ft   Made a Jet Ring of Evasion [+2]  0.1 lb
  3,041    250 ft   Made a Round Shield of Deflection [+2,1d3]  5.0 lb
  3,165    250 ft   Made a Brass Lantern of Brightness (0 turns)  3.0 lb
  3,259    250 ft   Made a Pair of Boots of Free Action [+0,1d1]  2.0 lb
  4,028    300 ft   (Eye for Detail)
  4,150    300 ft   11 defense
  4,150    300 ft   come on 
  4,994    350 ft   (Artifice)
  5,079    350 ft   Encountered Boldog, the Merciless
  5,099    350 ft   huh
  5,099    350 ft   wait amber amulet is regen i think?
  5,099    350 ft   if it is super
  5,170    350 ft   Slew Boldog, the Merciless
  5,219    350 ft   ahhh no space
  5,592    400 ft   dayum
  5,592    400 ft   that is a lot of light
  5,617    400 ft   Found The Spear of Boldog (from 350 ft)
  5,621    400 ft   Encountered Orcobal, Champion of the Orcs
  5,628    400 ft   (Power)
  5,632    400 ft   Slew Orcobal, Champion of the Orcs
  5,844    400 ft   wtf...
  6,011    400 ft   whew finally
  6,021    400 ft   oh wat
  6,021    400 ft   i got con drained ffs
  6,186    400 ft   Made The Dwarf Mask of the Explorer [-2,1d2]  8.0 lb
  6,343    400 ft   Made an Amber Amulet of Constitution <+1>  0.1 lb
  6,592    400 ft   so heavy...
  6,858    450 ft   ugh this sucks
  6,858    450 ft   need more str
  7,126    450 ft   (Flanking)
  7,865    500 ft   (Keen Senses)
  8,050    500 ft   really
  8,050    500 ft   another 3 use
  8,050    500 ft   i have the smithing
  8,050    500 ft   i just dont have ,restoration
  8,050    500 ft   or the inv space for that matter
  8,056    500 ft   oh wait i have !grace
  8,056    500 ft   this is good
  8,201    500 ft   Made a Crown of Grace <+1>  3.0 lb
  8,383    500 ft   Made a Driftwood Amulet of Grace <+1>  0.1 lb
  8,540    500 ft   Made a Lesser Jewel of Grace <+1>  0.1 lb
  8,693    500 ft   (Dodging)
  8,927    500 ft   wait
  8,927    500 ft   why does the shadow look like that
  8,927    500 ft   huh never seen that
  8,927    500 ft   must be because i have keen senses
  8,968    500 ft   hmm i wish i had room
  9,055    500 ft   oh man u gotta be joking
  9,055    500 ft   the downstairs where is it
  9,055    500 ft   is it in that corner with the false floor?
  9,055    500 ft   staff of freedom removes traps right?
  9,055    500 ft   lets try it
  9,109    500 ft   woooow
  9,109    500 ft   that 
  9,109    500 ft   that might have been a bad idea
  9,109    500 ft   this is easterling archer hideout
  9,110    500 ft   Encountered Uldor, the Accursed
  9,110    500 ft   oh god damn
  9,110    500 ft   uldor
  9,184    500 ft   hmm poor choice to fight here i think
  9,184    500 ft   poor choice but at the same time...
  9,184    500 ft   less chance to go completely wrong
  9,470    500 ft   Slew Uldor, the Accursed
  9,498    500 ft   hmm not sure good trade
  9,498    500 ft   2 ,healing gone
  9,662    500 ft   trash for loot fml
  9,978    550 ft   Encountered Nan, the Giant
  9,978    550 ft   huh
  9,978    550 ft   thats a good axe...
  9,978    550 ft   if i can get it
  9,978    550 ft   ha



  ['Score' 011090022]


Posted on 20.4.2017 22:49

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1468. on the Sil Ladder (of 2138)

Related screenshot:
Scary room!

Comments

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On 20.4.2017 23:15 protopulse wrote:
A tad faster paced than usual for me. Stopped here for now, because scary room is scary! I can probably take them. But not from this angle. I don't know what's lurking in the other rooms, and there's a silent watcher right outside. I'll probably exit out and then clear the rest of the level first.

On 20.4.2017 23:21 protopulse wrote:
I'm thinking about getting opportunist, but now that Uldor's gone and I don't have a Nargothrond weapon yet, I guess there's no rush. More importantly, I'm worried about XP allotment. If I put too much in stealth, well, I'm gonna have a rough time in rauko/dragon territory later. If I have to use consumables every fight, then when I run out of consumables (and that won't be long), I'm dead. I have 1 herb of healing, 4 herbs of rage, 10 !orcish liquors, 5 !healing, 3 !quickness, 1 !constitution, and 2 !dexterity. Not exactly a large collection.

On 20.4.2017 23:23 protopulse wrote:
I'm experimenting with a smidge of stealth mostly to save time in whispering shadow territory. So far, I don't know if it's worked tbh. Because I just have way too much light this game. So much that I didn't even bother getting inner light yet. 3 from lantern, 1 from helmet if needed, and another if I drop my lesser jewel of grace.

On 20.4.2017 23:51 protopulse wrote:
Oh forgot to mention the staff of light with 7 charges...I'm dropping that once I get to 600 feet if I find something better to take its place. Mostly keeping it in case whispering shadows get out of hand.

On 20.4.2017 23:54 protopulse wrote:
Dwarf Mask of Brilliance specifically for Belegwath...and had an uncursed gauntlets of treachery earlier but dumped it because it was too much of a hassle to juggle it with the hauberk (which I can't carry with 2 strength). Had some good use out of it at least. Kinda wish I kept it actually. Would have been good for Uldor.

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