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The Angband Ladder: Aste, Centipede Monster by ShadowTechnology

  [FrogComposband 7.0.mango (Coffee) Character Dump]
              ***LOSER***

 Name       : Aste                         ========== Stats ==========
 Sex        : Male                               Str  :    18/***
 Personality: Shrewd                             INT  :        17
 Race       : Centipede                          WIS! :     18/80
 Subrace    : The Multi-hued Centipede           DEX  :    18/216
 Class      : Monster                            CON  :    18/***
                                                 CHR  :     18/21
                                        
 Level      :       50                           HP   :  -105/966
 Cur Exp    :  6108746                           SP   :       0/0
 Max Exp    :  6108746                           AC   :       160
 Adv Exp    :    *****                           Speed:       +17
                                        
                                           ========== Skills =========
 Gold       :   261076                     Melee      : Amber[20]
 Kills      :     2537                     Archery    : Bad
 Uniques    :       25                     SavingThrow: Superb
 Artifacts  :    22+39                     Stealth    : Excellent
                                           Perception : Poor
 Game Day   :       11                     Searching  : Bad
 Game Time  :    13:18                     Disarming  : Superb
 Play Time  :    42:51                     Device     : Heroic
                                        
============================= Character Equipment =============================

 a) a Ring of Combat (+10,+20)
    Dropped by an Ancient white dragon on level 76 of Angband.
 b) a Ring of Speed (+6) {Sp}
 c) a Ring of Protection [+12] {DkSoFe(DxCn}
    Dropped by the level guardian on level 31 of Angband.
 d) a Ring of Combat (+3,+6) (+4) {cursed, StDx;-Ch;Fe A:Stone Skin}
    Dropped by a Barbazu on level 58 of Angband.
 e) an Amulet (Elemental) {AcElFiCo}
    Dropped by a Spectral tyrannosaurus on level 76 of Angband.
 f) The Star of Elendil (+1) {Sp;SiHl A:Magic Mapping and Illumination}
    Dropped by Ancalagon the Black on level 51 of Angband.
 g) The Jingasa 'Maiden's Hope' [4,+15] (+4) {cursed, CnCh;Cf;RfSiHl(Ch}
    Dropped by Fasolt the Giant in the quest 'The Cloning Pits'.
 h) The Pair of Soft Leather Boots 'Ever-Faithful' [2,+12] {LiCfCaDi;LvTe~Tele 
      Shivas Avatar}
    Received as a reward for completing the quest 'The Old Castle'.
 i) The Pair of Soft Leather Boots of the Ninja [2,+12] (+4) {SpDx;NtCa;FaLv 
      The Multi-hued Centipede}
    Dropped by The Multi-hued Centipede on level 39 of Angband.
 j) The Pair of Mithril Shod Boots of the Waxing Moon (+2) [6,+12] (+4) 
      {SpStCn;NxDi Stomper}
    Received as a reward for completing the quest 'The Cloning Pits'.
 k) The Pair of Mithril Shod Boots 'Stomper' (+2) [6,+21] (+3) {StCn;-Sl;CfNxSh 
      A:Earthquake}
    Dropped by the level guardian on level 51 of Angband.
 l) a Pair of Soft Leather Boots of the Golem (+8,+7) [2,+12] (+3) {cursed, 
      StCnLf;-DxSp;PoBl;FaSi}
    Dropped by the level guardian on level 39 of Angband.
 m) The Pair of Soft Leather Boots 'Prince of Chaos' [2,+12] (+4) 
      {Sl;FiCfCaDi;Lv A:Confuse Monsters Bard}
    Dropped by an Ethereal dragon on level 57 of Angband.

              ===="*]]]]]]]                           ===="*]]]]]]]
 Resistances  abcdefghijklm@             Abilities    abcdefghijklm@
 Acid       : ....+.........  50%        Speed      : .+...+..++.-.+
 Electricity: ....+.........  50%        Free Act   : ........+..+..   2x
 Fire       : ....+.......+.  65%        See Invis  : .....++....+..   3x
 Cold       : ....+.........  50%        Warning    : ..............
 Poison     : ...........+..  50%        Slow Digest: ..............
 Light      : .......+......  30%        Regenerate : ..............  20%
 Dark       : ..+...........  30%        Levitation : .......++...+.
 Confusion  : ......++..+.+.  47%        Perm Lite  : ..............
 Nether     : ........+.....  30%        Reflection : ......+.......
 Nexus      : .........++...  40%        Hold Life  : .....++.......   2x
 Sound      : ..+...........  30%        Dec Mana   : ..............
 Shards     : ..........+...  30%        Easy Spell : ..............
 Chaos      : .......++...+.  45%        Anti Magic : ..............
 Disenchantm: .......+.+..+.  45%        Magic Skill: ..............
 Time       : ..............   0%        Spell Power: ..............
 Blindness  : ...........+..  30%        Spell Cap  : ..............
 Fear       : ..++.........#   3x        Magic Res  : ..............
                                         Infravision: .............+  50'
              ===="*]]]]]]]              Stealth    : ..........-.+.
 Auras        abcdefghijklm@             Searching  : ..............
 Aura Elec  : ..............            
 Aura Fire  : ..............                          ===="*]]]]]]]
 Aura Cold  : ..............             Sustains     abcdefghijklm@
 Aura Shards: ..............             Sust Str   : ..............
 Revenge    : ..............             Sust Int   : ..............
                                         Sust Wis   : ..............
              ===="*]]]]]]]              Sust Dex   : ..+...........
 Slays        abcdefghijklm@             Sust Con   : ..+...........
 Slay Evil  : ..............             Sust Chr   : ......+.......
 Slay Undead: ..............            
 Slay Demon : ..............                          ===="*]]]]]]]
 Slay Dragon: ..............             Detection    abcdefghijklm@
 Slay Human : ..............             Telepathy  : .......+......
 Slay Animal: ..............             ESP Evil   : ..............
 Slay Orc   : ..............             ESP Nonliv : ..............
 Slay Troll : ..............             ESP Living : ..............
 Slay Giant : ..............             ESP Good   : ..............
 Slay Good  : ..............             ESP Undead : ..............
 Slay Living: ..............             ESP Demon  : ..............
 Acid Brand : ..............             ESP Dragon : ..............
 Elec Brand : ..............             ESP Human  : ..............
 Fire Brand : ..............             ESP Animal : ..............
 Cold Brand : ..............             ESP Orc    : ..............
 Pois Brand : ..............             ESP Troll  : ..............
 Mana Brand : ..............             ESP Giant  : ..............
 Sharpness  : ..............            
 Quake      : ..............                          ===="*]]]]]]]
 Vampiric   : ..............             Curses       abcdefghijklm@
 Chaotic    : ..............             Cursed     : ...+..+....+..
 Add Blows  : ..............             Rnd Tele   : .......+......
 Blessed    : ..............             No Tele    : ..............
 Riding     : ..............             Drain Exp  : ..............
 Tunnel     : ..............             Aggravate  : ..............
 Throwing   : ..............             TY Curse   : ..............
                                        
