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The Angband Ladder: Getafix, Human Druid by Ingwe Ingweron

  [Angband 4.1.3-212-g09fdd8c Character Dump]

 Name   Getafix      Age             18          Self  RB  CB  EB   Best
 Race   Human        Height        6'7"   STR:  18/29  +0  -2  +0  18/09
 Class  Druid        Weight    12st 7lb   INT:     11  +0  +0  +0     11
 Title  Creator      Turns used:          WIS:     12  +0  +3  +0     15
 HP     176/176      Game        183184   DEX:  18/23  +0  -2  +5  18/53
 SP     32/32        Standard     18469   CON:     11  +0  +0  +0     11
                     Resting        285

 Level                 26    Armor      [40,+79]    Saving Throw     58%
 Cur Exp            19207                           Stealth         Good
 Max Exp            19207    Melee       2d4,+24    Disarm - phys.   55%
 Adv Exp            25000    To-hit       32,+22    Disarm - magic   51%
                             Blows      1.6/turn    Magic Devices     51
 Gold               28655                           Searching        43%
 Burden           92.6 lb    Shoot to-dam     +6    Infravision    10 ft
 Overweight      -27.3 lb    To-hit       39,+16    Speed         Normal
 Max Depth    1500' (L30)    Shots      1.0/turn

 Getafix is a druid from a small village in Armorica. His mistletoe
 crop has been blighted by Morgoth's darkness and he has set out to fix
 the problem in order to be able to brew his specialty magic potion
 before the end of Yuletide.

rAcid:.......+..+.. Nexus:.............
rElec:+.....+...... Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.......+.....
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:......+......
  ESP:............. Sear.:.............
Invis:.......+..... Infra:....+........
FrAct:.......+..+.. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) the Dagger 'Dethanc' (2d4) (+9,+12) [+10] {@0}
     Found lying on the floor at 100 feet (level 2)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 7 to 12 turns to recharge.
     Your chance of success is 93.6%
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 66.5 vs. creatures not resistant to
     lightning, and 49.3 vs. others.
     
b) a Sling (x2) (+3,+6)
     Dropped by an unknown monster at 200 feet (level 4)
     
c) a Ring of Dexterity <+1>
     Found lying on the floor at 350 feet (level 7)
     
     +1 dexterity.
     Sustains dexterity.
     
d) a Ring of Protection [+7]
     Dropped by an apprentice at 1100 feet (level 22)
     
e) an Amulet of Infravision <+1>
     Found lying on the floor of a special room at 300 feet (level 6)
     
     +1 infravision.
     
f) the Phial of Galadriel <+3>
     Dropped by Ulfast, Son of Ulfang at 850 feet (level 17)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 93.1%
     
g) Blue Dragon Scale Mail of Stealth (-2) [12,+18] <+2>
     Found lying on the floor at 1250 feet (level 25)
     
     +2 stealth.
     Provides resistance to lightning.
     
h) the Cloak of Thorongil [1,+10]
     Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12)
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
i) a Leather Shield [8,+6]
     Found lying on the floor at 1450 feet (level 29)
     
j) an Iron Helm [7,+2]
     Dropped by an illusionist at 900 feet (level 18)
     
k) the Set of Caestus of Fingolfin (+10,+10) [5,+20] <+4>
     Found lying on the floor of a special room at 1450 feet (level 29)
     
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it fires a magical arrow with damage 150.
     Takes 31 to 60 turns to recharge.
     Your chance of success is 87.3%
     
l) a Pair of Steel Shod Boots [7,+3] {!d}
     Dropped by Grishnkh, the Hill Orc at 650 feet (level 13)
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms] {@m1@b1@G1!k}
     
     You can read this book.
     
b) 2 Books of Nature Magics [Gifts of Nature] {@m2@b2@G2!k}
     
     You can read this book.
     
c) 2 Mushrooms of Second Sight {!E}
d) 2 Mushrooms of Clear Mind {!E}
e) 25 Potions of Cure Light Wounds
f) 8 Potions of Cure Serious Wounds
g) 2 Potions of Neutralize Poison
h) 3 Potions of Berserk Strength
i) a Potion of Resist Poison
j) 2 Potions of True Seeing
k) 7 Scrolls of Phase Door
l) a Scroll of Word of Recall {@r0!*}
m) 2 Rods of Treasure Location {@z3}
n) 2 Rods of Disable Traps
o) a Wand of Stun Monster (6 charges)
p) a Staff of Teleportation (4 charges) {!*}
q) a Ring of Digging <+5> {@8@2}
     Found lying on the floor at 1450 feet (level 29)
     
     +5 tunneling.
     
r) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor of a labyrinth at 750 feet (level 15)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 93.6%
     
s) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] {@0}
     Dropped by Lagduf, the Snaga at 400 feet (level 8)
     
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 8 to 15 turns to recharge.
     Your chance of success is 93.6%
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 66.5 vs. creatures not resistant to cold,
     and 49.3 vs. others.
     




