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The Angband Ladder: Sai, High-Elf Warrior by Estie

  [Angband 4.0.5 Character Dump]

 Name   Sai          Age            102          Self  RB  CB  EB   Best
 Race   High-Elf     Height        8'2"   STR:     18  +1  +3  +3  18/70
 Class  Warrior      Weight    15st 2lb   INT:     14  +3  -2  +0     15
 Title  Myrmidon     Turns used:          WIS:     13  -1  -2  +0     10
 HP     271/271      Game        265965   DEX:  18/45  +3  +2 +11 18/205
 SP     0/0          Standard     30706   CON:     12  +1  +2  +0     15
                     Resting      13522

 Level                 30    Armor      [32,+35]    Saving Throw     69%
 Cur Exp           160238                           Stealth       Superb
 Max Exp           160238    Melee        3d5,+2    Disarm - phys.   93%
 Adv Exp           200000    To-hit       71,+29    Disarm - magic   56%
                             Blows      5.0/turn    Magic Devices     61
 Gold               39741                           Searching        56%
 Burden          165.7 lb    Shoot to-dam    +22    Infravision    40 ft
 Overweight      -14.2 lb    To-hit       71,+34    Speed              4
 Max Depth    2350' (L47)    Shots        1/turn

 You are one of several children of a Telerin Warrior.  You have light
 grey eyes, wavy black hair, and a fair complexion.



rAcid:....+.+...... Nexus:.............
rElec:+...+.+...... Nethr:.............
rFire:.....++...... Chaos:.............
rCold:....*.+...... Disen:.............
rPois:....+........ pFear:............+
rLite:......+.....+ pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:..++..++.....
  ESP:.........+... Sear.:.............
Invis:............+ Infra:............+
FrAct:....+........ Tunn.:.............
Feath:............. Speed:.......+...+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Halberd of Lightning (3d5) (+8,+9)
     Dropped by Sangahyando of Umbar at 1500 feet (level 30)
     
     Branded with lightning.
     Provides resistance to lightning.
     
     Combat info:
     5.0 blows/round.
     With +3 STR and +0 DEX you would get 5.2 blows
     Average damage/round: 164 vs. creatures not resistant to
     lightning, and 65 vs. others.
     
b) a Short Bow of Power (x2) (+13,+22)
     Found lying on the floor of a cavern at 1750 feet (level 35)
     
c) a Ring of the Mouse (+0,-6) <+3>
     Dropped by a young white dragon at 1650 feet (level 33)
     
     +3 dexterity.
     +3 stealth.
     
d) a Ring of the Mouse (+0,-5) <+2, +4>
     Dropped by a young green dragon at 1500 feet (level 30)
     
     +2 dexterity.
     +4 stealth.
     
e) the Pendant 'Cuingor' <+3>
     Dropped by Bullroarer the Hobbit at 950 feet (level 19)
     
     +3 strength.
     Provides immunity to cold.
     Provides resistance to acid, lightning, poison.
     Prevents paralysis.  
     
f) the Phial 'Brindol' (+5) <+3>
     Taken from a chest found at 2350 feet (level 47)
     
     +3 dexterity.
     +3 light.
     Provides resistance to fire.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 15 to 28 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
g) Leather Scale Mail of Elvenkind (-1) [20,+7] <+1>
     Dropped by a priest at 1350 feet (level 27)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid, fire.
     
h) an Elven Cloak [6,-4] <+1>
     Bought from a store
     
     +1 stealth.
     +1 speed.
     
j) a Hard Leather Cap of Telepathy [2,+4]
     Conjured forth by magic at 2200 feet (level 44)
     
     Grants telepathy.  
     
k) a Set of Gauntlets of Agility [3,+6] <+3>
     Dropped by a crystal drake at 1800 feet (level 36)
     
     +3 dexterity.
     
l) a Pair of Leather Sandals of Speed [1,+7] <+3>
     Bought from a store
     
     +3 speed.
     




  [Character Inventory]

a) 10 Potions of Cure Serious Wounds
b) 15 Potions of Cure Critical Wounds
c) 4 Potions of Healing
d) 2 Potions of Restore Life Levels
e) a Potion of Enlightenment
f) 10 Potions of Heroism
g) 15 Potions of Berserk Strength
h) 16 Scrolls of Phase Door
i) a Scroll of Teleport Level
j) a Scroll of Banishment
k) 2 Scrolls of Word of Recall
l) 18 Scrolls of Recharging
m) 4 Rods of Treasure Location {@z1}
n) a Rod of Detection
     Cannot be harmed by lightning.
     
o) a Rod of Magic Mapping {@z2}
p) a Rod of Illumination {@z4}
q) a Wand of Teleport Other (4 charges)
r) 4 Staves of Mapping (16 charges)
s) 2 Staves of Teleportation (7 charges)
t) a Staff of Speed (4 charges)
u) a Lance of *Slay Undead* (2d8) (+7,+17) <+2>
     Dropped by a mature black dragon at 2300 feet (level 46)
     
     +2 wisdom.
     Slays undead (powerfully).
     Provides resistance to lightning.
     
