The Angband Ladder: Finornor, High-Elf Mage by bron

  [Angband 4.1.2 Character Dump]

 Name   Finornor     Age            122          Self  RB  CB  EB   Best
 Race   High-Elf     Height       6'11"   STR:     16  +1  -3  +2     16
 Class  Mage         Weight    12st 5lb   INT:     17  +3  +3  +2  18/70
 Title  Evoker       Turns used:          WIS:     10  -1  +0  +0      9
 HP     -35/149      Game        177202   Dex:     10  +3  +0  +0     13     11
 SP     58/63        Standard     21750   CON:     16  +1  -2  +0     15
                     Resting       8099

 Level                 26    Armor      [42,+43]    Saving Throw     74%
 Cur Exp            42829                           Stealth         Fair
 Max Exp            42829    Melee        1d8,+8    Disarm - phys.   55%
 Adv Exp            50000    To-hit       27,-19    Disarm - magic   71%
                             Blows      1.0/turn    Magic Devices     91
 Gold                9043                           Searching        51%
 Burden           97.3 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight      -10.6 lb    To-hit       28,-22    Speed      10 (2.0x)
 Max Depth    1550' (L31)    Shots      0.0/turn

 You are one of several children of a Telerin Prince.  You have light
 grey eyes, straight black hair, and a fair complexion.

rAcid:....+........ Nexus:.............
rElec:.....+..+.... Nethr:.............
rFire:....*.+...... Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:....+........
rLite:....+.......+ pBlnd:+............
rDark:.....+....... pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............+ Infra:............+
FrAct:....+.....+.. Tunn.:.............
Feath:............. Speed:..+++........
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:..++......... Might:.............
Aggrv:............. Light:....++.......

  [Last Messages]

> You have 15 Scrolls of Phase Door (j).
> The ranger is targeted.
> You failed to use the wand properly.
> You have 4 charges remaining.
> The ranger cries out feebly.
> The ranger flees in terror!
> You have 3 charges remaining.
> The ranger dies.
> You activate it.
> The Phial wells with clear light...
> You are surrounded by a white light.
> The mature multi-hued dragon is targeted.
> The mature multi-hued dragon shrugs off the attack.
> The mature multi-hued dragon breathes poison.
> You die.

Killed by a mature multi-hued dragon.

  [Character Equipment]

a) a Cutlass of *Slay Troll* (1d8) (+3,+7) <+2> {pBlind,Str+2}
     Found lying on the floor of a special room at 400 feet (level 8)
     +2 strength.
     Slays trolls.
     Provides protection from blindness.
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +11 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +6 DEX you would attack a bit faster
     With +6 STR and +6 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would get 1.1 blows
     Average damage/round: 21.9 vs. trolls, and 12.7 vs. others.
c) a Ring of Escaping <+4>
     Found lying on the floor at 1550 feet (level 31)
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
d) a Ring of Escaping <+4>
     Found lying on the floor at 1500 feet (level 30)
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
e) the Pendant of Gweth <+2, +1> {FIRE,acid,pFear,FA,Spd+2}
     Found lying on the floor at 500 feet (level 10)
     +2 speed.
     +1 light.
     Provides immunity to fire.
     Provides resistance to acid, light.
     Provides protection from fear.
     Prevents paralysis.  
     When activated, it grants temporary resistance to fire for 1d10+10
     Takes 66 to 72 turns to recharge at your current speed.
     Your chance of success is 92.5%
f) the Phial of Mirnur <+1, +3> (charging) {elec,dark,Int+1}
     Dropped by Angamait� of Umbar at 1250 feet (level 25)
     +1 intelligence.
     +3 light.
     Provides resistance to lightning, dark.
     Cannot be harmed by fire.
     Radius 3 light.
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 22 to 40 turns to recharge at your current speed.
     Your chance of success is 93.7%
g) Red Dragon Scale Mail (-2) [24,+13]
     Found lying on the floor at 1500 feet (level 30)
     Provides resistance to fire.
h) a Cloak [1,+0]
     Bought from a store
i) a Leather Shield of Resist Lightning [8,+8]
     Dropped by Farmer Maggot in town
     Provides resistance to lightning.
j) an Iron Helm of Intelligence [7,+8] <+1>
     Found lying on the floor in a vault at 1100 feet (level 22)
     +1 intelligence.
     Sustains intelligence.
k) a Set of Leather Gloves of Free Action [1,+3]
     Bought from a store
     Prevents paralysis.  
l) a Pair of Leather Sandals [1,+3]
     Dropped by an unknown monster at 650 feet (level 13)

  [Character Inventory]

a) 2 Books of Magic Spells [Path of the Mage]
     You can read this book.
b) a Book of Magic Spells [Attacks and Knowledge]
     You can read this book.
c) 4 Mushrooms of Fast Recovery
d) 2 Potions of Cure Light Wounds
e) 12 Potions of Cure Serious Wounds
f) 6 Potions of Cure Critical Wounds
g) a Potion of Restore Mana
h) 4 Potions of Restore Life Levels
i) 8 Potions of Speed
j) 15 Scrolls of Phase Door
k) a Scroll of Teleportation
l) 3 Scrolls of Satisfy Hunger
m) a Scroll of Word of Recall
n) a Rod of Lightning Bolts
o) a Rod of Disable Traps
p) a Rod of Light
q) 2 Wands of Magic Missile (5 charges)
r) a Wand of Lightning Balls (3 charges)
     Cannot be harmed by lightning.
s) a Wand of Stone to Mud (8 charges)
t) a Staff of Mapping (2 charges)
u) a Staff of Teleportation (7 charges)

