The Angband Ladder: Mahilmo, Gnome Priest by wobbly

  [Angband 4.0.3-748-g2e2a52b-dirty Character Dump]

 Name   Mahilmo      Age             82          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'8"   STR:     16  -1  -1  +0     14
 Class  Priest       Weight    5st 10lb   INT:     16  +2  -3  +0     15
 Title  Evangelist   Turns used:          WIS:     16  +0  +3  +0  18/10
 HP     151/156      Game        162098   DEX:     10  +2  -1  +0     11
 SP     12/33        Standard     16061   CON:     12  +1  +1  +0     14
                     Resting       1409

 Level                 20    Armor      [27,+22]    Saving Throw     71%
 Cur Exp             6419                           Stealth         Good
 Max Exp             6419    Melee        3d3,+6    Disarm - phys.   56%
 Adv Exp             7830    To-hit       26,+12    Disarm - magic   57%
                             Blows      1.0/turn    Magic Devices     76
 Gold                8420                           Searching        57%
 Burden           94.5 lb    Shoot to-dam     +5    Infravision    40 ft
 Overweight       -1.4 lb    To-hit       29,+10    Speed         Normal
 Max Depth    1200' (L24)    Shots        1/turn

 nYou are one of several children of a Gnome Warrior.  You are a well
 liked child.  You have brown eyes, straight brown hair, and an average
 complexion.


rAcid:...+........! Nexus:?...?........
rElec:?...?........ Nethr:?...?........
rFire:........+.... Chaos:?...?........
rCold:?...?........ Disen:?...?........
rPois:............. pFear:.............
rLite:?...?........ pBlnd:.............
rDark:?...?........ pConf:?...?........
Sound:?...?........ pStun:?............
Shard:?...?........ HLife:?...?........

Regen:............. Stea.:.............
  ESP:............. Sear.:..+..........
Invis:............. Infra:............+
FrAct:?...?.......+ Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Character Equipment]

a) a War Hammer (3d3) (+3,+6) {??}
     Found lying on the floor at 1200 feet (level 24)
     
     You do not know the full extent of this item's powers.
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would attack a bit faster
     With +6 STR and +6 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would get 1.1 blows
     Average damage/round: 12.7.
     
b) a Long Bow (x3) (+1,+5)
     Found lying on the floor at 1100 feet (level 22)
     
c) a Ring of Searching <+3>
     Found lying on the floor of a special room at 200 feet (level 4)
     
     +3 searching skill.
     
d) a Ring of Acid [+9] (charging) {@A1}
     Dropped by a kobold at 450 feet (level 9)
     
     Provides resistance to acid.
     
e) a Golden Amulet {tried, ??}
     Found lying on the floor at 800 feet (level 16)
     
     You do not know the full extent of this item's powers.
     
f) a Lantern (Everburning)
     Found lying on the floor at 450 feet (level 9)
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
g) Leather Scale Mail (-1) [20,+0]
     Dropped by a mummified human at 1200 feet (level 24)
     
h) a Cloak [1,+0]
     Dropped by a snaga at 1050 feet (level 21)
     
i) a Wicker Shield of Resist Fire [2,+3]
     Dropped by a snaga at 350 feet (level 7)
     
     Provides resistance to fire.
     
j) a Hard Leather Cap [2,+5]
     Found lying on the floor at 400 feet (level 8)
     
l) a Pair of Leather Boots [2,+0]
     Bought from a store
     




  [Character Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook] {@m1}
b) a Holy Book of Prayers [Words of Wisdom] {@m2}
c) a Mushroom of Clear Mind
d) 9 Potions of Cure Serious Wounds {@q2}
e) 3 Potions of Cure Critical Wounds {@q3}
f) 2 Potions of Heroism
g) 2 Potions of Boldness
h) a Potion of Resist Heat
i) 3 Potions of Resist Cold
j) 2 Potions of True Seeing
k) 2 Scrolls of Magic Mapping
l) a Rod of Treasure Location (charging) {@z1}
m) a Wand of Light (3 charges) {@a1}
n) a Staff of Mapping (1 charge)
o) a Staff of Curing (6 charges)
p) a Ring of Dexterity <+1>
     Dropped by a scruffy looking hobbit at 500 feet (level 10)
     
