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The Angband Ladder: Cuddles, Dragon Monster by gomen_gomen

  [PosChengband 7.0.0 (Beta) Character Dump]
              ***LOSER***

 Name       : Cuddles                      ========== Stats ==========
 Sex        : Male                               Str! :    18/***
 Personality: Sexy                               INT  :    18/159
 Race       : Dragon                             WIS! :    18/140
 Subrace    : Great Wyrm of Balance              DEX! :    18/170
 Class      : Monster                            Con! :    18/***
 Realm      : Domination                         CHR! :    18/***
                                        
 Level      :       48                           HP   :  -210/905
 Cur Exp    : 11077307                           SP   :   478/478
 Max Exp    : 11793134                           AC   :       155
 Adv Exp    : 12600000                           Speed:    +28+10
                                        
                                           ========== Skills =========
 Gold       :  2688282                     Melee      : Amber[10]
 Kills      :     6750                     Archery    : Very Good
 Uniques    :      173                     SavingThrow: Superb
 Artifacts  :    85+37                     Stealth    : Superb
                                           Perception : Superb
 Game Day   :       52                     Searching  : Superb
 Game Time  :     9:39                     Disarming  : Superb
 Play Time  :    17:19                     Device     : Heroic
                                        
============================= Character Equipment =============================

 a) a Ring of Combat (+0,+15) (+3) {StDx;Fe}
 b) a Ring (Defender) [+13] {AcElFiCoNx;FaSi}
 c) The Ring of Tulkas (+4) {SpStDxCn A:Heroic Speed}
 d) a Ring (Defender) [+8] {AcElFiCoDk;FaSi}
 e) a Ring of Speed (+8) {Sp}
 f) a Ring of Speed (+9) {Sp A:Speed}
 g) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi A:Dispel Evil}
 h) The Feanorian Lamp 'Scintillator' (+3) {InCn;DkCa;Hl}
 i) The Cloak of Jack of Shadows [1,+19] (+7) {cursed, SlSr;FaSiHl~Tele}
 j) The Golden Crown of Dragonkind (+5,+5) [0,+15] (+2) 
      {SpStInWiDxCnCh;AcElFiCoPoLi;HlRg}

              ======"~(]                              ======"~(]
 Resistances  abcdefghij@                Abilities    abcdefghij@
 Acid       : .+.+..+..+.  75%           Speed      : ..+.++...+#
 Electricity: .+.+..+..+.  75%           Free Act   : .+.+..+.+.+   5x
 Fire       : .+.+.....+.  72%           See Invis  : .+.+..+.+.+   5x
 Cold       : .+.+..+..+.  75%           Warning    : ...........
 Poison     : .........+.  50%           Slow Digest: ...........
 Light      : .........+.  30%           Regenerate : .........+.  40%
 Dark       : ...+...+...  40%           Levitation : ..........+
 Confusion  : ..........+  30%           Perm Lite  : ...........
 Nether     : ...........   0%           Reflection : ...........
 Nexus      : .+.........  30%           Hold Life  : .......+++.   3x
 Sound      : ..........+  30%           Dec Mana   : ...........
 Shards     : ..........+  30%           Easy Spell : ...........
 Chaos      : .......+..+  40%           Anti Magic : ...........
 Disenchantm: ..........+  30%           Magic Skill: ...........
 Time       : ...........   0%           Spell Power: ...........
 Blindness  : ...........   0%           Spell Cap  : ...........
 Fear       : +.........#   3x           Magic Res  : ...........
                                         Infravision: ......+...+  80'
              ======"~(]                 Stealth    : ........+..
 Auras        abcdefghij@                Searching  : ........+..
 Aura Elec  : ...........               
 Aura Fire  : ...........                             ======"~(]
 Aura Cold  : ...........                Sustains     abcdefghij@
 Aura Shards: ...........                Sust Str   : ...........
 Revenge    : ...........                Sust Int   : ...........
                                         Sust Wis   : ...........
              ======"~(]                 Sust Dex   : ...........
 Slays        abcdefghij@                Sust Con   : ...........
 Slay Evil  : ...........                Sust Chr   : ...........
 Slay Undead: ...........               
 Slay Demon : ...........                             ======"~(]
 Slay Dragon: ...........                Detection    abcdefghij@
 Slay Human : ...........                Telepathy  : ........+..
 Slay Animal: ...........                ESP Evil   : ...........
 Slay Orc   : ...........                ESP Nonliv : ...........
 Slay Troll : ...........                ESP Good   : ...........
 Slay Giant : ...........                ESP Undead : ...........
 Slay Good  : ...........                ESP Demon  : ...........
 Slay Living: ...........                ESP Dragon : ...........
 Acid Brand : ...........                ESP Human  : ...........
 Elec Brand : ...........                ESP Animal : ...........
 Fire Brand : ...........                ESP Orc    : ...........
 Cold Brand : ...........                ESP Troll  : ...........
 Pois Brand : ...........                ESP Giant  : ...........
 Mana Brand : ...........               
 Sharpness  : ...........                             ======"~(]
 Quake      : ...........                Curses       abcdefghij@
 Vampiric   : ...........                Cursed     : ........+..
 Chaotic    : ...........                Rnd Tele   : ...........
 Add Blows  : ...........                No Tele    : ...........
 Blessed    : ...........                Drain Exp  : ...........
 Riding     : ...........                Aggravate  : ..........+
 Tunnel     : ...........                TY Curse   : ...........
 Throwing   : ...........               
                                        
              ======"~(]
              abcdefghij@   Base  R  C  P  E  Total
       Str! : 3.4......2. 18/110  3  0  1  9 18/*** 18/***
       INT  : .......3.2.  18/79  2  0  1  5 18/159
       WIS! : ......3..2.  18/90 -1  0  1  5 18/140
       DEX! : 3.4......2.  18/70  0  0  1  9 18/170
       Con! : ..4....3.2. 18/120  1  0  1  9 18/*** 18/***
       CHR! : ......3..2. 18/130  7  0  1  5 18/***

