The Angband Ladder: Nina I, Gnome Warrior by wobbly

  [Angband 4.1.0-dirty Character Dump]

 Name   Nina I       Age             63          Self  RB  CB  EB   Best
 Race   Gnome        Height        2'8"   STR:  18/19  -1  +3  +8 18/119
 Class  Warrior      Weight     5st 0lb   INT:  18/75  +2  -2  +0  18/75
 Title  Commando     Turns used:          WIS:     18  +0  -2  +0     16
 HP     -128/358     Game        384446   DEX:     17  +2  +2  +5  18/80
 SP     0/0          Standard     40499   CON:     18  +1  +2  +0  18/30
                     Resting       1014

 Level                 34    Armor      [87,+78]    Saving Throw     66%
 Cur Exp           365899                           Stealth       Superb
 Max Exp           365899    Melee      1d10,+19    Disarm - phys.   83%
 Adv Exp           437500    To-hit       71,+23    Disarm - magic   60%
                             Blows      4.7/turn    Magic Devices     68
 Gold                4897                           Searching        54%
 Burden          176.1 lb    Shoot to-dam     +7    Infravision    80 ft
 Overweight       -3.8 lb    To-hit       73,+31    Speed              8
 Max Depth    2950' (L59)    Shots        1/turn

 You are one of several children of a Gnome Braggart.  You are the
 black sheep of the family.  You have brown eyes, straight auburn hair,
 and a dark complexion.


rAcid:......+.+.... Nexus:....+........
rElec:......+.+.+.. Nethr:.......+..+..
rFire:....+.+.+.+.. Chaos:.............
rCold:......+.+.... Disen:........+....
rPois:....+........ pFear:.....+......+
rLite:.....+....+.. pBlnd:..........+..
rDark:+...+........ pConf:.............
Sound:.....+....... pStun:.............
Shard:............. HLife:+............

Regen:.........++.. Stea.:.....+.++....
  ESP:............. Sear.:.............
Invis:+............ Infra:....+.......+
FrAct:+...........+ Tunn.:.............
Feath:..........+.. Speed:.......+..++.
S.Dig:.....+....... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:+....+.......


  [Last Messages]

> You feel very healthy!
> You see no more Potions of Constitution.
> You see a Zweihander of *Slay Evil* (3d6) (+7,+5) <+2>.
> You have found 170 gold pieces worth of copper.
> A line of shimmering blue light appears.
> Your Rod of Acid Bolts has recharged.
> You hear powerful things appear nearby!
> The ancient red dragon pushes past the ancient white dragon.
> You hear a cacophonous roar.
> You are hit by something strange!
> You die.
> The ancient white dragon screams in agony.
> The ancient white dragon changes!
> The ancient red dragon screams in agony.
> The ancient red dragon is unaffected!

Killed by a Great Wyrm of Chaos.

  [Character Equipment]

a) a Trident of Gondolin (1d10) (+16,+12) <+1>
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis. 
     Sustains your life force.  
     Radius 1 light.
     
     Combat info:
     4.7 blows/round.
     With +3 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 176.1 vs. dragons, 176.1 vs. demons, 176.1
     vs. trolls, 176.1 vs. orcs, and 120.9 vs. others.
     
b) a Heavy Crossbow of Accuracy (x4) (+24,+7)
     Dropped by N�r, the Dwarf at 2100 feet (level 42)
     
c) a Ring of Strength <+6>
     Bought from a store
     
     +6 strength.
     Sustains strength.
     
d) a Ring of Dexterity <+5>
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     +5 dexterity.
     Sustains dexterity.
     
e) the Elfstone of Erimlad <+2, +4>
     Found lying on the floor in a pit at 2300 feet (level 46)
     
     +2 strength.
     +4 infravision.
     Provides resistance to fire, poison, dark, nexus.
     
f) the Star 'Ethalagon' <+1, +3> (charging)
     Found lying on the floor of a cavern at 2200 feet (level 44)
     
