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The Angband Ladder: KaleviKallo, Human Necromancer by Sphara

  [Angband 4.1.2 Character Dump]

 Name   KaleviKallo  Age             17          Self  RB  CB  EB   Best
 Race   Human        Height        3'4"   STR:  18/52  +0  -3  +4  18/62
 Class  Necromancer  Weight    10st 2lb   INT:     15  +0  +3  +0     18
 Title  Controller   Turns used:          WIS:     13  +0  +0  +7  18/20
 HP     -165/235     Game        806702   DEX:  18/92  +0  +0  +8 18/172
 SP     18/18        Standard     80650   CON:     13  +0  -2  +4     15
                     Resting      11442

 Level                 34    Armor     [72,+101]    Saving Throw     63%
 Cur Exp           284761                           Stealth         Fair
 Max Exp           284761    Melee       1d7,+51    Disarm - phys.   72%
 Adv Exp           350000    To-hit       39,+33    Disarm - magic   70%
                             Blows      4.5/turn    Magic Devices     83
 Gold               36445                           Searching        70%
 Burden          133.6 lb    Shoot to-dam     +9    Infravision     0 ft
 Overweight      -46.3 lb    To-hit       23,+30    Speed         Normal
 Max Depth    2200' (L44)    Shots      1.0/turn

 You are the first child of a Townsman.  You are a credit to the
 family.  You have brown eyes, straight black hair, and a fair
 complexion.


rAcid:....+.+...... Nexus:.............
rElec:+....++...... Nethr:.............
rFire:......+...... Chaos:.............
rCold:......+.+.... Disen:........+....
rPois:+............ pFear:.............
rLite:......+...... pBlnd:.........+...
rDark:........+.... pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.+...........

Regen:............. Stea.:......+......
  ESP:............. Sear.:.........+...
Invis:.........+... Infra:.............
FrAct:.+.........+. Tunn.:.............
Feath:....+........ Speed:.............
S.Dig:....+........ Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:+....+..+....


  [Last Messages]

> The soldier ant misses you.
> You shock the soldier ant.
> You have slain the soldier ant.
> There is a wall in the way!
> You have found a trap.
> You set off the strange rune!
> You hear a dragon's call!
> The ancient multi-hued dragon breathes fire.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Some of your Arrows (0) were destroyed!
> The young gold dragon misses you.
> The ancient multi-hued dragon speeds up.
> The ancient multi-hued dragon breathes lightning.
> You die.

Killed by an ancient multi-hued dragon.

  [Character Equipment]

a) the Short Sword of Halcarist (1d7) (+14,+27) [+7] <+3, +1>
     Found lying on the floor at 1850 feet (level 37)
     
     +3 strength.
     +1 light.
     Branded with lightning.
     Provides resistance to lightning, poison.
     Cannot be harmed by acid.
     Blessed by the gods.  
     
     When activated, it creates a large frost ball with damage 200.
     Takes 106 to 130 turns to recharge.
     Your chance of success is 89.7%
     
     Combat info:
     4.5 blows/round.
     With +3 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 298.7 vs. creatures not resistant to
     lightning, and 260.1 vs. others.
     
b) a Short Bow of Lothlórien (x4) (+11,+9) <+4, +2>
     Found lying on the floor at 1150 feet (level 23)
     
     +4 dexterity.
     +2 shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Sustains your life force.  
     
c) a Ring of Damage (+0,+11)
     Found under some rubble at 1700 feet (level 34)
     
d) a Ring of Slaying (+8,+7)
     Found lying on the floor at 2200 feet (level 44)
     
e) the Necklace of Ilindire <+1, +3, +4>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +1 strength.
     +3 wisdom.
     +1 dexterity.
     +4 constitution.
     Provides resistance to acid.
     Slows your metabolism.  Feather Falling.  
     
f) the Phial of Hieleith [+27] <+3>
     Dropped by Sangahyando of Umbar at 1200 feet (level 24)
     
     +3 light.
     Provides resistance to lightning.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 95.0%
     
g) Bar Chain Mail of Elvenkind (-2) [45,+14] <+2>
     Dropped by Shagrat, the Orc Captain at 1150 feet (level 23)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid.
     
h) a Fur Cloak [3,+3]
     Found lying on the floor in a vault at 1950 feet (level 39)
     
i) the Large Metal Shield of Helion [12,+26] <+4, +3, +1>
     Dropped by Ulwarth, Son of Ulfang at 1750 feet (level 35)
     
     +4 wisdom.
     +3 dexterity.
     +1 light.
     Provides resistance to cold, dark, disenchantment.
     Cannot be harmed by acid.
     Sustains dexterity.
     
     When activated, it causes you to breathe either cold or flames for
     80 damage.
     Takes 65 to 72 turns to recharge.
     Your chance of success is 94.0%
     
j) a Metal Cap of Seeing [3,+3] <+4>
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +4 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Caestus (+0,+3) [5,+4]
     Dropped by an orc shaman at 2150 feet (level 43)
     
l) a Pair of Iron Shod Boots of Free Action [4,+5]
     Dropped by Orfax, Son of Boldor at 1100 feet (level 22)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 2 Necromantic Tomes [Into the Shadows]
     
     You can read this book.
     
b) a Necromantic Tome [Dark Rituals]
     
     You can read this book.
     
c) 4 Mushrooms of Vigor
d) 5 Potions of Cure Serious Wounds
e) 10 Potions of Cure Critical Wounds
f) a Potion of Healing
g) 5 Potions of Restore Mana
h) a Potion of Enlightenment
i) 5 Potions of Speed
j) 6 Scrolls of Phase Door
k) a Scroll of Teleportation
l) 4 Rods of Treasure Location
m) a Rod of Magic Mapping
n) a Rod of Slow Monster
o) 2 Rods of Curing
p) 2 Wands of Acid Bolts (15 charges)
q) 4 Wands of Stone to Mud (18 charges)
r) a Wand of Teleport Other (8 charges)
s) 2 Staves of Teleportation (12 charges)
t) the Trident of Losse (1d10) (+9,+22) [+5]
     Dropped by Lugdush, the Uruk at 2100 feet (level 42)
     
     Slays trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Blessed by the gods.  
     
