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The Angband Ladder: Fafnir, Half-Troll Warrior by Grotug

  [Angband 4.1.3 Character Dump]

 Name   Fafnir       Age             30          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        7'5"   STR:  18/80  +4  +3 +10 18/***
 Class  Warrior      Weight    20st 2lb   INT:     17  -4  -2 +17 18/100
 Title  ***WINNER*** Turns used:          WIS! 18/100  -2  -2 +15 18/210
 HP     1055/1055    Game        200671   DEX! 18/100  -4  +2 +12 18/200
 SP     0/0          Standard     30002   CON! 18/100  +3  +2  +7 18/***
                     Resting        447

 Level                 47    Armor     [65,+112]    Saving Throw     75%
 Cur Exp          3974056                           Stealth          Bad
 Max Exp          3974056    Melee       7d4,+47    Disarm - phys.   89%
 Adv Exp          4200000    To-hit     100,+101    Disarm - magic   52%
                             Blows      7.8/turn    Magic Devices     47
 Gold              230118                           Searching        57%
 Burden          194.8 lb    Shoot to-dam    +15    Infravision   100 ft
 Overweight       14.9 lb    To-hit       85,+95    Speed      21 (3.1x)
 Max Depth   5000' (L100)    Shots        1/turn

 Your father was a Cave-Troll Warrior.  You have slime-green eyes, oily
 bright red hair, and green scabby skin.



rAcid:.++....*..... Nexus:...+.........
rElec:+.+...+...... Nethr:......+......
rFire:*+++......... Chaos:......+......
rCold:..+*......... Disen:....+.+..+...
rPois:......++.+... pFear:....+.......+
rLite:...+...+..... pBlnd:..+..++..+...
rDark:+..+..+...... pConf:.+....+..+...
Sound:......++..... pStun:.............
Shard:......+...... HLife:......+......

Regen:+...........+ Stea.:.......+.....
  ESP:.........+... Sear.:.............
Invis:+....+....... Infra:..+...+.....+
FrAct:+++++.+.+++.. Tunn.:.........+...
Feath:.+........... Speed:..++......++.
S.Dig:..+...+...... Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:+............ Light:..++......+..


  [Character Equipment]

a) the Maul of Serril (7d4) (+20,+14) [+4] <+3, +2>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +3 intelligence.
     +3 wisdom.
     +2 attack speed.
     Slays undead (powerfully), dragons (powerfully), demons, orcs,
     evil creatures.
     Branded with poison, lightning.
     Provides immunity to fire.
     Provides resistance to lightning, dark.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Grants the ability to see invisible things. 
     Prevents paralysis.  Blessed by the gods.  Aggravates creatures
     nearby.  
     
     Combat info:
     7.8 blows/round.
     Average damage/round: 886.5 vs. creatures not resistant to poison,
     886.5 vs. creatures not resistant to lightning, 1214.3 vs. undead,
     1214.3 vs. dragons, 886.5 vs. demons, 886.5 vs. orcs, 722.5 vs.
     evil creatures, and 557.9 vs. others.
     
b) the Short Bow of Mogrim (x4) (+14,+15) <+3, +4, +2>
     Dropped by Adunaphel the Quiet at 2700 feet (level 54)
     
     +3 intelligence.
     +4 dexterity.
     +2 shooting power.
     Provides resistance to acid, fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     
     When activated, it teleports a target monster away.
     Takes 279 to 341 turns to recharge at your current speed.
     Your chance of success is 90.4%
     
c) the Band of Duilim (+2,+5) [+2] <+4, +5, +3, +1>
     Dropped by Ar-Pharazn the Golden at 3600 feet (level 72)
     
     +4 strength.
     +5 wisdom.
     +5 dexterity.
     +3 infravision.
     +4 speed.
     +1 light.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence.
     Slows your metabolism.  Prevents paralysis.  
     
     When activated, it teleports you five levels down.
     Takes 480 to 647 turns to recharge at your current speed.
     Your chance of success is 80.2%
     
d) the Band of Niolmor <+2, +6, +3, +4, +1>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +2 strength.
     +6 intelligence.
     +3 wisdom.
     +2 constitution.
     +4 speed.
     +1 light.
     Provides immunity to cold.
     Provides resistance to fire, light, dark, nexus.
     Cannot be harmed by lightning.
     Prevents paralysis.  
     
