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The Angband Ladder: Nergalle, Half-Orc Priest by Ingwe Ingweron

  [Angband 4.0.5 Character Dump]

 Name   Nergalle     Age             15          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR! 18/100  +2  -1 +18 18/***
 Class  Priest       Weight     9st 9lb   INT:  18/18  -1  -3  +7  18/48
 Title  ***WINNER*** Turns used:          WIS! 18/100  +0  +3  +6 18/190
 HP     904/921      Game        319362   DEX! 18/100  +0  -1 +10 18/190
 SP     297/356      Standard     42655   CON:  18/94  +1  +1 +11 18/***
                     Resting       4314

 Level                 47    Armor    [105,+126]    Saving Throw    100%
 Cur Exp          3975353                           Stealth         Fair
 Max Exp          3975353    Melee       7d8,+52    Disarm - phys.   76%
 Adv Exp          4550000    To-hit       51,+68    Disarm - magic   62%
                             Blows      4.0/turn    Magic Devices     78
 Gold              339511                           Searching        72%
 Burden          185.8 lb    Shoot to-dam    +23    Infravision    30 ft
 Overweight        5.9 lb    To-hit       41,+70    Speed             20
 Max Depth   5000' (L100)    Shots        1/turn

 You dedicated your life to the vilest of magics in another game. One
 morning, you awoke in Angband town, determined to repent your sins. Or
 is this all a ruse...?


rAcid:......+...... Nexus:......+......
rElec:..*.....+.... Nethr:......+......
rFire:*............ Chaos:+.....+......
rCold:...*..+...... Disen:+...+........
rPois:..+.........! pFear:....+.++.+...
rLite:............. pBlnd:...+.........
rDark:+.+...+.....+ pConf:.+......++...
Sound:.........+... pStun:.........+...
Shard:........+.... HLife:..++..+.+....

Regen:..++......... Stea.:.......+.....
  ESP:..++......... Sear.:.............
Invis:..++......... Infra:............+
FrAct:.++++........ Tunn.:+............
Feath:..++......... Speed:..++...+...+.
S.Dig:..+.......... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:+............ Light:.....+.......


  [Character Equipment]

a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4> {@0}
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +6 strength.
     +4 tunneling.
     Slays undead (powerfully), undead, dragons, animals, evil
     creatures.
     Branded with fire.
     Provides immunity to fire.
     Provides resistance to dark, chaos, disenchantment.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 710 vs. creatures not resistant to fire,
     1030 vs. undead, 710 vs. undead, 710 vs. dragons, 550 vs. animals,
     550 vs. evil creatures, and 389.6 vs. others.
     
b) a Long Bow of Lothlórien (x5) (+20,+23) <+5, +2>
     Found lying on the floor in a vault at 4350 feet (level 87)
     
     +5 dexterity.
     +2 shooting power.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
c) the Ring of Firmament 'Vilya' (+5,+5) <+3, +5>
     Found lying on the floor in a vault at 4600 feet (level 92)
     
     +3 strength.
     +3 intelligence.
     +3 wisdom.
     +3 dexterity.
     +3 constitution.
     +5 speed.
     Provides immunity to lightning.
     Provides resistance to poison, dark.
     Cannot be harmed by lightning.
     Sustains intelligence, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration. 
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 606 to 900 turns to recharge at your current speed.
     Your chance of success is 80.6%
     
d) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
     Found lying on the floor in a vault at 4500 feet (level 90)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to cold.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Grants telepathy.  Grants
     the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 606 to 900 turns to recharge at your current speed.
     Your chance of success is 83.9%
     
e) an Amulet of Weaponmastery (+4,+4) <+3>
     Found lying on the floor in a vault at 4500 feet (level 90)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 1250 feet (level 25)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 33 to 60 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
g) the Adamantite Plate Mail 'Soulkeeper' (-4) [90,+20] <+2>
     Dropped by Ulfang the Black at 4450 feet (level 89)
     
     +2 constitution.
     Provides resistance to acid, cold, dark, nexus, nether, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1332 turns to recharge at your current speed.
     Your chance of success is 85.3%
     
h) an Elven Cloak of the Magi [6,+17] <+1, +2>
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99)
     