==================================== Melee ====================================

 Attack : Your Claw (6d6)                                    Accuracy
 Weight : 17.6 lbs                                            AC Hit
 Profic : Expert (+18 To Hit)                                 25 91%
 To Hit : 46 + 45 = 91                                        50 86%
 To Dam : 0 + 40 = 40                                         75 82%
 Blows  : 4.00                                               100 77%
 Damage                                                      125 73%
 Crits  : 1.21x                                              150 68%
 Normal : 260                                                175 64%
                                                             200 59%

 Attack : Your Bite (5d16)                                   Accuracy
 Weight : 35.2 lbs                                            AC Hit
 Profic : Expert (+18 To Hit)                                 25 91%
 To Hit : 46 + 45 = 91                                        50 86%
 To Dam : 0 + 40 = 40                                         75 82%
 Blows  : 2.00                                               100 77%
 Damage                                                      125 73%
 Crits  : 1.33x                                              150 68%
 Normal : 192                                                175 64%
                                                             200 59%

=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Breathe                1   37   0% dam 1           1061   37   3%
Reach                 20    7   0% range 3            0    0   0%
Tail Sweep            25   10   0%                    0    0   0%
Wing Storm            30   20   0%                    2    0   0%

=================================== Spells ====================================

                              Lvl Cost Fail Desc             Cast Fail
 a) Frightful Presence          1    1   0%                     3    0   0%
 b) Detect Minions              5    2   0%                    14    0   0%
 c) Baffling Presence          10    5   0%                     1    0   0%
 d) Slow                       15   10   0%                     2    0   0%
 e) Enslave                    20   15   0%                    28    0   0%
 f) Summon Kin                 25   25   0%                    11    1   8%
 g) Breathe Subjugation        30   47   0% power 111          12    0   0%
 h) Aura of Domination         35   30   0% dur 10+1d20       116    0   0%
 i) Summon Ancient Dragons     40   70   9%                   117   33  22%
 j) Banish Summons             45   80  19%                     9    0   0%

=================================== Dungeons ==================================

!Stronghold      : level  15
!Orc cave        : level  23
!Labyrinth       : level  28
!Lonely Mountain : level  40
 Arena           : level  78
 Angband         : level  97

You were killed by the Cyberdemon on level 97 of Angband.

 Last Message: Treason! Treason!

==================================== Quests ===================================

  Completed Quests
  The Thieves' Hideout                                      DL  5 CL 6
  The Warg Problem                                          DL  5 CL 9
  Kill Lousy, the King of Louses                            DL  7 CL36
  The Sewer                                                 DL 15 CL39
  Kill Red Helm, the King of Bear                           DL 20 CL36
  Old Man Willow Quest                                      DL 22 CL26
  Tengu and Death Swords                                    DL 25 CL28
  The Mimic's Treasure                                      DL 25 CL31
  The Dark Elven Lords                                      DL 25 CL32
  The Logrus Master                                         DL 25 CL39
  Kill Ishikawa Goemon                                      DL 28 CL36
  The Vault                                                 DL 30 CL39
  Kill Morgenstern, Julian's Steed                          DL 35 CL36
  The Barrow Downs                                          DL 35 CL39
  Kill Shudde M'ell                                         DL 46 CL40
  Kill Nyogtha, the Thing that Should not Be                DL 48 CL40
  Kill Ammit, the Devourer                                  DL 59 CL41
  Kill Atlach-Nacha, the Spider God                         DL 68 CL43
  Kill Klingsor, Evil Master of Magic                       DL 73 CL45
  Kill Cyaegha                                              DL 77 CL46



  Arena: 29 Victories
================================ Monster Kills ================================

You have defeated 6750 enemies including 173 unique monsters in total. There 
are 146 uniques remaining.

  Uniques                                  Lvl
  Cerberus, Guardian of Hades               94
  Carcharoth, the Jaws of Thirst            92
  Qlzqqlzuup, the Lord of Flesh             92
  Tulzscha, the Green Flame                 89
  Surtur the Giant Fire Demon               85
  Wahha-Man the Golden                      85
  The Tarrasque                             84
  Cyaegha                                   80
  Klingsor, Evil Master of Magic            78
  Corwin, Lord of Avalon                    78
  The Emperor Quylthulg                     78
  The Demogorgon                            75
  Y'golonac                                 75
  Atlach-Nacha, the Spider God              75
  Flying Spaghetti Monster                  70
  Vasuki, the Serpent King                  70
  Rhan-Tegoth                               70
  Iketa, the Brave                          70
  Julian, Master of Arden Forest            69
  Takemikazuchi, the Thunder                69

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Great Wyrm of Power        90     1     Dread                      42   199
  Star Blade                 90     1     Dark elven warlock         23   198
  Chitauli                   89     1     Young blue dragon          29   124
  Hell hound of Julian       83     1     Young green dragon         29   118
  Spellwarp Automaton        80     1     Young white dragon         29   116
  Hell spider                80    10     Cave ogre                  26   101
  Tonberry                   80     1     Clubber demon              40    98
  Lourph                     79     9     Water troll                33    98
  Cyberdemon                 77     1     Olog                       35    87
  Unmaker                    77     3     Chaos hound                65    86
  Aether hound               75     2     Doom drake                 34    86
  Disintegrate spider        70     2     Novice mindcrafter          8    84
  Bouncing mine              70     2     Mature red dragon          37    83
  Gelugon                    69     1     Mature green dragon        36    83
  Old sorcerer               69     2     Mature blue dragon         36    80
  Great Wyrm of Chaos        67     2     Phase spider               20    79
  Grand Fearlord             65     1     Ancient white dragon       39    71
  Bone golem                 65     1     Mature black dragon        37    71
  Jabberwock                 65     3     Plasma hound               51    70
  Skull druj                 65     1     Mature white dragon        35    70
                                        
                                        
=================================== Virtues ===================================

Your alignment: Neutral

You are an enemy of Individualism.
You are an arch-enemy of Patience.
You are the living embodiment of Harmony.
You are a great champion of Sacrifice.
You have strayed from the path of Honour.
You are a bitter enemy of Compassion.
You are an enemy of Valour.
You are the living embodiment of Diligence.

