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The Angband Ladder: Uthlob, Dwarf Priest by pen

  [Angband 4.1.2 Character Dump]

 Name   Uthlob       Age             47          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'10"   STR:     16  +2  -1  +1     18
 Class  Priest       Weight    9st 11lb   INT:     10  -3  -3  +2      6
 Title  Curate       Turns used:          WIS:     16  +2  +3  +6  18/90
 HP     -18/335      Game       1115246   DEX:      8  -2  -1  +1      6
 SP     40/102       Standard    106072   CON:  18/51  +2  +1  +1  18/91
                     Resting      24633

 Level                 29    Armor      [12,+63]    Saving Throw     81%
 Cur Exp            82056                           Stealth         Poor
 Max Exp            82056    Melee        1d7,+8    Disarm - phys.   55%
 Adv Exp           105000    To-hit        40,+5    Disarm - magic   55%
                             Blows      3.0/turn    Magic Devices     68
 Gold               21981                           Searching        52%
 Burden          159.5 lb    Shoot to-dam     +9    Infravision    50 ft
 Overweight       39.6 lb    To-hit        31,+8    Speed       x1.1 (1)
 Max Depth    1550' (L31)    Shots        2/turn

  Dwarves are known to overcome their enemies by their great
 persistence and Uthlob is no exception. He is prepared to fight
 Morgoth even if he has to walk the whole way.


rAcid:...+..+...... Nexus:...........+.
rElec:......+...... Nethr:.............
rFire:......+...+.. Chaos:.............
rCold:......+...... Disen:......+......
rPois:............. pFear:+............
rLite:+............ pBlnd:............+
rDark:............. pConf:.........+...
Sound:............. pStun:.............
Shard:............. HLife:......+......

Regen:.......+..+.. Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:+............ Infra:............+
FrAct:+............ Tunn.:............+
Feath:...........+. Speed:+............
S.Dig:............. Blows:+............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.............
Aggrv:............. Light:+............


  [Last Messages]

> The ancient white dragon misses you.
> The ancient white dragon bites you.
> You are covered with frost!
> One of your Potions of Cure Serious Wounds (f) was destroyed!
> One of your Potions of Cure Critical Wounds (g) was destroyed!
> *** LOW HITPOINT WARNING! ***
> The ancient white dragon claws you.
> *** LOW HITPOINT WARNING! ***
> The ancient white dragon claws you.
> *** LOW HITPOINT WARNING! ***
> The ancient white dragon bites you.
> You are covered with frost!
> You die.
> You have a Scimitar of Lightning (4d2) (+13,+6) (s).
> You have a Robe of Permanence [2,+17] (g).

Killed by an ancient white dragon.

  [Character Equipment]

a) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2>
     Found lying on the floor at 1250 feet (level 25)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +3 speed.
     +2 attack speed.
     +1 light.
     Slays undead, orcs, animals, evil creatures.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     3.0 blows/round.
     With +3 STR and +0 DEX you would attack a bit faster
     With +6 STR and +0 DEX you would get 3.1 blows
     With +1 STR and +4 DEX you would attack a bit faster
     With +3 STR and +4 DEX you would get 3.1 blows
     With +0 STR and +11 DEX you would attack a bit faster
     With +1 STR and +11 DEX you would get 3.1 blows
     With +0 STR and +14 DEX you would get 3.1 blows
     Average damage/round: 61.8 vs. undead, 61.8 vs. orcs, 49.5 vs.
     animals, 49.5 vs. evil creatures, and 37.2 vs. others.
     
b) a Sling of Extra Shots (x2) (+10,+9) <+1>
     Found lying on the floor at 900 feet (level 18)
     
     +1 shooting speed.
     
c) a Ring of Bodykeeping
     Dropped by a young blue dragon at 1500 feet (level 30)
     
     Sustains strength, dexterity, constitution.
     
d) a Ring of Acid [+10]
     Found lying on the floor of a special room at 1300 feet (level 26)
     
     Provides resistance to acid.
     
e) an Amulet of Wisdom <+3>
     Dropped by a mage at 1450 feet (level 29)
     
     +3 wisdom.
     Sustains wisdom.
     
f) a Lantern (Everburning)
     Dropped by a poltergeist at 700 feet (level 14)
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
g) a Robe of Permanence [2,+17]
     Taken from a chest found at 1100 feet (level 22)
     
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
h) a Cloak of the Magi [1,+5] <+2, +1>
     Found lying on the floor at 700 feet (level 14)
     
     +2 intelligence.
     +1 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Speeds regeneration.  
     
i) a Wicker Shield [2,+1]
     Found lying on the floor at 1300 feet (level 26)
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Uglk, the Uruk at 1500 feet (level 30)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 17 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
l) a Pair of Leather Sandals of Stability [1,+5]
     Found lying on the floor at 1350 feet (level 27)
     
     Provides resistance to nexus.
     Feather Falling.  
     




  [Character Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook]
b) 5 Holy Books of Prayers [Words of Wisdom]
c) 4 Holy Books of Prayers [Chants and Blessings]
d) 4 Holy Books of Prayers [Exorcism and Dispelling]
e) 2 Mushrooms of Vigor
f) 12 Potions of Cure Serious Wounds
g) 18 Potions of Cure Critical Wounds
h) a Potion of Restore Mana
i) a Potion of Enlightenment
j) a Potion of Speed
k) 2 Scrolls of Phase Door
l) a Scroll of Rune of Protection
m) a Rod of Treasure Location (charging)
n) a Rod of Cold Balls
o) a Rod of Curing
p) 3 Staves of Teleportation (25 charges)
q) a Ring of Lightning [+10]
     Dropped by a forest troll at 1300 feet (level 26)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
r) a Main Gauche (Holy Avenger) (1d5) (+4,+11) [+2] <+3>
     Dropped by a dark elven lord at 1500 feet (level 30)
     
     +3 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains wisdom.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +2 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +12 DEX you would get 1.1 blows
     Average damage/round: 22.4 vs. undead, 22.4 vs. demons, 19.3 vs.
     evil creatures, and 16.3 vs. others.
     
s) a Scimitar of Lightning (4d2) (+13,+6)
     Dropped by a nether wraith at 1500 feet (level 30)
     
     Branded with lightning.
     Provides resistance to lightning.
     
