The Angband Ladder: Drokk VII, Gnome Mage by Drokk

  [Angband 4.1.2 Character Dump]

 Name   Drokk VII    Age             65          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'5"   STR:     16  -1  -3  +2     14
 Class  Mage         Weight     5st 8lb   INT:     17  +2  +3  +2  18/60
 Title  Spellbinder  Turns used:          WIS:     10  +0  +0  +0     10
 HP     117/117      Game        285197   DEX:     17  +2  +0  +6  18/70
 SP     54/55        Standard     30633   CON:      9  +1  -2  +1      9
                     Resting      10679

 Level                 24    Armor      [23,+25]    Saving Throw     64%
 Cur Exp            17818                           Stealth    Excellent
 Max Exp            18187    Melee        3d4,+2    Disarm - phys.   71%
 Adv Exp            19375    To-hit       20,+14    Disarm - magic   79%
                             Blows      1.6/turn    Magic Devices     93
 Gold                9497                           Searching        42%
 Burden          102.3 lb    Shoot to-dam     +5    Infravision    40 ft
 Overweight        6.4 lb    To-hit        22,+7    Speed       3 (x1.3)
 Max Depth    1500' (L30)    Shots        1/turn

 You are one of several children of a Gnome Prankster.  You are a well
 liked child.  You have blue-gray eyes, wavy brown hair, and a very
 fair complexion.


rAcid:............. Nexus:.............
rElec:....+........ Nethr:.............
rFire:............. Chaos:.............
rCold:......+...... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:...+.........
  ESP:............. Sear.:.............
Invis:+............ Infra:............+
FrAct:+...........+ Tunn.:.............
Feath:............. Speed:...........+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Character Equipment]

a) a Bastard Sword of Westernesse (3d4) (+12,+11) <+2, +1>
     Dropped by Grishn�kh, the Hill Orc at 1450 feet (level 29)
     
     +2 strength.
     +2 dexterity.
     +1 constitution.
     Slays giants, trolls, orcs.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     1.6 blows/round.
     With +9 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 44.1 vs. giants, 44.1 vs. trolls, 44.1 vs.
     orcs, and 17.7 vs. others.
     
b) a Long Bow (x3) (+5,+5)
     Found lying on the floor in a vault at 1450 feet (level 29)
     
c) a Ring of Intelligence <+2>
     Bought from a store
     
     +2 intelligence.
     Sustains intelligence.
     
d) a Ring of the Mouse (+0,-9) <+4, +3>
     Dropped by a scruffy looking hobbit at 1100 feet (level 22)
     
     +4 dexterity.
     +3 stealth.
     
e) an Amulet of Resist Lightning
     Found lying on the floor of a special room at 700 feet (level 14)
     
     Provides resistance to lightning.
     
f) a Lantern (11224 turns)
     Found lying on the floor at 300 feet (level 6)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) White Dragon Scale Mail (-2) [14,+13]
     Found lying on the floor in a pit at 1250 feet (level 25)
     
     Provides resistance to cold.
     
h) a Cloak [1,+3]
     Bought from a store
     
j) an Iron Helm [7,+4]
     Found lying on the floor of a labyrinth at 1050 feet (level 21)
     
l) a Pair of Leather Sandals of Speed [1,+2] <+4>
     Dropped by Bullroarer the Hobbit at 1100 feet (level 22)
     
     +4 speed.
     




  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Piece of Elvish Waybread
f) 6 Potions of Cure Light Wounds
g) 8 Potions of Cure Serious Wounds
h) 5 Potions of Cure Critical Wounds
i) 4 Potions of Restore Mana
j) a Dark Green Potion
k) 9 Scrolls of Phase Door
l) a Scroll of Enchant Weapon To-Dam
m) 12 Scrolls of Satisfy Hunger
n) 2 Scrolls of Word of Recall
o) a Rod of Treasure Location
p) a Rod of Frost Bolts
q) 2 Rods of Lightning Bolts
r) 2 Wands of Magic Missile (1 charge)
s) 2 Wands of Stinking Cloud (14 charges)
t) a Wand of Slow Monster (2 charges)
u) 2 Wands of Teleport Other (9 charges)




  [Character Quiver]