============================= Character Inventory =============================

3 Rations of Food
22 Potions of Healing {!kq}
a Potion of Strength {!k}
12 Scrolls of Teleportation
4 Scrolls of *Remove Curse*
a Scroll of *Acquirement* {!*}
a Rod of Simplicity: Enlightenment (2/2 charges) (+3) {2%}
a Rod of Regeneration: Detection (4/4 charges) (+2) {2%}
a Rod of Regeneration: Recall (4/4 charges) (+1) {2%}
a Wand: Teleport Other (14/14 charges) {2%}
a Wand of Resistance: Stone to Mud (21/27 charges) {2%}
a Wand of Regeneration: Annihilation (7/7 charges) (+3) {14%}
a Staff of Resistance: Teleport (8/9 charges) {2%}
a Staff: Destruction (7/8 charges) {4%, @ud!sdk}
a Staff: Identify (55/64 charges) {2%}
a Staff of Resistance: Speed (5/7 charges) {2%}
a Staff of Capacity: Healing (2/7 charges) (+2) {2%}
a Staff: Healing (0/5 charges) {2%, @uh!sdk}
a Staff of Simplicity: Healing (1/6 charges) (+3) {2%}
a Staff: Mana Storm (6/8 charges) {73%}
a Staff: Confusing Lights (4/8 charges) {10%}
a Staff: Holiness (3/6 charges) {2%}

================================ Home Inventory ===============================

You have 225 items in your home. Here are the top 50:
100000 2 Scrolls of Acquirement {!*}
 77892 The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkDiBl~Z 
         A:Genocide}
 68000 a Magical Figurine of a Cyberdemon
 61075 The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoCfNxSoDi}
 60833 The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4) 
         {InWi;ElFiLi;FaSdLuBs|EF/oTP A:Lightning Ball}
 60161 The Ball-and-Chain of the Defender of the Crown (5d4) (+0,+20) (+3) 
         {StCn;NtSoSh;HlLu/*pU A:Stone Skin}
 58586 The Ring of Power (Narya) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRgXsWm|F(StDx 
         A:Fire Ball}
 51637 The Long Sword 'Werewindle' (3d5) (+8,+12) (+3) 
         {SpStCn;ElLiDkDi;FaSiSdRgLu|ECa/*U(StInWiCn A:Getaway}
 50772 The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10) 
         {SrIfDg;AcElFiCo/*P}
 48050 The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3) 
         {DxSl;AcElFiCoNtDi;SiRgLuBs/*DUZ A:Getaway}
 45750 a Rod: Mana Ball (3/3 charges) {43%}
 43560 The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh}
 43400 a Ring of Speed (+8) {Sp A:Speed}
 39200 a Ring of Combat (+0,+20) (+2) {Cn(Cn}
 38710 a Ring of Combat (+11,+20)
 36793 a Staff of Simplicity: Darkness Storm (5/7 charges) (+5) {31%}
 35484 The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiDkSo}
 34900 a Ring of Speed (+7) {Sp A:Speed}
 33578 The Flail 'Winblows' (8d6) (+0,+30) (+4) {cursed, -InWiSlSp;Ag|CaQ}
 32029 The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, 
         StCn;CfNtCa;FaHlAg|V/pA}
 30000 7 Potions of Charisma {!k}
 30000 12 Potions of Dexterity {!k}
 30000 10 Potions of Wisdom {!k}
 30000 4 Potions of Strength {!k}
 30000 9 Potions of Constitution {!k}
 29722 The Charmed Pendant [+5] (+2) {InChMdSrIf;EsFaSiSdRgLuWr[FEC A:Restore 
         Mana}
 27996 a Ring of Combat (+3,+12) (+1) {AtDxCn(Dx}
 27944 The Harness of the Hell (+15,+15) [-5] (+2) {Ch;-InWiSlSp;DkNt;SiAg~L 
         A:Darkness Storm}
 27796 a Ring of Combat (+0,+18)
 27620 The Eye of the Hydra (+3) {Sp;Po;Rg(StCn A:Healing}
 26206 The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs A:Dispel 
         Curse and Probing}
 25937 a Ring (Elemental) [+15] {Fi;Lu|F A:Dragon's Flame}
 25757 The Small Sword 'Sting' (1d6) (+7,+8) (+2) 
         {AtStDxCn;LiSh;FaSiLu/*oL~oTP}
 25685 a Ring of the Nazgul (+18,+10) (+1) {cursed, 
         SpStInDxChSl;-WiCnLf;-Li;CoPoNtBl;FaSi A:Nether Ball}
 25188 The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;ShBl~Tele}
 25000 10 Potions of New Life {!**}
 24690 a Staff of Simplicity: Star Burst (6/6 charges) (+2) {52%}
 24117 The Fur Cloak of the Dark Tiger [3,+20] {NtSh;Fa}
 23264 a Ring of Combat (+0,+14) (+3) {DxCn(Dx}
 22813 a Ring of Combat (+0,+16) {A:Berserk}
 22594 The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiDs A:Darkness 
         Storm}
 22000 a Magical Figurine of a Nightcrawler
 21120 a Rod of Simplicity: Mana Bolt (2/2 charges) (+2) {2%}
 20497 a Ring (Elemental) [+12] {Ac|A}
 20200 a Ring of Combat (+10,+15) (+1) {Dx}
 19990 an Iron Helm of the Vampire [5,+13] (+3) {StChSl;-Wi;PoDkNt;HlDs}
 19328 The Amulet 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi A:Recall}
 19155 a Jewel Encrusted Crown of the Magi (+0,+6) [0,+8] (+3) 
         {In;-St;AcElFiCoNt;Wr(In}
 19107 a Golden Crown of the Magi (+0,+9) [0,+8] (+1) {In;AcElFiSh;Fa(In}
 19104 a Ring of Combat (+5,+7) (+1) {At}

