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The Angband Ladder: Nergalle, Half-Orc Priest by bron

  [Angband 4.0.5 Character Dump]

 Name   Nergalle     Age             15          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR! 18/100  +2  -1 +15 18/***
 Class  Priest       Weight     9st 9lb   INT! 18/100  -1  -3  +8 18/140
 Title  ***WINNER*** Turns used:          WIS! 18/100  +0  +3  +8 18/210
 HP     955/955      Game        737588   DEX! 18/100  +0  -1  +3 18/120
 SP     378/383      Standard    109017   CON! 18/100  +1  +1  +9 18/210
                     Resting      23261

 Level                 49    Armor     [71,+109]    Saving Throw    100%
 Cur Exp          5739463                           Stealth         Poor
 Max Exp          5739463    Melee       4d6,+45    Disarm - phys.   71%
 Adv Exp          5850000    To-hit       52,+47    Disarm - magic   73%
                             Blows      3.8/turn    Magic Devices     85
 Gold               99291                           Searching        75%
 Burden          215.7 lb    Shoot to-dam    +14    Infravision    70 ft
 Overweight       35.8 lb    To-hit       42,+49    Speed             31
 Max Depth   5000' (L100)    Shots        1/turn

 You dedicated your life to the vilest of magics in another game. One
 morning, you awoke in Angband town, determined to repent your sins. Or
 is this all a ruse...?


rAcid:....+........ Nexus:.......+.....
rElec:+..*+........ Nethr:........+....
rFire:++..........! Chaos:......+......
rCold:....+.......! Disen:......+.+....
rPois:...+......... pFear:+..........+.
rLite:............. pBlnd:.....+...+...
rDark:+..+........+ pConf:....+........
Sound:......+...... pStun:.............
Shard:......+...... HLife:...+....+....

Regen:...+......... Stea.:.......+...+.
  ESP:...+.....+... Sear.:.............
Invis:...+++....... Infra:....+.......+
FrAct:...++........ Tunn.:.............
Feath:...+......... Speed:.+++...+...+!
S.Dig:...+......... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Character Equipment]

a) the Two-Handed Great Flail 'Thunderfist' (4d6) (+8,+18) <+4, +3>
{elec,fire,dar
     Dropped by a barbazu at 3200 feet (level 64)
     
     +4 strength.
     +3 constitution.
     Slays trolls, orcs, animals.
     Branded with fire, lightning.
     Provides resistance to lightning, fire, dark.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 377 vs. creatures not resistant to fire, 377
     vs. creatures not resistant to lightning, 377 vs. trolls, 377 vs.
     orcs, 313.3 vs. animals, and 249.9 vs. others.
     
b) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +10 speed.
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     
c) a Ring of Speed <+13>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +13 speed.
     
d) the Ring of Firmament 'Vilya' (+5,+5) <+3, +5>
     Dropped by Cantoras, the Skeletal Lord at 4900 feet (level 98)
     
     +3 strength.
     +3 intelligence.
     +3 wisdom.
     +3 dexterity.
     +3 constitution.
     +5 speed.
     Provides immunity to lightning.
     Provides resistance to poison, dark.
     Cannot be harmed by lightning.
     Sustains intelligence, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration. 
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 848 to 1260 turns to recharge at your current speed.
     Your chance of success is 83.0%
     
e) the Pendant of Ingwë <+3, +4> {acid,elec,cold,rConf,SI,FA,Wis+3}
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +3 intelligence.
     +3 wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 214 to 420 turns to recharge at your current speed.
     Your chance of success is 89.1%
     
f) a Lantern of True Sight (8415 turns)
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Balance Dragon Scale Mail (-2) [50,+15] {sound,shards,chaos,disenchant}
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     Provides resistance to sound, shards, chaos, disenchantment.
     
h) the Cloak 'Colannon' [1,+15] <+2> {nexus,Spd+2}
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +2 stealth.
     +2 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 189 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
i) a Small Metal Shield of Preservation [5,+21] {nether,disenchant,HL}
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     Provides resistance to nether, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Hard Leather Cap of Thranduil [2,+12] <+2> {rBlind,ESP,Wis+2}
     Dropped by Ji Indur Dawndeath at 4750 feet (level 95)
     
