The Angband Ladder: Random, Noldor Fingolfin no-class by Thraalbee

  [Sil-Q 1.4.0 Character Dump]

 Name   Random        Age    4,016       Str   4 =  2  +1      +1
 Sex    Female        Height  5'10       Dex   4
 Race   Noldor        Weight   170       Con   5
 House  Fingolfin                        Gra   3

 Game Turn   25,026   Melee  (+26,2d8)   Melee       26 = 20  +4  +1  +1
 Exp Pool         0          (+21,1d5)   Archery      4 =  0  +4  -1  +1
 Total Exp   50,000   Bows   (+4,2d11)   Evasion     23 = 19  +4
 Burden       120.6   Armor [+23,7-18]   Stealth      0 =  0  +4  -4
 Max Burden   207.3                      Perception   7 =  4  +3
 Depth           0'   Health     21:49   Will        12 =  4  +3  +4  +1
 Min Depth       0'   Voice      34:34   Smithing     3 =  0  +3
 Light Radius     8                      Song         3 =  0  +3

 You are one of several children of a smith from the house of
 Fingolfin. You have light grey eyes, straight black hair, and a fair
 complexion.





  [Last Messages]

> You recover from the poisoning.
> Your Driftwood Amulet of Last Chances breaks into two pieces!
> *** LOW HITPOINT WARNING! ***
> You are knocked back.
> You recover your footing.
> It has the bitter taste of medicine.
> You feel much better.
> You have no more Cloudy Potions of Healing (d).
> Carcharoth, the Jaws of Thirst bites you... <2x>
> Your grace returns to normal.
> Carcharoth, the Jaws of Thirst misses you.
> Carcharoth, the Jaws of Thirst bites you.
> You have been badly poisoned.
> You have found a trap.
> Carcharoth, the Jaws of Thirst misses you.


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) The Longsword 'Glamdring' (+2,2d5) [+2] <+2> 3.0 lb
   It improves your will by 2.  It slays orcs, trolls, dragons, 
   and raukar.  It cannot be harmed by the elements.  
b) The Longbow 'Wyrm's End' (+0,2d7) 6.0 lb
   It cannot be harmed by the elements.  It grants you the
   ability: Flaming Arrows.  It can shoot arrows 20 squares
   (with your current strength).
c) a Jade Ring of Venom's End
   It provides resistance to poison.  
d) an Adamant Ring of Protection [+0,1d2]
e) (nothing)
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) The Mail Corslet of Durin (-1) [-3,3d3]
   It provides resistance to cold and fire.  It speeds your
   regeneration (which increases your hunger while active).  It
   cannot be harmed by the elements.  
h) a Cloak of Protection [+2,1d1]
   It cannot be harmed by the elements.  
i) The Dagger 'Angrist' (+0,1d5) 0.5 lb
   It cuts very easily through armour.  It can be thrown
   effectively (16 squares).  It cannot be harmed by the
   elements.  
j) a Mithril Helm of Defiance [-1,1d3] <+2>
   It improves your will by 2.  It provides resistance to fear.  
   It cannot be harmed by the elements.  
k) a Set of Gloves of Strength <+1>
   It increases your strength by 1.  
l) a Pair of Greaves of Free Action [+0,1d3]
   It grants you freedom of movement.  
m) 98 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).
n) 50 Arrows of Piercing
   They cut easily through armour.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) a Pale Green Herb of Healing
b) 3 Fragments of Lembas
c) 2 Murky Brown Potions of Orcish Liquor
d) 4 Bright Orange Potions of Quickness
e) 4 Dark Blue Potions of Elemental Resistance
f) 7 Golden Potions of Strength
g) 2 Copper Speckled Potions of Dexterity
h) a Brilliant Blue Potion of Constitution
i) an Aspen Staff of Freedom (3 charges)
j) a Mahogany Staff of Understanding (0 charges)
k) a Birch Staff of Foes (3 charges)
l) a Golden Staff of Warding (3 charges)
m) a Golden Staff of Warding (2 charges)
n) The Necklace of the Dwarves <+1>
   It increases your constitution and grace by 1.  It cannot be
   harmed by the elements.  
o) a Feanorian Lamp of Brightness
   It burns brightly, increasing your light radius by an
   additional square.  
p) a Mithril Helm of True Sight [-1,1d3]
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  It cannot
   be harmed by the elements.  
q) a Mattock of Belegost (-4,5d3) <+3> 11.5 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Abilities]

Finesse
Subtlety
Two Weapon Fighting
Strength
Dodging
Sprinting
Flanking


  [Enemies]