==================================== Museum ===================================

a Ring of Speed (+7) {Sp}
a Ring of Speed (+4) {Sp}
an Amulet (Defender) [+7] {AcElCo;FaSi A:Stone Skin}
The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Pesticide}
The Amulet of Carlammas (+2) {Cn;FiFe A:Protection from Evil}
The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters}
The Incandescent Light of Edison (+3) {If[FE}
The Star of Elendil (+1) {Sp;SiHl A:Magic Mapping and Illumination}
The Levitation Stone of Laputa (+2) {SpInCh;HlLv A:Mana Ball}
The Stone of Nature [+5] {A:Stone Skin}
The Sorcerer's Stone (+2) {In A:*Recharging*}
The Stone of Death {Nt A:Animate Dead}
The Trump Card (+2) {Ch A:Teleport}
The Crusader's Stone (+2) {Wi A:Protection from Evil}
The Stone of Craft (+2) {Sp A:Resistance}
The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoNxSoSh}
The Double Chain Mail 'Stonecold' (-2) [16,+15] (+2) {St;SoDi A:Stone to Mud}
The Do-maru of Helldiver (-2) [20,+17] (+2) {In;ElCoNtBl[E}
The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
The Robe 'Oozearmor' [2,+15] {AcElLiSh[F}
The Robe of the Kamikaze Warrior (+10,+10) [2,-20] (+2) 
  {SpStDx;-Wi;FiPoCfNtSoFe;HlLvWm[M(StDx A:Berserk}
The Rhino Hide Armour 'Dasai' (-1) [8,+64] (+10) {-Ch;Ag(Ch}
The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4) {StCn;Fa(StCn A:Dispel 
  Evil}
The Padded Armour of Knowledge [5,+16] (+2) {In;ElShCaBl[T(In}
The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShBl}
The Cloak 'Gelatinous Cube' [1,+20] {AcDkNx A:Breathe Acid}
The Cloak 'Icy Princess' [1,+20] {AcCo[C}
The Cloak of Arcane [1,+20] (+3) {InSl}
The Cloak 'White Snow' [1,+8] (+2) {WiCh;Co Merry}
The Cloak 'Colannon' [1,+15] (+3) {Sl;Ac A:Teleport}
The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
The Elven Cloak 'Holcolleth' [4,+15] (+3) {InWiSlSr;Ac A:Sleep Monsters}
The Fur Cloak of Mook [3,+20] {AcCoCa;Lv A:Resist Cold}
The Small Leather Shield 'Die Hard' [3,+13] (+3) {cursed, St;-Dx;-Po;DiFe}
The Small Metal Shield of the Chaos Lord [5,+20] (+3) {SpWi;CfCa}
The Large Metal Shield of Anarion [8,+18] {AcElFiCoSo(StInWiDxCnCh}
The Jewel Encrusted Crown of the Borg [0,+20] (+1) [-5%] {cursed, 
  Sl;CfSo~Nolv~DoPL}
The Hard Leather Cap 'Holy Prayer' [2,+20] (+1) {Wi;SiSd~Evil~Z(Wi}
The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}
The Metal Cap 'Guardian' [3,+20] (+2) {Sp;NxDiFe;Rf}
The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh}
a Jingasa of the Vampire [4,+10] (+1) {StChSl;-Wi;-Li;CoPoDkNt;HlDs}
The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si A:Detection}
The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx}
a Kabuto of the Valkyrie (+3,+3) [7,+6] (+2) {SpStCh;Fe A:Heroism}
The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile}
The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St}
The Set of Gauntlets of Benten [2,+16] (+3) {Ch;LiSh;Fa}
The Set of Gauntlets 'Life of Leaf' [2,+20] (+1) {DxSr;FiCf A:Slow Monsters}
The Pair of Soft Leather Boots 'One Million Volt' [2,+20] {AcElCfNt;Lv}
The Pair of Metal Shod Boots 'Die Hard' [6,+20] {ElBlFe;Fa[T}
The Dagger of Fiona (3d4) (+6,+9) (+3) {AtSpDx;Co;ThSiSdRg|CoP A:Frost Ball}
The Dagger of Rilia (2d4) (+4,+3) (+1) {Sp;PoDi;Th|P/o A:Stinking Cloud}
The Dagger 'Dethanc' (1d4) (+4,+6) (+1) {Sp;ElPo;Th|E A:Lightning Bolt}
The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
The Rapier of the Duelist (1d7) (+7,+17) [+17] (+4) {SpInDx;Fa|V A:Strafing}
The Sabre 'Grayswandir' (2d7) (+20,+12) (+4) 
  {StDxCn;CoNtCa;FaSiHlSdRgBs|Co/*DUL(StCn}
The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv}
The Wakizashi of Musashi (2d4) (+28,+17) (+3) {Dx(Dx}
The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) {Sl;Co;SdRgLu|Co/Xo/*~oTP}
The Long Sword 'Bull Elephant' (3d5) (+17,+18) (+4) {WiCn;Bs}
The Scimitar 'Demonbane' (3d5) (+8,+16) (+3) {WiSl;Bs/XL/U A:Dispel Evil}
The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx}
The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2) {Cn;-Sl;CfSo;FaSi|VS/A 
  A:Whirlwind Attack}
The Spear 'Aeglos' (3d6) (+15,+25) [+10] (+4) {Wi;Co;ThFaSdBs|Co/oT A:Frost 
  Ball}
The Spear of Hagen (1d6) (+11,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L}
The Trident 'Brainstorm' (1d8) (+13,+25) {|M/XD/pPU A:Explosive Rune}
The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) {WiIf;CoPoLi;RgLuBs|Co/o 
  A:Vampirism}
The Guisarme 'Snake Fang' (2d5) (+25,+15) {Sd|PV/L A:Breathe Poison}
The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {StDx/oT A:Cure Wounds}
The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv A:Telekinesis}
The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4) {St;Nx;Si/poTZ}
The Two-Handed Flail of Justice (4d6) (+25,+25) (+3) {cursed, 
  WiSl;-In;-FiLi;SiSdBs|AM/pD(Cn A:Dispel Undead}
The Two-Handed Flail of Concentration (4d6) (+11,+12) (+2) {cursed, 
  InCnDg;-Sl/PL(In}
The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4) {St;ElFiDk;Lu|EF/oTZ}
a Sling of the Hunter (x2) (+14,+14) (+4) {Sl~pL}
a Short Bow of the Hunter (x2.50) (+16,+11) (+4) {Sl~oPU}
The Short Bow of Thuringwethil (x3.19) (+21,+31) {Nt A:Nether Bolt}
The Short Bow of Alaska (x2.50) (+8,+14) (+4) {Co;LvXs}
The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Nx}
The Long Bow of Heracles (x3) (+12,+22) (+2) {SpStInCh;Fe|P}
The Light Crossbow 'Skullbasher' (x3.50) (+23,+36) [+7] (+4) {SpSt(St}
The Light Crossbow of Hellfire (x4) (+10,+35) (+4) {StIf;Fi[F|F}
The Heavy Crossbow 'Ballista' (x5) (+10,+30) (+3) {St;Cf A:Piercing Shot}
The Iron Shot of David (7d3) (+20,+12) {/XP}

