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The Angband Ladder: Abi2, Half-Elf Priest by <abi>

  [Angband 4.1.2 Character Dump]

 Name   Abi2         Age             26          Self  RB  CB  EB   Best
 Race   Half-Elf     Height        4'5"   STR:  18/87  +0  -1  +4 18/117
 Class  Priest       Weight     6st 5lb   INT:     12  +1  -3  +0     10
 Title  Canon        Turns used:          WIS:  18/80  -1  +3  +8 18/180
 HP     184/287      Game        629391   DEX! 18/100  +1  -1  +2 18/120
 SP     99/281       Standard     71333   CON:     14  -1  +1  +4     18
                     Resting       5235

 Level                 35    Armor     [30,+116]    Saving Throw     92%
 Cur Exp           457907                           Stealth         Good
 Max Exp           457907    Melee       4d2,+20    Disarm - phys.   70%
 Adv Exp           585000    To-hit       39,+34    Disarm - magic   60%
                             Blows      6.0/turn    Magic Devices     70
 Gold               63363                           Searching        62%
 Burden          146.6 lb    Shoot to-dam     +8    Infravision    20 ft
 Overweight      -33.3 lb    To-hit       36,+34    Speed       3 (x1.3)
 Max Depth    2550' (L51)    Shots        1/turn

 Your mother was of the Avari. You are the illegitimate and
 unacknowledged child of a Landed Knight.  You are a well liked child.
 You have dark brown eyes, straight brown hair, and a very dark
 complexion.

rAcid:...+..++..... Nexus:.............
rElec:......++..... Nethr:......+......
rFire:..+...++..... Chaos:.............
rCold:......++..... Disen:.............
rPois:.......+..... pFear:...........+.
rLite:............. pBlnd:.............
rDark:......+...... pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:......+....+.
  ESP:............. Sear.:.............
Invis:+............ Infra:............+
FrAct:........+.... Tunn.:.............
Feath:............. Speed:...........+.
S.Dig:............. Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +2 dexterity.
     +2 attack speed.
     Slays undead, animals, evil creatures.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 244.2 vs. undead, 205.2 vs. animals, 205.2
     vs. evil creatures, and 166.2 vs. others.
     
b) a Long Bow (x3) (+9,+8)
     Bought from a store
     
c) a Ring of Flames [+15]
     Found lying on the floor at 2300 feet (level 46)
     
     Provides resistance to fire.
     
d) a Ring of Acid [+14]
     Found lying on the floor at 1100 feet (level 22)
     
     Provides resistance to acid.
     
e) an Amulet of Wisdom <+6>
     Found lying on the floor at 1000 feet (level 20)
     
     +6 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor at 150 feet (level 3)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 14 to 26 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Lugdush, the Uruk at 1250 feet (level 25)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
h) the Cloak 'Colluin' [1,+14]
     Taken from a chest found at 2300 feet (level 46)
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, fire.
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 144 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
i) a Small Metal Shield (Dwarven) (+3,+1) [5,+9] <+1>
     Dropped by Nr, the Dwarf at 1100 feet (level 22)
     
     +1 strength.
     +1 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) a Hard Leather Cap of Wisdom [2,+5] <+2>
     Bought from a store
     
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Caestus (+0,+3) [5,+6]
     Bought from a store
     
l) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1>
     Found lying on the floor of a cavern at 1650 feet (level 33)
     
     +3 strength.
     +3 constitution.
     -1 stealth.
     +3 speed.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 6 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by fire.
     
f) a Holy Book of Prayers [Godly Insights]
     Cannot be harmed by fire.
     
g) 3 Mushrooms of Vigor
h) 8 Potions of Cure Serious Wounds
i) 20 Potions of Cure Critical Wounds
j) a Potion of Restore Life Levels
k) a Potion of Speed
l) 2 Potions of Berserk Strength
m) a Rod of Lightning Balls
     Cannot be harmed by lightning.
     
n) 4 Rods of Curing
o) a Rod of Teleport Other
p) 2 Rods of Recall
     Cannot be harmed by lightning.
     
q) 3 Wands of Teleport Other (27 charges)
r) 2 Wands of Drain Life (6 charges)
s) 2 Staves of Teleportation (12 charges)
t) a Scimitar of *Slay Evil* (4d2) (+3,+9) <+2>
     Dropped by Beorn, the Shape-Changer at 2550 feet (level 51)
     
     +2 wisdom.
     Slays evil creatures.
     Sustains your life force.  Blessed by the gods.  
     