  8 / 12  Wolf                                    
  1 /  5  Tanglethorn                             
 10 / 12  Orc                                     
  1 /  2  Grimhawk                                
  6 /  6  Orc scout                               
  2 /  2  Blue serpent                            
  3 /  3  Brood spider                            
  8 / 13  Orc soldier                             
  1 /  7  Madthorn                                
  3 /  3  Gorcrow                                 
 12 / 17  Orc archer                              
 20 / 22  White wolf                              
  5 /  5  Red serpent                             
  (slain) Gorgol, the Butcher 
 30 / 44  Orc warrior                             
  1 /  1  Sword spider                            
 15 / 15  Crebain                                 
  1 /  1  Mewlip                                  
  3 /  4  Orc thief                               
  5 /  5  Mountain troll                          
  (slain) Boldog, the Merciless 
 13 / 46  Orc champion                            
 17 / 19  Easterling warrior                      
  9 /  9  Hummerhorn                              
  (slain) Balcmeg, the Relentless 
  (slain) Lug, the Grotesque 
 11 / 21  Orc captain                             
 28 / 36  Warg                                    
  9 /  9  Grave wight                             
  6 /  6  Dark serpent                            
 77 / 82  Whispering shadow                       
 16 / 18  Distended spider                        
 11 / 11  Easterling archer                       
  8 /  8  Twisted bat                             
  (slain) Othrod, the Orc Lord 
 33 / 33  Snow troll                              
  5 /  8  Barrow wight                            
  3 /  3  Lurking horror                          
 14 / 19  Giant                                   
 27 / 37  Easterling spy                          
 12 / 13  Shadow bat                              
 15 / 17  Sulrauko                                
 11 / 12  Fire-drake hatchling                    
  (slain) Ulfang the Black 
 21 / 26  Werewolf                                
 13 / 17  Shadow spider                           
 12 / 12  Shadow                                  
  5 /  5  Sapphire serpent                        
  (slain) Gilim, the Giant of Eruman 
 11 / 11  Ruby serpent                            
 11 / 11  Creeping horror                         
 18 / 23  Ringrauko                               
  (slain) Delthaur, Balrog of Terror 
 31 / 31  Cave troll                              
 10 / 10  Emerald serpent                         
 13 / 18  Oathwraith                              
 99 /107  Cat warrior                             
  9 / 16  Amethyst serpent                        
 25 / 33  Kemenrauko                              
 18 / 20  Grotesque                               
  5 /  7  Young cold-drake                        
  (slain) Umuiyan, the Doorkeeper 
  (slain) Belegwath, Balrog of Shadow 
 15 / 20  Spider of Gorgoroth                     
 41 / 46  Greater werewolf                        
  9 /  9  Adamant serpent                         
 21 / 24  Lesser vampire                          
 23 / 30  Cat assassin                            
  (seen)  Scatha the Worm 
  4 /  5  Young fire-drake                        
 14 / 14  Darting horror                          
 15 / 17  Unmourned                               
 48 / 49  Ururauko                                
  (slain) Tevildo, Prince of Cats 
  (slain) Turkano, Balrog of the Hosts 
  2 /  3  Ancient sapphire serpent                
 70 / 86  Troll guard                             
 16 / 22  Vampire                                 
  0 /  1  Nameless thing                          
  (slain) Smaug the Golden 
  2 /  4  Ancient ruby serpent                    
  0 /  3  Great cold-drake                        
  0 /  4  Silent watcher                          
 20 / 24  Gwathrauko                              
  (slain) Draugluin, Sire of Werewolves 
  2 /  2  Ancient spider                          
  3 /  4  Ancient emerald serpent                 
  5 / 10  Vampire lord                            
  (seen)  Gostir, the Dread Glance 
  1 /  2  Ancient amethyst serpent                
  5 /  7  Hithrauko                               
  2 /  2  Ancient adamant serpent                 
  0 /  2  Unrelenting horror                      
  (seen)  Thuringwethil, the Vampire Messenger 
  (slain) Gorthaur, Servant of Morgoth 
  (seen)  Morgoth, Lord of Darkness 
  (seen)  Carcharoth, the Jaws of Thirst 


  [Artefacts]

The Necklace of the Dwarves (found)
The Leather Armour 'Catskin' (found)
The Mail Corslet of Durin (found)
The Kite Shield of the Swan 
The Dagger of Nargil (found)
The Dagger 'Angrist' (found)
The Shortsword of Amrod (found)
The Shortsword 'Dagmor' 
The Longsword 'Glamdring' (found)
The Spear of Boldog (found)
The Great Spear of Ogbar 
The Battle Axe of Hurin 
The Wolf-Hame of Draugluin (found)
The Longbow 'Wyrm's End' (found)
The Arrow 'Dailir' 
The Pair of Boots of Taur-nu-Fuin (found)
The Set of Gloves of Celebrimbor (found)
The Massive Iron Crown of Morgoth (found)