     Combat info:
     4.7 blows/round.
     With +3 STR and +0 DEX you would get 5.0 blows
     Average damage/round: 304.1 vs. undead, and 109 vs. others.
     




  [Character Quiver]

0) 8 Arrows (1d4) (+3,+3)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 56.6.
     35% chance of breaking upon contact.
     
1) 17 Arrows (1d4) (+3,+5)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 60.7.
     35% chance of breaking upon contact.
     
2) 14 Arrows (1d4) (+4,+4)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 58.7.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Ring of Strength <+1>
     Dropped by a young white dragon at 2200 feet (level 44)
     
     +1 strength.
     Sustains strength.
     
b) a Ring of Resist Fire and Cold {ignore}
     Found lying on the floor at 600 feet (level 12)
     
     Provides resistance to fire, cold.
     
c) a Ring of Reckless Attacks (+5,+4) [-18]
     Dropped by a forest wight at 2200 feet (level 44)
     
d) a Ring of Free Action {!d, ignore}
     Bought from a store
     
     Prevents paralysis.  
     
e) the Metal Cap of Cuthele [3,+25] <+2, +4, +5>
     Dropped by an Easterling champion at 2250 feet (level 45)
     
     +2 wisdom.
     +4 constitution.
     +5 stealth.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
f) a Metal Cap [3,+5] {cursed, ??}
     Dropped by an illusionist at 1200 feet (level 24)
     
     You do not know the full extent of this item's powers.
     It makes your skin harder to damage, but conduct electricity.
     It makes you frail.
     
g) the Iron Helm of Cuarwe [7,+16] <+2, +1>
     Dropped by Draebor, the Imp at 2200 feet (level 44)
     
     +2 wisdom.
     +1 speed.
     Provides resistance to acid, fire.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
h) a Set of Gauntlets of Free Action [3,+5]
     Dropped by Golfimbul, the Hill Orc Chief at 1350 feet (level 27)
     
     Prevents paralysis.  
     
i) a Dagger of Lightning (1d4) (+8,+10)
     Found lying on the floor at 1600 feet (level 32)
     
     Branded with lightning.
     Provides resistance to lightning.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 67.2 vs. creatures not resistant to
     lightning, and 36 vs. others.
     
j) a Dagger of *Slay Undead* (1d4) (+7,+4) <+2>
     Found lying on the floor of a labyrinth at 950 feet (level 19)
     
     +2 wisdom.
     Slays undead (powerfully).
     Provides resistance to acid.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 61.2 vs. undead, and 0 vs. others.
     
k) the Rapier of Golvaldor (1d6) (+9,+14) [+10] <+4>
     Found lying on the floor at 2350 feet (level 47)
     
     +4 dexterity.
     Slays giants, evil creatures.
     Provides resistance to cold.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  Grants the ability
     to see invisible things.  
     
     When activated, it attempts to induce magical fear in a single
     monster.
     Takes 35 to 37 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 112.8 vs. giants, 90.6 vs. evil creatures,
     and 68.4 vs. others.
     
l) a Scimitar (4d2) (+6,+6) {??}
     Dropped by Golfimbul, the Hill Orc Chief at 1350 feet (level 27)
     
     You do not know the full extent of this item's powers.
     
     Combat info:
     5.2 blows/round.
     With +3 STR and +0 DEX you would get 5.5 blows
     Average damage/round: 32.
     
m) a Spear of Flame (1d6) (+6,+15)
     Dropped by Draebor, the Imp at 2200 feet (level 44)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by fire.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 118.8 vs. creatures not resistant to fire,
     and 75 vs. others.
     
n) the Trident of Almarad (1d10) (+12,+12)
     Dropped by Lugdush, the Uruk at 1500 feet (level 30)
     
     Slays animals.
     Provides immunity to cold.
     Cannot be harmed by acid, fire.
     