     When activated, it creates a large lightning ball with damage 250.
     Takes 353 to 434 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
e) an Amulet of Weaponmastery (+3,+5) <+3>
     Found lying on the floor of a labyrinth at 4700 feet (level 94)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) a Lantern of True Sight (14729 turns)
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) the Balance Dragon Scale Mail 'Hador' (-2) [50,+24] <+3, +4>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +3 intelligence.
     +4 constitution.
     +4 infravision.
     Provides resistance to lightning, poison, dark, sound, shards,
     nether, chaos, disenchantment.
     Provides protection from blindness, confusion.
     Slows your metabolism.  Prevents paralysis.  Sustains your life
     force.  
     
     When activated, it removes all non-unique monsters within 20
     squares, dealing you damage in the process.
     Takes 635 to 1007 turns to recharge at your current speed.
     Your chance of success is 88.6%
     
h) the Fur Cloak 'Dorfinos' [3,+12] <+2>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +2 stealth.
     Provides immunity to acid.
     Provides resistance to poison, light, sound.
     Cannot be harmed by acid, fire.
     
     When activated, it deals 120 damage to all creatures that you can
     see.
     Takes 279 to 341 turns to recharge at your current speed.
     Your chance of success is 82.0%
     
i) a Small Metal Shield (Dwarven) (+2,+3) [5,+16] <+1>
     Dropped by a young green dragon at 3600 feet (level 72)
     
     +1 strength.
     +1 constitution.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) the Iron Crown of Umena [0,+17] <+3>
     Dropped by Bolg, Son of Azog at 2650 feet (level 53)
     
     +3 tunneling.
     Provides resistance to poison, disenchantment.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants telepathy.  Prevents paralysis.  Can be destroyed if you
     attempt to remove its curses.  
     
k) the Set of Gauntlets 'Engollade' [3,+17] <+2, +4, +3, +1>
     Dropped by Dwar, Dog Lord of Waw at 3250 feet (level 65)
     
     +2 intelligence.
     +4 wisdom.
     +3 dexterity.
     +4 speed.
     +1 light.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it sleeps all non-unique creatures within line of
     sight.
     Takes 201 to 223 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
l) a Pair of Iron Shod Boots of Speed [4,+10] <+10>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +10 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 32 Potions of Cure Light Wounds
b) 34 Potions of Cure Critical Wounds
c) 3 Potions of Healing
d) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 2 Potions of Life {!q!v!k}
     It can be thrown at creatures with damaging effect.
     
f) 14 Potions of Speed {!q}
g) 22 Potions of Heroism
h) 8 Potions of Berserk Strength
i) 17 Scrolls of Phase Door
j) 22 Scrolls of Teleportation {!r}
k) 5 Scrolls of Mass Banishment {!r!d!k!v}
l) 6 Scrolls of Holy Prayer
m) 6 Scrolls of *Destruction* {!r}
n) 6 Rods of Detection (1 charging) {@7}
     Cannot be harmed by lightning.
     
o) 4 Rods of Teleport Other (1 charging) {@8}
p) 3 Rods of Speed (1 charging) {@9}
     Cannot be harmed by lightning.
     
q) an Amulet of Trickery <+4, +3, +5>
     Found lying on the floor of a labyrinth at 4800 feet (level 96)
     
     +4 dexterity.
     +3 stealth.
     +5 searching skill.
     +5 infravision.
     +3 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
r) the Chaos Dragon Scale Mail of Arvere (-2) [40,+26] <+2>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +2 intelligence.
     +2 tunneling.
     +2 shooting speed.
     Provides resistance to acid, lightning, cold, poison, dark,
     shards, chaos, disenchantment.
     Feather Falling.  Sustains your life force.  
     
     When aimed, it randomly breathes a cone of chaos or disenchantment
     with width 20 degrees, dealing 220 damage at the source.
     Takes 155 turns to recharge at your current speed.
     Your chance of success is 90.4%
     




  [Character Quiver]

0) 9 Arrows (1d4) (+6,+3)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 88.6.
     35% chance of breaking upon contact.
     
1) 2 Arrows (1d4) (+4,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 101.5.
     35% chance of breaking upon contact.
     
2) 13 Arrows of Slay Undead (1d4) (+13,+15)
     Slays undead.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 248 vs. undead, and 141.7 vs. others.
     35% chance of breaking upon contact.
     