     +1 intelligence.
     +2 stealth.
     +1 speed.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) the Wicker Shield of Elros [2,+20] <+1, +4>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains your life force.  
     
j) a Jewel Encrusted Crown of Serenity [0,+17]
     Conjured forth by magic at 4600 feet (level 92)
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by acid.
     
k) a Set of Alchemist's Gloves of Power (+3,+2) [0,+19] <+4>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +4 strength.
     Cannot be harmed by acid, fire.
     
l) a Pair of Steel Shod Boots of Speed [7,+14] <+10>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +10 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) a Holy Book of Prayers [Chants and Blessings] {@m3@b3@G3!k}
b) a Holy Book of Prayers [Exorcism and Dispelling] {@m4@b4@G4!k}
c) a Holy Book of Prayers [Ethereal Openings] {@m5@b5@G5!k}
     Cannot be harmed by fire.
     
d) a Holy Book of Prayers [Godly Insights] {@m6@b6@G6!k}
     Cannot be harmed by fire.
     
e) a Holy Book of Prayers [Purifications and Healing] {@m7@b7@G7!k}
     Cannot be harmed by fire.
     
f) a Holy Book of Prayers [Holy Infusions] {@m8@b8@G8!k}
     Cannot be harmed by fire.
     
g) a Holy Book of Prayers [Wrath of God] {@m9@b9@G9!k}
     Cannot be harmed by fire.
     
h) 32 Potions of Cure Critical Wounds
i) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
j) 20 Potions of Restore Mana
k) 2 Potions of Restore Life Levels
l) a Potion of Enlightenment
m) 7 Potions of Speed {@q5}
n) 12 Scrolls of Phase Door
o) 5 Scrolls of Banishment
p) 2 Scrolls of Mass Banishment
q) 4 Scrolls of *Destruction*
r) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4> {@0}
     Found lying on the floor of a special room at 1400 feet (level 28)
     
     +4 strength.
     +4 dexterity.
     Slays undead, trolls, orcs, evil creatures.
     Branded with fire.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains strength, dexterity.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods.  
     
     When activated, it creates a fire ball with damage 72.
     Takes 120 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 324.8 vs. creatures not resistant to fire,
     324.8 vs. undead, 324.8 vs. trolls, 324.8 vs. orcs, 284.8 vs. evil
     creatures, and 244.4 vs. others.
     




  [Character Quiver]

0) 21 Arrows of Slay Evil (1d4) (+15,+12) {=g}
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 280.9 vs. evil creatures, and 200.6 vs.
     others.
     35% chance of breaking upon contact.
     
1) 3 Seeker Arrows (4d4) (+8,+10) {=g}
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 227.9.
     35% chance of breaking upon contact.
     
2) 28 Mithril Arrows of Slay Demon (3d4) (+15,+12) {=g}
     Slays demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 363.8 vs. demons, and 227.4 vs. others.
     35% chance of breaking upon contact.
     
3) 13 Mithril Arrows of Wounding (3d4) (+14,+20) {=g}
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 270.2.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 9 Potions of Enlightenment
b) 6 Wands of Stun Monster (14 charges)
c) 8 Wands of Drain Life (21 charges)
d) a Ring of Speed <+13>
     Found lying on the floor in a vault at 4600 feet (level 92)
     
     +13 speed.
     
e) a Ring of Slaying (+13,+8)
     Dropped by an ancient black dragon at 4400 feet (level 88)
     
f) the Ring of Fire 'Narya' (+2,+2) <+1, +5> {@2}
     Found lying on the floor in a vault at 3500 feet (level 70)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Grants telepathy. 
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 612 to 1200 turns to recharge at your current speed.
     Your chance of success is 86.6%
     
g) an Amulet of Trickery <+5, +3, +4>
     Dropped by Lungorthin, the Balrog of White Fire at 4600 feet
     (level 92)
     
     +5 dexterity.
     +3 stealth.
     +4 searching skill.
     +5 infravision.
     +3 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
h) a Lantern of True Sight (7391 turns) {!k}
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
i) Power Dragon Scale Mail (Dwarven) (-3) [60,+35] <+2, +5>
     Found lying on the floor in a vault at 4600 feet (level 92)
     