     +1 dexterity.
     Sustains dexterity.
     
q) a Ring of Digging <+5>
     Dropped by a dark elven mage at 1200 feet (level 24)
     
     +5 tunneling.
     
r) a Ring of Digging <+3>
     Found lying on the floor at 1100 feet (level 22)
     
     +3 tunneling.
     
s) an Amulet of Resist Acid
     Found lying on the floor at 1100 feet (level 22)
     
     Provides resistance to acid.
     
t) an Amulet of Teleportation {cursed}
     Found lying on the floor at 1050 feet (level 21)
     
     It randomly makes you teleport.
     
u) a Main Gauche (1d5) (+3,+8) {??}
     Found lying on the floor of a special room at 1100 feet (level 22)
     
     You do not know the full extent of this item's powers.
     
     Combat info:
     1.0 blows/round.
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would get 1.1 blows
     Average damage/round: 9.6.
     




  [Character Quiver]

0) 20 Bolts (1d5) (+2,+6) {??}
     You do not know the full extent of this item's powers.
     
1) 16 Arrows of Slay Dragon (1d4) (+6,+7)
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 88.7 vs. dragons, and 44.3 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       480     50'  Reached level 2
      1648     50'  Reached level 3
      2035    100'  Reached level 4
      2367    100'  Killed Fang, Farmer Maggot's Dog
      2388    100'  Reached level 5
      2920    150'  Reached level 6
      4099    200'  Reached level 7
      4556    250'  Reached level 8
      5915    300'  Reached level 9
      6561    350'  Reached level 10
      6775    350'  Reached level 11
      7038    350'  Killed Mughash the Kobold Lord
      7038    350'  Reached level 12
      7559    350'  Killed Bullroarer the Hobbit
      7621    350'  Reached level 13
      8456    400'  Reached level 14
      9877    450'  Killed Wormtongue, Agent of Saruman
     10349    450'  Killed Grip, Farmer Maggot's Dog
     11138    500'  Reached level 15
     11566    500'  Killed Grishnákh, the Hill Orc
     11718    500'  Reached level 16
     14303   1050'  Reached level 17
     15463   1200'  Reached level 18
     15772   1200'  Reached level 19
     16056   1200'  Reached level 20


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : no  (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 24.5.2017 21:24
Last updated on 28.5.2017 23:13

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16179. on the Ladder (of 18926)
5768. on the Angband Ladder (of 6475)
227. for this player (

Comments

Jump to latest

On 24.5.2017 21:25 wobbly wrote:
It worked! Angband Server charcter dump.

Mughash went down to a single charge from wonder. His sword melted the very next charge.

On 24.5.2017 23:29 Pete Mack wrote:
16 INT?

On 25.5.2017 08:24 wobbly wrote:
Devices are my major damage source. Not sure the int bonus is enough to make a difference, I wish I could find the table with how device skill effects wonder.

Shrug, it's working out so far which is all that matters. Doesn't have to be perfect.

On 25.5.2017 08:37 wobbly wrote:
Found it. Actually level dependant rather than device skill though that's from the 3.5 code

On 25.5.2017 20:48 wobbly wrote:
Bah, arrows from wormtongue. Cast RCold, lit up the corridor with a light wand then wondered him from a distance.

On 25.5.2017 20:49 wobbly wrote:
I'll start skipping a few levels once I locate ?deep descent. Prefer that ided shallow then deep. At least I've got ?summon monster now.

On 28.5.2017 21:35 wobbly wrote:
What's with uniques constantly dropping ammo. Anyway found ?deep descent now, though had enough of lag for 1 day

On 28.5.2017 23:13 wobbly wrote:
Ok, played a bit more. Managed to near kill myself a few times. Good to have a light wand again. & a bow.

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