3) 17 Mithril Arrows of Slay Demon (3d4) (+10,+13)
     Slays demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 270.9 vs. demons, and 154.8 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 14 Potions of Berserk Strength
b) a Scroll of Banishment
c) 10 Scrolls of Recharging
d) 4 Wands of Stone to Mud (14 charges)
e) a Ring of Speed <+12>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +12 speed.
     
f) a Ring of Damage (+0,+13)
     Found lying on the floor of a labyrinth at 4700 feet (level 94)
     
g) the Band 'Maedh' <+6, +2, +3, +1> {??}
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     You do not know the full extent of this item's powers.
     +6 wisdom.
     +2 constitution.
     +3 speed.
     +1 light.
     Provides resistance to acid, lightning, fire, cold, poison, dark,
     nexus, chaos, disenchantment.
     Cannot be harmed by lightning.
     Sustains wisdom, constitution.
     Sustains your life force.  
     
     When activated, it drains up to 120 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 254 to 310 turns to recharge at your current speed.
     Your chance of success is 86.3%
     
h) the Amulet of Habluil [+3] <+4>
     Dropped by Gorbag, the Orc Captain at 1800 feet (level 36)
     
     +4 dexterity.
     Provides resistance to cold, poison, light.
     Slows your metabolism.  Prevents paralysis.  Sustains your life
     force.  
     
     When activated, it lights up an area and inflicts 2d8 damage on
     light-sensitive creatures.
     Takes 102 to 111 turns to recharge at your current speed.
     Your chance of success is 75.7%
     
i) the Jewel of Rodrina <+2>
     Found lying on the floor in a vault at 1050 feet (level 21)
     
     +2 wisdom.
     Provides immunity to fire.
     Provides resistance to acid, cold.
     Provides protection from fear.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Prevents paralysis.  
     
j) Ribbed Plate Armour of Elvenkind (-3) [66,+22] <+1>
     Taken from a chest found at 2550 feet (level 51)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid.
     
k) the Cloak of Garmog [1,+15] <+2, +1>
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     +2 intelligence.
     +1 light.
     It brands your melee attacks with weak fire.
     Provides resistance to acid, fire, nether.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) the Cloak 'Aewende' [1,+20]
     Dropped by Ren the Unclean at 2400 feet (level 48)
     
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants telepathy.  
     
m) the Fur Cloak 'Rantun' [3,+13] <+2>
     Dropped by Ren the Unclean at 2400 feet (level 48)
     
     +2 stealth.
     Provides immunity to cold.
     Provides resistance to acid.
     Provides protection from blindness.
     Cannot be harmed by acid, fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 201 to 223 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
n) an Elven Cloak of Stealth [6,+12] <+3, +1>
     Found lying on the floor of a special room at 2450 feet (level 49)
     
     +3 stealth.
     +1 speed.
     
o) the Small Metal Shield of Faldol [5,+17] <+3>
     Dropped by a dread at 1950 feet (level 39)
     
     +3 strength.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Prevents paralysis.  
     
     When activated, it creates a large frost ball with damage 200.
     Takes 328 to 403 turns to recharge at your current speed.
     Your chance of success is 88.6%
     
p) the Pair of Iron Shod Boots of Vielemmo [4,+21] <+3>
     Found lying on the floor at 2300 feet (level 46)
     
     +3 stealth.
     +3 speed.
     Provides resistance to cold, dark.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Feather Falling.  
     
     When activated, it heals 35% of max HP (minimum 300HP), cut
     damage, and cures stunning, poisoning, blindness, and confusion.
     Takes 303 to 372 turns to recharge at your current speed.
     Your chance of success is 86.3%
     
q) 15 Rounded Pebbles of Frost (1d2) (+7,+5)
     Branded with cold.
     