     Combat info:
     3.8 blows/round.
     With +2 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 130.5 vs. evil creatures, and 105.6 vs.
     others.
     




  [Character Quiver]

0) 13 Arrows of Venom (1d4) (+7,+7)
     Branded with poison.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 109.2 vs. creatures not resistant to poison,
     and 54.6 vs. others.
     35% chance of breaking upon contact.
     
1) 21 Mithril Arrows (3d4) (+0,+0)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 47.9.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 3 Holy Books of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) 11 Potions of Healing
f) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) a Scroll of Recharging
h) a Ring of Strength <+5>
     Found lying on the floor of a special room at 2050 feet (level 41)
     
     +5 strength.
     Sustains strength.
     
i) Hard Leather Armour of Elvenkind (-1) [16,+12] <+1>
     Found lying on the floor of a special room at 1200 feet (level 24)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, fire.
     
j) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by Lokkak, the Ogre Chieftain at 2050 feet (level 41)
     
     +3 dexterity.
     +3 speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
k) a Cloak of Aman [1,+12] <+3>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +3 stealth.
     Provides resistance to sound.
     Cannot be harmed by acid, fire.
     
l) a Small Metal Shield of Resistance [5,+12]
     Dropped by Angamait of Umbar at 1800 feet (level 36)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid.
     
m) the Main Gauche of Azaghâl (2d5) (+12,+14)
     Found lying on the floor at 2050 feet (level 41)
     
     Slays dragons (powerfully).
     Provides immunity to fire.
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 222.8 vs. dragons, and 121.2 vs. others.
     
n) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor at 2050 feet (level 41)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 161.2 vs. creatures not resistant to cold,
     146.4 vs. animals, and 131.6 vs. others.
     
o) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by a large kobold at 800 feet (level 16)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 167.2 vs. trolls, 167.2 vs. orcs, and 115.2
     vs. others.
     
p) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1>
     Found lying on the floor at 2050 feet (level 41)
     
     +1 searching skill.
     +1 light.
     Slays demons, orcs, evil creatures.
     Branded with fire.
     Provides resistance to fire, light.
     Cannot be harmed by acid.
     Slows your metabolism.  Blessed by the gods.  
     
     Combat info:
     3.8 blows/round.
     With +2 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 182.4 vs. creatures not resistant to fire,
     182.4 vs. demons, 182.4 vs. orcs, 157 vs. evil creatures, and
     131.7 vs. others.
     
q) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Dropped by Mughash the Kobold Lord at 1650 feet (level 33)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 144 vs. creatures not resistant to cold, 144
     vs. undead, and 114.4 vs. others.
     
r) the Pike 'Til-i-arc' (3d5) (+9,+10) [+10] <+3, +2>
     Conjured forth by magic at 1000 feet (level 20)
     
     +3 strength.
     +3 intelligence.
     +2 speed.
     Slays demons, giants, trolls.
     Branded with cold, fire.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, fire.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     3.8 blows/round.
     With +3 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 191.6 vs. creatures not resistant to cold,
     191.6 vs. creatures not resistant to fire, 191.6 vs. demons, 191.6
     vs. giants, 191.6 vs. trolls, and 115.5 vs. others.
     
s) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Conjured forth by magic at 1650 feet (level 33)
     
     +3 strength.
     +3 constitution.
     +1 stealth.
     Slays demons, trolls, orcs.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     Feather Falling.  Speeds regeneration.  Grants the ability to see
     invisible things.  Prevents paralysis.  
     