              ===="*]]]]]]]
              abcdefghijklm@   Base  R  C  P  E  Total
       Str  : ...4.....433..  18/86  2  0 -2 14 18/*** 18/***
       INT  : ..............     18 -3  0  2  0     17
       WIS! : .............. 18/110 -3  0  0  0  18/80
       DEX  : ..s4....4..3.. 18/106  5  0  1  5 18/216
       CON  : ..s...4..433.. 18/104  3  0 -1 14 18/***
       CHR  : ...4..4.......  18/61 -3  0 -1  0  18/21

==================================== Melee ====================================

 Attack : Your Bite (1d8)                                    Accuracy
 Weight : 7.0 lbs                                             AC Hit
 Profic : Expert (+19 To Hit)                                 25 91%
 To Hit : 35 + 64 = 99                                        50 86%
 To Dam : 10 + 57 = 67                                        75 82%
 Blows  : 1.00                                               100 77%
 Damage                                                      125 73%
 Crits  : 1.18x                                              150 69%
 Normal : 72                                                 175 64%
                                                             200 60%

 Attack : Your Sting (1d7)                                   Accuracy
 Weight : 7.0 lbs                                             AC Hit
 Profic : Expert (+19 To Hit)                                 25 91%
 To Hit : 35 + 64 = 99                                        50 86%
 To Dam : 10 + 57 = 67                                        75 82%
 Blows  : 1.00                                               100 77%
 Damage                                                      125 73%
 Crits  : 1.18x                                              150 69%
 Normal : 71                                                 175 64%
 Poison : 86                                                 200 60%
                                                             
 Attack : Your Crawl (1d15)                                  Accuracy
 Weight : 7.0 lbs                                             AC Hit
 Profic : Expert (+19 To Hit)                                 25 91%
 To Hit : 35 + 64 = 99                                        50 86%
 To Dam : 10 + 57 = 67                                        75 82%
 Blows  : 3.50                                               100 77%
 Damage                                                      125 73%
 Crits  : 1.18x                                              150 69%
 Normal : 266                                                175 64%
                                                             200 60%

=================================== Dungeons ==================================

 Angband         : level  76

You were killed by the Keeper of Secrets in the quest 'The Spawning Pits'.

 Last Message: One hundred legs, and no where to run!

==================================== Quests ===================================

  Completed Quests
  The Thieves' Hideout                                      DL  5 CL17
  Pest Control                                              DL  5 CL19
  Kill King Mulu, the Chief of Southerings                  DL 13 CL20
  Crow's Nest                                               DL 15 CL31
  The Orc Camp                                              DL 18 CL31
  Kill Kharis the Powerslave                                DL 20 CL27
  Old Man Willow Quest                                      DL 22 CL31
  Doom Quest I                                              DL 24 CL32
  Kill Rich, the Thief                                      DL 25 CL29
  Vapor Quest                                               DL 25 CL32
  Tengu and Death Swords                                    DL 25 CL32
  The Mimic's Treasure                                      DL 25 CL32
  The Dark Elven Lords                                      DL 25 CL32
  The Vault                                                 DL 30 CL38
  Smugglers' Den                                            DL 30 CL38
  Kill Botei-Building, the Emperor                          DL 31 CL32
  The Old Watchtower                                        DL 32 CL38
  The Barrow Downs                                          DL 35 CL38
  The Sand Pit                                              DL 38 CL48
  Kill Beld, Ruler of Marmo                                 DL 39 CL38
  Dragon Quest                                              DL 42 CL48
  The Haunted House                                         DL 45 CL50
  The Cloning Pits                                          DL 45 CL50
  The Old Castle                                            DL 50 CL50
  The Mountain Shrine                                       DL 50 CL50
  The Underground City                                      DL 50 CL50
  Kill Ancalagon the Black                                  DL 51 CL43
  Doom Quest II                                             DL 55 CL50
  Kill Bleys, Master of Manipulation                        DL 58 CL47
  Kill Gerard, Strongman of Amber                           DL 72 CL50

  Failed Quests
  Kill Cantoras, the Skeletal Lord                          DL 76 CL50


  Arena: Defeated by Greater Balrog in the 33rd fight
================================ Monster Kills ================================

You have defeated 2537 enemies including 25 unique monsters in total. There are 
35 uniques remaining.