     +2 intelligence.
     +2 wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants telepathy.  
     
k) a Set of Mithril Gauntlets of Power (+3,+2) [6,+13] <+5>
     Found lying on the floor at 4800 feet (level 96)
     
     +5 strength.
     Cannot be harmed by acid, fire.
     
l) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1> {rFear,SpdStrCon+3}
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +3 strength.
     +3 constitution.
     -1 stealth.
     +3 speed.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 3 Holy Books of Prayers [Chants and Blessings]
d) 3 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by fire.
     
f) a Holy Book of Prayers [Godly Insights]
     Cannot be harmed by fire.
     
g) a Holy Book of Prayers [Purifications and Healing]
     Cannot be harmed by fire.
     
h) a Holy Book of Prayers [Holy Infusions]
     Cannot be harmed by fire.
     
i) a Holy Book of Prayers [Wrath of God]
     Cannot be harmed by fire.
     
j) 4 Potions of Cure Serious Wounds
k) 2 Potions of Cure Critical Wounds
l) 23 Potions of Healing
m) 9 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
n) 25 Potions of Restore Mana
o) 15 Potions of Speed
p) 20 Potions of Heroism
q) 30 Potions of Berserk Strength
r) 5 Scrolls of Banishment
s) 4 Scrolls of Mass Banishment {!*}
t) 3 Scrolls of *Destruction* {!*}
u) a Rod of Speed (charging)
     Cannot be harmed by lightning.
     
v) 5 Wands of Annihilation (11 charges)
     Cannot be harmed by lightning.
     




  [Character Quiver]

0) 13 Seeker Bolts of Wounding (4d5) (+18,+21)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 298.9 vs. creatures not resistant to fire,
     and 149.4 vs. others.
     25% chance of breaking upon contact.
     
1) 7 Mithril Bolts of Acid (3d5) (+18,+13)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 228.9 vs. creatures not resistant to fire,
     228.9 vs. creatures not resistant to acid, and 114.5 vs. others.
     25% chance of breaking upon contact.
     
2) 20 Mithril Bolts of Slay Evil (3d5) (+13,+16)
     Slays evil creatures.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 248 vs. creatures not resistant to fire,
     206.7 vs. evil creatures, and 124 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
     Dropped by Cantoras, the Skeletal Lord at 4900 feet (level 98)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to cold.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Grants telepathy.  Grants
     the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 848 to 1260 turns to recharge at your current speed.
     Your chance of success is 85.8%
     
b) an Amulet of Trickery <+3, +2, +6, +5>
     Found lying on the floor at 4850 feet (level 97)
     
     +3 dexterity.
     +2 stealth.
     +6 searching skill.
     +5 infravision.
     +3 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
c) the Jewel 'Evenstar' <+2> {cold,dark,nether,regen,HL,Wis+2}
     Dropped by an ogre shaman at 1950 feet (level 39)
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 630 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
d) the Chain Mail of Arvedui (-2) [40,+15] <+2> {aefc,shard,nexus,Str+2}
     Dropped by Boldor, King of the Yeeks at 1600 feet (level 32)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
e) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
{acid,poison,rConf
     Dropped by a mature multi-hued dragon at 3250 feet (level 65)
     
     +2 intelligence.
     +2 wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
     When activated, it destroys all doors surrounding you.
     Takes 42 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
f) the Full Plate Armour of Isildur (+0,+0) [75,+25] <+1>
{aefc,sound,nexus,rConf,
     Dropped by a mature black dragon at 4600 feet (level 92)
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
g) the Hard Leather Armour of Himring (+0,+0) [20,+15] {poison,nether,chaos}
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 424 to 840 turns to recharge at your current speed.
     Your chance of success is 91.6%
     
h) a Fur Cloak of Aman [3,+18] <+2> {chaos}
     Dropped by Cantoras, the Skeletal Lord at 4900 feet (level 98)
     
