The Angband Ladder: Imlath, Human Warrior by <davebrooks76@yahoo.com>

  [Angband 4.0.5 Character Dump]

 Name   Imlath       Age             16          Self  RB  CB  EB   Best
 Race   Human        Height        4'8"   STR:  18/65  +0  +3  +3 18/125
 Class  Warrior      Weight   11st 12lb   INT:     15  +0  -2  +4     17
 Title  Commando     Turns used:          WIS:     14  +0  -2  +5     17
 HP     -6/417       Game        283862   DEX:  18/85  +0  +2 +10 18/205
 SP     0/0          Standard     33870   CON:     12  +0  +2  +2     16
                     Resting       5946

 Level                 35    Armor     [63,+102]    Saving Throw     55%
 Cur Exp           419828                           Stealth          Bad
 Max Exp           419828    Melee       6d5,+38    Disarming        67%
 Adv Exp           450000    To-hit       75,+32    Magic Devices     44
                             Blows      7.0/turn    Perception   1 in 23
 Gold              176062                           Searching        29%
 Burden          171.2 lb    Shoot to-dam    +15    Infravision     0 ft
 Overweight       -8.7 lb    To-hit       70,+35    Speed              6
 Max Depth    2650' (L53)    Shots        2/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have dark brown eyes, straight auburn hair, and an
 average complexion.


rAcid:......+++.... Nexus:......+....+.
rElec:.+....+.+.... Nethr:.............
rFire:.+....+++.... Chaos:.............
rCold:.+....+++.... Disen:.............
rPois:...+......... pFear:............+
rLite:............. pBlnd:....+........
rDark:............. pConf:.........+...
Sound:............. pStun:.............
Shard:......+...... HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:....+........
Invis:....+........ Infra:.............
FrAct:....+..+..... Tunn.:.............
Feath:...........+. Speed:++...........
S.Dig:.+........... Blows:+............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:..........+.. Light:.....+.......


  [Last Messages]

> You feel something roll beneath your feet.
> You hit the 5-headed hydra. It was a great hit!
> You hit the 5-headed hydra.
> You hit the 5-headed hydra. It was a good hit!
> You hit the 5-headed hydra.
> The 5-headed hydra misses you.
> You hit the 5-headed hydra.
> You hit the 5-headed hydra. It was a great hit!
> You have slain the 5-headed hydra.
> You feel something roll beneath your feet.
> You hear a hushing roar.
> You are hit by something!
> You die.
> The Aranea scuttles about.
> The Jackal dies.

Killed by a Winged Horror.

  [Character Equipment]

a) the Katana 'Aglarang' (6d5) (+9,+10) <+5, +1>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +5 dexterity.
     +5 speed.
     +1 attack speed.
     Cannot be harmed by acid.
     Sustains dexterity.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 403.9.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Dropped by Beorn, the Shape-Changer at 2200 feet (level 44)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +1 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, frost.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
c) a Ring of Damage (+0,+11)
     Found lying on the floor in a vault at 1750 feet (level 35)
     
d) a Ring of Resist Poison
     Found lying on the floor in a vault at 1750 feet (level 35)
     
     Provides resistance to poison gas.
     
e) an Amulet of the Magi [+6] <+2, +3>
     Found lying on the floor in a pit at 2600 feet (level 52)
     
     +2 intelligence.
     +3 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
f) the Phial of Galadriel <+3>
     Dropped by Ufthak of Cirith Ungol at 750 feet (level 15)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 17 to 32 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
g) the Chain Mail of Arvedui (-2) [40,+14] <+2>
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, frost, shards,
     nexus.
     Cannot be harmed by acid.
     
h) the Cloak of Thingol [1,+18] <+3>
     Dropped by Ren the Unclean at 2600 feet (level 52)
     
     +3 dexterity.
     Provides resistance to acid, fire, frost.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 112 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
i) the Large Metal Shield of Anárion [12,+20]
     Dropped by The Queen Ant at 2150 feet (level 43)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
k) a Set of Caestus of Combat (+3,+9) [5,+9] <+1, +2>
     Found lying on the floor in a pit at 2600 feet (level 52)
     
     +1 strength.
     +2 constitution.
     Aggravates creatures nearby.  
     
l) a Pair of Leather Boots of Stability [2,+8]
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     Provides resistance to nexus.
     Feather Falling.  
     