================================== Statistics =================================

                 Gold
  Found    :  2557291
  Selling  :  3647439
  Winnings :        0  6204730
  Purchases:  3065532
  Services :   447382
  Stolen   :     3534  3516448
                       2688282

  Objects Found    :  10247
  Objects Bought   :    402
  Objects Destroyed:   5995

  Equipment            Found Bought  Used  Dest
  Weapons               1302      0     1  1094
  Shields                189      0     0   154
  Bows                   288      0     0   244
  Quivers                  1      0     0     2
  Rings                  276      6    40     6
  Amulets                253      0    16     3
  Lights                  97      2    21     1
  Body Armor            1042      0     0   880
  Cloaks                 297      0     8   250
  Helmets                337      2    17   260
  Gloves                 166      0     0   142
  Boots                  169      0     0   134
  Totals                4416     10   103  3168

  Devices              Found Bought  Used  Dest
  Wands                  299      0  1469     9
  Staves                 353     17  4136    26
  Rods                   329      1  2010     7
  Potions                802    140   220   211
  Scrolls                603    181   180   343
  Totals                2386    339  8015   596

  Other                Found Bought  Used  Dest
  Shots                  403      0     0   135
  Arrows                 395      0     0   180
  Bolts                  658      0     0   237
  Spellbooks              41      0     0    15
  Food                   363     37   188    47
  Corpses               1243      0     0  1255
  Skeletons              289      0     0   293
  Chests                  40      0     0    41
  Totals                3432     37   188  2203

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds   202     12    39    42
  Curing                  55     21     5     7
  Speed                   53     23    20    34
  Healing                 69     30     7     3
  *Healing*               10      0     0     1
  Life                     1      0     0     0
  Restore Mana             6      5     0     0
  Restore Life Levels     63     12    25     0
  Strength                15      0     8     1
  Intelligence            14      1    15     0
  Wisdom                  22      1    11     0
  Dexterity               19      0     7     0
  Constitution            21      8    19     0
  Charisma                21      1    14     0
  New Life                 8      3     1     0
  Experience               2      0     2     0
  Totals                 802    140   220   211

  Scrolls              Found Bought  Used  Dest
  Word of Recall          10     13    10    19
  Identify                13      0    13    48
  Remove Curse             0     10    10     0
  *Remove Curse*           5      7     2     1
  Teleportation          328    134   111   133
  Teleport Level           2      0     0    13
  Destruction             16      7     0     0
  Genocide                10      5     0     0
  Mass Genocide            6      0     0     0
  Forest Creation          0      0     0     1
  Banishment               2      0     1     0
  Acquirement              3      0     1     1
  *Acquirement*            1      0     0     0
  Totals                 603    181   180   343

  Wands                Found Bought  Used  Dest
  Stone to Mud            19      0   668     0
  Teleport Other          32      0   361     1
  Dragon's Frost          10      0     1     0
  Dragon's Flame           9      0     0     1
  Dragon's Breath          3      0     0     0
  Meteor                   5      0     0     0
  Whirlpool                4      0     0     0
  Disintegrate             1      0     0     0
  Rocket                   1      0     0     0
  Totals                 299      0  1469     9

  Staves               Found Bought  Used  Dest
  Identify                24      4  1915     5
  Enlightenment           14      2   143     1
  Curing                  25      0     7     2
  Cure Wounds             14      5   478     2
  Telepathy               13      1   156     2
  Speed                   21      1   325     3
  Holiness                15      0   313     2
  Destruction              8      0   243     3
  Healing                 11      0   190     0
  Genocide                 1      0     0     0
  Mana Storm               1      0     0     0
  Star Burst               1      0     0     0
  Darkness Storm           2      0     0     0
  Totals                 353     17  4136    26

  Rods                 Found Bought  Used  Dest
  Detect Traps             5      0     1     0
  Detect Doors & Stair     9      0     3     1
  Detect Monsters          9      0    36     0
  Illumination             7      1     0     1
  Recall                  26      0   191     1
  Detection               14      0  1289     0
  Enlightenment            1      0   479     0
  Sound Ball               7      0     0     0
  Heroic Speed             1      0     0     1
  Mana Ball                2      0     0     0
  Shard Ball               1      0     0     0
  Invoke Logrus            1      0     0     0
  Totals                 329      1  2010     7

  Spellbooks           Found Bought  Used  Dest
  Third Spellbooks        35      0     0     2
  Fourth Spellbooks        5      0     0     3
  Totals                  41      0     0    15

