The Angband Ladder: Maxweinberg, Half-Orc Warrior by Sphara

  [Angband 4.1.3-212-g09fdd8c Character Dump]

 Name   Maxweinberg  Age             14          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'4"   STR:     17  +2  +3  +0  18/40
 Class  Warrior      Weight    10st 6lb   INT:     11  -1  -2  +3     11
 Title  Veteran      Turns used:          WIS:     10  +0  -2  +0      8
 HP     -19/217      Game         74388   DEX:     18  +0  +2  +0  18/20
 SP     0/0          Standard      7436   CON:     10  +1  +2  +0     13
                     Resting        462

 Level                 24    Armor      [57,+49]    Saving Throw     40%
 Cur Exp            12400                           Stealth          Bad
 Max Exp            12400    Melee        1d4,+8    Disarm - phys.   56%
 Adv Exp            13750    To-hit        63,+6    Disarm - magic   37%
                             Blows      4.0/turn    Magic Devices     28
 Gold                1778                           Searching        35%
 Burden          118.1 lb    Shoot to-dam    +11    Infravision    30 ft
 Overweight      -49.8 lb    To-hit       52,+26    Speed         Normal
 Max Depth    1350' (L27)    Shots      1.0/turn

 Your mother was an Orc, but it is unacknowledged. You are the adopted
 child of a Serf.  You are a credit to the family.  You have hazel
 eyes, straight brown hair, and an average complexion.


rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:..+.......... Disen:.............
rPois:...+......... pFear:.............
rLite:............. pBlnd:.............
rDark:............+ pConf:.............
Sound:............. pStun:.............
Shard:.......+..... HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:+............ Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Last Messages]

> The giant yellow scorpion flees in terror!
> You hear a door burst open!
> The giant yellow scorpion bites you.
> The giant yellow scorpion misses you.
> You smite the giant yellow scorpion.
> You have slain the giant yellow scorpion.
> Something messes with your mind.
> You are confused!
> You have found 24 gold pieces worth of copper.
> You are too confused.
> You are confused.
> You hear a sickening roar.
> You are hit by poison!
> You die.
> The forest troll dies.

Killed by an ancient multi-hued dragon.

  [Character Equipment]

a) a Dagger of *Slay Animal* (1d4) (+4,+5) <+2>
     Found lying on the floor at 50 feet (level 1)
     
     +2 intelligence.
     Slays animals.
     Prevents paralysis.  
     
     Combat info:
     4.0 blows/round.
     With +1 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +2 DEX you would get 4.3 blows
     Average damage/round: 52.8 vs. animals, and 42.4 vs. others.
     
b) a Short Bow of Accuracy (x2) (+24,+11)
     Dropped by Orfax, Son of Boldor at 1250 feet (level 25)
     
c) a Ring of Ice [+10]
     Found lying on the floor at 1300 feet (level 26)
     
     Provides resistance to cold.
     
d) a Ring of Resist Poison
     Found lying on the floor at 1100 feet (level 22)
     
     Provides resistance to poison.
     
e) an Amulet of Resist Acid
     Found under some rubble at 950 feet (level 19)
     
     Provides resistance to acid.
     
f) a Lantern (Everburning)
     Dropped by an ogre at 950 feet (level 19)
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
g) Augmented Chain Mail (-2) [42,+9]
     Found lying on the floor in a vault at 1350 feet (level 27)
     
h) a Cloak of Protection [1,+16]
     Found lying on the floor at 950 feet (level 19)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
i) a Leather Shield [8,+5]
     Found lying on the floor in a vault at 1350 feet (level 27)
     
j) a Hard Leather Cap of Intelligence [2,+4] <+1>
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     +1 intelligence.
     Sustains intelligence.
     
k) a Set of Gauntlets [3,-2]
     Bought from a store
     
l) a Pair of Leather Sandals [1,+5]
     Bought from a store
     




  [Character Inventory]

a) 2 Mushrooms of Second Sight
b) 4 Flasks of oil
c) 2 Potions of Cure Serious Wounds
d) 2 Potions of Cure Critical Wounds
e) 2 Potions of Berserk Strength
f) 2 Potions of Boldness
g) 2 Potions of True Seeing
h) 18 Scrolls of Phase Door
i) a Scroll of Teleportation
j) 7 Scrolls of Satisfy Hunger
k) a Wand of Frost Bolts (3 charges)
l) 2 Wands of Stinking Cloud (0 charges)
m) 2 Wands of Confuse Monster (1 charge)
n) 2 Wands of Stone to Mud (17 charges)
o) a Wand of Disable Traps (6 charges)
p) a Wand of Wonder (7 charges)
     Cannot be harmed by lightning.
     
q) a Staff of Slow Monsters (5 charges)
r) a Staff of Curing (6 charges)
s) a Staff of Cure Light Wounds (9 charges)
t) a Ring of Lightning [+10] (charging)
     Found lying on the floor of a special room at 1250 feet (level 25)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
u) a Ring of Escaping <+4>
     Dropped by a brown yeek at 1100 feet (level 22)
     
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
v) a Long Sword of *Slay Animal* (2d5) (+6,+11) <+1>
     Found lying on the floor at 1100 feet (level 22)
     
     +1 intelligence.
     Slays animals.
     Provides resistance to fire.
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 45.1 vs. animals, and 34.6 vs. others.
     




  [Character Quiver]

0) 13 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 27.2.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       225     50'  Reached level 2
       622    350'  Reached level 3
       622    350'  Reached level 4
       719    400'  Reached level 5
       719    400'  Reached level 6
       721    400'  Reached level 7
       734    400'  Reached level 8
       925    650'  Reached level 9
       928    650'  Reached level 10
       942    650'  Reached level 11
      1082    700'  Reached level 12
      1231    700'  Reached level 13
      1768    950'  Reached level 14
      2116    950'  Reached level 15
      2266    950'  Reached level 16
      2361    950'  Reached level 17
      2693    950'  Reached level 18
      2820   1000'  Killed Gorbag, the Orc Captain
      2820   1000'  Reached level 19
      3017   1000'  Reached level 20
      3522   1100'  Reached level 21
      4575   1150'  Killed Grip, Farmer Maggot's Dog
      5156   1250'  Reached level 22
      5793   1250'  Killed Orfax, Son of Boldor
      5873   1250'  Reached level 23
      7061   1350'  Reached level 24


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 30.11.2018 22:03
Last updated on 30.11.2018 22:03

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15168. on the Ladder (of 18915)
5556. on the Angband Ladder (of 6466)
110. for this player (

Comments

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On 30.11.2018 22:03 Sphara wrote:
I love these sudden sickening roar deaths. Searching for stairs on 7-? level and whoosh.. Actually, any breath from that thing would have instakilled me. Funny it decided to do me with poison as I had just found early poison resistance ring :D

Ironman dive with pretty mediocre loot, none of which were detection items.

On 30.11.2018 22:03 Sphara wrote:
I love these sudden sickening roar deaths. Searching for stairs on 7-? level and whoosh.. Actually, any breath from that thing would have instakilled me. Funny it decided to do me with poison as I had just found early poison resistance ring :D

Ironman dive with pretty mediocre loot, none of which were detection items.

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