  Uniques                                      Lvl
  Gerard, Strongman of Amber                    74
  Bleys, Master of Manipulation                 67
  Ancalagon the Black                           58
  Nidhogg the Hel-Drake                         55
  The King in Yellow                            53
  Beld, Ruler of Marmo                          48
  Quaker, Master of Earth                       43
  Strygalldwir                                  41
  Mother Hydra                                  38
  Botei-Building, the Emperor                   36
  Groo the Wanderer                             33
  The Multi-hued Centipede                      30
  Rich, the Thief                               29
  Barney the Dinosaur                           29
  Sir Gareth                                    28
  Grendel                                       27
  Kharis the Powerslave                         26
  Old Man Willow                                22
  King Mulu, the Chief of Southerings           16
  The Ghost 'Q'                                 15

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Great Wyrm of Space-Time   72     1     Bloodletter of Khorne      34    64
  Master quylthulg           71     1     Vrock                      40    63
  Shambler                   67     1     Blue horror                10    54
  Clone of Locke the Superm  65     1     Undead spider              60    49
  Skull druj                 65     1     Clubber demon              40    38
  Chaos hound                65     1     Manes                       7    37
  Great unclean one          63     1     Barrow wight               33    36
  Shadowlord                 62     1     Warrior of the Dawn        45    34
  Undead spider              60    49     Cave orc                    7    33
  Bloodthirster              55     1     Giant fire ant             35    32
  Great Hell Wyrm            55     2     Flying skull               15    31
  Eye druj                   55     1     Crow of Durthang            9    30
  Steel dragon               55     2     Imp                        17    28
  Draconic quylthulg         55     3     Snaga                       6    27
  Barbazu                    55     1     Ice troll                  28    26
  Hand druj                  55     2     Headless                   27    26
  Aether vortex              55     2     Arch-vile                  21    26
  Great Bile Wyrm            54     2     Zombified human            12    26
  Demilich                   54     3     Phase spider               20    25
  Nightcrawler               54     1     Water troll                33    24
                                        
                                        
============================= Character Inventory =============================

2 Potions of Speed {!kq}
3 Potions of Resist Heat and Cold
14 Potions of Curing {50% off}
8 Scrolls of Teleportation {90% off}
a Rod: Enlightenment (2/2 charges) {2%}
a Rod: Detection (4/4 charges) {2%}
a Rod: Mana Bolt (2/2 charges) {2%}
a Rod: Mana Bolt (2/2 charges) {2%}
a Rod: Mana Bolt (2/2 charges) {2%}
a Rod: Mana Bolt (2/2 charges) {2%}
a Rod: Sound Ball (2/2 charges) {2%}
a Wand of Quickness: Teleport Other (17/19 charges) (+1) {2%}
a Wand: Plasma Bolt (7/7 charges) {2%}
a Wand of Resistance: Nexus Ball (2/4 charges) {2%}
a Wand: Dragon's Flame (4/4 charges) {28%}
a Wand of Capacity: Dragon's Frost (2/5 charges) (+3) {2%}
a Wand: Tsunami (11/11 charges) {6%}
a Wand: Vampirism (5/7 charges) {2%}
a Wand of Simplicity: Vampirism (7/7 charges) (+3) {2%}
a Staff: Teleport (18/19 charges) {2%}
a Staff: Summon Hydras (2/4 charges) {2%}
a Staff of Resistance: Cure Wounds (15/16 charges) {2%}
Black Dragon Scale Mail (-2) [40,+12] {Ac A:Breathe Acid}
a Poison Needle (1d1) (+0,+0)