     +2 strength.
     +2 constitution.
     +5 infravision.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, sound, shards, chaos, disenchantment.
     Provides protection from confusion.
     Prevents paralysis.  
     
j) the Metal Brigandine Armour of the Rohirrim (+0,+0) [50,+15] <+2>
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
k) a Cloak of Aman [1,+26] <+3>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +3 stealth.
     Provides resistance to sound.
     Cannot be harmed by acid, fire.
     
l) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
m) the Steel Helm of Hammerhand [9,+20] <+3>
     Dropped by a mature black dragon at 3150 feet (level 63)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) a Pair of Iron Shod Boots of Elvenkind [4,+14] <+3, +8>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +3 stealth.
     +8 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
o) a Sling of Buckland (x4) (+25,+23) <+5, +1, +2>
     Found lying on the floor in a vault at 4400 feet (level 88)
     
     +5 dexterity.
     +1 shooting speed.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     
p) 14 Mithril Shots of Slay Evil (2d4) (+17,+14)
     Slays evil creatures.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       851     50'  Reached level 2
       900     50'  Found the Dagger 'Nimthanc' (LOST)
       981     50'  Reached level 3
      1828    300'  Reached level 4
      1841    300'  Reached level 5
      1845    300'  Reached level 6
      2649    300'  Reached level 7
      2785    350'  Reached level 8
      3272    400'  Reached level 9
      3605    400'  Reached level 10
      4081    400'  Reached level 11
      4338    450'  Killed Bullroarer the Hobbit
      4406    450'  Killed Fang, Farmer Maggot's Dog
      4447    450'  Reached level 12
      4944    450'  Found the Dagger 'Narthanc' (LOST)
      5678    500'  Reached level 13
      6402    500'  Reached level 14
      7736    550'  Reached level 15
      8140    550'  Killed Grishnákh, the Hill Orc
      8271    550'  Reached level 16
      8457    600'  Killed Wormtongue, Agent of Saruman
      8743    600'  Found the Cutlass 'Gondricam' (LOST)
      9201    600'  -- Note: Recall to id crap
      9903    650'  Reached level 17
     10293    650'  Reached level 18
     10608    650'  Reached level 19
     10945    650'  Reached level 20
     13010    900'  Reached level 21
     13663    900'  Found the Metal Cap of Thengel (LOST)
     14240    900'  Reached level 22
     14545   1000'  -- Note: !aug
     15318   1000'  Reached level 23
     15562   1000'  Killed Lagduf, the Snaga
     15709   1000'  Killed Orfax, Son of Boldor
     15891   1000'  Killed Boldor, King of the Yeeks
     15893   1000'  Found the Iron Helm of Gorlim (LOST)
     16228   1000'  Killed Sangahyando of Umbar
     16281   1000'  Found the Mace 'Taratol' (LOST)
     16298   1000'  -- Note: recall
     16486   1250'  Reached level 24
     16855   1250'  Found the Phial of Galadriel
     17153   1300'  -- Note: MB6 woohoo!
     17960   1300'  Killed Mughash the Kobold Lord
     18770   1350'  Reached level 25
     19534   1400'  Found the Long Sword 'Andúril'
     20293   1400'  Killed Shagrat, the Orc Captain
     20611   1500'  Killed Gorbag, the Orc Captain
     20813   1500'  Reached level 26
     20866   1500'  Reached level 26
     21360   1500'  Reached level 27
     21564   1500'  Killed Ufthak of Cirith Ungol
     21718      0'  Killed Farmer Maggot
     22682   1800'  Reached level 28
     23418   1850'  Killed Ibun, Son of Mîm
     23419   1850'  Found the Battle Axe 'Lotharang' (LOST)
     23734   1900'  Reached level 29
     23843   1900'  Found the Metal Brigandine Armour of the Rohirrim
     23903      0'  -- Note: recall to store stuff
     24310   2200'  Reached level 30
     24393   2200'  Found the Set of Gauntlets 'Paurhach' (LOST)
     24628   2200'  Killed The Queen Ant
     24628   2200'  Reached level 31
     24706      0'  -- Note: recall replace burned books
     25356   2500'  Found the Bastard Sword 'Calris' (LOST)
     25445      0'  -- Note: recall to drop stuff
     25862   2750'  Killed Grip, Farmer Maggot's Dog
     25884   2750'  Killed Adunaphel the Quiet
     25896   2750'  -- Note: BoS+8
     26082   2750'  Reached level 32
     26766   2800'  -- Note: mb8
     27040   3100'  Killed Lugdush, the Uruk
     27042   3100'  Found the Broad Sword 'Aranrúth' (LOST)
     27313   3100'  Reached level 33
     27410   3100'  Reached level 34
     27639   3100'  Reached level 35
     27644   3100'  -- Note: max Str
     27735   3100'  -- Note: ESP helm
     27735   3100'  -- Note: theivery gloves