  [Character Inventory]

a) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by fire.
     
b) 6 Pieces of Elvish Waybread
c) 20 Potions of Cure Critical Wounds
d) 2 Potions of Enlightenment
e) 3 Potions of Speed
f) 17 Scrolls of Phase Door
g) 2 Rods of Treasure Location (1 charging) {@z1}
h) 2 Rods of Door/Stair Location (1 charging) {@z2}
i) 2 Rods of Trap Location (1 charging) {@z3}
j) a Rod of Detection (charging)
     Cannot be harmed by lightning.
     
k) a Rod of Recall
     Cannot be harmed by lightning.
     
l) 3 Wands of Stone to Mud (9 charges)
m) 2 Wands of Teleport Other (14 charges)
n) a Staff of Detect Evil (1 charge)
o) 4 Staves of Mapping (27 charges)
p) 3 Staves of Teleportation (19 charges)
q) 2 Staves of Identify (15 charges)
r) a Great Hammer of Gondolin (8d1) (+14,+15) <+1>
     Found lying on the floor of a cavern at 2600 feet (level 52)
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Provides protection from stunning.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     4.5 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +3 DEX you would get 5.0 blows
     Average damage/round: 322.7 vs. demons, 322.7 vs. orcs, 322.7 vs.
     trolls, 322.7 vs. dragons, and 242.8 vs. others.
     




  [Character Quiver]

0) 9 Arrows of Wounding (1d4) (+10,+16)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 209.
     35% chance of breaking upon contact.
     
1) 20 Seeker Arrows of Frost (4d4) (+9,+11)
     Branded with cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 449.2 vs. creatures not resistant to cold,
     and 224.6 vs. others.
     35% chance of breaking upon contact.
     
2) 22 Seeker Arrows (4d4) (+3,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 185.4.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Mushrooms of Clear Mind
b) 14 Potions of Healing
c) 5 Scrolls of Recharging
d) 3 Scrolls of *Destruction*
e) a Rod of Treasure Location {@z1}
f) a Rod of Trap Location {@z3}
g) 2 Staves of Mapping (13 charges)
h) 6 Staves of Teleportation (38 charges)
i) 6 Staves of Identify (58 charges)
j) a Ring of Damage (+0,+8)
     Found lying on the floor at 1650 feet (level 33)
     
k) a Ring of Free Action
     Found lying on the floor at 1400 feet (level 28)
     
     Prevents paralysis.  
     
l) Chain Mail of Elvenkind (-2) [32,+13] <+1>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, dark.
     Cannot be harmed by acid.
     
m) Bar Chain Mail of Elvenkind (-2) [45,+19] <+1>
     Found lying on the floor of a cavern at 1900 feet (level 38)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, nether.
     Cannot be harmed by acid.
     
n) Studded Leather Armour of Elvenkind (-1) [12,+9] <+2>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, poison gas.
     Cannot be harmed by acid, fire.
     
o) Hard Leather Armour of Elvenkind (-1) [16,+12] <+2>
     Dropped by Kh�m, Son of M�m at 1500 feet (level 30)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, shards.
     Cannot be harmed by acid, fire.
     
p) a Leather Shield of Elvenkind [8,+12] <+1>
     Dropped by a Mature black dragon at 2650 feet (level 53)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, sound.
     Cannot be harmed by acid.
     
q) a Jewel Encrusted Crown of Night and Day [0,+11] <+1>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     Provides resistance to light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     Radius 1 light.
     
r) a Set of Mithril Gauntlets of Slaying (+3,+2) [6,+8]
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     Cannot be harmed by acid, fire.
     
s) a Set of Caestus of Free Action (+0,+3) [5,+6]
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     Prevents paralysis.  
     
t) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1>
     Dropped by a Master vampire at 2000 feet (level 40)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 attack speed.
     Slays orcs, giants, trolls, animals, dragons.
     Cannot be harmed by acid.
     
     Combat info:
     6.8 blows/round.
     With +0 STR and +1 DEX you would get 7.0 blows
     Average damage/round: 447.8 vs. orcs, 447.8 vs. giants, 447.8 vs.
     trolls, 396.2 vs. animals, 447.8 vs. dragons, and 345.3 vs.
     others.
     
u) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Found lying on the floor at 1650 feet (level 33)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     5.5 blows/round.
     With +4 STR and +0 DEX you would get 5.8 blows
     With +0 STR and +1 DEX you would get 5.8 blows
     Average damage/round: 249.1.
     
v) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Dropped by Lugdush, the Uruk at 1500 feet (level 30)
     