r) 18 Mithril Shots of Slay Dragon (2d4) (+15,+20)
     Slays dragons.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       302    150'  Reached level 2
       307    150'  Killed Grip, Farmer Maggot's Dog
       307    150'  Reached level 3
       570    150'  Reached level 4
       642    200'  Reached level 5
       842    300'  Reached level 6
      1039    300'  Reached level 7
      1178    300'  Killed Bullroarer the Hobbit
      1178    300'  Reached level 8
      1760    400'  Reached level 9
      2021    450'  Reached level 10
      2398    450'  Reached level 11
      2936    450'  Reached level 12
      3760    600'  Reached level 13
      3839    600'  Killed Mughash the Kobold Lord
      4165    650'  Reached level 14
      4463    650'  Killed Wormtongue, Agent of Saruman
      4463    650'  Reached level 15
      4762    700'  Reached level 16
      5345      0'  Killed Farmer Maggot
      5694    850'  Reached level 17
      5881    850'  Killed Brodda, the Easterling
      5895    850'  Found the Tulwar of Balin (LOST)
      6396   1050'  Reached level 18
      6592   1050'  Found the Jewel of Rodrina
      6718      0'  Reached level 17
      6718      0'  Reached level 18
      6990   1150'  Reached level 19
      7034   1150'  Reached level 20
      7605   1250'  Killed Shagrat, the Orc Captain
      7669   1250'  Reached level 21
      7980   1350'  Reached level 22
      8081   1400'  Killed Uldor the Accursed
      8352   1650'  Killed Angamaitë of Umbar
      8352   1650'  Reached level 23
      8378   1650'  Killed Sangahyando of Umbar
      8980   1750'  Reached level 24
      9234   1800'  Reached level 25
      9547   1800'  Killed Gorbag, the Orc Captain
      9548   1800'  Found the Amulet of Habluil
     10112   1900'  Reached level 26
     10514   1900'  Reached level 27
     11032   1950'  Reached level 28
     11121   1950'  Found the Small Metal Shield of Faldol
     11627   1950'  Reached level 29
     12671   2300'  Found the Dagger of Arandinwe (LOST)
     12871   2300'  Found the Pair of Iron Shod Boots of Vielemmo
     13127   2300'  Found the Halberd of Belladri (LOST)
     13188   2300'  Killed Lugdush, the Uruk
     13201   2300'  Killed Uglúk, the Uruk
     13753   2350'  Reached level 30
     13962   2350'  Found the Broad Sword 'Tuorim' (LOST)
     14138   2350'  Killed Fang, Farmer Maggot's Dog
     14362   2350'  Killed Beorn, the Shape-Changer
     14402   2350'  Killed Khîm, Son of Mîm
     14760   2400'  Killed Ren the Unclean
     14760   2400'  Reached level 31
     14766   2400'  Found the Fur Cloak 'Rantun'
     14772   2400'  Found the Cloak 'Aewende'
     15701   2550'  Killed Nár, the Dwarf
     16040   2650'  Killed Bolg, Son of Azog
     16057   2650'  Killed Azog, King of the Uruk-Hai
     16057   2650'  Found the Flail 'Elebre' (LOST)
     16081   2650'  Found the Iron Crown of Umena
     16090   2650'  Found the Spear of Geldon (LOST)
     16316   2700'  Reached level 32
     16397   2700'  Killed Adunaphel the Quiet
     16398   2700'  Found the Short Bow of Mogrim
     16554   2700'  Found the Jewel 'Thith' (LOST)
     16918   2700'  Reached level 33
     17017   2700'  Killed Waldern, King of Water
     17071   2700'  Found the Adamantite Plate Mail of Ardormor (LOST)
     17433   2750'  Killed Lorgan, Chief of the Easterlings
     17583   2750'  Killed Orfax, Son of Boldor
     18291   3200'  Reached level 34
     18461   3200'  Found the Cloak of Garmog
     18483   3200'  Found the Band of Niolmor
     18771   3200'  Killed Draugluin, Sire of All Werewolves
     18771   3200'  Reached level 35
     19371   3200'  Killed Harowen the Black Hand
     19371   3200'  Reached level 36
     19442   3200'  Found the Maul of Serril
     19496   3200'  Found the Metal Lamellar Armour of Gungril (LOST)
     19579   3200'  Found the Dagger 'Nolair' (LOST)
     19654   3200'  Found the Sling 'Arelpion' (LOST)
     19681   3200'  Found the Mace of Nendir (LOST)
     19699   3200'  Killed Scatha the Worm
     19771   3200'  Found the Band 'Maedh'
     19795   3200'  Found the Main Gauche 'Duindol' (LOST)
     19956   3200'  Killed Saruman of Many Colours
     20024   3200'  Reached level 37
     20055   3200'  Killed Lokkak, the Ogre Chieftain
     20071   3200'  Found the Bastard Sword 'Anarimrad' (LOST)
     20084   3200'  Found the Hard Leather Cap of Horothil (LOST)
     20094   3200'  Killed The Balrog of Moria