  [Notes]

Random of the Noldor
Entered Angband on 1 Aug 2018

   Turn     Depth   Note

      0     50 ft   (Finesse)
      0     50 ft   (Subtlety)
      0     50 ft   (Strength)
      0     50 ft   (Two Weapon Fighting)
      0     50 ft   (Dodging)
      0     50 ft   (Sprinting)
      0     50 ft   (Flanking)
      1     50 ft   Challenge: Fixed XP - gain 50K at start and nothing 
                    after 
  1,793    300 ft   Encountered Gorgol, the Butcher
  1,805    300 ft   Slew Gorgol, the Butcher
  2,257    300 ft   Fell into a chasm
  2,739    400 ft   Encountered Lug, the Grotesque
  2,740    400 ft   Slew Lug, the Grotesque
  2,770    400 ft   Encountered Balcmeg, the Relentless
  2,783    400 ft   Slew Balcmeg, the Relentless
  3,119    450 ft   Encountered Boldog, the Merciless
  3,139    450 ft   Slew Boldog, the Merciless
  3,489    450 ft   Found The Spear of Boldog
  4,694    500 ft   Encountered Othrod, the Orc Lord
  4,698    500 ft   Slew Othrod, the Orc Lord
  4,738    500 ft   Found The Dagger of Nargil
  5,154    550 ft   Encountered Gilim, the Giant of Eruman
  5,164    550 ft   Slew Gilim, the Giant of Eruman
  6,288    600 ft   Encountered Ulfang the Black
  6,329    600 ft   Slew Ulfang the Black
  9,396    600 ft   Found The Shortsword of Amrod
 10,060    700 ft   Encountered Delthaur, Balrog of Terror
 10,082    700 ft   Destroyed Delthaur, Balrog of Terror
 10,121    700 ft   Found The Set of Gloves of Celebrimbor
 10,136    700 ft   Found The Dagger 'Angrist'
 10,715    700 ft   Found The Pair of Boots of Taur-nu-Fuin
 11,437    750 ft   Encountered Umuiyan, the Doorkeeper
 11,946    750 ft   Slew Umuiyan, the Doorkeeper
 12,203    750 ft   Encountered Belegwath, Balrog of Shadow
 12,243    750 ft   Destroyed Belegwath, Balrog of Shadow
 12,619    750 ft   Fell through a false floor
 14,000    800 ft   Encountered Turkano, Balrog of the Hosts
 14,076    800 ft   Destroyed Turkano, Balrog of the Hosts
 14,147    800 ft   Effing Turkano jumped me when
 14,147    800 ft   surrounded by cat assassins
 14,147    800 ft   not fun. all !'s gone.
 14,147    800 ft   but live.
 14,154    800 ft   Found The Longsword 'Glamdring'
 15,625    800 ft   Found The Longbow 'Wyrm's End'
 15,681    800 ft   Encountered Draugluin, Sire of Werewolves
 15,702    800 ft   Slew Draugluin, Sire of Werewolves
 15,717    800 ft   Found The Wolf-Hame of Draugluin
 16,101    850 ft   Encountered Tevildo, Prince of Cats
 16,112    850 ft   Slew Tevildo, Prince of Cats
 16,434    850 ft   Encountered Scatha the Worm
 18,250    850 ft   Found The Necklace of the Dwarves
 18,987    850 ft   Found The Leather Armour 'Catskin'
 19,367    750 ft   Encountered Smaug the Golden
 19,367    750 ft   Found The Mail Corslet of Durin (from 850 ft)
 19,426    750 ft   Slew Smaug the Golden
 22,974  1,000 ft   Encountered Gostir, the Dread Glance
 22,974  1,000 ft   Entered Morgoth's throne room
 22,974  1,000 ft   Crap! Gostir by the stairs
 22,974  1,000 ft   Never saw that before. 
 22,974  1,000 ft   No indomitable and low will, this will be interesting
 22,990  1,000 ft   Encountered Morgoth, Lord of Darkness
 23,045  1,000 ft   Encountered Gorthaur, Servant of Morgoth
 23,061  1,000 ft   Slew Gorthaur, Servant of Morgoth
 23,075  1,000 ft   Found The Massive Iron Crown of Morgoth
 23,130  1,000 ft   Cut a Silmaril from Morgoth's crown
 23,135    950 ft   Wow, just one ,rage was a pain
 23,135    950 ft   No indomitable and low will meant
 23,392    750 ft   Fell into a chasm
 23,392    850 ft   Had to jump a crack to the level below
 24,075    650 ft   Encountered Thuringwethil, the Vampire Messenger
 24,920     Gates   Entered The Gates of Angband
 24,999     Gates   Encountered Carcharoth, the Jaws of Thirst

 25,026     Gates   You escaped the Iron Hells on 05 August 2018.
 25,026     Gates   You brought back a Silmaril from Morgoth's crown!