================================ Home Inventory ===============================

  1000 3 Mushrooms of Restoring {!E}
     3 10 Rations of Food
    30 a Piece of Elvish Waybread
     3 5 Flasks of oil
   120 36 Potions of Speed {!kq}
   120 8 Potions of Resist Heat and Cold {!kq}
    35 7 Potions of Heroism
    50 16 Potions of Cure Serious Wounds
   113 29 Potions of Cure Critical Wounds {25% off}
   500 20 Potions of Healing {!kq}
  1500 7 Potions of *Healing* {!kq}
  5000 2 Potions of Life {!kq}
   100 22 Potions of Restore Life Levels {75% off}
   800 2 Potions of Enlightenment
   250 3 Potions of Resistance {!kq}
    40 40 Potions of Curing {50% off}
 25000 2 Potions of New Life {!**}
   180 10 Potions of Clarity
    15 26 Scrolls of Phase Door
     4 54 Scrolls of Teleportation {90% off}
   200 6 Scrolls of Teleport Level
    38 12 Scrolls of Word of Recall {75% off}
   100 16 Scrolls of Remove Curse
  4000 3 Scrolls of *Remove Curse*
  1000 a Scroll of *Enchant Weapon*
  3000 a Scroll of Mundanity
    23 34 Scrolls of Magic Mapping {25% off}
     8 3 Scrolls of Object Detection
   250 5 Scrolls of Protection from Evil
   500 a Scroll of Rune of Protection
   750 3 Scrolls of Genocide {!*}
  1000 a Scroll of Mass Genocide {!*}
  1000 3 Scrolls of Summon Kin
  1000 2 Scrolls of Ice
   700 a Rod: Detect Traps (2/2 charges) {2%}
  1075 a Rod: Detect Monsters (2/2 charges) {2%}
  4150 a Rod: Detection (2/2 charges) {2%}
  4900 a Rod: Detection (3/3 charges) {2%}
   992 a Rod: Detect Doors & Stairs (3/3 charges) {2%}
  3630 a Rod of Simplicity: Recall (3/3 charges) (+2) {2%}
  4000 a Rod: Recall (5/5 charges) {2%}
  8764 a Rod: Mana Bolt (2/2 charges) {2%}
  8818 a Rod: Acid Ball (3/3 charges) {2%}
   943 a Rod: Pesticide (3/3 charges) {2%}
  3362 a Wand: Teleport Other (8/8 charges) {2%}
  4262 a Wand: Teleport Other (11/11 charges) {2%}
  1168 a Wand: Charm Monster (5/5 charges) {2%}
  1975 a Wand: Charm Monster (10/10 charges) {2%}
  1612 a Wand: Acid Bolt (5/5 charges) {2%}
   245 a Wand: Lightning Bolt (6/6 charges) {75% off, 2%}
  2096 a Wand: Fire Bolt (7/7 charges) {2%}
  1230 a Wand: Frost Bolt (6/6 charges) {2%}
  5860 a Wand: Ice Bolt (6/6 charges) {2%}
  4555 a Wand: Plasma Bolt (5/5 charges) {2%}
  7520 a Wand of Resistance: Plasma Bolt (6/6 charges) {2%}
  6448 a Wand: Plasma Bolt (6/6 charges) {2%}
  3300 a Wand: Acid Ball (6/6 charges) {2%}
  3302 a Wand: Fire Ball (6/6 charges) {2%}
  3652 a Wand: Fire Ball (6/6 charges) {2%}
  6770 a Wand: Nexus Ball (5/5 charges) {2%}
  7888 a Wand: Nexus Ball (6/6 charges) {2%}
  6519 a Wand: Nexus Ball (4/4 charges) {2%}
  6862 a Wand: Dragon's Flame (4/4 charges) {2%}
  7423 a Wand: Dragon's Flame (4/4 charges) {2%}
  6280 a Wand: Magic Arrow (6/6 charges) {2%}
  1600 a Staff: Enlightenment (6/6 charges) {2%}
  1900 a Staff: Enlightenment (7/7 charges) {2%}
  2600 a Staff: Enlightenment (10/10 charges) {2%}
  1475 a Staff: Detect Objects (11/11 charges) {2%}
  5460 a Staff: Destruction (6/6 charges) {2%, @ud!sdk}
  5880 a Staff: Destruction (6/6 charges) {2%, @ud!sdk}
  7350 a Staff: Banish Evil (5/5 charges) {3%}
 21625 a Staff: Banish (8/8 charges) {28%}
  7712 a Staff: Telepathy (8/8 charges) {2%}
  1112 a Staff: Cure Wounds (6/6 charges) {2%, @uu!sdk}
  1787 a Staff: Cure Wounds (9/9 charges) {2%, @uu!sdk}
  3853 a Staff: Cure Wounds (13/13 charges) {2%, @uu!sdk}
  4121 a Staff: Cure Wounds (14/14 charges) {2%}
  5248 a Staff: Dispel Undead (8/8 charges) {2%}
 12241 a Staff: Confusing Lights (7/7 charges) {2%, @uz!sdk}
   400 4 Rings
 24400 a Ring of Speed (+6) {Sp}
 17900 a Ring of Speed (+5) {Sp}
 16490 a Ring of Protection {PoDkSh;Fa}
 14316 a Ring of Combat (+0,+13) (+2) {St}
 12668 a Ring of Combat (+0,+11) (+2) {Dx;Fe}
  9641 a Ring of Combat (+2) {StCn A:Heroic Speed}
  8400 a Ring of Protection {Po(Wi A:Protection from Evil}
  8296 a Ring (Elemental) [+9] {El[E A:Lightning Ball}
  7825 a Ring of Protection [+13] {(StDx A:Resist Acid}
  7670 a Ring (Elemental) {ElCo A:Shoot Acid}
  7480 a Ring of Protection {LiNx;Wr}
  7344 a Ring of Combat (+13,+7) {A:Stone to Mud}
  7280 a Ring of Wizardry (+1) [+5%] {Es A:Mana Bolt}
  6366 a Ring (Elemental) [+7] {Co A:Acid Ball}
  6248 a Ring of Combat (+7,+4) (+2) {DxCn}
  5647 a Ring (Elemental) [+8] {Ac A:Ray of Cold}
  5354 a Ring of Combat (+10,+7)
  5150 a Ring of Combat (+15,+0) {A:Stone to Mud}
  4002 a Ring of Combat (+1,+4) {Fe}
  3400 a Ring (Elemental) {Co}
  2765 a Ring of Protection [+9] {SiWr}
  1664 a Ring of Combat (+3,+2) (+1) {Dx}
 15106 The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr A:Vampirism}
   800 an Amulet