     Combat info:
     3.8 blows/round.
     With +4 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 252.6 vs. demons, 252.6 vs. trolls, 252.6
     vs. orcs, and 138.6 vs. others.
     
t) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by Akhorahil the Blind at 2500 feet (level 50)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 19 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
     Combat info:
     3.8 blows/round.
     With +2 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 226.5 vs. creatures not resistant to fire,
     182.4 vs. evil creatures, and 137.8 vs. others.
     
u) a Shovel of Earthquakes (1d2) (+15,+16) <+1, +2>
     Dropped by an emperor wight at 2200 feet (level 44)
     
     +1 strength.
     +2 tunneling.
     Branded with acid.
     Sometimes creates earthquakes on impact.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 132 vs. creatures not resistant to acid, and
     119.2 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       373     50'  Reached level 2
       796    100'  Killed Fang, Farmer Maggot's Dog
       796    100'  Reached level 3
       831    100'  Reached level 4
      1406    100'  Reached level 5
      1696    150'  Reached level 6
      1718    150'  Found the Phial of Galadriel
      2132    150'  Reached level 7
      3358    100'  Killed Grip, Farmer Maggot's Dog
      4536    150'  Reached level 8
      6275    250'  Reached level 9
      8237    150'  Reached level 10
      8892    250'  Killed Bullroarer the Hobbit
      9083    250'  Reached level 11
     11307    400'  Reached level 12
     12071    400'  Reached level 13
     14442    500'  Reached level 14
     16727    650'  Reached level 15
     19666    700'  Reached level 16
     21988    800'  Killed Wormtongue, Agent of Saruman
     22570    800'  Found the Long Sword 'Elvagil'
     22684    800'  Reached level 17
     23868      0'  Killed Farmer Maggot
     24066    850'  Reached level 18
     25672    850'  Reached level 19
     26955    950'  Reached level 20
     29223   1000'  Found the Pike 'Til-i-arc'
     29647   1000'  Reached level 21
     30915   1100'  Reached level 22
     31553   1100'  Killed Nár, the Dwarf
     32124   1100'  Killed Grishnákh, the Hill Orc
     32976   1100'  Reached level 23
     33809   1150'  Reached level 24
     34411   1200'  Killed Lagduf, the Snaga
     35007   1200'  Reached level 25
     36404   1250'  Killed Uglúk, the Uruk
     36427   1250'  Killed Lugdush, the Uruk
     36427   1250'  Found the Soft Leather Armour 'Hithlomir'
     37363   1250'  Reached level 26
     38660   1400'  Killed Sangahyando of Umbar
     40134   1600'  -- Note: +1 Constitution
     40687   1600'  Reached level 27
     40727   1600'  Killed Gorbag, the Orc Captain
     41533   1650'  Killed Mughash the Kobold Lord
     41533   1650'  Found the Spear 'Nimloth'
     42019      0'  -- Note: +1 DEX (17->18)
     42718   1650'  -- Note: +1 WIS (17->18)
     43692   1650'  Killed Sméagol
     44056   1650'  -- Note: +2 INT (9->11)
     44392   1650'  -- Note: +1 CON (10->11) -1 INT (11-10)
     44543   1650'  Reached level 28
     44594   1650'  Found the Scimitar 'Haradekket'
     44601   1650'  -- Note: +WIS (18/00->18/23) -CON (11->10)
     44730   1650'  Killed Golfimbul, the Hill Orc Chief
     45300   1650'  -- Note: +DEX (18/00->18/32)
     45718   1650'  Found the Pair of Steel Shod Boots of Thrór
     45738   1650'  -- Note: +CON (10->11)
     46425   1650'  Found the Battle Axe of Balli Stonehand
     47192   1700'  Killed Orfax, Son of Boldor
     47255   1700'  Killed Ufthak of Cirith Ungol
     47781   1700'  -- Note: +INT (10->11)
     48314   1750'  Reached level 29
     49228   1800'  -- Note: +STR (18/12->18/42)
     49632      0'  -- Note: +CON (11->12)
     50095   1800'  -- Note: +DEX (18/32->18/46) -INT (11->10)
     50389   1800'  Killed Angamaitë of Umbar
     51190   1800'  -- Note: +STR (18/42->18/55)
     51629   1800'  -- Note: +INT (10->11)
     51736   1800'  -- Note: +DEX (18/46->18/67) -WIS (18/23->18/13)
     52227   1800'  Reached level 30
     52314   2050'  Found the Rapier 'Forasgil'
     54072   2050'  -- Note: +WIS (18/13->18/36) -STR (18/55->18/45)
     54072   2050'  -- Note: +WIS (18/36->18/47) -CON (12/11)
     54527   2050'  Reached level 31
     55182   2050'  -- Note: +CON (11->12)
     55221   2050'  Reached level 31
     55273   2050'  -- Note: +CON (12->13)
     55763   2050'  Killed Lokkak, the Ogre Chieftain
     55766   2050'  Found the Leather Scale Mail 'Thalkettoth'
     56371   2050'  Killed Ulfast, Son of Ulfang
     56453   2050'  Found the Main Gauche of Azaghâl
     56457   2050'  Found the Broad Sword 'Glamdring'
     56856   2050'  -- Note: +DEX (18/67->18/80)
     56882   2050'  -- Note: +WIS (18/47->18/65)
     57733   2050'  Reached level 32
     58157   2150'  -- Note: +STR (18/45->18/76)
     59653   2200'  -- Note: +WID (18/65->18/74)
     60498   2200'  Killed Draebor, the Imp
     61858   2250'  Reached level 33
     62364   2300'  Killed Lorgan, Chief of the Easterlings
     62449   2300'  Found the Cloak 'Colluin'
     62536   2300'  -- Note: +DEX (18/80->18/87)
     62742   2300'  Killed Scatha the Worm
     62817   2300'  -- Note: +STR (18/76->18/83)
     63596   2300'  -- Note: +DEX (18/87->18/90)
     65970   2350'  -- Note: +DEX (18/90->18/100)
     66289   2350'  Reached level 34
     67121   2400'  Reached level 34
     67274   2400'  Reached level 34
     68927   2500'  Killed Akhorahil the Blind
     68933   2500'  Found the Flail 'Totila'
     70257   2550'  Killed Beorn, the Shape-Changer
     71092   2500'  -- Note: +STR(18/83->18/87) +INT(11/12)
     71092   2500'  -- Note: +WIS (18/74->18/80) +CON (13->14)
     71310   2500'  Reached level 35