  [Challenges]

Fixed XP - gain 50K at start and nothing after


  ['Score' 041174974]


Posted on 2.8.2018 15:12
Last updated on 5.8.2018 08:37

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82. on the Competition No.217 Ladder (of 20)

Comments

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On 2.8.2018 15:12 Thraalbee wrote:
Lot's of fun playing around, but the last two levels were more deadly than I thought and killed several nice characters. This one was suprisingly strong all through the game. Time fore the throne room, I expect to be able to get two sils and then start the ascent. Not sure how difficult that would be in SilQ, we'll see. First I need to survive the throne room.

On 5.8.2018 03:38 bron wrote:
I was never able to get a Melee character anywhere close to this far. I'm amazed at how few Abilities this char took. Not even Indomitable, which I pretty much can't do without. Good luck!!

On 5.8.2018 08:42 Thraalbee wrote:
THRONE ROOM - I went in with over 15 sources of healing and enough buffs except just one ,rage.
First scare came right on the descent. "Gostir, the Dread Glance notice you". Normally scary, without indomitable and with low will I felt sure that was the end. But I walked around a while and he left.
Second scare - Gorthaur, Servant of Morgorth stares deep into your eyes. You fall into a deep trance! Fortunately I a Troll guard's battering broke the trance before I died.
I kept at it, but didn't manage to knock the crown of Morgoth's head. Finally I swapped the shield to dual wield with Angrist again. Much better. A big mistake to use the shield since I lost so much time and thus consumables. Still, with no Exchange places I guess I had to kill stuff first anyway. And with just one ,rage that wasn't that fast...
After this it's just a long sequence of pain, stunning, poisoning and battering until the crown fell off and I started to pick my foes to get a clear path to the crown. No rage at this point.
(It is very hard to doge or attack from within a pit) came up three different times. Adding the lack of Crowd Fighting means I was nearly done each time. But I did bring a single _freedom and if that had been burnt so would I. But it reliably kept me live for which I am eternally grateful.
Anyway, I got to the crown and quickly got one sil off. I really wanted to get a second since that was my goal, but considering being nearly our of healing and just one step from the upstair which was clear I just had to run for it with a single Sil. At this point I realize I have missed to re-buff quickness and those songs had me slowed. I reached the stair, desperate to get away but got knocked away by Morgoth. The stair is clear so I go again and get to it. Time to ascend...

ASCENT - I get to the next upstairs twice, but then get trapped by Morgoth and a big S. I do escape but eventually just jump down a crack to the level below.
Still struggling but I find two more healing pots which is nice. Someone gets me hallucinating, but I quaff !clarity and keep going. 750' has the floor plan of hell and I get to enjoy nearly all of it before finding an upstair. V being a pain but I kill the foes blocking my path quickly enough. Never would have made it without Angrist in my second hand. I keep running and now am at 450 ft. Hallucinating too often but a few pots left of clarity. My _foes help me decide in which direction to run on each floor - and I notice that even when hallucinating it does target V right - but just one reading so maybe it was chance. Anyway, next use will be sober I hope.
At 150' Morgoth jumps me directly and locks the door. While I try to unlock he cracks the floor and I get trapped in a pit. Not sure I have any charges left i decide to move and manage to get out quickly. Hurt and cornered, but not dead. I have to quaff a !quickness to counter the slowing song but get out again. My mattock of Belegost is now my best friend. And I get to the final < but now I am hallucinating again. Twice I get pummeled by ascending monsters and Morgoth gets inside my comfort zone (i.e. within striking distance) but I escape without further harm.

SURFACE - I enter hurt and hallucinating. Buff as much as I can and start fighting. Out of !clarity now but who cares. Whoever blocks my path must die! I get to the gates easily but Charcharoth poisons me soo badly - e.g. poisoned 66 once. Troll Guards block the way so I can't run. I am so dead! But wait -- on my way up I managed to steal an amulet that I had not seen before but on id seemed useful and indeed it is --- "Your Driftwood Amulet of Last Chances breaks into two pieces!" and I am good. Sort of. Run rabbit, run!

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