 13607 a Sacred Pendant [+11] (+3) {StWi;HlRgLuBs}
 13265 a Sacred Pendant [+1] {Cf;FaLuBs A:Holiness}
 13148 a Torc of the Hero (+5,+5) [+8] {Fe;FaSiSdRg[F(StDx}
 12800 an Amulet of Devotion (+3) {Wi;Fe;RfSiHl}
 12240 a Dwarven Necklace (+7) {If;DiBl;FaLu}
 11648 a Barbarian Talisman [+4] (+1) {St;-In;Fe;Fa[M}
 10647 a Sacred Pendant [+5] (+1) {St;CaFe;Bs}
  8260 an Amulet (Elemental) (+1) {-Ch;ElCo A:Resist Fire}
  7800 an Amulet of Trickery (+5) {SlSr}
  7650 an Amulet of Trickery (+2) {DxSr;Po(Dx}
  7160 an Amulet (Elemental) {ElCo}
  7160 an Amulet (Elemental) {ElFi}
  6974 a Barbarian Talisman [+1] (+2) {StDx;Fe}
  6500 an Amulet of the Magi (+2) {InSr;Cf~P}
  5379 a Sacred Pendant [+11] (+1) {Wi;FaSiBs}
 22914 The Amulet of Fantastic Wealth (+7,+4) (+4) {CnChSl;RfHl Sacred Knights}
 10606 The Amulet of the Australians (+7,+8) [+15] { Necklace of the Dwarves}
 10500 The Amulet 'Thingamajig' (+2) {SlSr;AcNt Faramir}
 17336 The Amulet of Gogo (+4) {InWiDx;SiLu}
   250 4 Feanorian Lamps
 13470 a Feanorian Lamp of Valinor (+2) {Sp;LiDi}
 14500 The Feanorian Lamp 'Silverback' (+4) {In;ElDi}
 10250 The Feanorian Lamp 'Planaria' (+1) {Sl;PoNx;Fa}
 26320 The Levitation Stone of the Illuminati (+1) {If;SoDiFe~Tele Laputa}
 13720 The Stone of the Forest Martens (+3) {Sp;Fi;HlLvWr Sorcerers Stone}
 36840 The Ring Mail 'Heatshield' (-2) [12,+20] {FiDkNxCaBl;Lu[F~Evil}
 28980 The Bar Chain Mail 'Maple Leaf' (-2) [18,+16] (+3) {Dx;FiNxSoBl}
 49436 The Full Plate Armour of the Spellcaster (-3) [25,+19] (+2) 
         {InCnSr;AcElFiCoPoNx(In Isildur}
 49428 The Robe 'White Snow' (+8,+12) [2,+7] {AcElFiCoPoNx[C Incanus}
 23468 The Robe 'Heatshield' [2,+18] (+2) {WiIf;AcFiSo[F}
 30264 The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiDkBl}
 27711 The Hard Leather Armour of Himring [6,+15] {PoNtCa[C A:Protection from 
         Evil}
 17483 The Padded Armour 'Darknesslurker' [5,+17] (+1) {DxCh;AcEl;Sd(Dx}
 50648 The Leather Jacket 'Registor' (-1) [12,+22] (+4) 
         {StCn;AcElLiNxDiBl;Rg[E}
 12348 an Iron Crown of Lordliness [0,+15] (+2) {WiCh;Fe(WiCh A:Angelic 
         Healing}
 11025 an Iron Crown of the Magi [0,+7] (+1) {In;-St;AcFiCoBl;Wr(In}
  4424 an Iron Crown of Telepathy [0,+11] {~GoodLvng~DL}
 23748 a Golden Crown of Lordliness [0,+13] (+3) {WiCh;LiNtCa(WiCh A:Cure 
         Wounds}
 26348 The Hard Leather Cap of the Full Moon [2,+10] (+4) {Cn;AcElNtNx;Si 
         Thranduil}
 17115 The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh}
  2861 a Jingasa of Knowledge [4,+7] (+1) {In;Ps(In}
    94 2 Iron Helms [5,+0]
 35816 The Steel Helm of the Valkyrie [6,+15] (+4) {SpStSr;CfSo(St Hammerhand}
  8820 The Set of Leather Gloves of R'lyeh [1,+14] {El[M Pippin}
  8721 The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic 
         Missile}
 30365 The Set of Mithril Gauntlets of the Firmament [5,+17] 
         {ElPoCaBlFe;FaSiHlLv}
     6 a Pair of Soft Leather Boots [2,+0]
  4881 a Pair of Soft Leather Boots of Levitation [2,+8] {Po;Lv}
    21 2 Pairs of Hard Leather Boots [3,+0]
  7746 a Pair of Hard Leather Boots of Protection [3,+19]
  1521 a Pair of Hard Leather Boots of Stealth [3,+8] (+1) {Sl}
 32056 The Pair of Hard Leather Boots 'Blessed Fusion' [3,+4] (+1) 
         {SpStDxCnSr;AcFiCfNxDiBl;Fa Bubo}
   628 The Pair of Hard Leather Boots of Merry [3,+10] (+1) {90% off, In;FaLv}
 21611 a Pair of Metal Shod Boots of Speed (+2) [4,+13] (+6) {Sp}
 13323 a Pair of Metal Shod Boots of the Sprite (+2) [4,+12] (+1) {Sp;LiNt;Lv}
  8072 a Pair of Metal Shod Boots (Dwarven) (+2) [8,+15] (+2) {Cn;-Sl;Fa}
  6497 a Pair of Metal Shod Boots (Dwarven) (+2) [8,+12] (+2) {Cn;-Sl;Fa}
  5073 a Pair of Metal Shod Boots of Levitation (+2) [4,+8] {Li;Lv}
  3198 a Pair of Metal Shod Boots of Free Action (+2) [4,+9] {Fa}
 19364 The Pair of Metal Shod Boots of Tupuna (+2) [4,+14] {SoBlFe;Lv(Ch}
 16764 The Pair of Metal Shod Boots of Diamond (+2) [4,+15] (+4) {Sl;Ac}
 53676 The Rapier 'Lawslayer' (3d8) (+11,+8) (+4) {SpStCnSr;CfCaDi;Te|CaS/U(Ch 
         Quickthorn}
 26869 The Small Sword 'Sting' (1d8) (+7,+8) (+2) 
         {AtStDxCn;LiSh;FaSiLu/*oL~oTP}
 56512 The Long Sword 'Werewindle' (3d6) (+8,+12) (+3) 
         {SpStCn;ElLiDkDi;FaSiSdRgLu|ECa/*U(StInWiCn A:Getaway}
 31220 The Pike of Rage (2d6) (+12,+20) (+3) {cursed, SpStDxCn;-Co;SdTe 
         A:Berserk}
 19625 The Pike of Dusk's Lament (3d6) (+20,+14) (+3) {StSr|V(Cn A:Terrify 
         Monsters}
 13919 The Lucerne Hammer of Rage (2d6) (+21,+9) (+3) {StIf/LZ(St}
 22865 The Mace 'Taratol' (3d5) (+12,+12) {*El|E/XD A:Speed}
 32099 The Short Bow of Robin Hood (x3.25) (+15,+17) (+2) {DxChSl;Nt}