     +2 dexterity.
     +2 attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     6.7 blows/round.
     With +2 STR and +0 DEX you would get 7.0 blows
     With +0 STR and +1 DEX you would get 7.2 blows
     Average damage/round: 358.2 vs. animals, 358.2 vs. evil creatures,
     401.5 vs. undead, and 314.3 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       171    100'  Reached level 2
       202    100'  Reached level 3
       372    400'  Reached level 4
       880    450'  Reached level 5
       880    450'  Reached level 6
       880    450'  Reached level 7
      1250    450'  Reached level 8
      1569    450'  Reached level 9
      1629    450'  Found the Rapier 'Forasgil' (LOST)
      1910    750'  Reached level 10
      1917    750'  Reached level 11
      1976    750'  Reached level 12
      2009    750'  Killed Fang, Farmer Maggot's dog
      2106    750'  Reached level 13
      2383    750'  Reached level 14
      2648    750'  Reached level 15
      2877    750'  Reached level 16
      3008    750'  Reached level 17
      3061    750'  Killed Ufthak of Cirith Ungol
      3066    750'  Found the Phial of Galadriel
      3073    750'  Killed Orfax, Son of Boldor
      3548    750'  Reached level 18
      4468    900'  Killed Grishnákh, the Hill Orc
      4489    900'  Reached level 19
      4936    950'  Reached level 20
      6408   1000'  Reached level 21
      6452   1000'  Reached level 21
      7138   1050'  Killed Mughash the Kobold Lord
      7316   1050'  Reached level 22
      7770   1150'  Reached level 23
      7946   1150'  Killed Grip, Farmer Maggot's dog
      8448   1200'  Reached level 24
      9096   1200'  Killed Gorbag, the Orc Captain
     10051   1400'  Reached level 25
     11340   1500'  Killed Wormtongue, Agent of Saruman
     11984   1500'  Reached level 26
     12352   1500'  Killed Lagduf, the Snaga
     12403   1500'  Killed Lugdush, the Uruk
     12405   1500'  Found the Scimitar 'Haradekket'
     12415   1500'  Killed Brodda, the Easterling
     12693   1500'  Reached level 27
     13466   1500'  Killed Angamaitë of Umbar
     13474   1500'  Killed Sangahyando of Umbar
     13490   1500'  Found the Battle Axe 'Lotharang' (LOST)
     13794   1500'  Killed Khîm, Son of Mîm
     15342   1600'  Reached level 28
     15543   1650'  Found the Cutlass 'Gondricam'
     17214   1700'  Killed Lorgan, Chief of the Easterlings
     17395   1700'  Reached level 29
     17494   1700'  Found the Metal Cap of Thengel
     17499   1700'  Found the Katana 'Aglarang'
     19281   1750'  Killed Lokkak, the Ogre Chieftain
     19589   1750'  Reached level 30
     21590   1800'  Killed Uldor the Accursed
     22142   1850'  Reached level 31
     22867   1900'  Killed Ulfast, Son of Ulfang
     23023   1900'  Killed Ulwarth, Son of Ulfang
     24364   1900'  Killed Uglúk, the Uruk
     24872   1900'  Found the Dagger 'Angrist' (LOST)
     25157   1900'  Reached level 32
     26225   2000'  Found the Rapier 'Careth Asdriag'
     26445   2000'  Killed Bolg, Son of Azog
     26447   2000'  Found the Iron Helm of Gorlim (LOST)
     26539   2000'  Found the Chain Mail of Arvedui
     27028   2100'  Killed Castamir the Usurper
     27773   2100'  Reached level 33
     27810   2100'  Killed Gorlim, Betrayer of Barahir
     29387   2150'  Killed The Queen Ant
     29393   2150'  Found the Large Metal Shield of Anárion
     29398   2150'  Found the Dagger 'Narthanc' (LOST)
     29765   2200'  Killed Beorn, the Shape-Changer
     29773   2200'  Found the Short Bow of Amras
     30516   2600'  Reached level 34
     32420   2600'  Killed Adunaphel the Quiet
     33151   2600'  Reached level 35
     33191   2600'  Killed Ren the Unclean
     33191   2600'  Reached level 35
     33194   2600'  Found the Cloak of Thingol
     33429   2600'  Killed Smaug the Golden


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 27.6.2017 01:59
Last updated on 30.6.2017 02:01

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9750. on the Ladder (of 18919)
4039. on the Angband Ladder (of 6469)
6. for this player (

Comments

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On 27.6.2017 01:59 davebrooks76@yahoo.com wrote:
off to a good start: artifact rapier, phial, and resistance found early

On 28.6.2017 22:17 davebrooks76@yahoo.com wrote:
hit CL30, cracked a few vaults and got some decent loot. Really need better resists now so I can use the damage rings.

On 30.6.2017 02:01 davebrooks76@yahoo.com wrote:
Never saw it coming. Was fighting spiders and poison breath hit me from offscreen. I guess I should have used staff of detect evil more often.

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