     +2 stealth.
     Provides resistance to chaos.
     Cannot be harmed by acid, fire.
     
i) the Wicker Shield of Elros [2,+20] <+1, +4> {elec,shard,rConf,HL,Con+4,Wis+1}
     Dropped by Kham�l, the Black Easterling at 4750 feet (level 95)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains your life force.  
     
j) the Metal Cap of Celebrimbor [3,+18] <+2, +3>
{acid,fire,shards,disenchant,Dex+
     Dropped by an ancient multi-hued dragon at 3250 feet (level 65)
     
     +2 intelligence.
     +2 dexterity.
     +3 searching skill.
     Provides resistance to acid, fire, shards, disenchantment.
     Cannot be harmed by acid.
     
k) the Metal Cap of Thengel [3,+11] <+3> {rConf,Wis+3}
     Found lying on the floor at 550 feet (level 11)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
l) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
{aefc,rFear,SI,ESP,StrCon+4,De
     Taken from a chest found at 4800 feet (level 96)
     
     +4 strength.
     +2 dexterity.
     +4 constitution.
     -1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
m) a Pair of Iron Shod Boots of Speed [4,+14] <+10>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +10 speed.
     Cannot be harmed by fire.
     
n) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4>
{fire,disenchant,rFear,SI,
     Dropped by a Maia at 4800 feet (level 96)
     
     +4 strength.
     +4 dexterity.
     Slays undead, trolls, orcs, evil creatures.
     Branded with fire.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains strength, dexterity.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Blessed by the gods.  
     
     When activated, it creates a fire ball with damage 72.
     Takes 168 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 296.8 vs. creatures not resistant to fire,
     296.8 vs. undead, 296.8 vs. trolls, 296.8 vs. orcs, 256.4 vs. evil
     creatures, and 216.4 vs. others.
     
o) the Morning Star 'Firestar' (2d6) (+15,+17) [+2] {FIRE}
     Found lying on the floor at 4600 feet (level 92)
     
     Branded with fire.
     Provides immunity to fire.
     Cannot be harmed by acid, fire.
     
     When activated, it creates a fire ball with damage 72.
     Takes 84 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 280.8 vs. creatures not resistant to fire,
     and 217.2 vs. others.
     
p) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
{elec,fire,cold,Spd+1,WisDex+2}
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +1 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
q) 26 Mithril Arrows of Holy Might (3d4) (+20,+26)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid, fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       365     50'  Reached level 2
       539     50'  Reached level 3
       654     50'  Killed Fang, Farmer Maggot's Dog
       654     50'  Reached level 4
      1570    100'  Reached level 5
      1970    150'  Reached level 6
      2720    200'  Killed Grip, Farmer Maggot's Dog
      2720    200'  Reached level 7
      3878    250'  Reached level 8
      4287    250'  Killed Bullroarer the Hobbit
      4289    250'  Found the Phial of Galadriel (LOST)
      4525    250'  Reached level 9
      5518    250'  Reached level 10
      5618    250'  Reached level 11
      5814    250'  Reached level 12
      6442    250'  Reached level 13
      9641    400'  Reached level 14
     10797    500'  Reached level 15
     11080    500'  Reached level 16
     11473    500'  Reached level 17
     12040    500'  Reached level 18
     12703    500'  Reached level 19
     13253    550'  Found the Metal Cap of Thengel
     13799    550'  Killed Grishnákh, the Hill Orc
     14532    550'  Reached level 20
     16172    750'  Reached level 21
     16733    750'  Killed Wormtongue, Agent of Saruman
     17525    950'  Reached level 22
     17735    950'  Found the Trident of Wrath (LOST)
     17738    950'  -- Note: Wow!!
     17926   1000'  Killed Nár, the Dwarf
     18360   1050'  Reached level 23
     18631   1050'  Killed Gorbag, the Orc Captain
     19095   1050'  Reached level 24
     19582   1050'  Killed Lugdush, the Uruk
     19855   1050'  Reached level 25
     20349   1300'  Killed Shagrat, the Orc Captain
     21617   1300'  Reached level 26
     21660   1300'  Killed Sméagol
     24884   1300'  Killed Golfimbul, the Hill Orc Chief
     24977   1300'  Killed Sangahyando of Umbar
     24977   1300'  Reached level 27
     24988   1300'  Killed Angamaitë of Umbar
     26467   1350'  Killed Uglúk, the Uruk
     26478   1350'  Found the Halberd 'Osondir' (LOST)
     26887   1350'  Killed Ibun, Son of Mîm
     27058   1350'  Reached level 28
     28042   1450'  Killed Ulfast, Son of Ulfang
     28134   1450'  Killed Ulwarth, Son of Ulfang
     28199   1450'  Found the Set of Gauntlets 'Paurhach' (LOST)
     30000   1500'  Reached level 29
     30003   1500'  Killed Lagduf, the Snaga
     30417   1500'  -- Note: Now 2-blows per round with trident
     32379   1600'  Killed Beorn, the Shape-Changer
     32405   1600'  Found the Rapier 'Forasgil' (LOST)
     32898   1600'  Found the Set of Gauntlets 'Paurnen' (LOST)
     33492   1600'  Killed Orfax, Son of Boldor
     33554   1600'  Killed Boldor, King of the Yeeks
     33554   1600'  Found the Chain Mail of Arvedui
     34145   1600'  Reached level 30
     35374   1600'  Killed Ufthak of Cirith Ungol
     35729   1600'  Killed Bolg, Son of Azog
     36713   1600'  Killed Khîm, Son of Mîm
     36742   1600'  Found the Short Bow of Amras
     37100   1600'  Found the Hard Leather Armour of Himring
     37110   1600'  Reached level 31
     37511   1600'  Killed Uldor the Accursed
     38439   1650'  -- Note: Wand of Teleport Other
     41277   1650'  Found the Mace 'Taratol' (LOST)
     42083   1650'  Reached level 32
     42121   1650'  Killed Lokkak, the Ogre Chieftain
     42127   1650'  Found the Scimitar 'Haradekket' (LOST)
     42791      0'  Killed Farmer Maggot
     42901   1700'  Killed Ulfang the Black
     43528   1700'  Killed Bill the Stone Troll
     43536   1700'  Killed Tom the Stone Troll
     43546   1700'  Killed Bert the Stone Troll
     43655      0'  -- Note: Finally got Str up enough that I could
     43655      0'  -- Note: afford to quaff my accumulated Toughness
     44841   1950'  Found the Jewel 'Evenstar'
     45222   2000'  Reached level 33
     45244   2000'  Killed Mughash the Kobold Lord
     45925   2000'  Killed Lorgan, Chief of the Easterlings
     46014   2000'  Killed Mîm, Betrayer of Turin
     46022   2000'  Found the Soft Leather Armour 'Hithlomir' (LOST)
     46707   2050'  Found the Large Metal Shield of Anárion (LOST)
     48311   2200'  Reached level 34
     48376   2200'  Found the Flail 'Totila' (LOST)
     49155   2250'  Found the Broad Sword 'Aranrúth' (LOST)
     49623   2250'  Killed Adunaphel the Quiet
     49624   2250'  Found the Cloak of Thorongil (LOST)
     49713   2250'  Killed Quaker, Master of Earth
     49713   2250'  Reached level 35
     50066   2300'  Killed Rogrog the Black Troll
     50231   2300'  Killed Akhorahil the Blind
     50306   2300'  Killed Itangast the Fire Drake