     Combat info:
     1.0 blow/round.
     With +9 STR and +0 DEX you would attack a bit faster
     With +14 STR and +0 DEX you would get 1.1 blows
     With +4 STR and +5 DEX you would attack a bit faster
     With +9 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +12 DEX you would attack a bit faster
     With +4 STR and +12 DEX you would get 1.1 blows
     With +0 STR and +15 DEX you would get 1.1 blows
     Average damage/round: 25.5 vs. creatures not resistant to
     lightning, and 12.8 vs. others.
     
t) a Quarterstaff of Morgul (1d9) (+11,+6)
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     Slays undead.
     Branded with poison.
     Grants the ability to see invisible things.  Sustains your life
     force.  Aggravates creatures nearby.  Drains experience.  
     
     Combat info:
     1.0 blow/round.
     With +9 STR and +0 DEX you would attack a bit faster
     With +14 STR and +0 DEX you would get 1.1 blows
     With +4 STR and +5 DEX you would attack a bit faster
     With +9 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +12 DEX you would attack a bit faster
     With +4 STR and +12 DEX you would get 1.1 blows
     With +0 STR and +15 DEX you would get 1.1 blows
     Average damage/round: 24.3 vs. creatures not resistant to poison,
     24.3 vs. undead, and 13.7 vs. others.
     




  [Character Quiver]

0) 18 Rounded Pebbles of Slay Undead (1d2) (+3,+5)
     Slays undead.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 156.4 vs. undead, and 62.6 vs. others.
     25% chance of breaking upon contact.
     
1) 8 Iron Shots (1d4) (+3,+4)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 62.6.
     25% chance of breaking upon contact.
     
2) 8 Iron Shots (1d4) (+5,+4)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 62.6.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       864     50'  Reached level 2
      3093     50'  Reached level 3
      4588    100'  Killed Grip, Farmer Maggot's Dog
      5012    100'  Reached level 4
      5779    100'  Reached level 5
      6015    100'  Reached level 6
      7572    100'  Reached level 7
     10111    150'  Reached level 8
     11267    150'  Reached level 9
     14308    200'  Killed Mughash the Kobold Lord
     14308    200'  Reached level 10
     15269    200'  Reached level 11
     15818    200'  Killed Sméagol
     18418    250'  Reached level 12
     26289    350'  Reached level 13
     29759    400'  Killed Fang, Farmer Maggot's Dog
     30568    400'  Reached level 14
     32361    450'  Killed Lagduf, the Snaga
     32917    450'  Reached level 15
     34352    450'  Killed Wormtongue, Agent of Saruman
     36887    500'  Reached level 16
     36906    500'  Killed Grishnákh, the Hill Orc
     38460    550'  Killed Ufthak of Cirith Ungol
     38470    550'  Reached level 17
     42218    600'  Reached level 18
     44067    600'  Killed Bullroarer the Hobbit
     44406    600'  Reached level 19
     44907    600'  Reached level 20
     46160    650'  Killed Golfimbul, the Hill Orc Chief
     46165    650'  Found the Set of Gauntlets 'Paurhach'
     47565    650'  Reached level 21
     48923    700'  Killed Gorbag, the Orc Captain
     51969    700'  Reached level 22
     51970    700'  Found the Dagger 'Narthanc'
     55092    750'  Reached level 23
     60270    850'  Reached level 24
     65001    950'  Reached level 25
     68082   1000'  Killed Nár, the Dwarf
     68151   1000'  Found the Pike 'Til-i-arc'
     69597   1000'  Killed Shagrat, the Orc Captain
     69802   1000'  Reached level 26
     76917   1150'  Killed Ulfast, Son of Ulfang
     83117   1250'  Reached level 27
     83897   1250'  Found the Short Sword 'Sting'
     86327   1300'  Killed Bolg, Son of Azog
     90819   1350'  Found the Flail 'Totila'
     91885   1400'  Reached level 28
     92410   1400'  Killed Uldor the Accursed
     95101   1450'  Killed Ibun, Son of Mîm
     98036   1450'  Killed Lugdush, the Uruk
    100783   1500'  Killed Angamaitë of Umbar
    100785   1500'  Found the Lance of the Eorlingas
    103352   1500'  Reached level 29
    104483   1500'  Killed Uglúk, the Uruk
    104486   1500'  Found the Metal Cap of Thengel


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : no  (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : yes (birth_levels_persist)


Posted on 18.2.2018 22:00
Last updated on 18.2.2018 23:20

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10. on the Competition No.214 Ladder (of 18)

Comments

Jump to latest

On 18.2.2018 22:00 pen wrote:
I'm doomed to die soon.

On 18.2.2018 22:31 CAPM wrote:
I have the same kind of thing with my sword as you have with your gauntlets. It is pretty convenient. Super fast recharge.

On 18.2.2018 23:21 pen wrote:
Welp, that took about 10 minutes.

On 25.2.2018 06:45 pen wrote:
As a side note, this is when I stopped playing with tiles and went back to ASCII. It wasn't until I'd had a whack or two that I realized it wasn't the same old wee dragons I'd bee running into and by then I was fuxx0r3d.

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