     Combat info:
     5.8 blows/round.
     With +3 STR and +0 DEX you would get 6.0 blows
     Average damage/round: 102.9 vs. animals, and 68.2 vs. others.
     
o) a Two-Handed Great Flail of *Slay Demon* (3d6) (+9,+10) <+1>
     Dropped by Draebor, the Imp at 2200 feet (level 44)
     
     +1 intelligence.
     Slays demons (powerfully).
     Prevents paralysis.  
     
     Combat info:
     4.7 blows/round.
     With +3 STR and +0 DEX you would get 5.0 blows
     Average damage/round: 307 vs. demons, and 79 vs. others.
     
p) a Shovel of Digging (1d2) (+9,+5) <+1>
     Dropped by Angamait of Umbar at 1500 feet (level 30)
     
     +1 tunneling.
     Branded with acid.
     
     Combat info:
     5.8 blows/round.
     With +1 STR and +0 DEX you would get 6.0 blows
     Average damage/round: 18.2 vs. creatures not resistant to acid,
     and 0 vs. others.
     
q) a Light Crossbow (x3) (+6,+5)
     Found lying on the floor at 950 feet (level 19)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       150     50'  Reached level 2
       593     50'  Reached level 3
      1336    100'  Reached level 4
      1442    100'  Killed Grip, Farmer Maggot's Dog
      1442    100'  Reached level 5
      1971    150'  Killed Fang, Farmer Maggot's Dog
      2585    450'  Reached level 6
      2870    400'  Reached level 7
      3274    500'  Reached level 8
      3629    600'  Reached level 9
      3632    600'  Reached level 10
      3632    600'  Reached level 11
      3632    600'  Reached level 12
      3632    600'  Reached level 13
      3632    600'  Reached level 14
      3632    600'  Reached level 15
      3632    600'  Reached level 16
      3632    600'  Reached level 17
      3632    600'  Reached level 18
      3632    600'  Reached level 19
      3632    600'  Reached level 20
      3632    600'  Reached level 21
      3632    600'  Reached level 22
      3632    600'  Reached level 23
      3632    600'  Reached level 24
      3632    600'  Reached level 25
      3632    600'  Reached level 26
      3632    600'  Reached level 27
      3632    600'  Reached level 28
      3632    600'  Reached level 29
      3664    600'  Killed Brodda, the Easterling
      6198      0'  Reached level 29
      7684    950'  Killed Bullroarer the Hobbit
      7684    950'  Found the Pendant 'Cuingor'
      7699    950'  Killed Grishnákh, the Hill Orc
     10700   1050'  Killed Orfax, Son of Boldor
     10908   1050'  Killed Ulfast, Son of Ulfang
     11160   1100'  Killed Shagrat, the Orc Captain
     11971   1250'  Reached level 29
     13696   1300'  Killed Khîm, Son of Mîm
     13786   1350'  Killed Golfimbul, the Hill Orc Chief
     13932   1350'  Reached level 29
     13975   1350'  Killed Mughash the Kobold Lord
     14476   1350'  Killed Nár, the Dwarf
     14944   1350'  Killed Uglúk, the Uruk
     15056   1350'  Killed Gorbag, the Orc Captain
     15559   1400'  Reached level 29
     15905   1400'  Killed Ibun, Son of Mîm
     16374   1500'  Killed Lugdush, the Uruk
     16375   1500'  Found the Trident of Almarad
     16569   1500'  Killed Wormtongue, Agent of Saruman
     16958   1500'  Killed Angamaitë of Umbar
     16989   1500'  Killed Sangahyando of Umbar
     17354      0'  Killed Farmer Maggot
     18812   1650'  Killed Lagduf, the Snaga
     19492   1700'  Reached level 29
     20116   1800'  Reached level 29
     20843   1800'  Reached level 29
     23382   2200'  Killed Draebor, the Imp
     23383   2200'  Found the Iron Helm of Cuarwe
     23976   2250'  Found the Metal Cap of Cuthele
     23987   2250'  Killed Ulwarth, Son of Ulfang
     24045   2250'  Killed Ufthak of Cirith Ungol
     24083   2200'  Reached level 30
     24365   2350'  Found the Rapier of Golvaldor
     25967   2350'  Reached level 30
     26166   2350'  Found the Phial 'Brindol'
     26402   2350'  Reached level 30


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 6.6.2017 00:29

Download this dump

9467. on the Ladder (of 15617)
3363. on the Angband Ladder (of 4890)
169. for this player (out of 193)

Comments

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On 6.6.2017 00:29 Estie wrote:
So I found 2 good rings of mouse with this warrior. But which weapon to wield ?
The 2 best ones with these rings are the halberd of lightning (164/65) and the lance of *slay* undead (304/109). Which would you take down ? halberd, lance, or both ?

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