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The Angband Ladder: Wilfred, Human Illusionist by Sideways

  [Kangband 2.9.3r1 Character Dump]

 Name   Wilfred                                  Self  RB  CB  EB   Best
 Sex    Male              Age        16   STR! 18/100  +0  -5 +12 18/170
 Race   Human             Height     72   INT! 18/100  +0  +3  +6 18/190
 Class  Illusionist       Weight    180   WIS:  18/84  +0  +0  +1  18/94
 Title  Shadow            Status     33   DEX:  18/27  +0  +1  +8 18/117
 HP     -6/776            Maximize    Y   CON! 18/100  +0  -2 +13 18/210
 SP     321/321           Preserve    Y   CHR! 18/100  +0  +1  +5 18/160

 Level           42       Armor    [58,+122]     Saving Throw     Superb
 Cur Exp    2140426       Fight    (+16,+13)     Stealth            Fair
 Max Exp    2152063       Melee    (+25,+33)     Fighting         Heroic
 Adv Exp    2340000       Shoot    (+28,+12)     Shooting         Superb
                          Blows       4/turn     Disarming        Superb
 Gold        443900       Shots       1/turn     Magic Device     Heroic
                                                 Perception       Superb
 Burden   230.8 lbs       Infra        60 ft     Searching     Excellent

     You are one of several children of a Yeoman.  You are a
     credit to the family.  You have brown eyes, straight black
     hair, and an average complexion.



  [Last Messages]

> The Vampire lord tries to cast a spell, but fails.
> The Vampire stares deep into your eyes!
> You are unaffected!
> The Vampire lord points at you, incanting terribly!
> You resist the effects!
> The Master vampire misses you.
> The Master vampire hits you.
> *** LOW HITPOINT WARNING! ***
> The Master vampire misses you.
> The Master vampire misses you.
> The Vampire lord points at you, screaming the word DIE!
> You resist the effects!
> The Vampire lord looks deep into your eyes.
> Your mind is blasted by psionic energy.
> You die.


  [Character Equipment]

a) The Bastard Sword 'Calris' (5d4) (+9,+20) (+5)
     It affects your constitution.
     It fights against evil with holy fury.
     It strikes at demons with holy wrath.
     It is especially deadly against trolls.
     It is a great bane of dragons.
     It provides resistance to disenchantment.
     It aggravates nearby creatures.
b) a Long Bow (Elven) (x3) (+12,+12) (+2)
     It provides resistance to life draining.
c) The Ring of Barahir (+1)
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your stealth.
     It provides resistance to poison.
d) a Silver Ring of Intelligence (+5)
e) an Amber Amulet of Perceiving (+6 to searching)
f) The Arkenstone of Thrain
     It can be activated for...
     detection
     ...if it is being worn.
     It provides light (radius 3) forever.
     It provides resistance to light.
     It provides resistance to dark.
     It allows you to see invisible monsters.
     It provides resistance to life draining.
g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
     It can be activated for...
     genocide
     ...if it is being worn.
     It affects your strength.
     It affects your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to dark.
     It provides resistance to disenchantment.
h) a Shadow Cloak of Protection [6,+16]
i) The Small Metal Shield of Thorin [3,+25] (+4)
     It affects your strength.
     It affects your constitution.
     It provides immunity to acid.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to chaos.
     It provides immunity to paralysis.
j) The Steel Helm of Hammerhand [6,+20] (+3)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to nexus.
k) a Set of Cesti of Agility [5,+9] (+2)
l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15 to speed)
     It can be activated for...
     haste self (20+d20 turns)
     ...if it is being worn.
     It affects your speed.
     It provides resistance to nexus.


  [Character Inventory]