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 26.1.2018 19:07
Last updated on 16.2.2018 15:56

Download this dump

7568. on the Ladder (of 15620)
2826. on the Angband Ladder (of 4890)
Best for this player (out of 2)

Comments

Jump to latest

On 26.1.2018 21:03 abi wrote:
CL 9 DL 5 found Phial of Galadriel early -- hooray; looking for WoR scrolls to go back to town and replenish supplies...

On 30.1.2018 19:19 abi wrote:
LVL16 700' went down few levels hoping for good rewards but so far encountered only dangerous 'standard' level monsters -- so most of the time trying to stay alive ...

On 31.1.2018 14:56 abi wrote:
LVL16 800' with great effort killed Wormtongue, and got a lousy Lance of Slay Trolls :-(

On 31.1.2018 15:22 abi wrote:
LVL17 800' fortune smiles to me - got Elvagil from Large Kobold drop -- hooray! see invisible and better melee :-)

On 2.2.2018 15:15 abi wrote:
LVL26 1200' since i got Ti-li-arc from Scroll of Acquirement, and +5 Wisdom hat shortly after, my melee improved so greatly, that the next few levels were very easy for me smiting hordes of orcs, trolls, giants and wolves. Now intend to dive 5 levels quickly to hunt for stat potions. Wish me luck.

On 6.2.2018 21:33 abi wrote:
LVL 28 1650' numerous stat potions, even artefacts! playing cautiously but it pays a lot to be deep :-)

On 7.2.2018 15:46 abi wrote:
LVL29 1750' Haradekket supplied with mighty priest spells makes the current levels very easy -- love it :-)

On 14.2.2018 16:43 abi wrote:
LVL33 2250' smiting everything quite easily, even ancient dragons -- just keeping vigil of the big nasties to run away -- my constitution sacks, and looking for better gloves and helmet: they worthless now

On 16.2.2018 15:56 abi wrote:
LVL35 2550' uniques are becoming a trouble -- and tougher native level monsters -- Haradekket is still great for lower level monster groups -- can even handle drolems! -- desperately looking for speed upgrades ... too many monsters are much faster than me now

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7th in Angband (3.1.2) by Pete Mack (71%)



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