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The Angband Ladder: Aldarion III, Dunadan Mage by wobbly

  [Angband 4.1.0 Character Dump]

 Name   Aldarion III Age             65          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'9"   STR:     14  +1  -3  +5     17
 Class  Mage         Weight   10st 13lb   INT:     15  +2  +3  +7  18/90
 Title  Evoker       Turns used:          WIS:     14  +2  +0  +0     16
 HP     -10/187      Game        320518   DEX:     14  +2  +0  +3  18/10
 SP     38/90        Standard     31420   CON:     16  +3  -2  +0     17
                     Resting       9784

 Level                 26    Armor      [52,+25]    Saving Throw     60%
 Cur Exp            50113                           Stealth    Very Good
 Max Exp            52344    Melee       2d8,+15    Disarm - phys.   56%
 Adv Exp            52500    To-hit       29,+15    Disarm - magic   72%
                             Blows      2.0/turn    Magic Devices     80
 Gold               21368                           Searching        44%
 Burden          120.2 lb    Shoot to-dam     +6    Infravision     0 ft
 Overweight        6.3 lb    To-hit        23,+8    Speed             -1
 Max Depth    1800' (L36)    Shots        1/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have hazel eyes, straight blond hair, and an average
 complexion.


rAcid:....+.+...... Nexus:......+......
rElec:......+...... Nethr:.............
rFire:......+...... Chaos:.............
rCold:......+...... Disen:+............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:......+...... HLife:.............

Regen:............. Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:..+.......... Infra:.............
FrAct:...........+. Tunn.:.............
Feath:............. Speed:............!
S.Dig:............. Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Last Messages]

> The dread is targeted.
> You failed to concentrate hard enough!
> The dread wakes up.
> The dread grunts with pain.
> The giant fire ant drones angrily.
> 3 monsters drone angrily.
> The dread grunts with pain.
> The giant fire ant drones angrily.
> 2 monsters drone angrily.
> You sense the presence of invisible creatures!
> You sense the presence of monsters!
> The dread casts a bolt of nether.
> You feel your life force draining away!
> The dread casts a bolt of nether.
> You die.

Killed by a dread.

  [Character Equipment]

a) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1>
     Found lying on the floor at 1450 feet (level 29)
     
     +3 strength.
     +3 dexterity.
     +1 attack speed.
     Slays trolls, orcs.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 7 to 11 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
     Combat info:
     2.0 blows/round.
     With +8 STR and +0 DEX you would get 2.1 blows
     With +0 STR and +1 DEX you would get 2.1 blows
     Average damage/round: 92 vs. trolls, 92 vs. orcs, and 52.4 vs.
     others.
     
b) a Sling (x2) (+7,+6)
     Dropped by Boldor, King of the Yeeks at 1650 feet (level 33)
     
c) a Ring of See Invisible
     Found lying on the floor at 1750 feet (level 35)
     
     Grants the ability to see invisible things.  
     
d) a Ring of Intelligence <+5>
     Bought from a store
     
     +5 intelligence.
     Sustains intelligence.
     
e) an Amulet of Resist Acid
     Found lying on the floor at 1450 feet (level 29)
     
     Provides resistance to acid.
     
f) a Lantern (13306 turns)
     Found lying on the floor in a vault at 750 feet (level 15)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by a dread at 1800 feet (level 36)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
h) a Fur Cloak of Stealth [3,+3] <+3>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +3 stealth.
     
i) a Wicker Shield [2,+5]
     Bought from a store
     
j) an Iron Helm of Intelligence [7,-7] <+2>
     Bought from a store
     
     +2 intelligence.
     Sustains intelligence.
     
l) a Pair of Ethereal Slippers of Free Action [0,+7]
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2}
c) 4 Books of Magic Spells [Incantations and Illusions] {@m3}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4}
e) a Book of Magic Spells [Raal's Tome of Destruction] {@m6}
     Cannot be harmed by fire.
     
f) 11 Potions of Cure Critical Wounds {@q3}
g) 3 Potions of Berserk Strength {@q5}
h) a Potion of Resist Poison
i) 2 Potions of True Seeing
j) 12 Scrolls of Phase Door {@r4}
k) 5 Scrolls of Word of Recall
l) a Rod of Treasure Location {@z1}
m) a Rod of Fire Bolts {@z2}
n) a Rod of Lightning Bolts {@z3}
o) a Rod of Light (charging) {@z4}
p) a Wand of Slow Monster (6 charges) {@a3}
q) a Wand of Wonder (9 charges) {@a1}
     Cannot be harmed by lightning.
     
r) a Ring of Strength <+3>
     Found lying on the floor at 1750 feet (level 35)
     
     +3 strength.
     Sustains strength.
     
s) a Ring of Resist Fire and Cold
     Found lying on the floor at 1700 feet (level 34)
     
     Provides resistance to fire, cold.
     
t) a Ring of Acid [+10]
     Dropped by a mage at 1700 feet (level 34)
     
     Provides resistance to acid.
     
u) an Amulet of Infravision <+4>
     Dropped by a young blue dragon at 1800 feet (level 36)
     
     +4 infravision.
     
v) a Pair of Leather Sandals of Stability [1,+8]
     Found lying on the floor at 1700 feet (level 34)
     
     Provides resistance to nexus.
     Feather Falling.  
     