     27876      0'  -- Note: recall to shuffle gear
     28403   3150'  Reached level 36
     28611   3150'  -- Note: max Wis
     28842   3150'  Found the Halberd 'Osondir' (LOST)
     28877   3150'  Found the Amulet of Carlammas (LOST)
     29198   3150'  Reached level 37
     29250   3150'  Found the Steel Helm of Hammerhand
     29398   3150'  Found the Katana 'Aglarang' (LOST)
     29560      0'  -- Note: recall replace burned books
     29653   3400'  Reached level 37
     29946   3400'  Killed Lokkak, the Ogre Chieftain
     29966   3400'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     30282   3500'  Found the Ring of Fire 'Narya'
     30668   3500'  Killed Beorn, the Shape-Changer
     30849      0'  -- Note: recall to shuffle gear
     30960   3750'  Found the Scythe 'Avavir' (LOST)
     31492   4050'  -- Note: aug
     31492   4050'  -- Note: max dex
     31610   4300'  Killed Smaug the Golden
     31610   4300'  Reached level 38
     31959   4300'  -- Note: RoS+11
     32041      0'  -- Note: recall to swap gear
     32220   4350'  Killed Uvatha the Horseman
     32399   4350'  Killed Uglúk, the Uruk
     32400   4350'  Found the Iron Helm 'Holhenneth' (LOST)
     32468   4350'  Killed Ji Indur Dawndeath
     33062   4400'  Killed Eöl, the Dark Elf
     33712   4400'  Killed Uldor the Accursed
     33883   4400'  Found the Wicker Shield of Elros
     34246   4400'  Found the Mace of Disruption 'Deathwreaker'
     34249   4400'  -- Note: Deathwreaker - whoohoo!
     34249   4400'  Reached level 39
     34297   4400'  Killed Lorgan, Chief of the Easterlings
     34461   4400'  Found the Short Bow of Amrod (LOST)
     34618   4400'  Found the Long Bow of Bard (LOST)
     34666   4400'  Found the Small Metal Shield of Thorin
     34925   4400'  Found the Ring of Barahir (LOST)
     35506      0'  -- Note: recall for gear swap
     35754   4400'  Killed Vargo, Tyrant of Fire
     35940   4400'  Reached level 40
     36267   4450'  Killed Ren the Unclean
     36267   4450'  Found the Augmented Chain Mail of Caspanion (LOST)
     36772   4450'  Killed Saruman of Many Colours
     36909   4450'  Killed Scatha the Worm
     36945   4450'  Killed Thuringwethil, the Vampire Messenger
     37138   4450'  Killed Ulfang the Black
     37139   4450'  Found the Adamantite Plate Mail 'Soulkeeper'
     37162   4450'  Killed Ulfast, Son of Ulfang
     37174   4450'  Killed Ulwarth, Son of Ulfang
     37483   4450'  Killed Harowen the Black Hand
     37487   4450'  Found the Arkenstone of Thráin (LOST)
     37587   4450'  Killed Akhorahil the Blind
     37879   4500'  Killed The Lernaean Hydra
     38001   4500'  Reached level 41
     38070   4500'  Killed Arien, Maia of the Sun
     38098   4500'  Found the Ring of Adamant 'Nenya'
     38130   4500'  Found the Lucerne Hammer 'Turmil' (LOST)
     38213      0'  -- Note: recall to shuffle gear
     38675   4600'  -- Note: crown of serenity
     38799   4600'  Reached level 42
     38845   4600'  Killed Draugluin, Sire of All Werewolves
     39007   4600'  Killed Dwar, Dog Lord of Waw
     39318   4600'  Reached level 43
     39473   4600'  Killed Bert the Stone Troll
     39473   4600'  Found the Pick of Erebor (LOST)
     39630   4600'  Killed Tom the Stone Troll
     39641   4600'  Killed Itangast the Fire Drake
     39643   4600'  Killed Bill the Stone Troll
     39888   4600'  Found the Ring of Firmament 'Vilya'
     39933   4600'  Found the Star of Elendil (LOST)
     40030   4600'  Killed The Cat Lord
     40415   4600'  Reached level 44
     40465   4600'  Killed Medusa, the Gorgon
     40557   4600'  -- Note: Dwarven PowerDragon Scalemail
     40564   4600'  Killed Rogrog the Black Troll
     40602   4600'  Killed Gorlim, Betrayer of Barahir
     40844      0'  -- Note: Recall to swap out gear
     41006   4600'  Killed Lungorthin, the Balrog of White Fire
     41009   4600'  Killed The Balrog of Moria
     41040   4600'  Found the Beaked Axe of Húrin (LOST)
     41149   4700'  Killed The Witch-King of Angmar
     41149   4700'  Reached level 45
     41222   4750'  Killed Gothmog, the High Captain of Balrogs
     41276   4750'  Found the Hard Leather Cap of Thranduil (LOST)
     41433   4900'  Killed Hoarmurath of Dir
     41530   4900'  Reached level 46
     41666   4900'  Killed Pazuzu, Lord of Air
     42059   4950'  Killed Sauron, the Sorcerer
     42082   4950'  Killed Khamûl, the Black Easterling
     42110   4950'  Killed Baphomet the Minotaur Lord
     42349      0'  -- Note: recall to buff and gather
     42349      0'  -- Note: for final battle
     42654   5000'  Killed Morgoth, Lord of Darkness
     42654   5000'  Reached level 47