     20095   3200'  Found the Metal Lamellar Armour of Nirimar (LOST)
     20465   3200'  Killed Khamûl, the Black Easterling
     20465   3200'  Reached level 38
     20467   3200'  Found the Lead-Filled Mace of Gonenya (LOST)
     20726   3200'  Found the Two-Handed Great Flail of Ragos (LOST)
     20771   3200'  Found the Leather Scale Mail 'Taregor' (LOST)
     20876   3200'  Killed Sméagol
     21139   3200'  Killed Vargo, Tyrant of Fire
     21144   3200'  Found the Fur Cloak 'Dorfinos'
     21437   3250'  Killed Dwar, Dog Lord of Waw
     21437   3250'  Found the Set of Gauntlets 'Engollade'
     21437   3250'  Found the Pair of Steel Shod Boots of Vinivri (LOST)
     21688   3450'  Killed The Phoenix
     21688   3450'  Reached level 39
     21699   3450'  Found the Whip of Eldor (LOST)
     21813   3450'  Killed The Cat Lord
     21834   3450'  Reached level 40
     22706   3600'  Killed Fundin Bluecloak
     22708   3600'  Killed Ar-Pharazôn the Golden
     22708   3600'  Reached level 41
     22710   3600'  Found the Band of Duilim
     22717   3600'  Found the Mattock of Nerufin (LOST)
     22847   3650'  Killed Smaug the Golden
     22854   3650'  Killed Medusa, the Gorgon
     22912   3700'  Killed Tselakus, the Dreadlord
     22913   3700'  Found the Sling of Thadaelen (LOST)
     23213   4000'  Killed Baphomet the Minotaur Lord
     23294   4000'  Killed Rogrog the Black Troll
     23297   4000'  Killed Hoarmurath of Dir
     23474   4050'  Killed Eöl, the Dark Elf
     23474   4050'  Found the Scimitar 'Elien' (LOST)
     23484   4050'  Reached level 42
     23488   4050'  Found the Studded Leather Armour of Orminar (LOST)
     23493   4050'  Found the Chain Mail of Cirnie (LOST)
     23948   4700'  Killed The Witch-King of Angmar
     23957   4700'  Found the Trident of Turimbar (LOST)
     23960   4700'  Found the Spear of Allor (LOST)
     24419   4800'  Killed Carcharoth, the Jaws of Thirst
     24419   4800'  Found the Maul of Quenar (LOST)
     24644   4800'  Found the Pair of Mithril Shod Boots of Ianost (LOST)
     24811   4800'  Killed Vecna, the Emperor Lich
     24811   4800'  Reached level 43
     24826   4800'  Killed Lungorthin, the Balrog of White Fire
     24834   4800'  Found the Scimitar of Falar (LOST)
     25317   4850'  Killed Ji Indur Dawndeath
     25396   4850'  Found the Lance of Numil (LOST)
     25922   4950'  Killed Draebor, the Imp
     25922   4950'  Found the Tulwar of Ariengwe (LOST)
     25968   4950'  Killed Polyphemus, the Blind Cyclops
     25970   4950'  Found the Lochaber Axe of Borgion (LOST)
     26270   4950'  Reached level 44
     26289   4950'  Found the Chain Mail 'Amras' (LOST)
     26360   4950'  Killed Thuringwethil, the Vampire Messenger
     26381   4950'  Reached level 44
     26542   4950'  Killed Shelob, Spider of Darkness
     26639   4950'  Killed Radagast the Brown
     26685   4950'  Found the Balance Dragon Scale Mail 'Hador'
     26741   4950'  Killed Bill the Stone Troll
     26747   4950'  Killed Tom the Stone Troll
     26821   4950'  Killed Lagduf, the Snaga
     27283   4950'  Killed Atlas, the Titan
     27283   4950'  Reached level 45
     27806   4950'  Reached level 46
     27884   4950'  Found the Chaos Dragon Scale Mail of Arvere
     29052   4950'  Killed Maeglin, the Traitor of Gondolin
     29052   4950'  Reached level 47
     29493   4950'  Killed Feagwath, the Undead Sorcerer
     29610   4950'  Killed Sauron, the Sorcerer
     30001   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 23.11.2018 19:48
Last updated on 30.11.2018 18:03

Download this dump

5283. on the Ladder (of 16307)
2101. on the Angband Ladder (of 5178)
12. for this player (out of 25)

Comments

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On 23.11.2018 19:48 Grotug wrote:
*crash* diving something dangerous. Finding enough good items to keep me from dying, though. Few close calls, though after my wand of TO was destroyed.

On 30.11.2018 04:37 Grotug wrote:
Only found first healing and greater healing potions one DL before DL99 on forced descent game. In other words, did the entire game without any healing potions greater than 60hp. I did find boots that have !Heal activation, though.

On 30.11.2018 18:03 Grotug wrote:
Gained a lot of greater healing between DL99 and DL100; more than enough to comfortably win the game.

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