  Egos Found    :   2390
  Egos Bought   :     12
  Egos Destroyed:     61

  Egos                 Found Bought  Dest
  Ring of Speed           33      3     0
  Ring/Amulet (Defende    10      0     0
  Boots of Elvenkind       1      0     0
  Boots of the Sprite      2      0     0
  Boots of Speed           5      0     0

  Monsters             Kills   Pct        Spells               Count   Pct
  Animals               1642  24.3%       Observed              3872  10.3%
  Breeders               173   2.5%       Expected              4334  11.6%
  Demons                 366   5.4%       Failures               295   7.6%
  Dragons               1586  23.4%       Summon                 229   5.9%
  Giants                 224   3.3%       Heal                    68   1.7%
  Hounds                 416   6.1%       Escape                  43   1.1%
  Humans                 580   8.5%       Offense               1714  44.2%
  Orcs                   358   5.3%       Other                 1523  39.3%
  Trolls                 571   8.4%     
  Undead                 555   8.2%       Unique Spells        Count   Pct
  Uniques                173   2.5%       Observed               568  18.8%
                                          Expected               621  20.6%
  Evil Monsters         4337  64.2%       Failures                44   7.7%
  Good Monsters          190   2.8%       Summon                 113  19.8%
  Neutral Monsters      2224  32.9%       Heal                    22   3.8%
                                          Escape                  26   4.5%
  Totals                6750              Offense                225  39.6%
                                          Other                  138  24.2%

================================ Last Messages ================================

You see an Armageddon Spellbook [Day of Ragnarok]. You see a Ring of 
Protection [+16] {CfSh;Si}.

You see a Wand of Simplicity: Beam of Gravity (4/10 charges) (+4) {2%}. 
You see an Orcish Pick of Dissolving (2d3) (+18,+18) (+6) {Dg|A}. You 
see a Staff: Dispel Evil (5/12 charges) {34%}.

You attack Bleys, Master of Manipulation: You miss. You claw. You miss. 
You claw. You miss. You bite.
Bleys, Master of Manipulation attacks you: He misses. He hits. He 
misses.

You attack Bleys, Master of Manipulation: You claw. You claw. You miss. 
You claw. You bite. You bite.
Bleys, Master of Manipulation says, 'You dare to oppose Amber?'
Bleys, Master of Manipulation attacks you: He hits. He hits. He misses.

You attack Bleys, Master of Manipulation: You claw. It was a great hit! 
You claw. You claw. You miss. You bite. You bite.

You attack Bleys, Master of Manipulation: You miss. You claw. You claw. 
It was a good hit! You claw. You miss. You bite.
Bleys, Master of Manipulation attacks you: He hits. He hits. He misses.

You attack Bleys, Master of Manipulation: You claw. You claw. It was a 
superb hit! You miss. You miss. You bite. You miss. Bleys, Master of 
Manipulation flees in terror!

You see an Armageddon Spellbook [Day of Ragnarok]. You see a Ring of 
Protection [+16] {CfSh;Si}.

You have a Staff: Holiness (3/6 charges) {2%} (v).
You see a Wand of Simplicity: Beam of Gravity (4/10 charges) (+4) {2%}. 
You see an Orcish Pick of Dissolving (2d3) (+18,+18) (+6) {Dg|A}. You 
see a Staff: Dispel Evil (5/12 charges) {34%}.
Bleys, Master of Manipulation attacks you: He misses. He hits. He is 
repelled.

You attack Bleys, Master of Manipulation: You claw. You claw. It was a 
great hit! You claw. It was a good hit! You miss. You bite. It was a 
great hit! You bite. It was a superb hit! Bleys, Master of Manipulation 
flees in terror!

You attack Bleys, Master of Manipulation: You claw. You claw. You claw. 
You miss. You bite. It was a superb hit! You bite. It was a great hit! 
Bleys, Master of Manipulation flees in terror!
Bleys, Master of Manipulation blinks away.

You see an Armageddon Spellbook [Day of Ragnarok]. You see a Ring of 
Protection [+16] {CfSh;Si}.

You see a Wand of Simplicity: Beam of Gravity (4/10 charges) (+4) {2%}. 
You see an Orcish Pick of Dissolving (2d3) (+18,+18) (+6) {Dg|A}. You 
see a Staff: Dispel Evil (5/12 charges) {34%}.

You attack Bleys, Master of Manipulation: You claw. Bleys, Master of 
Manipulation puts a terrible blood curse on you! There is a malignant 
black aura surrounding Cloak of Jack of Shadows... A portal opens to a 
plane of raw mana! The Wand of Simplicity: Beam of Gravity is 
destroyed! The Orcish Pick of Dissolving is destroyed! The Staff: 
Dispel Evil is destroyed! The Adamantine Bolts (Elemental) are 
destroyed! The Seeker Arrows are destroyed! The Song Book [Lays of 
Beleriand] is destroyed! The Wand: Magic Arrow is destroyed! The 
Armageddon Spellbook [Day of Ragnarok] is destroyed! The Ring of 
Protection is destroyed! Space warps about you! You leave a trap 
detected zone. You feel a surge of energy! The granite wall turns into 
mud! You feel your life draining away... You feel a sudden stirring 
nearby! You feel very weak. Bleys, Master of Manipulation shouts, 
'AAAARRRGGGHHH!!!' How heroic! That was very harmonious. You have 
killed Bleys, Master of Manipulation.
The Hell hound of Julian breathes Hell Fire.
You hear a door burst open!
The Monster breathes Hell Fire.
The Cyberdemon attacks you: It hits. It is repelled. It misses. It 
misses.
The Hell hound of Julian breathes Hell Fire. You stand your ground!
The Hell hound of Julian attacks you: It misses. It is repelled. It 
bites. You are burned!
The Dracolich breathes Nether. The Great Storm Wyrm resists somewhat. 
The Undead spider is immune. The Ancient red dragon resists somewhat. 
The Hell hound of Julian resists somewhat. The Undead spider is immune. 
The Ancient green dragon resists somewhat. The Cyberdemon resists 
somewhat. The Hell hound of Julian resists somewhat. The Nycadaemon 
resists somewhat. The Hell hound of Julian resists somewhat. The Star 
vampire resists somewhat. You stand your ground! *** LOW HITPOINT 
WARNING! *** Press Space to continue. =>  .
The Ancient red dragon attacks you: It misses. It misses. It bites. 
*Ouch!* You are burned! *Ouch!*
The Cyberdemon fires a Rocket. The 7-headed hydra dies. The Hell hound 
of Julian dies. The Star vampire is destroyed. You stand your ground! 
What a noble sacrifice!
                                                  