0) 21 Seeker Arrows (4d4) (+4,+7)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 66.6.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Books of Magic Spells [Conjurings and Tricks]
b) a Mushroom of Purging
c) a Potion of Speed
d) a Potion of Berserk Strength
e) 3 Potions of Resist Cold
f) 2 Scrolls of Enchant Weapon To-Hit
g) a Scroll of Banishment
h) a Scroll of Recharging
i) 3 Scrolls of Blessing
j) a Rod of Light
k) a Wand of Stinking Cloud (5 charges)
l) a Wand of Hold Monster (5 charges)
m) a Wand of Stun Monster (6 charges)
n) a Wand of Stone to Mud (5 charges)
o) a Staff of Mapping (0 charges)
p) a Ring of Flames [+9]
     Dropped by a paladin at 1250 feet (level 25)
     
     Provides resistance to fire.
     
q) a Robe of Resist Fire [2,+5]
     Conjured forth by magic at 1000 feet (level 20)
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
r) Hard Leather Armour (-1) [16,+6]
     Found lying on the floor at 850 feet (level 17)
     
s) a Leather Shield of Resist Cold [8,+7]
     Dropped by Brodda, the Easterling at 450 feet (level 9)
     
     Provides resistance to cold.
     
t) a Blade of Chaos (6d5) (+0,+0)
     Found lying on the floor at 700 feet (level 14)
     
     Provides resistance to chaos.
     
     Combat info:
     1.6 blows/round.
     With +11 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 16.9.
     
u) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 450 feet (level 9)
     
v) 19 Bolts (1d5) (+3,+6)
w) 31 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 22.7.
     35% chance of breaking upon contact.
     
x) 24 Rounded Pebbles (1d2) (+3,+6) {??}
     You do not know the full extent of this item's powers.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       719     50'  Reached level 2
      1369    100'  Reached level 3
      1704    100'  Killed Grip, Farmer Maggot's Dog
      1876    100'  Reached level 4
      2959    150'  Reached level 5
      3906     50'  Killed Fang, Farmer Maggot's Dog
      3906     50'  Reached level 6
      5944    200'  Reached level 7
      6913    300'  Reached level 8
      8401    350'  Reached level 9
      9163    350'  Reached level 10
     10281    350'  Killed Mughash the Kobold Lord
     10281    350'  Reached level 11
     10923    350'  Reached level 12
     11186      0'  Killed Farmer Maggot
     12122    450'  Killed Brodda, the Easterling
     12265    500'  Reached level 13
     13133    550'  Killed Lagduf, the Snaga
     13314    550'  Reached level 14
     14621    750'  Reached level 15
     16382    800'  Reached level 16
     17469    850'  Found the Long Sword 'Elvagil' (LOST)
     18111    900'  Reached level 17
     19389   1000'  Reached level 18
     19953   1000'  Killed Shagrat, the Orc Captain
     20896   1050'  Reached level 19
     21145   1100'  Killed Bullroarer the Hobbit
     22262   1100'  Reached level 20
     22341   1100'  Killed Gorbag, the Orc Captain
     23601   1150'  Reached level 21
     24716   1250'  Reached level 22
     25744   1250'  Reached level 23
     27812   1450'  Killed Grishnákh, the Hill Orc
     28541   1450'  Killed Golfimbul, the Hill Orc Chief
     29204   1400'  Reached level 24
     29548   1400'  Reached level 24


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 2.5.2018 07:24
Last updated on 3.5.2018 05:25

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15095. on the Ladder (of 18915)
5522. on the Angband Ladder (of 6466)
4. for this player (

Comments

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On 2.5.2018 07:24 Drokk wrote:
Well! Mages are really making this game come alive for me. The feeling of crawling through an extremely dangerous place is new after playing so many warriors!

Putting this up as I head to sleep, just found Elvagil which has me over the weight limit.

Got very lucky with the early rod of Frost Bolts, been using it as my ohgodplsdie button.

Long ways to go, putting this up as a way of making myself stop playing for the night.

On 3.5.2018 05:25 Drokk wrote:
Didn't have too much time to play today, but really getting the hang of things.

Teleport other is as useful as it is entirely hilarious.

Giant evil monster? POP. I've read enough to know that I need to detect right afterwards to make sure I didn't teleport the baddie too close. The sword of westernesse was a great find and will stay with me for a while, those points of strength are huge.

Now we start looking for some stat gain.

Advice always appreciated.

On 3.5.2018 05:58 Drokk wrote:
Oh man. Just learned a very hard lesson. Not in game though.

Was moving this character over to my laptop from my desktop so I could sneakily play at work tomorrow. Instead of overwriting the old with the new, as I'm tired I accidentally just overwrote the new with the old.

Treating it like a death, starting again. A damn shame, as this character really had all the tools it needed.

Not going to lie, really bummed out right now T.T

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