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The Angband Ladder: Brired Orcbreaker, Dwarf Axemaster by <goat@tokyo.com>

  [ToME 2.2.3 Character Dump]

 Name  : Brired Orcbreaker      Age                 43       STR: 18/100       
 Sex   : Female                 Height              42       INT:      9       
 Race  : Dwarf Barbarian        Weight             151       Wis:     13     14
 Class : Axemaster              Social Class        44       DEX:  18/80       
 Body  : Player                                              CON:  18/50       
 God   : Nobody                                              Chr:      3      4
                                                                               
 + To Melee Hit          22 Level             32    Max Hit Points       463   
 + To Melee Damage       41 Experience    250568    Cur Hit Points        -9   
 + To Ranged Hit         11 Max Exp       250568    Max SP (Mana)         10   
 + To Ranged Damage      13 Exp to Adv.   300000    Cur SP (Mana)         10   
   AC                 37+88 Gold          200522                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[27]Perception  : Poor         Blows/Round:  5         
 Bows/Throw  : Legendary[7] Searching   : Fair         Shots/Round:  1         
 Saving Throw: Good         Disarming   : Good         Mel.dmg/Rnd:  10d5+205  
 Stealth     : Bad          Magic Device: Good         Infra-Vision: 80 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are the only child of a Dwarven Priest.  You are the             
          black sheep of the family.  You have dark brown eyes,                
          straight black hair, a two foot beard, and a dark                    
          complexion.                                                          


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Maze: Level 37 (1850')
        Orc Cave: Level 21 (1050')
        Moria: Level 30 (1500')

 Your body was a Player.
 You have defeated 5226 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 2nd Quelle of the 2890th year of the third age.
 Your adventure lasted 16 days.

     Your Attributes:
You are dead, killed by a Wavelord in a deep water area southwest of Bree.
You can drive yourself into a berserk frenzy.
You can use secret passages.
You are confused.
You are bleeding.
You are stunned.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
Your appetite is small.
You are unlucky.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to cold.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against giants.

Skills (points left: 0)
 - Combat                                        47.558 [0.900]
          - Weaponmastery                        36.616 [0.950]
                   . Sword-mastery               11.700 [0.300]
                   . Axe-mastery                 25.300 [0.900]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              30.400 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    01.900 [0.900]
          . Disarming                            10.000 [0.900]
 - Magic                                         01.105 [0.300]
          . Magic-Device                         10.200 [1.150]
 - Spirituality                                  01.000 [0.400]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  01.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You may find an Essence of Teleport on level 4.


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {cursed}
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It allows you to see
    invisible monsters.  It is cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
d) a Long Bow of Power (x3) (+12,+13)
    
    You bought it from the Black Market.
e) a Ring of Slaying (+11,+9)
    
    You bought it from the Black Market.
f) a Ring of Damage (+17)
    
    You bought it from the Black Market.
k) an Amulet of Lightning Resistance
    It provides resistance to 
    electricity.  It cannot be harmed by electricity.  
    You bought it from the Magic shop.
m) a Brass Lantern (with 6272 turns of light)
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and 
    speed by 3.  It provides resistance to acid, shards and nether.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) a Fur Cloak [3,+9]
    
p) a Shield of Deflection [10,+10]
    It cannot be harmed
    by acid.  
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It 
    increases your strength, dexterity and constitution by 3.  It sustains 
    your strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn. It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+10] (+3 to infravision)
    It increases your 
    constitution and infravision by 3.  It provides resistance to dark.  
    You bought it from the Footwear Shop.
z) (nothing)
{) 30 Arrows (1d4) (+3,+2)
|) a Dwarven Shovel (1d3) (+4,+7) (+3)
    It increases your ability to
    tunnel by 3.  


  [Character Inventory]

a) a Lembas
b) 4 Flasks of oil
    
c) 8 Potions of Cure Serious Wounds
    
d) 10 Potions of Cure Critical Wounds
    
e) 2 Scrolls of Word of Recall
    
f) a Scroll of Trap Detection
g) 5 Scrolls of Satisfy Hunger
    
h) a Wand of Noxious Cloud[1|25] (3 charges)
    
i) an Indestructible Ring of Flying
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Kelek's Practical Joke
    It can be activated for confusion.  
    You found it lying on the ground on level 20 of Orc Cave.
b) A parchment titled ''Finer Points of Munchkinism''
    It can be
    activated for cure fear.  
    You found it lying on the ground on level 1 of Barrow-Downs.
c) 2 Mushrooms of Hallucination
d) a Lembas
e) a Sprig of Athelas
f) a Potion of Curing
g) a Ring of Protection [+11]
h) an Everburning Torch of Fearlessness
i) Blue Dragon Scale Mail (-2) [30,+10]
j) The Padded Armour of Singron [4,+8]
    It
    sustains your charisma.  It provides immunity to acid.  It provides
    resistance to electricity and shards.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 13 of Orc Cave.
k) a Long Sword of Westernesse (2d5) (+16,+6) (+2)
    It increases 
    your strength, dexterity and constitution by 2.  It is especially
    deadly against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It provides immunity to paralysis.  
    It makes you completely fearless.  It allows you to see invisible
    monsters.  It allows you to sense the presence of orcs, trolls and 
    giants.  It can resist being shattered by morgul beings.  
    You found it lying in a vault on level 16 of Orc Cave.
l) a Spectral Scimitar (2d5) (+5,+6)
m) a Shocking Claymore (2d8) (+8,+7)
n) a Wooden Boomerang of *Slay Troll* (1d8) (+12,+8) (+1)
o) a metal Boomerang of Slay Giant (4d5) (+6,+7)
p) a Parchment - Deep Thoughts
q) a Parchment - Numenorean for Beginners (I)


  [Home Inventory - Gondolin ]

a) The Metal Cap 'Doriathod' [3,+5]
    It provides
    light (radius 1) forever.  It sustains your strength and intelligence.
    It provides resistance to life draining, sound and shards.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 11 of Orc Cave.


  [The Mathom-house Inventory - Bree ]

a) an Amulet of Slow Digestion
    It slows your
    metabolism.  
    You bought it from the Magic shop.
b) a Shovel (1d2) (+0,+0) (+1)
    It increases your ability to tunnel
     by 1.  



Posted on 2.11.2003 03:58
Last updated on 5.11.2003 23:47

Download this dump

8643. on the Ladder (of 15746)
1855. on the ToME Ladder (of 3072)
Best for this player (out of 12)

Related screenshots:
Big vault...before
Big vault...After Polyphemus gets to it

Comments

Jump to latest

On 2.11.2003 03:58 goat@tokyo.com wrote:
Yes, I realize the irony...

On 2.11.2003 07:00 goat@tokyo.com wrote:
Whee! I love my new sword :D

On 3.11.2003 04:25 goat@tokyo.com wrote:
Opted for the westernesse blade. I lose some good resists, but the ESP and damage was too tempting. I'm considering trying the troll quest with it after I gain a few more clvls.

On 3.11.2003 23:43 goat@tokyo.com wrote:
Just cleared out deathwatch, heading off to that maze place. (If I can find it)

On 5.11.2003 03:48 goat@tokyo.com wrote:
...Polyphemus, the blinded cyclops. What the hell. He's out-levels me, out-hp's me, out-speeds me, and just generally outs me..I don't want to give up this vault I'm in, but.....

On 5.11.2003 23:47 goat@tokyo.com wrote:
:( I knew exploring was a bad idea. Crap. Well, I reached a new clvl record :)

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