     When activated, it cures blindness.
     Takes 33 to 36 turns to recharge.
     Your chance of success is 96.4%
     
     Combat info:
     4.3 blows/round.
     With +2 STR and +0 DEX you would get 4.5 blows
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 281.6 vs. trolls, 281.6 vs. orcs, and 230.8
     vs. others.
     




  [Character Quiver]

0) 37 Arrows (1d4) (+6,+3)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 59.7.
     35% chance of breaking upon contact.
     
1) 16 Arrows of Slay Animal (1d4) (+10,+8)
     Slays animals.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 120.5 vs. animals, and 80.3 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       398     50'  Reached level 2
       751     50'  Reached level 3
      1296     50'  Reached level 4
      1956    100'  Reached level 5
      2975    100'  Reached level 6
      3212    100'  Killed Fang, Farmer Maggot's Dog
      3505    100'  Reached level 7
      4417    150'  Reached level 8
      6497    200'  Reached level 9
      8356    250'  Reached level 10
      8374    250'  Killed Bullroarer the Hobbit
      8969    250'  Reached level 11
     10400    300'  Reached level 12
     12424    400'  Reached level 13
     12843    400'  Killed Mughash the Kobold Lord
     13900    450'  Reached level 14
     14203    450'  Killed Grishnákh, the Hill Orc
     14381    450'  Reached level 15
     16895    550'  Killed Brodda, the Easterling
     17493    550'  Reached level 16
     19258    600'  Reached level 17
     21046    650'  Reached level 18
     23502    700'  Reached level 19
     24602    700'  Reached level 20
     25349    750'  Reached level 21
     26561    750'  Reached level 22
     28828    800'  Reached level 23
     31715    900'  Killed Grip, Farmer Maggot's Dog
     32347    900'  Reached level 24
     33522    950'  Killed Gorbag, the Orc Captain
     34238    950'  Killed Nár, the Dwarf
     34449    950'  Reached level 25
     39707   1100'  Reached level 26
     39872   1100'  Found the Necklace of Ilindire
     40419   1100'  Killed Orfax, Son of Boldor
     40420   1100'  Killed Boldor, King of the Yeeks
     41920   1150'  Killed Shagrat, the Orc Captain
     43233   1150'  Killed Lagduf, the Snaga
     44993   1200'  Reached level 27
     45318   1200'  Killed Angamaitë of Umbar
     45407   1200'  Killed Sangahyando of Umbar
     45410   1200'  Found the Phial of Hieleith
     46594   1200'  Killed Ufthak of Cirith Ungol
     49342   1350'  Reached level 28
     55082   1450'  Reached level 29
     56648   1450'  Found the Lantern of Neltallas (LOST)
     63462   1650'  Reached level 30
     66120   1750'  Killed Ulfast, Son of Ulfang
     66182   1750'  Killed Ulwarth, Son of Ulfang
     66185   1750'  Found the Large Metal Shield of Helion
     67251   1750'  Reached level 31
     69140   1850'  Found the Short Sword of Halcarist
     69520   1850'  -- Note: Poison resistance from the first artifact weapon
     69520   1850'  -- Note: Looking good. For now.
     70123   1850'  Reached level 32
     71752   1950'  Killed Lorgan, Chief of the Easterlings
     73538   2000'  Reached level 33
     73815   2000'  Killed Azog, King of the Uruk-Hai
     73911   2000'  Killed Bolg, Son of Azog
     77399   2100'  Killed Lugdush, the Uruk
     77403   2100'  Killed Uglúk, the Uruk
     77406   2100'  Found the Trident of Losse
     78315   2100'  Killed Ibun, Son of Mîm
     79749   2200'  Reached level 34


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 13.6.2018 10:01

Download this dump

7950. on the Ladder (of 15694)
2945. on the Angband Ladder (of 4919)
17. for this player (out of 20)

Comments

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On 13.6.2018 10:01 Sphara wrote:
Nice class/magic branch death. And once a again by a fucking dragon summoning trap. Guess there is just no way around them even with stellar dexterity. If these traps are here to stay, why on earth do the summons get the first move? Just awful design!!

And what the hell was that 'the ancient multi-hued dragon speeds up." message just before death anyway?

On 13.6.2018 10:26 Mocht wrote:
In Frog, if one of your speed potions breaks then nearby creatures can speed up, so a sound attack by a gold dragon or a cold attack by a multi-hued dragon could indeed speed them up, I don't know if this can happen in V

On 13.6.2018 21:58 caruso wrote:
If I remember correctly, if the player summons or clones monsters using the appropriate magic devices, these monsters always speed up after a short while, presumably to discourage farming. Perhaps the devs have changed summoning traps likewise.

And the summons get the first move? I think this should be changed.

On 13.6.2018 23:54 Sphara wrote:
@caruso Both my dragon trap deaths happened very quickly and I cannot even be sure if I accidentally tried to disarm the trap or just stepped on them. I move almost exclusively with [SHIFT]+[DIR]. Could it be that if I press [SHIFT]+[DIR] on traps direction, the game keeps me moving forward even if the disarming fails? At least both of my death dumps have "You set off the strange rune!" message.

Any other summons (scroll,staff,monster summon) DEFINITELY do not get hasted or get the first turn.

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