     +1 stealth.
     +3 light.
     Provides resistance to light, sound.
     Provides protection from fear.
     Cannot be harmed by fire.
     Slows your metabolism.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 91 to 180 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
g) Ribbed Plate Armour of Resistance (-3) [66,+14]
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
h) the Elven Cloak of Garsilia [6,+16] <+3, +1>
     Dropped by a grey wraith at 2300 feet (level 46)
     
     +3 stealth.
     +1 speed.
     Provides resistance to nether.
     Cannot be harmed by acid, fire.
     
i) a Small Metal Shield of Elvenkind [5,+10] <+2>
     Found lying on the floor of a special room at 2850 feet (level 57)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid.
     
j) a Metal Cap of Regeneration [3,+7]
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     Speeds regeneration.  
     
k) the Set of Gauntlets 'Earas' [3,+17] <+2> (charging)
     Found lying on the floor of a labyrinth at 2900 feet (level 58)
     
     +2 speed.
     Provides resistance to lightning, fire, light, nether.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  
     
     When activated, it deals 60 damage to all evil creatures that you
     can see.
     Takes 131 to 145 turns to recharge at your current speed.
     Your chance of success is 88.8%
     
l) a Pair of Iron Shod Boots of Speed [4,+10] <+5>
     Dropped by a dread at 2750 feet (level 55)
     
     +5 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 4 Mushrooms of Second Sight
b) a Potion of Healing
c) a Potion of Enlightenment
d) a Potion of Speed
e) 9 Scrolls of Phase Door {@r4}
f) 3 Scrolls of Teleportation
g) 5 Scrolls of Identify
h) 4 Scrolls of Dispel Undead
i) 2 Scrolls of Word of Recall
j) 3 Rods of Treasure Location (1 charging) {@z1}
k) a Rod of Acid Bolts {@z2}
l) 4 Rods of Slow Monster (1 charging) {@z6}
m) a Rod of Healing (charging)
     Cannot be harmed by lightning.
     
n) 4 Rods of Light (1 charging) {@z3}
o) a Wand of Fire Bolts (13 charges)
p) a Wand of Acid Balls (0 charges)
q) 2 Wands of Teleport Other (2 charges)
r) a Staff of Detect Evil (2 charges)
s) 2 Staves of Dispel Evil (4 charges)
t) 3 Staves of Teleportation (13 charges) {@u7}
u) a Pick of Earthquakes (1d3) (+14,+18) <+2, +5>
     Found lying on the floor of a labyrinth at 2900 feet (level 58)
     
     +2 strength.
     +5 tunneling.
     Branded with acid.
     Sometimes creates earthquakes on impact.  
     
     Combat info:
     3.5 blows/round.
     With +3 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 126 vs. creatures not resistant to acid, and
     110.3 vs. others.
     




  [Character Quiver]

0) 16 Bolts (1d5) (+2,+4) {=g}
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 57.1.
     25% chance of breaking upon contact.
     
1) 16 Bolts of Acid (1d5) (+11,+10) {=g}
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 142.8 vs. creatures not resistant to acid,
     and 81.6 vs. others.
     25% chance of breaking upon contact.
     
2) 4 Mithril Arrows (3d4) (+3,+2)
     Cannot be harmed by acid, fire.
     


  [Home Inventory]

a) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) 10 Potions of Resist Poison
c) 20 Potions of Infravision
d) 2 Scrolls of Identify
e) a Scroll of Deep Descent
f) 2 Scrolls of Holy Prayer
g) a Rod of Fire Bolts {@z4}
h) a Rod of Frost Bolts {@z7}
i) a Rod of Lightning Bolts {@z5}
j) a Rod of Acid Bolts
k) a Rod of Illumination {@z2}
l) 4 Staves of Teleportation (22 charges) {@u7}
m) a Ring of Strength <+5>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +5 strength.
     Sustains strength.
     