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 17.5.2017 07:10
Last updated on 19.5.2017 16:22

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1. on the Competition No.205 Ladder (of 19)

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On 17.5.2017 07:10 Ingwe Ingweron wrote:
A very promising beginning... @ found Nimthanc, and while not a "priestly" weapon, it's activation is great and deals good damage. Maybe she'll use it and continue to "sin" a little. Also read ?Deep Descent in an id by use soon after finding the cold dagger.

"Lord, give me chastity... but, do not give it yet." - Saint Augustine.

On 17.5.2017 20:53 Ingwe Ingweron wrote:
Found Taratol, so have now replaced the 'thanc dagger with something more priestly. Going very slowly.

On 18.5.2017 02:23 Ingwe Ingweron wrote:
Made it to stat gain depth, and found Anduril, the Flame of the West. Luckily, it's a blessed sword. No sin in using it! :D

On 18.5.2017 15:06 Ingwe Ingweron wrote:
Half-way point. Really feeling the need to find speed and ESP would be a big help.

On 18.5.2017 21:49 Ingwe Ingweron wrote:
Finally found a little speed (boots +8) and an ESP helm. Recalled to town to shuffle gear. Hopefully, I can now descend a little more quickly.

On 19.5.2017 00:29 Ingwe Ingweron wrote:
At DL 70, @ found Narya! Apart from low h.p., this @ is almost ready to take out the Big Bosses.

On 19.5.2017 04:01 Ingwe Ingweron wrote:
Upgraded to the latest nightly.
DL 88 had a single-cells vault that @ entered TO-ing most of the high-level nasty uniques and monsters found. The floor yielded Elros, a Robe of Permanence, a Lothlorien bow, and DEATHWREAKER!!! Don't want to aggravate everything yet, but come time for the Big Bosses, they are going to rue the day!!!

On 19.5.2017 08:37 Ingwe Ingweron wrote:
DL 90 found Nenya, so now two-fisting elven rings of power. Also found Soulkeeper. At this point, all @ wants is to go kill the Big Bosses as quickly as possible.