  [Character Quiver]

0) 9 Rounded Pebbles (1d2) (+5,+5) {=g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 25.2.
     25% chance of breaking upon contact.
     
1) 6 Iron Shots (1d4) (+2,+4) {=g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 25.2.
     25% chance of breaking upon contact.
     
2) 13 Mithril Shots (2d4) (+9,+8) {=g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 38.3.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2}
c) 14 Potions of Cure Serious Wounds {@q2}
d) 2 Potions of Healing
e) 3 Potions of Restore Mana
f) 39 Potions of Heroism
g) 28 Scrolls of Phase Door {@r4}
h) 18 Scrolls of Holy Chant
i) a Rod of Illumination
j) 2 Wands of Slow Monster (10 charges) {@a3}
k) a Staff of Sleep Monsters (7 charges)
l) a Staff of Starlight (8 charges)
m) a Ring of Intelligence <+3>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +3 intelligence.
     Sustains intelligence.
     
n) a Ring of Dexterity <+3>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +3 dexterity.
     Sustains dexterity.
     
o) a Ring of the Mouse (+0,-4) <+2, +3>
     Dropped by a black naga at 1650 feet (level 33)
     
     +2 dexterity.
     +3 stealth.
     
p) a Ring of Free Action
     Found lying on the floor at 800 feet (level 16)
     
     Prevents paralysis.  
     
q) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Found lying on the floor at 1650 feet (level 33)
     
     +3 constitution.
     Slays giants, trolls, orcs, evil creatures.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blow/round.
     With +10 STR and +0 DEX you would attack a bit faster
     With +18 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +10 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 42.5 vs. giants, 42.5 vs. trolls, 42.5 vs.
     orcs, 35.1 vs. evil creatures, and 27.6 vs. others.
     
r) a Heavy Crossbow of Power (x4) (+10,+23)
     Dropped by Lugdush, the Uruk at 1400 feet (level 28)
     
s) 13 Bolts of Slay Animal (2d5) (+3,+5)
     Slays animals.
     
t) 10 Bolts of Venom (2d5) (+4,+6)
     Branded with poison.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       255     50'  Reached level 2
       564    300'  Reached level 3
       564    300'  Reached level 4
       564    300'  Reached level 5
       986    300'  Reached level 6
      2317    450'  Reached level 7
      3198    550'  Reached level 8
      3405    550'  Reached level 9
      4320    600'  Reached level 10
      4965    650'  Reached level 11
      5668    650'  -- Note: Raals
      5860    650'  Reached level 12
      7420    750'  Reached level 13
      7814    750'  Reached level 14
      9162    800'  Reached level 15
      9840    800'  Killed Fang, Farmer Maggot's Dog
     10216    850'  Reached level 16
     10801    850'  Killed Ufthak of Cirith Ungol
     11406    900'  Reached level 17
     12447    950'  Killed Shagrat, the Orc Captain
     12863    950'  Reached level 18
     13264      0'  -- Note: _teleport decided to turn up in 6
     14079   1250'  Killed Bullroarer the Hobbit
     14086   1250'  Killed Grishnákh, the Hill Orc
     15371   1300'  Reached level 19
     15947   1300'  Reached level 20
     16357   1300'  Reached level 21
     18173   1350'  Killed Brodda, the Easterling
     18387   1350'  Reached level 22
     18887   1400'  -- Note: recall destroyed 27, water hound
     19393   1400'  Reached level 22
     20242   1400'  Killed Uglúk, the Uruk
     20667   1400'  Killed Lugdush, the Uruk
     21023   1450'  Reached level 23
     21085   1450'  Found the Battle Axe 'Lotharang'
     22906   1500'  Reached level 24
     24203   1650'  Reached level 25
     24566   1650'  Found the Dagger 'Narthanc' (LOST)
     24640   1650'  Found the Broad Axe 'Barukkheled'
     24642   1650'  -- Note: si
     25513   1650'  Killed Orfax, Son of Boldor
     26278   1650'  -- Note: recall
     26705   1650'  Killed Boldor, King of the Yeeks
     26995   1650'  Reached level 26
     27656   1700'  Reached level 26
     27929   1700'  Killed Ulwarth, Son of Ulfang
     27989   1700'  Killed Ulfast, Son of Ulfang
     31387   1800'  Found the Chain Mail of Arvedui


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)


Posted on 7.7.2017 21:53
Last updated on 11.7.2017 00:09

Download this dump

11. on the Competition No.207 Ladder (of 18)

Comments

Jump to latest

On 7.7.2017 21:53 wobbly wrote:
Generally sloppy play, anyway game just gave me a gift

On 9.7.2017 11:37 wobbly wrote:
Finally found =mouse & can see _teleport in the shops. That's my favored way of mage-ing, just pretend you're a rogue.

On 10.7.2017 10:00 wobbly wrote:
my last ?recall was melted by a water hound & my mouse ring went to an air elemental so it's going to be interesting...

On 10.7.2017 12:00 wobbly wrote:
Feeling a bit more solid. should have enough teleport games till ?recall shows up

On 10.7.2017 19:31 wobbly wrote:
blew up 2 teleport staffs recharging them, so need to be a bit more careful now. Also no permanent SI

On 10.7.2017 21:02 wobbly wrote:
Yeah, recall. My nice turn-count is shot now, but oh well

On 11.7.2017 00:08 wobbly wrote:
Stupid mistake in a situation where I didn't need to die. Just underestimating my squishy-ness

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