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The Angband Ladder: Stumpy002, Dwarf Priest by tprice

  [Angband 4.1.0 Character Dump]

 Name   Stumpy002    Age             43          Self  RB  CB  EB   Best
 Race   Dwarf        Height        3'9"   STR:  18/54  +2  -1 +10 18/164
 Class  Priest       Weight    10st 2lb   INT:     16  -3  -3  +5     15
 Title  Bishop       Turns used:          WIS:  18/88  +2  +3  +5 18/188
 HP     323/323      Game        653854   DEX:     14  -2  -1  +2     13
 SP     289/289      Standard     72038   CON:     16  +2  +1  +2  18/30
                     Resting      25261

 Level                 36    Armor      [22,+66]    Saving Throw     99%
 Cur Exp           746520                           Stealth       Superb
 Max Exp           746520    Melee       2d6,+35    Disarm - phys.   71%
 Adv Exp           770000    To-hit       45,+34    Disarm - magic   72%
                             Blows      3.4/turn    Magic Devices     77
 Gold               86628                           Searching        62%
 Burden          106.4 lb    Shoot to-dam     +9    Infravision    90 ft
 Overweight      -73.5 lb    To-hit       35,+40    Speed             10
 Max Depth    3250' (L65)    Shots        2/turn

 Ovam son of Ovim son of Ovum, there is a reason you go by the family
 nickname of Stumpy...



rAcid:+...+.+.+.... Nexus:.............
rElec:....+.+.+.... Nethr:......+......
rFire:......+.+.... Chaos:........+....
rCold:....+.+.+.... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:............+
rDark:......+...... pConf:....+........
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:......+++....
  ESP:.......+..... Sear.:.............
Invis:....++....... Infra:....+.......+
FrAct:....+....+... Tunn.:............+
Feath:............. Speed:...........+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Rapier of *Slay Evil* (2d6) (+8,+12) <+2>
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +2 wisdom.
     Slays evil creatures.
     Provides resistance to acid.
     Blessed by the gods.  
     
     Combat info:
     3.4 blows/round.
     With +0 STR and +4 DEX you would get 3.8 blows
     Average damage/round: 174 vs. evil creatures, and 148.6 vs.
     others.
     
b) a Long Bow of Extra Shots (x3) (+14,+9) <+1>
     Dropped by Azog, King of the Uruk-Hai at 1850 feet (level 37)
     
     +1 shooting speed.
     
c) a Ring of Strength <+6>
     Found lying on the floor in a vault at 3300 feet (level 66)
     
     +6 strength.
     Sustains strength.
     
d) a Ring of Slaying (+14,+9)
     Found lying on the floor at 2800 feet (level 56)
     
e) the Pendant of Ingwë <+3, +4>
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +3 intelligence.
     +3 wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 102 to 200 turns to recharge at your current speed.
     Your chance of success is 87.5%
     
f) the Star of Elendil <+3>
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +3 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 102 to 200 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
g) the Soft Leather Armour 'Hithlomir' [10,+19] <+3>
     Found lying on the floor in a vault at 1000 feet (level 20)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
h) a Cloak of the Magi [1,+13] <+2, +3>
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +2 intelligence.
     +3 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
i) a Wicker Shield of Elvenkind [2,+10] <+2>
     Dropped by an unknown monster at 2750 feet (level 55)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid.
     
j) a Jewel Encrusted Crown of Might [0,+7] <+1, +2>
     Dropped by Draebor, the Imp at 1600 feet (level 32)
     
     +1 strength.
     +2 dexterity.
     +2 constitution.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) a Set of Leather Gloves of Power (+1,+2) [1,+9] <+3>
     Bought from a store
     
     +3 strength.
     
l) a Pair of Mithril Shod Boots of Speed [8,+8] <+10>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +10 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 2 Holy Books of Prayers [Chants and Blessings] {@m3!d!k!v}
b) 2 Holy Books of Prayers [Exorcism and Dispelling] {@m4!d!k!v}
c) 2 Holy Books of Prayers [Ethereal Openings] {@m5!d!k!v}
     Cannot be harmed by fire.
     