================================== Statistics =================================

                 Gold
  Found    :   819045
  Selling  :   671750
  Winnings :        0  1490795
  Purchases:   390496
  Services :   833334
  Stolen   :     5889  1229719
                        261076

  Objects Found    :   7774
  Objects Bought   :    597
  Objects Destroyed:   2066

  Equipment            Found Bought  Used  Dest
  Weapons                510      0     0   420
  Shields                 60      0     0    52
  Bows                   106      0     0    89
  Quivers                 24      0     0     0
  Rings                  100      0    39     5
  Amulets                 94      1    25     4
  Lights                  43      1    10     4
  Body Armor             433      0     0   327
  Cloaks                  74      0     0    54
  Helmets                126      2     8   100
  Gloves                  68      0     0    49
  Boots                  162      6    55   107
  Totals                1776     10   137  1211

  Devices              Found Bought  Used  Dest
  Wands                  109      2   663     6
  Staves                  96      2   543    26
  Rods                   120      0   408     0
  Potions                706    225   291    71
  Scrolls                604    327   152   124
  Totals                1635    556  2057   227

  Other                Found Bought  Used  Dest
  Shots                 1314      0     0     0
  Arrows                 946      0     0   116
  Bolts                 1114      0     0    22
  Spellbooks             178      0     0     9
  Food                   317     26    47    43
  Corpses                321      0     0   322
  Skeletons               75      0     0    75
  Chests                  15      0     0    19
  Totals                4280     26    47   606

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds    10     44    19     1
  Curing                  76     66    39    13
  Speed                  108      7    47    11
  Healing                 62     17    46    10
  *Healing*                7      0     0     0
  Life                     2      0     0     0
  Restore Mana             5      0     0     1
  Restore Life Levels     43     40    23     0
  Strength                 7      0     7     2
  Intelligence             8      0     8     1
  Wisdom                  13      0    12     0
  Dexterity                7      1     6     1
  Constitution            10      0     9     0
  Charisma                 9      0     9     0
  New Life                 4      0     1     0
  Totals                 706    225   291    71

  Scrolls              Found Bought  Used  Dest
  Word of Recall          32     30    12     7
  Identify                39      0     0     1
  *Identify*               4      0     0     0
  Remove Curse            16     29    12     1
  *Remove Curse*           0      4     1     0
  Teleportation           62     85    11     7
  Teleport Level          19      0     1     0
  Destruction              3      0     0     0
  Genocide                 5      0     1     1
  Mass Genocide            1      0     0     0
  Crafting                 1      0     0     0
  Acquirement              5      0     4     0
  Totals                 604    327   152   124

  Wands                Found Bought  Used  Dest
  Stone to Mud             6      0    13     1
  Teleport Other           6      0    71     0
  Dragon's Frost           7      0    13     0
  Dragon's Flame           3      0    30     0
  Tsunami                  1      0    60     0
  Meteor                   1      0     8     0
  Annihilation             1      0     1     0
  Totals                 109      2   663     6

  Staves               Found Bought  Used  Dest
  Identify                 7      0     0     2
  Enlightenment            7      0    50     0
  Curing                   3      0     5     1
  Cure Wounds              4      1   220     0
  Telepathy                3      0    26     0
  Speed                    3      0    63     4
  Destruction              9      0    11     2
  Healing                  2      0     6     2
  Confusing Lights         3      0    46     2
  Totals                  96      2   543    26

  Rods                 Found Bought  Used  Dest
  Detect Traps             2      0    71     0
  Detect Doors & Stair     4      0    45     0
  Detect Monsters          1      0    17     0
  Illumination             2      0     0     0
  Recall                  13      0    13     0
  Detection                7      0   144     0
  Enlightenment            2      0     8     0
  Sound Ball               1      0     3     0
  Totals                 120      0   408     0

  Spellbooks           Found Bought  Used  Dest
  Third Spellbooks        65      0     0     1
  Fourth Spellbooks        4      0     0     0
  Totals                 178      0     0     9

  Egos Found    :    895
  Egos Bought   :      1
  Egos Destroyed:     46

  Egos                 Found Bought  Dest
  Ring of Speed           12      0     2
  Ring/Amulet (Defende     1      0     0
  Boots of the Sprite      2      0     0
  Boots of Speed           1      0     0

  Monsters             Kills   Pct        Spells               Count   Pct
  Animals                590  23.2%       Observed              1616  15.5%
  Breeders                45   1.7%       Expected              1776  17.1%
  Demons                 487  19.1%       Failures               169  10.4%
  Dragons                180   7.0%       Summon                 118   7.3%
  Giants                  55   2.1%       Heal                    31   1.9%
  Hounds                  79   3.1%       Escape                  68   4.2%
  Humans                 170   6.7%       Offense                687  42.5%
  Orcs                   174   6.8%       Other                  543  33.6%
  Trolls                 168   6.6%     
  Undead                 449  17.6%       Unique Spells        Count   Pct
  Uniques                 25   0.9%       Observed               263  22.6%
                                          Expected               291  25.1%
  Evil Monsters         1802  71.0%       Failures                24   9.1%
  Good Monsters           15   0.5%       Summon                  37  14.0%
  Neutral Monsters       720  28.3%       Heal                     5   1.9%
                                          Escape                  28  10.6%
  Totals                2537              Offense                 96  36.5%
                                          Other                   73  27.7%

================================ Last Messages ================================

The Lemure is scared stiff!
The Gargoyle breathes Lightning. You take 13 damage.

The Ancient silver dragon breathes Inertia. The Gargoyle is destroyed. 
You take 250 damage. You stand your ground!

The Ancient silver dragon drains power from your muscles! You resist 
the effects!
The Keeper of Secrets summons Demons.

You attack the Dark young of Shub-Niggurath: You bite. You do 68 
damage. You sting. It was a great hit! You do 99 damage. It is 
poisoned! You do 42 damage. You miss. You crawl. You do 79 damage. You 
crawl. You do 79 damage.
The Dark young of Shub-Niggurath attacks you: It crushes. You take 5 
damage. It crushes. You take 8 damage. It misses. It misses.
The Arch-vile attacks you: It misses. It misses.
The Arch-vile casts a Fire Ball. The Arch-vile is immune. The Dark 
young of Shub-Niggurath resists. You take 34 damage.
The Dark young of Shub-Niggurath attacks you: It misses. It misses. It 
misses. It misses.

