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The Angband Ladder: Halatar, Dunadan Paladin by <davebrooks76@yahoo.com>

  [Angband 4.1.0 Character Dump]

 Name   Halatar      Age             61          Self  RB  CB  EB   Best
 Race   Dunadan      Height        8'1"   STR:     16  +1  +1  +5  18/50
 Class  Paladin      Weight    12st 9lb   INT:      9  +2  -3  +0      8
 Title  Knight       Turns used:          WIS:     12  +2  +1  +5  18/20
 HP     -98/300      Game        356841   DEX:  18/14  +2  -1  +3  18/54
 SP     44/44        Standard     34690   CON:     14  +3  +2  +0  18/10
                     Resting      10446

 Level                 28    Armor      [66,+60]    Saving Throw     63%
 Cur Exp            86842                           Stealth          Bad
 Max Exp            88818    Melee       2d6,+35    Disarm - phys.   55%
 Adv Exp           107500    To-hit       60,+22    Disarm - magic   46%
                             Blows      1.6/turn    Magic Devices     58
 Gold               17963                           Searching        46%
 Burden          139.1 lb    Shoot to-dam    +10    Infravision     0 ft
 Overweight      -40.8 lb    To-hit       44,+25    Speed         Normal
 Max Depth    1800' (L36)    Shots        1/turn

 You are the illegitimate and unacknowledged child of a Yeoman.  You
 are a well liked child.  You have brown eyes, wavy black hair, and an
 average complexion.


rAcid:........+.... Nexus:...........+.
rElec:....+........ Nethr:.............
rFire:.........+... Chaos:......+......
rCold:....+........ Disen:......+......
rPois:....+........ pFear:+...+........
rLite:............. pBlnd:.....+.......
rDark:....+........ pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:....+........ Stea.:.............
  ESP:............. Sear.:.............
Invis:+....+....... Infra:.............
FrAct:....+....+... Tunn.:.............
Feath:...........+. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:....+........


  [Last Messages]

> Something mumbles.
> You are hit by something cold!
> You feel your life force draining away!
> You feel very good.
> You have 13 Potions of Cure Critical Wounds (f).
> You feel very good.
> You have 12 Potions of Cure Critical Wounds (f).
> You hear a door burst open!
> The nightwalker hits you.
> The nightwalker misses you.
> The nightwalker hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The nightwalker casts a ball of nether.
> You die.

Killed by a nightwalker.

  [Character Equipment]

a) a Glaive (Holy Avenger) (2d6) (+12,+14) [+3] <+1>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +1 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains strength.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 98.4 vs. undead, 98.4 vs. demons, 85.8 vs.
     evil creatures, and 73 vs. others.
     
b) a Long Bow of Accuracy (x3) (+15,+10)
     Found lying on the floor of a special room at 1100 feet (level 22)
     
c) a Ring of Damage (+0,+10)
     Found lying on the floor at 1550 feet (level 31)
     
d) a Ring of Strength <+5>
     Found lying on the floor in a vault at 1800 feet (level 36)
     
     +5 strength.
     Sustains strength.
     
e) the Necklace 'Teluin' <+3, +1>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +3 dexterity.
     +1 light.
     Provides resistance to lightning, cold, poison, dark.
     Provides protection from fear.
     Speeds regeneration.  Prevents paralysis.  
     Radius 1 light.
     
f) a Lantern of True Sight (8442 turns)
     Found lying on the floor at 1550 feet (level 31)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Chaos Dragon Scale Mail (-2) [40,+16]
     Dropped by a druid at 1100 feet (level 22)
     
     Provides resistance to chaos, disenchantment.
     
h) a Cloak [1,+7]
     Found lying on the floor in a vault at 1550 feet (level 31)
     
i) a Small Metal Shield of Resist Acid [5,+8]
     Bought from a store
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) the Iron Helm of Tiryath (+7,+5) [7,+12] <+4>
     Dropped by Ulfast, Son of Ulfang at 1100 feet (level 22)
     
     +4 wisdom.
     Provides resistance to fire.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
     When activated, it causes you to breathe either cold or flames for
     80 damage.
     Takes 65 to 72 turns to recharge.
     Your chance of success is 90.6%
     
k) a Set of Caestus (+0,+3) [5,+4]
     Bought from a store
     
l) a Pair of Mithril Shod Boots of Stability [8,+7]
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by fire.
     
e) 9 Potions of Cure Serious Wounds
f) 12 Potions of Cure Critical Wounds
g) 4 Potions of Restore Mana
h) 11 Scrolls of Phase Door
i) a Scroll of Identify
j) 2 Scrolls of Word of Recall
k) a Rod of Treasure Location
l) 3 Rods of Lightning Bolts
m) a Rod of Hold Monster
n) a Rod of Curing
o) a Wand of Hold Monster (4 charges)
p) 3 Wands of Stun Monster (19 charges)
q) 2 Wands of Stone to Mud (13 charges)
r) a Wand of Teleport Other (5 charges)
s) a Staff of Teleportation (4 charges)
t) a Ring of Strength <+3>
     Dropped by a young red dragon at 1700 feet (level 34)
     
     +3 strength.
     Sustains strength.
     
u) Soft Leather Armour of Elvenkind [8,+18] <+2>
     Dropped by a spectre at 1750 feet (level 35)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, fire.
     