     51375   2400'  Reached level 36
     51386   2400'  Reached level 36
     52610   2500'  Reached level 37
     53967   2500'  Found the Lance of the Eorlingas (LOST)
     54866   3100'  Killed Smaug the Golden
     54999   3150'  Found the Pick of Erebor (LOST)
     55125   3200'  Killed Eöl, the Dark Elf
     55308   3200'  Found the Two-Handed Great Flail 'Thunderfist'
     55321   3200'  Reached level 38
     55870   3250'  Reached level 39
     55899   3250'  Found the Metal Cap of Celebrimbor
     56116   3250'  Found the Augmented Chain Mail of Caspanion
     57490   3500'  Found the Beaked Axe of Húrin (LOST)
     58184   3700'  Killed Uvatha the Horseman
     58187   3700'  Found the Bastard Sword 'Calris' (LOST)
     58266   3750'  Reached level 40
     58657   3750'  Killed The Queen Ant
     60426   4050'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
     61060   4050'  Killed Hoarmurath of Dir
     61069   4050'  Found the Ring of Barahir (LOST)
     62808   4450'  Reached level 41
     63223   4500'  Killed Castamir the Usurper
     63225   4500'  Found the Spear 'Aiglos' (LOST)
     63630   4600'  Found the Morning Star 'Firestar'
     64263   4600'  Found the Full Plate Armour of Isildur
     64531   4600'  -- Note: Ring of Speed +11
     66596   4800'  Reached level 42
     66907   4800'  -- Note: Elvenkind boots +8 speed
     67380   4800'  Found the Light Crossbow 'Cubragol'
     70028   4800'  Reached level 43
     70415   4800'  Killed Ariel, Queen of Air
     72963   4750'  Killed Ji Indur Dawndeath
     72963   4750'  Found the Hard Leather Cap of Thranduil
     73097   4750'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     73173   4750'  Reached level 44
     73213   4750'  Found the Amulet of Carlammas (LOST)
     73716   4750'  Killed Qlzqqlzuup, the Emperor Quylthulg
     75182   4800'  Found the Long Sword 'Andúril'
     75203   4800'  Found the Iron Helm of Dor-Lómin
     76570   4750'  Killed Khamûl, the Black Easterling
     76570   4750'  Found the Wicker Shield of Elros
     76605   4750'  Killed Dwar, Dog Lord of Waw
     76847   4750'  Found the Band of Tulkas (LOST)
     77105   4750'  Killed Fundin Bluecloak
     77185   4750'  Reached level 45
     77658   4750'  Killed Thuringwethil, the Vampire Messenger
     78410   4800'  Killed Kavlax the Many-Headed
     79106   4800'  Killed The Phoenix
     79170   4800'  Killed Saruman of Many Colours
     80787   4800'  Killed The Mouth of Sauron
     82218   4800'  Killed Atlas, the Titan
     82218   4800'  Reached level 46
     82219   4800'  Found the Mattock of Náin (LOST)
     83530   4850'  Killed Arien, Maia of the Sun
     84636   4850'  Killed Ar-Pharazôn the Golden
     84637   4850'  Found the Mithril Plate Mail of Celeborn (LOST)
     84657   4850'  Found the Battle Axe of Balli Stonehand (LOST)
     85313   4850'  Killed Huan, Wolfhound of the Valar
     85315   4850'  Found the Mithril Chain Mail 'Belegennon' (LOST)
     85804   4850'  Killed Medusa, the Gorgon
     85806   4850'  Found the Set of Gauntlets 'Paurnimmen' (LOST)
     86740   4900'  Killed Gorlim, Betrayer of Barahir
     88475   4900'  Reached level 47
     88608   4900'  Killed Shelob, Spider of Darkness
     89204   4900'  Killed The Lernaean Hydra
     90104   4900'  Killed Omarax, the Eye Tyrant
     90339   4900'  -- Note: Preservation shield (nether)
     90341   4900'  Found the Cloak 'Colannon'
     90718   4900'  Found the Pendant of Ingwë
     94205   4900'  Killed Gothmog, the High Captain of Balrogs
     95011   4900'  Killed Tselakus, the Dreadlord
     95773   4900'  Killed Draugluin, Sire of All Werewolves
     95951   4900'  Killed Ren the Unclean
     96377   4900'  Found the Katana 'Aglarang' (LOST)
     96416   4900'  Found the Pair of Steel Shod Boots of Thrór
     96887   4900'  Killed Cantoras, the Skeletal Lord
     96887   4900'  Reached level 48
     96887   4900'  Found the Ring of Firmament 'Vilya'
     96888   4900'  Found the Ring of Adamant 'Nenya'
     96893   4900'  -- Note: Yowza!
     98683   4900'  Killed Kronos, Lord of the Titans
     98684   4900'  Found the Cloak of Thingol (LOST)
     98859   4900'  Killed Polyphemus, the Blind Cyclops
    102590   4950'  Killed The Witch-King of Angmar
    102592   4950'  Found the Cloak 'Holcolleth' (LOST)
    103201   4950'  Killed Sauron, the Sorcerer
    103201   4950'  Reached level 49
    103262   4950'  Killed Glaurung, Father of the Dragons
    103516   4950'  Killed The Tarrasque
    104325   4950'  Killed Vecna, the Emperor Lich
    104787   4950'  Killed Ungoliant, the Unlight
    105401   4950'  Killed Baphomet the Minotaur Lord
    108091   5000'  Killed Brodda, the Easterling
    109016   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 23.5.2017 08:12
Last updated on 29.5.2017 07:48