You attack the Dark young of Shub-Niggurath: You bite. It was a good 
hit! You do 81 damage. You miss. You miss. You crawl. You do 73 damage. 
You crawl. You do 78 damage. You crawl. It was a great hit! You do 89 
damage.
The Keeper of Secrets gazes deep into your eyes. You resist the 
effects!
The Arch-vile attacks you: It misses. It misses.
The Arch-vile attacks you: It misses. It misses.
The Lemure is scared stiff!
The Dark young of Shub-Niggurath attacks you: It misses. It crushes. 
You take 7 damage. It bites. You take 1 damage. You feel very weak. It 
misses.

You attack the Dark young of Shub-Niggurath: You bite. You do 72 
damage. You sting. You do 72 damage. It is poisoned! You do 15 damage. 
You crawl. You do 74 damage. You miss. You crawl. You do 69 damage. You 
crawl. You do 71 damage. The Dark young of Shub-Niggurath flees in 
terror!
The Great Bile Wyrm breathes Acid. The Dark young of Shub-Niggurath is 
destroyed. The Arch-vile is destroyed. The Arch-vile is destroyed. Your 
Pair of Soft Leather Boots of the Golem is unaffected! You take 237 
damage. You stand your ground! *** LOW HITPOINT WARNING! *** Press 
Space to continue. =>  .
The Ancient silver dragon breathes Inertia. You take 250 damage. You 
stand your ground! *Ouch!*

You have a Staff of Resistance: Cure Wounds (15/16 charges) {2%}.
The Keeper of Secrets breathes Confusion. You take 220 damage. You 
stand your ground! *Ouch!*
The Young multi-hued dragon breathes Poison. You are poisoned!

Really choose a Potion of Healing {!kq}? [y/n] => y. You take 31 
damage. *Ouch!*
The Keeper of Secrets summons Undead.

You take 34 damage. *Ouch!*
You have a Staff: Teleport (18/19 charges) {2%}.
The Keeper of Secrets breathes Confusion. You take 196 damage. You 
stand your ground! *Ouch!*

You are no longer poisoned.
You have 14 Potions of Curing {50% off}.

The Keeper of Secrets breathes Confusion. You take 164 damage. You 
stand your ground!
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......##.#.=#.##.../!~.........`#######           
.......#.#.?#.#.....({........~]......#           
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.......########..............$="??==uu#           
.........####.................?,#######           
.................H.$..........!{...#              
............{...D..]...............##             
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.##......##-?....##..........-......?[=!-#        
.##......##.-!?..##..........?.......]{###        
#########################.............]#          
#_?##?=##  ##  ##{ ##  ##c............##          
#! ##/$##  ##  ##  ##]{##.....####...##           
#{?##(_##  ##  ##"]## "##....... ###  #           
#_ ##-=##(=##  ##  ##[ ##.......## #  ###         
#- ##_?##( ##  ##" ##  ##.....###  ##   ##        
      (         - {=   {....-/. ## ##    #        
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       ########         ...=....## ##   #         
    (                   ........#   #####         
                        .......##                 
                     ]##########                  
####         <  #######                           
 One hundred legs, and no where to run! Goodbye, Aste!

=================================== Options ===================================

 Game Mode:          Monster
 Coffeebreak Mode:   On
 Preserve Mode:      On
 Easy Damage Info:   On
 Easy Identify:      On
 Easy Lore:          On
 Wilderness:         Off
 Arena Levels:       Sometimes
 Random Artifacts:   50%
 Reduce Uniques:     10%


Posted on 18.7.2018 04:28
Last updated on 3.8.2018 07:07

Download this dump

5043. on the Ladder (of 18448)
371. on the FrogComposband Ladder (of 1019)
11. for this player (out of 15)

Comments

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On 18.7.2018 04:28 ShadowTechnology wrote:
Testing upload to ladder...

On 18.7.2018 05:11 ShadowTechnology wrote:
Looks like the upload worked. Good. I am really enjoying the "Coffee Break" mode in FrogComposband 7.0.mango. (Thanks Sideways). Character advancement is rapid, but you still start out as a normal power character with normal amounts of gold (unlike Munchkin personality with its huge bonuses to stats and speed, and "unlimited" gold from the beginning). Coffee Break is a great way to try out class/race/personality combos (or monster in this case) in a somewhat accelerated mode. Further acceleration can be had by eliminating the wilderness and most of the uniques, and by using the various "Easy" knowledge options. Not sure if Aste the shrewd centipede will eventually beat the serpent, but it took only 20 hours to get to character level 43, and the grind is no so "grindy" compared to a standard game.

This is a random monster/personality, hence the shrewd personality on a combat monster. Actually not a bad combo. I think my device ability is superb in part because of the shrewd personality. Aste is fairly dependent of rods/wands/staves. I've clearly noticed that the drop rate for foot gear is higher for the centipede (who can wear up to 6 pairs of boots) than in a game with a standard equipment slots.

On 18.7.2018 17:11 Sideways wrote:
Thanks for the feedback!

I wonder if reducing the number of uniques doesn't actually decelerate the game. Intuitively, to me at least, fewer uniques means fewer big exp bags and fewer big loot droppers, perhaps fewer big summoners as well. (Of course, things are seldom so simple in practice; perhaps fewer uniques means more hezrou packs.)