d) 2 Holy Books of Prayers [Godly Insights] {@m6!d!k!v}
     Cannot be harmed by fire.
     
e) a Holy Book of Prayers [Purifications and Healing] {@m7!d!k!v}
     Cannot be harmed by fire.
     
f) 28 Potions of Cure Critical Wounds
g) a Potion of Speed {!*}
h) a Scroll titled "conturio to"
i) 3 Rods of Treasure Location
j) 2 Rods of Fire Bolts
k) a Rod of Frost Bolts
l) 3 Rods of Recall {!*!*}
     Cannot be harmed by lightning.
     
m) a Wand of Dragon's Frost (2 charges)
     Cannot be harmed by lightning.
     
n) 2 Wands of Annihilation (4 charges)
     Cannot be harmed by lightning.
     
o) 3 Staves of Teleportation (18 charges)




  [Character Quiver]

0) 28 Seeker Arrows (4d4) (+5,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 154.4.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Holy Book of Prayers [Ethereal Openings] {@m5!d!k!v}
     Cannot be harmed by fire.
     
b) a Holy Book of Prayers [Godly Insights] {@m6!d!k!v}
     Cannot be harmed by fire.
     
c) 3 Mushrooms of Vigor
d) 8 Potions of Healing {!*}
e) a Potion of *Healing* {!*}
     It can be thrown at creatures with damaging effect.
     
f) 9 Potions of Restore Mana {!*}
g) 10 Potions of Speed {!*}
h) 2 Scrolls of Banishment
i) 10 Scrolls of Word of Recall
j) 2 Scrolls of *Destruction*
k) 5 Staves of Teleportation (27 charges)
l) a Ring of Dexterity <+3>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +3 dexterity.
     Sustains dexterity.
     
m) a Ring of Damage (+0,+12)
     Found lying on the floor in a vault at 1300 feet (level 26)
     
n) the Necklace of the Dwarves <+3, +5, +1>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +3 strength.
     +3 constitution.
     +5 infravision.
     +1 light.
     Provides protection from fear.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     Radius 1 light.
     
o) the Phial of Galadriel <+3>
     Dropped by Draebor, the Imp at 1600 feet (level 32)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 22 to 40 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
p) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Shagrat, the Orc Captain at 1050 feet (level 21)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
q) the Cloak of Thingol [1,+18] <+3>
     Dropped by Bolg, Son of Azog at 1400 feet (level 28)
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 140 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
r) the Wicker Shield of Elros [2,+20] <+1, +4>
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     +1 intelligence.
     +1 wisdom.
     +4 constitution.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains your life force.  
     
s) a Golden Crown of Serenity [0,+14]
     Found lying on the floor in a vault at 3250 feet (level 65)
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by acid.
     
t) a Metal Cap of Telepathy [3,+9]
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     Grants telepathy.  
     
u) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +2 strength.
     +2 dexterity.
     +2 constitution.
     +1 attack speed.
     Slays dragons, giants, trolls, orcs, animals.
     Cannot be harmed by acid.
     
     Combat info:
     4.4 blows/round.
     With +0 STR and +2 DEX you would get 4.8 blows
     Average damage/round: 259.2 vs. dragons, 259.2 vs. giants, 259.2
     vs. trolls, 259.2 vs. orcs, 225.9 vs. animals, and 192.6 vs.
     others.
     
v) 17 Bolts of Acid (1d5) (+12,+13)
     Branded with acid.
     Cannot be harmed by acid.
     
w) 28 Mithril Bolts of Slay Demon (3d5) (+10,+12)
     Slays demons.
     Cannot be harmed by acid.
     