Download this dump

6. on the Competition No.205 Ladder (of 19)

Comments

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On 23.5.2017 08:12 bron wrote:
After killing 3 or 4 characters while reacquainting myself with just how fragile these guys are during th first couple of dozen levels, I finally got some traction (while being slightly less reckless) with the current incarnation. The early find of the Trident of Wrath was huge. While no threat to the leaders, Nergalle is coming along okay. I'm looking for a speed ring, and some speed shoes, and a Preservation shield.

On 25.5.2017 05:26 bron wrote:
Dropped down to the dlvl 90's. I find that after the Great Wyrm's start, the dungeon isn't much more dangerous (a little, yes, but not much), so there's no particular reason not to go deep, since the treasures are better deeper down. The lack of speed is a real concern, but I'm relying on zero-fail for Teleport Other, plus having enough HP to survive a single hit. I could certainly get killed with bad enough luck, of course. Nergalle basically isn't fighting anything at all hard, just teleporting things away. If I find some speed items, maybe I'll start killing stuff again.

On 25.5.2017 08:19 bron wrote:
An implausibly successful dive for +Speed items: Ring of Speed +11, Elvenkind Boots +8, Cubragol, and a Trickery Amulet +2. More than makes up for the drought before this point. Nergalle just returned to the surface to try and sort out the equipment choices; not sure just what I'll end up wearing at this point. I managed to get the Trident of Wrath disenchanted, which really annoys me even if it was only -1.

On 25.5.2017 08:49 Ingwe Ingweron wrote:
Totally agree on diving deep. Once it's really dangerous, being deeper doesn't make much difference. Dead is dead, so might as well go where the pickings justify the risk. And once you get some of those pickings, like you have with wonderful speed items, your @ survivability goes way up.

On 29.5.2017 02:24 bron wrote:
Sauron is down. I'd been slowly gathering equipment from the deep levels. I found lotsa good suff, but it didn't mesh together quite right. Then Cantoras dropped *two* Rings of Power, which pretty much solved my equipment issues. The fight with Morgoth is going to take a long time, so there's no way I'll beat Estie's time, but I'm quite surprised I managed to come anywhere near this close. I'm seriously short on Banish, so there's going to be a lot of maneuvering and teleporting and Destruction, especially because there are still a lot of big Uniques left.

On 29.5.2017 07:48 bron wrote:
Well. That was easier than I thought. I stayed at one end of a large open room towards the edge of the map, and as Morgoth came at me, I hit him with Wands of Annihilation. When he summoned enough stuff that I was worried about getting one-turn killed due to multiple attacks, I just used Banish Evil to get rid of everything. It would send things far enough away that mostly they didn't find their way back, except for Morgoth. Rinse and repeat. Morgoth of course would heal some during these trips, but I managed to do enough damage (on average) that his HP slowly eroded. We never engaged HTH, but he eventually went down.


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