n) a Ring of Constitution <+4>
     Found lying on the floor of a special room at 2500 feet (level 50)
     
     +4 constitution.
     Sustains constitution.
     
o) a Ring of See Invisible
     Bought from a store
     
     Grants the ability to see invisible things.  
     
p) the Necklace of Arimri <+2>
     Found lying on the floor in a vault at 2500 feet (level 50)
     
     +2 strength.
     Provides immunity to acid.
     Provides resistance to light, dark.
     Speeds regeneration.  
     
q) Metal Brigandine Armour (Dwarven) (-3) [48,+14] <+2, +1, +3>
     Found lying on the floor at 2800 feet (level 56)
     
     +2 strength.
     +1 constitution.
     +3 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
r) a Large Metal Shield of Elvenkind [12,+19] <+1>
     Found lying on the floor in a vault at 2900 feet (level 58)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid.
     
s) a Zweihander of Extra Attacks (3d6) (+7,+11) <+2>
     Dropped by M�m, Betrayer of Turin at 2250 feet (level 45)
     
     +2 attack speed.
     
     Combat info:
     5.1 blows/round.
     With +3 STR and +0 DEX you would get 5.5 blows
     With +0 STR and +2 DEX you would get 5.5 blows
     Average damage/round: 156.6.
     
t) the Broad Axe of Kelthol (2d6) (+5,+12)
     Found lying on the floor of a special room at 2800 feet (level 56)
     
     Slays undead (powerfully), dragons (powerfully), demons
     (powerfully), giants, trolls, orcs, animals, evil creatures.
     Provides immunity to lightning.
     Provides resistance to fire, chaos.
     Cannot be harmed by acid, fire.
     Sustains dexterity.
     Slows your metabolism.  Sustains your life force.  Blessed by the
     gods.  
     
     Combat info:
     3.5 blows/round.
     With +2 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 204.9 vs. undead, 204.9 vs. dragons, 204.9
     vs. demons, 151.3 vs. giants, 151.3 vs. trolls, 151.3 vs. orcs,
     124.5 vs. animals, 124.5 vs. evil creatures, and 97.8 vs. others.
     
u) a Long Bow of Power (x3) (+14,+15)
     Dropped by a nether wraith at 2900 feet (level 58)
     
v) 4 Arrows of Slay Evil (1d4) (+9,+10)
     Slays evil creatures.
     
w) 24 Iron Shots of Slay Evil (2d4) (+5,+10) {=g}
     Slays evil creatures.
     
