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The Angband Ladder: Valzonn, Demon Warrior by <dan.spare@punkass.com>

  [EyAngband 0.5.2 Character Dump]

 Name   Valzonn                                CB  Base  RB  EB  Stat
 Sex    Male         Age            115  STR: (+3)  18   +0  +0   18
 Race   Tengu        Height         116  INT: (-2)   4   +0  +0    4
 Class  Warrior      Weight         186  WIS: (-1)   5   -5  +0    0
 Title  Mercenary    Status           2  DEX: (+2)  12   +0  +0   12
 HP     -3/185                           CON: (+1)  14   -1  +0   13
 SP     0/0          Max Depth        6  CHR: (-2)   4   -6  +0    0


 Level           15  Armor      [19,+1]  Infra     0 ft  Saving Throw      Good
 Cur Exp       3098                                      Stealth           Fair
 Max Exp       3098  Melee    (+2, 2d5)  Racial Ability  Fighting        Superb
 Adv Exp       3240  Blows       2/turn  Blink           Shooting        Superb
                                         (radius 10)     Throwing        Superb
 Gold          1731  Shoot         (+2)  Every 15 Turns  Disarming         Good
 Burden    77.7/180  Shots       0/turn                  Bypass Trap       Poor
                                                         Magic Device      Good
 You are of the accursed spawn of hell. You have been    Perception        Fair
 cast out by the whim of the greater demons, and now     Digging           Fair
 you seek revenge.                                       Alchemy           Fair


  [Resists & Abilities]

  No  Blind:............+.      Regen:..............      Speed:..............
  Free Actn:..............  Telepathy:..............       Mana:..............
  Hold Life:..............  See Invis:..............     Health:..............
    Bravery:............+.  Invisible:..............   Spl. Dur:..............
  No Dsease:..............       Luck:..............   Spl. Dam:..............
  No   Stun:..............    Stealth:..............   Spl. Inf:..............
  No Poison:..............   Percptn.:..............      Taint:............++
  No    Cut:..............  Infra-vsn:..............    Disrupt:..............
  No   Conf:..............  Tunneling:..............  Drn Items:..............
  S. Digest:..............      Blows:..............  Drn   Exp:..............
  Fthr Fall:..............      Shots:..............   Teleport:..............
      Light:.....*........      Might:..............  Aggravate:..............
  Resistances:
  Acid :45% ....+.......+.  Dises:14% ............+.  Nethr:9%  ............+.
  Elec :15% ............+.  Light:1%  ............+.  Chaos:9%  ............+.
  Fire :35% ............+.  Dark :16% ............+.  Disen:3%  ............+.
  Cold :15% ............+.  Sound:10% ............+.  Mana :2%  ............+.
  Water:10% ............+.  Shard:10% ............+.
  Poisn:14% ............+.  Nexus:9%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            |   "~[()]]]              |   "~[()]]]              |   "~[()]]]



  [Last Messages]

> You miss Grishnakh, the hill orc.
> You hit Grishnakh, the hill orc.
> Grishnakh, the hill orc hits you.
> Grishnakh, the hill orc misses you.
> Grishnakh, the hill orc hits you.
> Grishnakh, the hill orc misses you.
> You hit Grishnakh, the hill orc. <2x>
> Grishnakh, the hill orc hits you. <3x>
> Grishnakh, the hill orc misses you.
> You hit Grishnakh, the hill orc. <2x>
> Grishnakh, the hill orc misses you.
> Grishnakh, the hill orc hits you. <3x>
> You hit Grishnakh, the hill orc. <2x>
> Grishnakh, the hill orc hits you. <3x>
> You die.


  [Character Equipment]

a) a Long Sword (+0, 2d5)
b) (nothing)
c) (nothing)
d) (nothing)
e) an Amulet of Resist Acid
f) a Brass Lantern <14566>
g) Chain Mail [10,+0]
h) a Cloak [1,+0]
i) a Small Metal Shield [3,+0]
j) a Metal Cap [2,+0]
k) a Set of Leather Gloves [1,+0]
l) a Pair of Hard Leather Boots [2,+0]


  [Character Inventory]

a) 12 Rations of Food {25% off}
b) 5 Lantern Oils
c) a Potion of Cure Disease
d) a Scroll of Summon Monster {squelch}
e) 2 Scrolls of Word of Recall {10% off}
f) a Scroll of Aggravate Monster
g) a Wand of Sleep Monster (19 charges)
h) a Lute (+1)


  [Home Inventory]

a) a Ring of Feather Falling
b) a Robe [1,+3]
c) a Club (+1, 2d1)
d) a Lizardman Club (+3, 2d1)
e) a Broken Quarterstaff (-4, 1d1)
f) a Morning Star (+1, 2d8)


  [Current Quest]

To fulfill your task, you must kill 8 Water spirits on dungeon level 9.


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed on level 1 
Squish                               has been killed on level 2 
Fang, Farmer Maggot's dog            has been killed on level 3 
Grip, Farmer Maggot's dog            has been killed on level 3 
Total: 5 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 30.10.2003 18:31
Last updated on 30.10.2003 19:55

Download this dump

11564. on the Ladder (of 12803)
264. on the EyAngband Ladder (of 300)
6. for this player (out of 9)

Comments

Jump to latest

On 30.10.2003 18:31 dan.spare@punkass.com wrote:
Having a bit of a nightmare today - lots of characters kicking it at low levels... Thought I'd give a Demon a try for once - never played one of the "obscure" races, so I will see how I go with this!

Let's hope I don't get in trouble for flooding the servers with crap characters! hehehe

On 30.10.2003 19:26 dan.spare@punkass.com wrote:
You know what I REALLY hate about EyAngabnd? Diseases. I mean I *detest* them... Have a look at this dump - I just left dlvl6 when I bumped into a Noxious Mold.

You are diseased.

Yikes I am in a bad way - and trying to get out is just a mission when you are in a rush!!

On 30.10.2003 19:28 dan.spare@punkass.com wrote:
Ah, doesn't seem to show current stats... DOH!

Str 14/18
Int 0/4
Wis 0/0
Dex 7/12
Con 4/13
Chr 0/0

On 30.10.2003 19:55 dan.spare@punkass.com wrote:
One of those days I guess.....

On 30.10.2003 20:23 pav wrote:
Always, and by always I mean ALWAYS have a mushroom of cure disease with you.

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