On 19.5.2017 09:36 Ingwe Ingweron wrote:
I may have just lost on turncount because DL92 was just too tempting for me to pass up. Vilya AND PowerDragon Scalemail (Dwarven) were there. I let myself be distracted from plunging to get the Big Bosses. Now the build is almost unassailable, but, as I said, the turncount has opened up.

On 19.5.2017 10:20 Ingwe Ingweron wrote:
Sauron is dead and @ descended to DL 100 then quickly returned to town to buff up, grab the end-game consumables, and will recall directly to go take on Morgoth.

On 19.5.2017 10:46 wobbly wrote:
I wouldn't be too worried about your turn count. I can tell you I won't be beating it & you'll still be setting a hard target for anyone else entering.

On 19.5.2017 13:03 PowerWyrm wrote:
Soulkeeper over PDSM for the one-time 1000 heal activation?

On 19.5.2017 14:19 Ingwe Ingweron wrote:
With Souldkeeper, AC is 226 and only hole is rLight.

With the PowerDragon Scale Mail, AC is 211, rLight is covered, but holes are Nexus and Nether.

On 19.5.2017 15:37 clouded wrote:
What the hell sort of PDSM doesn't have all resistances?

On 19.5.2017 16:21 Ingwe Ingweron wrote:
PowerDragon covers basic resistances, poison, light, dark, sound, shards, chaos, disenchantment, and provides confusion protection. It does not cover Nexus or Nether (unless you find an Elvenkind that happens to get one of those, but I've never encountered Elvenkind PDSM).

On 19.5.2017 16:25 Ingwe Ingweron wrote:
The challenger, Nergalle, entered the level and quaffed !*Enlightenment* to immediately locate the Big Boss. Battle quickly ensued in one, long, drawn-out, single-round of combat. Morgoth went down on the 101st regular smiting blow.

Here are the compubox numbers, not including any hits or casts by Morgoth’s summons:

Round 1

Morgoth:

Raw Magic Bolt 4
Raw Magic Storm 5
Brain smashing 1

Summons: fiends of darkness 6; friends 4; ringwraiths 3; ancient dragons 1; major demons 1; servants 1

Hits 8
Misses 15
Touches 2
Quake debris 1

Nergalle:

Regular (smite) hits 101
Great hits 13
*GREAT* hits 8
Superb hits 6
Misses 68

Mithril Arrows of Wounding hits 10 misses 2

Consumables:
? Rune of Protection 4
? Phase Door 8
? Mass Banishment 2
? Banishment 3
! *Healing* 7
! Life 1
! Speed 1
! Restore Mana 1

Glyph of Warding 2

TO Feagwath, Great Wyrm of Chaos, skull druj; silent watcher; Kronos; Huan; Osse; Phoenix; Polyphemus

On 20.5.2017 10:02 Pete Mack wrote:
That is an amazing game. All three eleven rings, deathwreaker, Soulkeeper, and PDSM (Dwarves) (+2). And all in 42K turns. Wow!

On 20.5.2017 10:02 Pete Mack wrote:
That is an amazing game. All three eleven rings, deathwreaker, Soulkeeper, and PDSM (Dwarves) (+2). And all in 42K turns. Wow!

On 20.5.2017 10:42 Ingwe Ingweron wrote:
I know it's just scotoma - the mind sees what it wants to see - but I find that deep diving fast always seems to result in disproportionately better gear. That being said, you're right. it was extraordinary.

On 21.5.2017 10:16 MITZE wrote:
I mean, if you're diving fast, isn't it that any given piece of gear you find is more likely to be an upgrade, simply because you're probably a fair bit deeper than where you got your previous piece?

On 21.5.2017 11:10 Ingwe Ingweron wrote:
Yes MITZE, you are probably right, but what my mind keeps trying to tell me is that the gear is actually much more probable to be extraordinary - things like, Ringil, Deathwreaker, Aule, Elven rings of power, or even The One Ring.

On 21.5.2017 19:29 Ingwe Ingweron wrote:
Just comparing among the winners thus far:

Ingwe: 36 artifacts found; 59 uniques killed

Clouded: 41 artifacts found; 53 uniques killed

Estie: 45 artifacts found; 58 uniques killed

By those counts, it seems the amounts are right in line. Perhaps deep diving fast does affect the quality? But, probably, just the random walk.

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