x) 11 Mithril Shots of Wounding (2d4) (+14,+17)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       147     50'  Reached level 2
       712     50'  Reached level 3
      1057    200'  Reached level 4
      1057    200'  Reached level 5
      1380    200'  Reached level 6
      1396    200'  Reached level 7
      1915    200'  Reached level 8
      1935    250'  Killed Fang, Farmer Maggot's Dog
      1938    250'  Killed Grip, Farmer Maggot's Dog
      2553    250'  Reached level 9
      3244    300'  Killed Mughash the Kobold Lord
      3244    300'  Reached level 10
      3747    350'  Reached level 11
      5657    600'  Reached level 12
      5745    600'  Killed Bullroarer the Hobbit
      7500    250'  Reached level 13
      8076    650'  Reached level 14
      8988    650'  Reached level 15
      9821    700'  Reached level 16
     10628    750'  Killed Grishnákh, the Hill Orc
     10628    750'  Reached level 17
     10814    800'  Reached level 18
     10823    800'  Killed Lagduf, the Snaga
     11401    900'  Reached level 19
     11673    900'  Killed Ulfast, Son of Ulfang
     11815    900'  Reached level 20
     12395    950'  Reached level 20
     13241    950'  Killed Gorbag, the Orc Captain
     13390   1000'  Reached level 21
     13885   1100'  Reached level 22
     14526   1150'  Reached level 23
     15366   1150'  Reached level 24
     15446   1150'  Killed Wormtongue, Agent of Saruman
     15581   1200'  Killed Golfimbul, the Hill Orc Chief
     15859   1200'  Killed Khîm, Son of Mîm
     17401   1300'  Reached level 25
     18085   1300'  Killed Lugdush, the Uruk
     19152   1650'  Reached level 26
     19368   1700'  -- Note: blah blah, leveled up. blah blah, killed things
     19901   1700'  Killed Ibun, Son of Mîm
     20575   1750'  Reached level 27
     20609   1750'  Killed Ulwarth, Son of Ulfang
     20616   1750'  Killed Ulfang the Black
     21085      0'  Killed Farmer Maggot
     21402   1800'  Reached level 28
     21850   1850'  Reached level 28
     22559   1900'  Killed Orfax, Son of Boldor
     23162   1900'  Reached level 29
     26535   2050'  Reached level 30
     28566   2100'  Killed Nár, the Dwarf
     29070   2200'  Reached level 31
     29143   2200'  Found the Star 'Ethalagon'
     31132   2250'  Killed Mîm, Betrayer of Turin
     31160   2250'  -- Note: cost 28 AC
     31161   2250'  -- Note: but gained about 50 damage from his weapon drop
     33104   2300'  Found the Elfstone of Erimlad
     33120   2300'  Found the Elven Cloak of Garsilia
     33122   2300'  -- Note: both from an undead pit
     33122   2300'  -- Note: used the skellies as shields
     33122   2300'  -- Note: zapped light through them at the wraiths
     34670   2350'  Reached level 32
     35579   2500'  Found the Necklace of Arimri
     36513   2750'  Killed Brodda, the Easterling
     37488   2800'  Killed Bill the Stone Troll
     37516   2800'  Found the Broad Axe of Kelthol
     37652   2800'  Killed Bert the Stone Troll
     37687   2800'  Killed Tom the Stone Troll
     37842   2900'  Reached level 33
     38232   2900'  Found the Set of Gauntlets 'Earas'
     38568   2850'  Killed Shagrat, the Orc Captain
     39384   2900'  Killed Uldor the Accursed
     39654   2900'  Reached level 34


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : no  (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 25.6.2017 20:22
Last updated on 29.6.2017 23:53

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10059. on the Ladder (of 18915)
4120. on the Angband Ladder (of 6466)
74. for this player (

Comments

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On 26.6.2017 19:21 wobbly wrote:
staff of detect evil has decided to show up in the shops this time, so yeah for actually being able to detect soon. Also !*healing in BM so won't have to waste my 1st.

On 26.6.2017 22:46 wobbly wrote:
Really would like _teleport to show up now. Blew up my dragon frost wand trying to recharge it.

On 27.6.2017 18:40 wobbly wrote:
Dlvl 42. would like more hps. or speed

On 27.6.2017 21:32 wobbly wrote:
1st artifact at dlvl 45. Anyone else noticing a shortage when playing with randarts?

On 28.6.2017 18:57 wobbly wrote:
recall for gear twidling

On 28.6.2017 20:12 Gwarl wrote:
My last three randart games I've been past DL30 killing uniques as I go and haven't seen a single artifact in any of them.

On 28.6.2017 20:43 wobbly wrote:
Past the 1/2 way mark depth-wise. No replacement _detect evil in the shops unfortunately

On 28.6.2017 23:09 wobbly wrote:
gear swap time. Can probably get lightning & acid immunity

On 29.6.2017 22:50 wobbly wrote:
Didn't manage to fit an immunity in yet (I lose among other things a stat ring to =see invis).
Actually feels weird to be finally melee-ing things. took down my 1st AMHD for the game.

On 29.6.2017 23:53 wobbly wrote:
Died to a mix of careless & lag. I'd been being careful, then 1 keypress to many. Annoyingly my ?deep descent is in the home from a gear shuffle. Would of been off the level if I'd remembered to bring that.

The dragon is 1 of Drauglin's buddies.

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