                                                  
                                                  
                                                  
                                                  
                                                  
                                                  
                                                  
                                                  
                                                  
                      #S#USC                      
                     ##SDDU)CC                   #
                   S  .DDD.. C                    
                      SD##.#                     #
                        CCC                      #
                   S    CCCC                     #
                                                 #
                          C                      #
                       CCC                       #
                                                 #
                                                 #
                                                 #
                                                  
                                                 #
 Treason! Treason! Goodbye, Cuddles! Character dump successful.

=================================== Options ===================================

 Game Mode:          Monster
 Preserve Mode:      On
 Small Levels:       Sometimes
 Easy Identify:      On
 Easy Lore:          On
 Arena Levels:       Sometimes


Posted on 8.9.2017 02:08
Last updated on 14.9.2017 20:59

Download this dump

6. on the Competition No.209 Ladder (of 14)

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On 8.9.2017 02:08 gomen_gomen wrote:
First time playing 7.0 after coming from pseudoelliposchengband 5.0.5. Other firsts: sexy personality instead of lucky personality, doing a competition, and being covered in speed rings thanks to the post 5.0.5 black market changes. Also had a few false starts (deaths under level 10), so I'll consider this my sincere attempt after a mulligan or two.

I've been doing the usual vigorous wilderness dragon hunting for these first few hours, mainly young ones and slowly graduating to matures. Balance drake doesn't hit very hard, nor is the AC impressive, so eagerly awaiting a greater titan death or something along those lines. Then again, better to hunt in wilderness 50 than get my colon inverted in an equivalent dungeon.

Have felt the poison changes (irritating but manageable), meanwhile haven't felt the free action or sinv changes yet. On the one hand, so many items have these properties that it's hard to imagine not having multiple sources later on, on the other hand save or die mechanics have been maligned for over four decades.

Not sure exactly how/if the spell/breath system got reworked (I forget what the changelog said), but it definitely feels like breaths are more frequent and more dangerous as compared to 5.0.5. Obviously this is most notable with green dragons - not sure I want to find out how it feels when it comes to nether breaths and darkness storms.

Also of note is how crummy the balance drake's breaths are. And the domination spells? They, uh... they exist. They haven't been used, but they exist.

On a more positive note, the black market is now extremely generous with useful items. Speed rings, copious healing potions, useful staves, a nightcrawler figurine. The only thing it hasn't yet provided is a rod of detection or any kind of telepathy, though a stave did drop and is getting extensive use. An unfortunate loss to the updates was perfect telepathy - more work added to *band's already tedious detection scheme. Ditto annoyance for the easy ID identification in vanilla compared to pseudo - when tens of thousands of items are dropping in a complete game, having full identification abilities ASAP is ideal. It's not a gameplay issue - it's a quality of life issue.

Otherwise, just doing the usual - a death will be coming pretty soon, I'm fairly certain, since it's going to be tricky trying to cover resistances and make the jump to larger fry. Naturally dungeon delving is out of the question, though maybe I should go look for the phial...

On 12.9.2017 04:05 gomen_gomen wrote:
Moving right along into the upper 30s. Very pleased with how kindly the wilderness has treated me thus far. Staff of speed, telepathy, and hardly an artifact to be seen - this is a real journeyman kit we've got going here. Meanwhile, the black market supplied a very neat +20 combat ring (those don't show up in 5.0.5, that's for sure), and ancient multihueds provide delicious exp without the horrendous danger of a dungeon situation.

The few "oh my God, let's not" situations have been vs. dracolisks. Did you know they can paralyze? You do now. Otherwise, it's just pressing along, teleporting when necessary, and watching those stats slowly rise. Also quaffed a newlife to get 108 life rating and good con, so I think I'll stick with that. Haven't yet experienced the rumored horrors of insane summoning situations, but I have turned a few summons my way through cult of personality, so maybe it won't get as wild as I fear.

On 13.9.2017 06:08 gomen_gomen wrote:
Balance wyrm slouching towards Bethlehem here. Said farewell to the wilderness after 40.

Dungeons are an option now with destruction to clean up messes. And oh have there been messes, with brutal and unpleasant summon turns that are more tedious than anything - half a screen of lesser demons, uniques summoning other uniques almost unfailingly, and just general unpleasantness. That plus darkness and nether breathers really ruin a dragon's day.

Feeling the setbacks of non-lucky personalities right about now, where I feel like I'd have 3 +8 speed rings rather than +5s had I chosen lucky. And maybe a decent randart cloak would show up (though a decent light is nice). I don't know how many +5 speed rings have dropped lately, probably like 8.

A silver lining has been ancient dragon summoning along with the dominance aura spell (plus the wyrm's bonus stats and speed). 2-3 casts of ancient dragons basically murders any static non-summoner, and the aura can inflict status often enough that it's worth casting before rough fights. Meanwhile, cult of personality triggers, but anything you can't rely on 100% may as well not occur.

So, we're in the unique-slaying phase at the moment, I just don't see any other way to find the resistances we need. ISO: sweet cloak or exotic defender ring with dark/nether. And the palantir, so I can switch out Thranduil for a certain crown.