a) 4 Books of Illusions [Illusions for Beginners] {25% off}
b) 3 Books of Illusions [Tricks and Visions]
c) 3 Books of Illusions [Phantasms and Illusions]
d) 4 Books of Illusions [Shadows and Prisms] {25% off}
e) 2 Books of Illusions [Serten's Immunities]
f) 3 Books of Illusions [Knowledge of Kenault]
g) 2 Books of Illusions [Otiluke's Spheres]
h) 2 Holy Books of Prayers [Purifications and Healing]
i) 13 Viscous Pink Potions of Speed
j) 11 Dark Green Potions of Cure Critical Wounds {40% off}
k) a Coagulated Crimson Potion of Resistance
l) 9 Scrolls titled "pay werg" of Phase Door {40% off}
m) 16 Scrolls titled "san bek khohyd" of Identify
n) 5 Aluminum Rods of Lightning Bolts
o) an Iron Wand of Teleport Other (5 charges) {25% off}
p) 8 Iron Wands of Teleport Other (4 charges) {25% off}
q) a Hemlock Staff of Darkness (12 charges)
r) an Oak Staff of Perception (2 charges)
s) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     It affects your strength.
     It affects your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to shards.
     It provides resistance to nexus.
t) The Cloak 'Colannon' [1,+15] (+3 to stealth)
     It can be activated for...
     teleport
     ...if it is being worn.
     It affects your stealth.
     It provides resistance to acid.
u) The Mace 'Taratol' (3d4) (+12,+12)
     It can be activated for...
     haste self (20+d20 turns)
     ...if it is being worn.
     It is a great bane of dragons.
     It does extra damage from electricity.
     It provides immunity to electricity.
v) 4 Arrows of Hurt Evil (1d4) (+7,+9)
w) 19 Arrows of Flame (1d4) (+8,+6)


  [Home Inventory]

a) 8 Books of Illusions [Tricks and Visions]
b) 8 Books of Illusions [Phantasms and Illusions] {10% off}
c) 12 Blue Mushrooms of Restoring
d) 96 Dark Green Potions of Cure Critical Wounds {40% off}
e) 14 Violet Speckled Potions of Healing
f) 3 Dark Red Potions of *Healing*
g) 17 Pungent Potions of Restore Mana {25% off}
h) 37 Metallic Blue Potions of Restore Life Levels {40% off}
i) 20 Coagulated Crimson Potions of Resistance
j) 73 Scrolls titled "pay werg" of Phase Door {40% off}
k) 30 Scrolls titled "sanarze val" of Teleportation
l) 65 Scrolls titled "srinis barerk" of Teleport Level {10% off}
m) 18 Scrolls titled "heshu mik" of Word of Recall {40% off}
n) 99 Scrolls titled "san bek khohyd" of Identify
o) 4 Scrolls titled "man skipet" of *Destruction*
p) 16 Ironwood Staffs of Teleportation (6 charges)
q) a Carnelian Ring of Constitution (+3)
r) an Obsidian Ring of Damage (+14)
s) The Amulet of Carlammas (+2)
     It can be activated for...
     protection from evil
     ...if it is being worn.
     It affects your constitution.
     It provides resistance to fire.
t) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
     It affects your strength.
     It affects your dexterity.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to confusion.
     It provides resistance to sound.
u) The Full Plate Armour of Isildur [25,+25] (+1)
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to nexus.
v) The Large Leather Shield of Celegorm [4,+20]
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to light.
     It provides resistance to dark.
w) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2)
     It affects your strength.
     It affects your constitution.
     It fights against evil with holy fury.
     It strikes at demons with holy wrath.
     It does extra damage from electricity.
     It provides resistance to electricity.
     It provides resistance to light.
     It provides permanent light.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.
x) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
     It affects your strength.
     It affects your constitution.
     It affects your stealth.
     It strikes at demons with holy wrath.
     It is especially deadly against orcs.
     It is especially deadly against trolls.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to blindness.
     It induces feather falling.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
     It provides immunity to paralysis.


  [Options]

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.11.2017 13:17

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4. on the Competition No.211 Ladder (of 7)

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On 7.11.2017 13:17 Sideways wrote:
This really should have been a winner; but I had a stupid death. I had my staff of teleportation destroyed by Fundin, and probably should have recalled immediately at that point; but I didn't, and shortly after that I was caught in an open room by Thuringwethil and she surrounded me with a huge bunch of vampire lords, who blinded me... I managed to TO Thuringwethil and nearly all the vampire lords as well, but unfortunately I ran out of HP before running out of vampire lords. I had some turns of non-blindness, but no scrolls of teleportation, and had no luck with phase door.

I was trying not to use exploits like hockey sticks, or the illusionist spell Shadow Form which felt too overpowered to be interesting. I expect someone will go the distance here quite easily by using/abusing Shadow Form a lot, unless I missed something about how it works; but it won't be me, I doubt I'll have another go at this comp.

On 7.11.2017 13:20 Sideways wrote:
I can see many ways I could have avoided dying now; but I panicked, as happens.

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