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The Angband Ladder: Aldarion, Dunadan Mage by <tkm2d@hotmail.com>

  [Angband 4.1.0 Character Dump]

 Name   Aldarion     Age             65          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'9"   Str:     18  +1  -3  +2     18     16
 Class  Mage         Weight   10st 13lb   INT:     17  +2  +3  +0  18/40
 Title  Evoker       Turns used:          Wis:     14  +2  +0  +1     17     15
 HP     270/270      Game        561611   DEX:     14  +2  +0  +5  18/30
 SP     56/56        Standard     53755   CON:  18/59  +3  -2  +0  18/69
                     Resting      17927

 Level                 29    Armor      [33,+53]    Saving Throw     63%
 Cur Exp           122798                           Stealth    Legendary
 Max Exp           134777    Melee        2d6,-4    Disarm - phys.   57%
 Adv Exp           157500    To-hit        30,+8    Disarm - magic   67%
                             Blows      1.1/turn    Magic Devices     81
 Gold               20482                           Searching        62%
 Burden          114.6 lb    Shoot to-dam    +15    Infravision    50 ft
 Overweight        6.7 lb    To-hit        24,+6    Speed             -1
 Max Depth    2650' (L53)    Shots        1/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have hazel eyes, straight blond hair, and an average
 complexion.


rAcid:......+...... Nexus:.............
rElec:......+...... Nethr:.............
rFire:......+...... Chaos:......+......
rCold:......+....+. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.........+...
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:....+........ Stea.:..++..++...+.
  ESP:+............ Sear.:.........+...
Invis:.........+... Infra:...........+.
FrAct:..........++. Tunn.:.............
Feath:...........+. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Beaked Axe of *Slay Troll* (2d6) (+6,+8) <+2>
     Found lying on the floor in a vault at 1400 feet (level 28)
     
     +2 strength.
     Slays trolls.
     Grants telepathy.  
     
     Combat info:
     1.1 blows/round.
     With +9 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 22.3 vs. trolls, and 4.7 vs. others.
     
b) a Short Bow of Power (x2) (+4,+15)
     Bought from a store
     
c) a Ring of the Mouse (+0,-4) <+2, +4>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +2 dexterity.
     +4 stealth.
     
d) a Ring of the Mouse (+0,-9) <+3, +4>
     Dropped by a mage at 1700 feet (level 34)
     
     +3 dexterity.
     +4 stealth.
     
e) an Amulet of Regeneration
     Found lying on the floor of a special room at 1600 feet (level 32)
     
     Speeds regeneration.  
     
f) the Phial of Galadriel <+3>
     Dropped by Orfax, Son of Boldor at 750 feet (level 15)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
g) Leather Scale Mail of Elvenkind (-1) [20,+11] <+1>
     Bought from a store
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, fire.
     
h) a Fur Cloak of Stealth [3,+10] <+3>
     Found lying on the floor at 2400 feet (level 48)
     
     +3 stealth.
     
j) a Hard Leather Cap of Seeing [2,+6] <+3>
     Bought from a store
     
     +3 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Mithril Gauntlets of Free Action [6,+12]
     Found lying on the floor at 2000 feet (level 40)
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
     Found lying on the floor of a special room at 1400 feet (level 28)
     
     +1 wisdom.
     +3 stealth.
     +5 infravision.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     




  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
f) 18 Potions of Cure Serious Wounds
g) 6 Potions of Cure Critical Wounds
h) a Potion of Healing
i) 2 Potions of Speed
j) 17 Scrolls of Phase Door
k) a Scroll of Banishment
l) 3 Rods of Treasure Location {@z1}
m) 2 Rods of Fire Bolts
n) a Rod of Acid Bolts
o) a Rod of Recall
     Cannot be harmed by lightning.
     
p) a Wand of Fire Bolts (3 charges)
q) a Wand of Lightning Balls (3 charges)
     Cannot be harmed by lightning.
     
r) a Wand of Dragon's Flame (3 charges)
     Cannot be harmed by lightning.
     
s) a Tin Wand
t) a Staff of Mapping (2 charges) {@u1}
u) a Staff of Teleportation (6 charges)
v) the Main Gauche of Azaghâl (2d5) (+12,+14)
     Found lying on the floor of a cavern at 950 feet (level 19)
     
     Slays dragons (powerfully).
     Provides immunity to fire.
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 37.7 vs. dragons, and 8.8 vs. others.
     




