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The Angband Ladder: Getafix, Human Druid by Nick

  [Angband 4.1.3-212-g09fdd8c Character Dump]

 Name   Getafix      Age             15          Self  RB  CB  EB   Best
 Race   Human        Height       5'11"   Str:     17  +0  -2  +0     15     13
 Class  Druid        Weight    11st 5lb   INT:     10  +0  +0  +0     10
 Title  Wanderer     Turns used:          WIS:     17  +0  +3  +0  18/20
 HP     -1/33        Game         15719   DEX:     10  +0  -2  +0      8
 SP     1/9          Standard      1521   CON:     14  +0  +0  +0     14
                     Resting        671

 Level                  5    Armor        [3,+3]    Saving Throw     38%
 Cur Exp               93                           Stealth         Fair
 Max Exp               93    Melee        1d3,+0    Disarm - phys.   36%
 Adv Exp              100    To-hit       18,+12    Disarm - magic   36%
                             Blows      1.0/turn    Magic Devices     31
 Gold                 117                           Searching        18%
 Burden           22.6 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -67.3 lb    To-hit       18,+12    Speed         Normal
 Max Depth      200' (L4)    Shots      0.0/turn

 You are one of several children of a Serf.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, and an average
 complexion.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:.............
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Last Messages]

> The scout hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You have 3 Scrolls of Phase Door (c).
> The crow bites you.
> *** LOW HITPOINT WARNING! ***
> The crow bites you.
> *** LOW HITPOINT WARNING! ***
> You feel that there are only scraps of junk here.
> You have 2 Scrolls of Phase Door (c).
> You hit the crow.
> The crow bites you.
> *** LOW HITPOINT WARNING! ***
> The crow bites you.
> You die.

Killed by a crow.

  [Character Equipment]

a) a Whip (1d3) (+0,+0)
     An inheritance from your family
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +6 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +9 DEX you would get 1.1 blows
     Average damage/round: 2.
     
f) a Wooden Torch (3551 turns)
     An inheritance from your family
     
     Radius 1 light.
     
h) a Cloak [1,+1]
     Found lying on the floor at 100 feet (level 2)
     
j) a Hard Leather Cap [2,+2]
     Bought from a store
     




  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms] {@m0@b0}
     
     You can read this book.
     
b) 3 Rations of Food
c) 2 Scrolls of Phase Door
d) a Scroll of Magic Mapping
e) a Scroll of Word of Recall
f) a Scroll of Holy Chant
g) a Scroll of Monster Confusion
h) a Wooden Torch (5000 turns)
     An inheritance from your family
     
     Radius 1 light.
     
i) a Wooden Torch (4999 turns)
     An inheritance from your family
     
     Radius 1 light.
     




  [Character Quiver]

0) 19 Arrows (1d4) (+0,+0)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       234    100'  Reached level 2
       676    100'  Reached level 3
       728    100'  Reached level 4
       929    150'  Reached level 5


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 1.12.2018 11:58

Download this dump

9. on the Competition No.219 Ladder (of 9)

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On 1.12.2018 11:58 Nick wrote:
OK, benchmark set.

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