On 3.8.2018 07:07 ShadowTechnology wrote:
I typed in a long description of Aste's progress from CL43 to his end at CL50, with comments. Unfortunately I lost it all before posting with a stray mouse click that took me to the news page. When I returned to the ladder page it was gone. So, here are the bullet points.
(1) Advancement to CL 50 and max combat stats happened long before the kit for this centipede was adequate for DL60+.
(2) Filling resistance gaps, especially the 4 low resists, was surprisingly difficult and used up slots that could have been used to enhance combat. The first and only item that Aste could wear with all 4 basic resist was the amulet he found at DL76.
(3) For centipedes, it's all about melee and devices. No archery, no spells, no racial abilities. Melee seemed to scale nicely for most of the game, but after reaching CL50 and max strength improvement is limited to +dam bonuses on equipment (and speed). Kit improvements of this type were were rare at DL50-76. For example many rings and boots of speed, but none over +6. Aste's maximum damage per round was 409 against normal opponents, not high enough for a CL50 combat character trying to prepare for the endgame. Without the branding/slays/sharpness/extra attacks/vamping that are available on weapons, it's hard to imagine boosting melee enough to prevail at levels 80-100.
(4) There are no centipede winners on the ladder for FrogComposband, ComPosband, or PosChangband 6.x. There is one centipede winner from PCB 5.x. This CL50 centipede "Wiggler" does 773 maximum damage per round against a normal opponent. How is this possible? Look at the base damage for Aste's three attacks: 1d8, 1d7, and 1d15. Now look at base damage for Wiggler's attacks: 11d8, 11d7, 11d15. Big difference! I wonder if the nerfing of centipede base damage increases with level was intentional, or if it just got broken somewhere between PCB 5.x and FrogCPB mango?

...but I'm still diggng FrogCPB and coffee break mode. Time for another random character.


On 3.8.2018 10:58 Arjen wrote:
The boosted damage was from the 3 rings of Power that boosted the dice with +5 +3 +2 (so 11dx instead of 1dx).

Did you spend time in Zul to buy some jewerly from that shop? It may have some nice items for sale. Especially for jewelry depend characters.

On 3.8.2018 12:45 Sideways wrote:
This was a coffee-break character, so no Zul. I suspect coffee-break mode may be a challenge mode for centipedes, precisely because of the lack of Zul access.

Yeah, the rings of power explain the damage on Wiggler. Damage tends to go up sneakily as the endgame approaches. Even on this character it could have been higher if you replaced the protection ring with a kill-things ring (though it seems you were somewhat unlucky with kill-things rings) and used the lamp slot to cover the resists.

400 damage is borderline doable on an endgame melee-er, you need bags of !healing (way more than this character had) and lots of patience but it's not outright impossible. If you'd been less unlucky with your staves of healing (goes hand-in-hand with being less unlucky with rBase I guess?) you could have saved more potions and consequently might have had enough for the J fight.

Yeah, coffee-break characters tend to gain levels really fast in the midgame (after cl40), I toned it down a bit for 7.0.nougat but perhaps not enough.

Props for having the balls to try Spawning Pits!

On 4.8.2018 05:16 ShadowTechnology wrote:
Thanks for pointing out the boosted dice from the rings of power. I assume that's the "Wm" designation (weapon multiplier?) on the three rings. What does the "Xm" on The One do?

Yup, no Zul in Coffee Break mode. If/when I play a centipede again it will be in normal mode with wilderness.

The Spawning Pits was an epic standoff that lasted for hours! Aste rapidly cleared the right side of the big room of Quylthulgs and others using speed and stealth and telepathy and melee (without stopping for treasure) before illuminating the room and waking the sleepers. His last stop was the central skull-shaped room and elimination of the Master Q. This was important later as the skull makes a good refuge and defensible choke point. After resting and healing in the skull, Aste charged into the left side of the big room for a repeat performance. No such luck - everyone was awake. He had still not illuminated the room and Qs are not detected by telepathy. After a few steps, hordes of Greater Undead, Greater Demons, and Great Wyrms appearing out of nowhere and surrounded Aste. Rod of Detection showed where the Q summoners were, but too late to eliminate them. Aste teleported back to the right side and found a defensive alcove, and destroyed the summoned as they came (or teleported-other back to the left side). When the last one was dead, Aste healed and rested to restore HP and device charges before staging another assault on the left. Thus began a stable stalemate the went on for hours. Aste tried every tactic he could think of, and took advantage of every useful consumable he could safely grab off the floor. Lots of treasure piled up in no man's land. For a while it looked like progress was being made. Half of the original Qs were eliminated, and Aste was still alive and able to rest and recover in a right side alcove or in the skull. Then the tide turned for the worse. Second and third generation summoners were accumulating (popcorn effect). The most powerful of these (e.g. Keeper of Secrets) were too powerful to kill and had to be TO repeatedly. Healing was low, !speed was low, stats and life were drained. Aste had to rest to recover HP, but this seemed to take a long time and food was running low (I noticed posthumously that one of Aste's three cursed items reduced HP regeneration from 100% to only 20%). In his final assault, Aste ended up in the open, trying to duck around a corner to temporary safety. He got nailed repeatedly by breaths from three different directions (Great Bile Wyrm, Ancient Silver Dragon, The Keeper of Secrets) with only low level healing available (staff of cure wounds, wand of vampirism). A hero's death.

On 5.8.2018 10:19 Mocht wrote:
Wm stands for weaponmastery
A ring with Wm +2 changes a 1d6 weapon into a 3d6 weapon

Xm stands for extra might, it is the analogue of weaponmastery for ranged weapons

I think a Servant of Khorne wearing weaponmastery rings, the Jacket of Shiva's Avatar and wielding a wild weapon could do big damage



On 5.8.2018 10:23 Mocht wrote:
Killed by a Keeper of Secrets, I don't like them at all

On 5.8.2018 10:29 Mocht wrote:
You found 2 staffs of healing and 2 were destroyed
I think the only damage types that can destroy a staff are fire, acid and chaos
Triple resistance gives you immunity to item destruction by that damage type
It's not that hard to get triple resistance to fire and acid, if you absolutely don't want to lose a staff then one way to go is to have triple resists to fire and acid and avoid monsters that do chaos damage


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