  [Character Quiver]

0) 33 Mithril Arrows (3d4) (+7,+2)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 49.4.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by fire.
     
b) 25 Potions of Cure Critical Wounds
c) 9 Potions of Healing
d) 6 Potions of Berserk Strength
e) 4 Potions of Resist Heat
f) a Wand of Lightning Bolts (6 charges)
g) 2 Wands of Clone Monster (11 charges)
h) a Staff of Earthquakes (1 charge)
i) a Staff of Mapping (2 charges) {@u1}
j) a Ring of Intelligence <+3>
     Found lying on the floor at 1700 feet (level 34)
     
     +3 intelligence.
     Sustains intelligence.
     
k) a Ring of Resist Poison
     Found lying on the floor at 2000 feet (level 40)
     
     Provides resistance to poison.
     
l) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by Nr, the Dwarf at 1500 feet (level 30)
     
     +2 attack speed.
     Slays animals.
     Branded with poison.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     3.1 blows/round.
     With +6 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 35.5 vs. creatures not resistant to poison,
     22.1 vs. animals, and 8.8 vs. others.
     
m) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Bullroarer the Hobbit at 1850 feet (level 37)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +9 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 25.1 vs. trolls, 25.1 vs. orcs, and 8.2 vs.
     others.
     
n) a Lead-Filled Mace (Defender) (4d3) (+7,+9) [+1] <+4>
     Dropped by a mind flayer at 2000 feet (level 40)
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Sustains wisdom.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     1.1 blows/round.
     With +11 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 6.2.
     
o) a Sling (x2) (+1,+3)
     Found lying on the floor at 50 feet (level 1)
     
p) 12 Iron Shots of Slay Animal (1d4) (+3,+3)
     Slays animals.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       549    100'  Reached level 2
      1239    150'  Reached level 3
      1972    150'  Reached level 4
      2622    200'  Reached level 5
      2944    200'  Reached level 6
      4138    300'  Reached level 7
      5061    300'  Reached level 8
      6236    400'  Reached level 9
      6464    400'  Reached level 10
      8425    450'  Reached level 11
      9708    500'  Reached level 12
     10355    500'  Killed Fang, Farmer Maggot's Dog
     11486    500'  Killed Grip, Farmer Maggot's Dog
     11486    500'  Reached level 13
     14222    550'  Reached level 14
     15424    600'  Killed Lagduf, the Snaga
     15897    600'  Reached level 15
     17627    650'  Reached level 16
     18283    650'  Killed Wormtongue, Agent of Saruman
     20945    750'  Reached level 17
     21743    750'  Killed Boldor, King of the Yeeks
     21972    750'  Killed Orfax, Son of Boldor
     21973    750'  Found the Phial of Galadriel
     23037    800'  Reached level 18
     24303    950'  Found the Main Gauche of Azaghâl
     24526    950'  Killed Brodda, the Easterling
     25467   1250'  Reached level 19
     27018   1250'  Reached level 20
     27632   1250'  Reached level 21
     28571   1300'  Killed Sméagol
     29832   1350'  Reached level 22
     30024   1350'  Killed Ufthak of Cirith Ungol
     32136   1400'  Found the Rapier 'Forasgil' (LOST)
     32495   1400'  Killed Grishnákh, the Hill Orc
     32495   1400'  Reached level 23
     33254   1400'  Found the Pair of Leather Boots of Radagast
     34195   1450'  Reached level 24
     36497   1500'  Reached level 25
     36622   1500'  Found the Dagger 'Nimthanc' (LOST)
     36947   1500'  Killed Nár, the Dwarf
     36976   1500'  Found the Short Sword 'Dagmor'
     38977   1550'  Killed Sangahyando of Umbar
     39062   1550'  Killed Angamaitë of Umbar
     40330   1600'  Reached level 26
     42341   1850'  Killed Bullroarer the Hobbit
     42342   1850'  Found the Long Sword 'Elvagil'
     44157   1900'  Killed Uglúk, the Uruk
     44192   1900'  Reached level 27
     44255   1900'  Killed Lugdush, the Uruk
     45231   2000'  Killed Shagrat, the Orc Captain
     45685      0'  Reached level 27
     47183   2150'  Killed Ulfast, Son of Ulfang
     47324   2150'  Killed Ulwarth, Son of Ulfang
     49593   2350'  Reached level 28
     51797   2500'  Killed Smaug the Golden
     51797   2500'  Reached level 29


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)


Posted on 10.7.2017 03:32
Last updated on 16.7.2017 06:39

Download this dump

11. on the Competition No.207 Ladder (of 19)

Comments

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On 10.7.2017 03:32 tkm2d@hotmail.com wrote:
2nd try, first one died quickly. So far so good, playing slowly and carefully

On 16.7.2017 00:38 tkm2d@hotmail.com wrote:
Haven't had much time to play, found a weapon with telepathy. Still playing slowly and carefully

On 16.7.2017 06:39 tkm2d@hotmail.com wrote:
relying on stealth to stay alive, avoiding most fights, don't have much offensive firepower.

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