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The Angband Ladder: Shingles, High-Elf Mage by <Elliott946@aol.com>

  [Angband 3.0.3 Character Dump]

 Name   Shingles                                 Self  RB  CB  EB   Best
 Sex    Male              Age       117   Str:     13  +1  -5  +0      9      8
 Race   High-Elf          Height     96   INT:     17  +3  +3  +0  18/50
 Class  Mage              Weight    222   WIS:     10  -1  +0  +3     12
 Title  Illusionist       Status     66   DEX:     15  +3  +1  +0  18/10
 HP     -1/97             Maximize    Y   CON:     15  +1  -2  +0     14
 SP     1/37              Preserve    Y   CHR:     10  +5  +1  +0     16

 Level           18       Armor     [10,+23]     Saving Throw     Superb
 Cur Exp       7351       Fight      (+3,+0)     Stealth          Superb
 Max Exp       7351       Melee     (+14,+8)     Fighting         Superb
 Adv Exp       8280       Shoot      (+4,+5)     Shooting      Excellent
                          Blows       1/turn     Disarming     Very Good
 Gold         10924       Shots       1/turn     Magic Device     Heroic
                                                 Perception         Good
 Burden    68.1 lbs       Infra        40 ft     Searching          Fair

 You are the only child of a Telerin Warrior.  You have light grey
 eyes, straight blond hair, and a fair complexion.




  [Last Messages]

> The Black orc hits you.
> A line of blue shimmering light appears.
> The Black orc shrivels away in the light!
> The Black orc cringes from the light!
> You failed to get the spell off!
> The Black orc hits you. <2x>
> *** LOW HITPOINT WARNING! ***
> The Dark elven mage casts a magic missile.
> *** LOW HITPOINT WARNING! ***
> The Dark elven mage creates a mesmerising illusion.
> You disbelieve the feeble spell.
> You do not have enough mana to cast this spell.
> Illegal aim direction!
> The Novice paladin hits you.
> You die.


  [Character Equipment]

a) a Rapier (Blessed) (1d6) (+11,+8) (+3)
   It increases your wisdom by 3.  It is blessed by the gods.  It grants
   you immunity to paralysis.  
b) a Long Bow (x3) (+1,+5)
c) a Bloodstone Ring of Protection [+10]
d) a Beryl Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  
e) (nothing)
f) a Brass Lantern (with 3350 turns of light)
   It cannot be harmed by fire.  
g) a Robe [2,+0]
h) a Cloak [1,+0]
i) a Small Leather Shield [2,+5]
j) a Hard Leather Cap [2,+0]
k) (nothing)
l) a Pair of Hard Leather Boots of Stealth [3,+6] (+3)
   It increases your stealth by 3.  


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) a White Mushroom of Cure Blindness
e) 3 Flasks of oil
f) a Black Potion of Resist Heat
g) 2 Pink Potions of Restore Life Levels
h) a Metallic Red Potion of Restore Constitution
i) 4 Scrolls titled "xish whonion" of Word of Recall
j) a Scroll titled "yp zunbie itbu" of Satisfy Hunger
k) a Tin Wand of Sleep Monster (20 charges)
l) a Silver Wand of Confuse Monster (10 charges)
m) an Iron Wand of Stinking Cloud (7 charges)
n) a Balsa Staff of Slow Monsters (10 charges)
o) a Tiger Eye Ring of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.  
p) a Jade Ring of Searching (+1)
   It increases your searching by 1.  
q) 38 Arrows (1d4) (+0,+0)


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Pink Potion of Restore Life Levels {10% off}
f) a Light Blue Potion of Restore Strength
g) a Light Blue Potion of Restore Strength {90% off}
h) 2 Crimson Potions of Restore Wisdom
i) 2 Shimmering Potions of Restore Dexterity
j) 2 Metallic Red Potions of Restore Constitution
k) a Metallic Blue Potion of Restore Charisma
l) 5 Scrolls titled "xish whonion" of Word of Recall
m) 5 Scrolls titled "dan oxvly" of Remove Curse
n) Hard Leather Armour of Resist Fire (-1) [6,+10]
   It provides resistance to fire.  It cannot be harmed by fire.  
o) a Spear of *Slay Giant* (1d6) (+1,+5) (+1)
   It increases your strength by 1.  It slays giants.  It sustains your 
   strength.  
p) a Spear of Frost (2d6) (+4,+2)
   It is branded with frost.  It provides resistance to cold.  It cannot
   be harmed by cold.  


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 1.10.2003 23:54
Last updated on 2.10.2003 16:25

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13155. on the Ladder (of 15266)
4173. on the Angband Ladder (of 4729)
97. for this player (out of 103)

Comments

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On 1.10.2003 23:54 Elliott946@aol.com wrote:
The best response to losing a character is to start a new one! So far so good.

On 2.10.2003 16:25 Elliott946@aol.com wrote:
Sometimes teleport just moves you from the frying pan into the fire.

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