On 14.9.2017 01:00 ranger jeff wrote:
Okay so I'm rather noobish, pretty sure I've never won Poschengband. Cult of personality? I haven't even tried some abilities because I'm used to staying focused on turncount, no time for experimentation. I was hearing a lot of doubt about the viability of this character with Aggravation making Domination domain weak?, so I've only been summoning kin and detecting minions. Baffling presence a couple times.

And yes now that you're ahead of me I'm watching you to learn about the game and what to expect. I know I need rDark. I stepped back from Angband 46 down to 43 for some grinding. Getting xp and good drops fairly safely. I noticed you neglected to double cover base resists for a while and went for speed instead... So hard to keep up with the maths, but you're probably right, more speed doesn't just mean I do more damage, but also they do less. I'm waiting for another +5 before I replace anything, though. But also I'm hoping to find a +5 CON ring of some sort, get hp over 600 asap and I'll feel more comfortable.

Also, I didn't like the telepathy, is it really worth it? I just detect all the time. Seeing a white ambiguous monster just makes me detect anyways. Which I do like every 8 steps into uncharted territory.

And it's so weird have 3x SI and yet Dreads and whatnot still go missing! And only 1x rConf still get confused.

Overall, my impression is that this is a very interesting, but very hard variant now. But I think it was always hard, no? Different, exploratory in many ways.

On 14.9.2017 04:31 gomen_gomen wrote:
Little progress, but getting a feel for some of the fresher uniques and getting into the rhythm of setting up the battlefield beforehand. Still waiting on a full kit of resistances here at 44. Speed's nice - maybe soon I'll have to switch out a ring for nether resist, it's just that it feels so wasteful to do so. Dragon slots are rough when it comes to defense. Nothing but junk for randart cloaks, especially.

A warning that summoners (particularly demon summoners?) feel amped up compared to past versions, so if you think you can get away with forgoing anti-summon corridors, please reconsider. Had Atlach-Nacha summon Glaaki and probably 10 greater demons at dl 67.

Another warning that storm breath appears bugged to hit multiple times per breath, so do not engage storm breathers unless you can take 600-900 damage in one turn.

Hoping the exp comes a little faster than this soon; the penalty for balance drakes is hefty at this level. Considering R'lyeh, but would like some kind of equipment breakthrough to facilitate that. Ancient dragons are doing a lot of heavy lifting, thankfully.

@ ranger jeff
I've only won one dragon before, but I feel like I'm familiar with how the game progresses (at least when I play it), and I spoil myself on class perks to know what to expect. Cult of personality is normally a demigod-only talent that occasionally turns enemy summons friendly based on the player's charisma - however, domination realm dragons also get this talent for free (at level 30, I think). So if you notice an enemy summon something and it happens to be friendly, that's cult of personality at work.

I find the aggravation more a problem of being unable to control the situation than anything else. If we really had to, we could use no spells at all and still win this. The spells and abilities of the class are just perks to supplement careful play.

As for that early grinding, I'm a wilderness grinder and really don't care for dungeons at that stage even without aggravation. In the mountains where you'll find all kinds of dragons, breaths do half damage as long as you're above a mountain or forest tile, so you don't need to go wild with resistances (thought more is always better to protect your staves/potions/scrolls). But if I were in a dungeon like you, and looking at your current setup, I'd switch out 1-2 of your combat rings for speed rings (maybe +4 or more) if you can. Your AC is also really low, so enchant up that crown when you can, it will help a lot.

With telepathy, it's a must-have for me, definitely one of the most important things to be successful. I believe I've only had one winning character who didn't find a slot for telepathy by the end of the game. In previous versions it told you exactly what enemy was coming, now it just tells you what type is coming, but that's still very, very helpful to me. I could switch out Thranduil, but that would mean using a stave of telepathy, and that's just too tedious for me. If you don't want to use a telepathy crown, use the stave. It's vital to know how fast enemies are moving and how they behave.

Honestly haven't had trouble with SI yet (maybe due to telepathy!). There was a shadowlord that stayed a big white 'G', but he didn't pose much trouble. I have been paralyzed a few times through free action, though fortunately nothing bad occurred.

I feel 7.0 is the hardest version of PCB I've played, and I intend to return to 5.0.5 after either winning this dragon or dying. The various recent changes don't really interest me, plus (as mentioned before) things really important to me like full telepathy and flexible device usage have been restricted. But PCB is still a really great game any version you play, and you better believe I'd rather play this than vanilla.

On 14.9.2017 20:59 gomen_gomen wrote:
Done and done. Amberite death curse takes me out. Nether breath (my one perennially neglected resistance), a rocket, spiders, hellfire, the whole deal. There was probably some paralysis involved as well, but there's no way to tell by the log except possibly by the cyberdemon's actions.

Probably don't have time to attempt this again, so that's that. I wouldn't call the lategame unfun on this character, but there's so much to clean up in deep levels, especially with vaults, that it takes forever just to deal with everything. Ditto if you have the particularly annoying human p's who follow you across the map.

But hey, better this than being double manastormed.

On 15.9.2017 11:59 wobbly wrote:
tough luck, death curse sucks.

If you want the competition ladder to place you properly you'll need a .txt dump, though maybe it's a bit late for that. I actually suspect you are in 1st

On 16.9.2017 08:48 gomen_gomen wrote:
I was under the impression this competition was going by experience per turn rather than uniques killed (really efficiency rather than thoroughness), so that's why this one ended up where it did. Anyway, being the highest level is enough for me.

On 19.9.2017 06:16 ranger jeff wrote:
Umm... you're winning uniques killed, too. But you've got no way to sort to the top now. You have to, when | dumping, edit the file name to be .txt instead of .html, in order for the dump to process here correctly.

Also, only 17 hours played, you play fast. But not efficiently, turncount is quite high. I'm copying your wilderness strategy finally, knocking off AMHD's for 16k a pop. I didn't know about the 1/2 damage when in mountain. Lvl 51 area next to Dragon's Lair is nice. Just make sure the dragon is in or standing next to one of the forest area so you get your drops. Dang, I'm up to 40+ hours on this compo, lol!

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