  [Character Quiver]

0) 11 Iron Shots (1d4) (+0,+0) {=g}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 17.3.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of Restore Life Levels {!*}
b) 9 Scrolls of Word of Recall {@r0!*}
c) the Cloak of Thingol [1,+18] <+3>
     Found lying on the floor at 350 feet (level 7)
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 70 turns to recharge.
     Your chance of success is 93.1%
     
d) a Zweihander (Holy Avenger) (3d6) (+7,+9) [+4] <+1>
     Dropped by Sangahyando of Umbar at 1250 feet (level 25)
     
     +1 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains strength.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     1.3 blows/round.
     With +5 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 74.8 vs. undead, 74.8 vs. demons, 59.5 vs.
     evil creatures, and 44.4 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       299    100'  Reached level 2
       299    100'  Reached level 3
       488    100'  Found the Dagger 'Dethanc'
       863    100'  Killed Grip, Farmer Maggot's Dog
       863    100'  Reached level 4
      1024    150'  Killed Fang, Farmer Maggot's Dog
      1024    150'  Reached level 5
      1083    200'  Reached level 6
      1248    200'  Reached level 7
      1575    250'  Reached level 8
      1708    300'  Reached level 9
      2058    400'  Reached level 10
      2469    350'  Reached level 11
      3261    400'  Reached level 12
      3345    400'  Killed Lagduf, the Snaga
      3346    400'  Found the Dagger 'Nimthanc'
      3365    400'  Reached level 13
      3559    400'  Killed Bullroarer the Hobbit
      3999    350'  Reached level 14
      4619    350'  Killed Mughash the Kobold Lord
      5112    350'  Found the Cloak of Thingol
      6045    450'  Reached level 15
      7628    550'  Reached level 16
      8644    550'  Reached level 17
      8827    600'  Killed Wormtongue, Agent of Saruman
      8839    600'  Found the Cloak of Thorongil
      9095    650'  Killed Golfimbul, the Hill Orc Chief
      9112    650'  Killed Grishnákh, the Hill Orc
      9112    650'  Reached level 18
      9558    750'  Found the Set of Gauntlets 'Paurhach'
      9724    800'  Reached level 19
      9891    850'  Killed Ulfast, Son of Ulfang
      9899    850'  Found the Phial of Galadriel
      9905    850'  Reached level 20
     10744    900'  Killed Shagrat, the Orc Captain
     10744    900'  Reached level 21
     11013    900'  Killed Orfax, Son of Boldor
     11654    900'  Reached level 22
     13759   1050'  Reached level 23
     14659   1250'  Killed Angamaitë of Umbar
     14672   1250'  Killed Sangahyando of Umbar
     14672   1250'  Reached level 24
     15109   1250'  Killed Brodda, the Easterling
     15488   1250'  -- Note: recall - too dangerous without any healing
     15525      0'  -- Note: wasted my 1st recall. Only CLW at store.
     16413   1350'  Reached level 25
     17444   1450'  Killed Uglúk, the Uruk
     17470   1450'  Killed Lugdush, the Uruk
     17775   1450'  Found the Set of Caestus of Fingolfin
     17897   1450'  Reached level 26
     18469   1500'  -- Note: stat gain depth


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : yes (birth_know_runes)
Know all flavors on birth                    : yes (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 3.12.2018 14:23
Last updated on 3.12.2018 15:44

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5. on the Competition No.219 Ladder (of 9)

Comments

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On 3.12.2018 14:23 Ingwe Ingweron wrote:
CL 24 DL 26 Turn 15525 - Was way too deep without any healing. But wasted my 1st recall to town as there was only CLW in the shops.

On 3.12.2018 14:24 Ingwe Ingweron wrote:
Playing on Angband.live, by the way.

On 3.12.2018 15:44 Ingwe Ingweron wrote:
CL 26 DL 30 Turn 18469 - Made it to stat gain depth, finding Fingolfin along the way. Nice!

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