x) 19 Mithril Bolts of Slay Undead (3d5) (+12,+16)
     Slays undead.
     Cannot be harmed by acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       270     50'  Reached level 2
      1112     50'  Reached level 3
      2278    100'  Reached level 4
      2738    150'  Reached level 5
      3191    150'  Reached level 6
      3968    200'  Reached level 7
      4692    250'  Reached level 8
      4784    250'  Killed Fang, Farmer Maggot's Dog
      4905    250'  Killed Grip, Farmer Maggot's Dog
      5483    300'  Killed Sméagol
      5600    300'  Reached level 9
      5628    300'  Killed Mughash the Kobold Lord
      5674    300'  Reached level 10
      7037    350'  Reached level 11
      8894    400'  Found the Rapier 'Forasgil'
      9293    400'  Reached level 12
      9879    400'  Killed Bullroarer the Hobbit
     10512    550'  Reached level 13
     11538    650'  Reached level 14
     11901    700'  Reached level 15
     12343    700'  Reached level 16
     12781    700'  Killed Grishnákh, the Hill Orc
     13188    700'  Killed Lagduf, the Snaga
     13483    750'  Reached level 17
     14068   1000'  Killed Wormtongue, Agent of Saruman
     14991   1000'  Reached level 18
     15601   1000'  Killed Ufthak of Cirith Ungol
     15601   1000'  Reached level 19
     16810   1000'  Reached level 20
     17769   1000'  Reached level 21
     18154   1000'  Found the Soft Leather Armour 'Hithlomir'
     18913      0'  Reached level 21
     19187   1000'  Reached level 22
     19761   1000'  Killed Nár, the Dwarf
     21581   1000'  Reached level 23
     22746   1050'  Killed Gorbag, the Orc Captain
     23326   1050'  Killed Lugdush, the Uruk
     23326   1050'  Reached level 24
     23986   1050'  Killed Shagrat, the Orc Captain
     23987   1050'  Found the Chain Mail of Arvedui
     24616      0'  Killed Farmer Maggot
     25421   1050'  Reached level 25
     28971   1250'  Found the Dagger 'Narthanc' (LOST)
     30504   1300'  Reached level 26
     32956   1400'  Killed Bolg, Son of Azog
     33005   1400'  Reached level 27
     33352   1400'  Found the Cloak of Thingol
     34843   1450'  Killed Angamaitë of Umbar
     34854   1450'  Killed Sangahyando of Umbar
     35771   1450'  Reached level 28
     37267   1550'  Killed Khîm, Son of Mîm
     38728   1550'  Reached level 29
     43302   1550'  Killed Ulfast, Son of Ulfang
     43316   1550'  Reached level 30
     44977   1550'  Found the Rapier 'Careth Asdriag'
     47619   1600'  Killed Draebor, the Imp
     47625   1600'  Found the Phial of Galadriel
     47629   1600'  Found the Iron Helm of Gorlim (LOST)
     49503   1700'  Killed Ibun, Son of Mîm
     50933   1750'  Reached level 31
     52357   1800'  Killed Lokkak, the Ogre Chieftain
     52365   1800'  Found the Main Gauche of Azaghâl (LOST)
     53177   1850'  Killed Azog, King of the Uruk-Hai
     58383   2200'  Reached level 32
     63090   2700'  Reached level 33
     64437   2800'  Reached level 33
     64496   2800'  Reached level 34
     66720   2800'  Found the Necklace of the Dwarves
     67669   3300'  Reached level 35
     69862   3250'  Reached level 36
     70791   3250'  Found the Wicker Shield of Elros
     70802   3250'  Found the Scimitar 'Haradekket' (LOST)
     70823   3250'  Found the Star of Elendil
     70943   3250'  Found the Pendant of Ingwë
     71345   3250'  Killed Lorgan, Chief of the Easterlings


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 4.11.2017 04:10
Last updated on 4.11.2017 17:42

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7064. on the Ladder (of 15401)
2630. on the Angband Ladder (of 4788)
8. for this player (out of 10)

Comments

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On 4.11.2017 04:10 tprice wrote:
3 Deep decents in a row dropped me MUCH lower in the dungeon and I just got off a floor with 2 vaults where I TOed away about 12 uniques I couldn't handle and got some great new gear.

Now i need to figure out what to wear for the next trip down.

On 4.11.2017 17:42 tprice wrote:
Took some advice from the forums, speced for exploring, and dived deeper. TOed my way through 2 special rooms/small vaults then had to escape via TL up to a nice big vault i was able to work my way through. Lots of nice upgrades!

On 4.11.2017 23:45 tprice wrote:
did a bit of save scumming but I was just to deep and kept getting one shot by things before I could TO them. Time to start a new character remembering the lessons learned from this one.

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