  [Character Quiver]

0) 6 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 37.8.
     35% chance of breaking upon contact.
     
1) 20 Arrows (1d4) (+4,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 56.6.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Purifications and Healing]
     Cannot be harmed by fire.
     
d) 3 Potions of Restore Life Levels
e) a Scroll of Identify
f) 3 Scrolls of Remove Curse
g) 5 Scrolls of Recharging
h) 2 Rods of Light
i) a Staff of Detect Invisible (16 charges)
j) a Ring of Free Action
     Bought from a store
     
     Prevents paralysis.  
     
k) a Ring of See Invisible
     Bought from a store
     
     Grants the ability to see invisible things.  
     
l) an Amulet of Wisdom <+4>
     Bought from a store
     
     +4 wisdom.
     Sustains wisdom.
     
m) the Amulet of Megondil <+1>
     Dropped by Sangahyando of Umbar at 1550 feet (level 31)
     
     +1 light.
     Grants telepathy.  
     Radius 1 light.
     
n) the Phial of Arnen <+4, +3>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +4 strength.
     +3 light.
     Provides resistance to sound.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 92.1%
     
o) the Phial of Rhuri <+3>
     Dropped by Ulwarth, Son of Ulfang at 1750 feet (level 35)
     
     +3 light.
     Provides resistance to acid, light, disenchantment.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 92.8%
     
p) Partial Plate Armour of Resistance (-3) [40,+8]
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
q) Leather Scale Mail of Elvenkind (-1) [20,+11] <+2>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       302    100'  Reached level 2
       464    100'  Killed Grip, Farmer Maggot's Dog
       464    100'  Reached level 3
       963    150'  Reached level 4
      1472    200'  Reached level 5
      1724    500'  Reached level 6
      2086    500'  Reached level 7
      2777    500'  Reached level 8
      3526    550'  Killed Fang, Farmer Maggot's Dog
      4172    550'  Reached level 9
      4955    550'  Reached level 10
      5736    650'  Reached level 10
      5999    650'  Reached level 11
      6224    650'  Killed Lagduf, the Snaga
      6224    650'  Reached level 12
      7280    650'  Reached level 13
      8140    700'  Reached level 14
      8177    700'  Reached level 15
      8210    700'  Reached level 16
      8419    700'  Reached level 17
     10951    800'  Reached level 18
     11396    800'  Killed Gorbag, the Orc Captain
     12861   1100'  Reached level 19
     13105   1100'  Killed Ulfast, Son of Ulfang
     13124   1100'  Found the Iron Helm of Tiryath
     13134   1100'  Killed Orfax, Son of Boldor
     13424   1100'  Killed Shagrat, the Orc Captain
     13915   1100'  Reached level 20
     14137   1100'  Killed Lugdush, the Uruk
     14706   1100'  Reached level 21
     15824   1100'  Killed Bolg, Son of Azog
     16970      0'  Reached level 22
     18942   1150'  Reached level 23
     20788   1200'  Reached level 24
     23188   1450'  Reached level 25
     25935   1550'  Killed Sangahyando of Umbar
     25962   1550'  Found the Amulet of Megondil
     25978   1550'  Killed Angamaitë of Umbar
     26415   1550'  Found the Necklace 'Teluin'
     27605   1550'  Killed Beorn, the Shape-Changer
     27605   1550'  Reached level 26
     28121   1550'  Killed Brodda, the Easterling
     28598   1550'  Killed Ibun, Son of Mîm
     28610   1550'  Killed Nár, the Dwarf
     28874   1550'  Reached level 27
     28896   1550'  Found the Phial of Arnen
     32353   1700'  Reached level 28
     32686   1750'  Killed Ulwarth, Son of Ulfang
     32692   1750'  Found the Phial of Rhuri


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 16.10.2017 02:58

Download this dump

12403. on the Ladder (of 18235)
4638. on the Angband Ladder (of 6086)
11. for this player (out of 14)

Comments

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On 16.10.2017 02:58 davebrooks76@yahoo.com wrote:
This was my first halfway decent character in 4.1. Some thoughts:

Identify is interesting with the runes, but selling being the only real reliable way to discover runes that don't ID on use is a bit painful. I couldn't upgrade from a standard torch until my 20's. I had fun all in all.

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