  [Character Quiver]

  [Home Inventory]

a) a Book of Magic Spells [Path of the Mage]
     You can read this book.
b) 4 Potions of Cure Light Wounds
c) 2 Potions of Healing
d) a Potion of Restore Mana
e) a Potion of Brawn
f) a Potion of Intellect
g) a Potion of Toughness
h) 3 Potions of Heroism
i) 3 Potions of Boldness
j) 5 Scrolls of Satisfy Hunger
k) 2 Scrolls of Deep Descent
l) a Staff of Teleportation (7 charges)
m) the Jewel of Gonwen <+3, +2> {pFearConf,FA,StrCon+3}
     Dropped by Mughash the Kobold Lord at 1500 feet (level 30)
     +3 strength.
     +2 wisdom.
     +3 constitution.
     Provides protection from fear, confusion.
     Prevents paralysis.  
n) Leather Scale Mail of Elvenkind (-1) [20,+8] <+1> {aefc,light}
     Dropped by a hill orc at 1150 feet (level 23)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid, fire.
o) a Lead-Filled Mace of Extra Attacks (4d3) (+3,+6) <+2>
     Dropped by Bolg, Son of Azog at 1500 feet (level 30)
     +2 attack speed.
     Combat info:
     3.0 blows/round.
     With +11 STR and +0 DEX you would attack a bit faster
     With +20 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +6 DEX you would attack a bit faster
     With +11 STR and +6 DEX you would get 3.1 blows
     With +0 STR and +9 DEX you would get 3.1 blows
     Average damage/round: 43.2.
p) a Long Bow (x3) (+4,+5)
     Bought from a store
q) 23 Arrows (1d4) (+0,+0)
r) 5 Arrows (1d4) (+4,+3)
s) 9 Arrows of Frost (1d4) (+5,+3)
     Branded with cold.

[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       462     50'  Reached level 2
       636    100'  Killed Fang, Farmer Maggot's Dog
       636    100'  Reached level 3
      1275    150'  Reached level 4
      1640    150'  Reached level 5
      2238    250'  Killed Bullroarer the Hobbit
      2238    250'  Reached level 6
      2415    300'  Reached level 7
      2673    300'  Reached level 8
      3285      0'  -- Note: recall
      3335      0'  Killed Farmer Maggot
      4185    350'  Reached level 9
      4482    400'  Reached level 10
      4603    400'  Killed Grip, Farmer Maggot's Dog
      4979    500'  Found the Pendant of Gweth
      4981    500'  -- Note: Wow!
      5379    550'  Reached level 11
      5697    550'  Killed Grishnákh, the Hill Orc
      5697    550'  Reached level 12
      6262    600'  Reached level 13
      7183    650'  Reached level 14
      7769    750'  Reached level 15
      8775    850'  Reached level 16
      9354    900'  Killed Orfax, Son of Boldor
      9407    900'  Killed Boldor, King of the Yeeks
      9428    900'  Reached level 17
     10027   1000'  Reached level 18
     11075   1100'  Reached level 19
     11238   1100'  Killed Wormtongue, Agent of Saruman
     11674   1100'  -- Note: recall
     11801   1100'  Reached level 20
     13075   1150'  Reached level 21
     13140   1150'  Killed Gorbag, the Orc Captain
     13621   1200'  Killed Ufthak of Cirith Ungol
     14191   1250'  Killed Angamaitë of Umbar
     14194   1250'  Found the Phial of Mirnur
     14391   1250'  Killed Sangahyando of Umbar
     14478   1300'  Reached level 22
     15229   1450'  Reached level 23
     15296      0'  -- Note: recal
     15382   1500'  Killed Mughash the Kobold Lord
     15390   1500'  Found the Jewel of Gonwen
     16222   1500'  Reached level 24
     16244   1500'  Killed Bolg, Son of Azog
     16281   1500'  Killed Khîm, Son of Mîm
     16825   1500'  Killed Nár, the Dwarf
     16825   1500'  Reached level 25
     17421   1550'  -- Note: recall
     17778   1550'  Killed Lagduf, the Snaga
     20305   1550'  Reached level 26


  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)


Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)

Posted on 26.5.2018 20:39
Last updated on 27.5.2018 08:00

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41. on the Competition No.216 Ladder (of 52)


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On 26.5.2018 20:39 bron wrote:
Despite my snide comment on the comp216 thread, the Pendant isn't a *thanc, and I'm not on level one. But it will certainly do :-). I've never found fire immunity this early, and the speed boost, although small, greatly increases the character's survivability. Now the problem changes to "death by overconfidence".

On 27.5.2018 02:32 bron wrote:
With the powerful pendant, I pushed hard (well, hard for me) to get to stat gain (dlvl 30) quickly, while giving myself a reasonable chance of surviving once I got there. Mages generally have their problems early, so it's reasonable for it to take them a little longer to descend the initial levels. Don't know how long I'm going to stay at stat gain; I definitely need more HP, but the turn count pressure is huge. Plus the new spell books don't seem to have Haste Self, and Resistance doesn't cover poison. Decisions, decisions ,,,

On 27.5.2018 08:00 bron wrote:
Oh, that was a *mature* MHD. Oops.

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