The Angband Ladder: endorz, Human Priest by endorz

  [Angband 4.1.3-212-g09fdd8c Character Dump]

 Name   endorz       Age             18          Self  RB  CB  EB   Best
 Race   Human        Height        6'4"   STR! 18/100  +0  -1  +9 18/180
 Class  Priest       Weight    9st 11lb   INT:     14  +0  -3  +5     16
 Title  Patriarch    Turns used:          WIS:  18/92  +0  +3  +8 18/202
 HP     -18/531      Game        961159   DEX:  18/39  +0  -1  +8 18/109
 SP     234/329      Standard    123912   CON:  18/20  +0  +1 +10 18/130
                     Resting      38794

 Level                 41    Armor     [41,+102]    Saving Throw     98%
 Cur Exp          1289491                           Stealth          Bad
 Max Exp          1289491    Melee       6d5,+11    Disarm - phys.   74%
 Adv Exp          1500000    To-hit       42,+16    Disarm - magic   66%
                             Blows      5.0/turn    Magic Devices     67
 Gold              361304                           Searching        77%
 Burden          179.0 lb    Shoot to-dam    +15    Infravision     0 ft
 Overweight        0.9 lb    To-hit       39,+19    Speed      15 (2.5x)
 Max Depth    2750' (L55)    Shots      1.5/turn

 You are the illegitimate but acknowledged child of a Serf.  You are a
 credit to the family.  You have brown eyes, straight auburn hair, and
 an average complexion.


rAcid:.......+*.... Nexus:.............
rElec:.+.....+..... Nethr:......+......
rFire:.+..+..+..... Chaos:......+.+....
rCold:.+.....+..... Disen:.............
rPois:...+..++..... pFear:........+..+.
rLite:....+........ pBlnd:.........+...
rDark:...++........ pConf:.........+...
Sound:........+.... pStun:.............
Shard:............. HLife:....+........

Regen:............. Stea.:...+....+..+.
  ESP:............. Sear.:.........+...
Invis:.....+...+... Infra:.............
FrAct:........+.+.. Tunn.:.............
Feath:............. Speed:+++........+.
S.Dig:.+........... Blows:+............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:............. Light:....++.......


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The grand master mystic misses you.
> The grand master mystic kicks you (25).
> *** LOW HITPOINT WARNING! ***
> The grand master mystic kicks you (18).
> *** LOW HITPOINT WARNING! ***
> The grand master mystic hits you (20).
> *** LOW HITPOINT WARNING! ***
> You resist the effects!
> The grand master mystic misses you.
> The grand master mystic kicks you (32).
> You die.
> Character dump successful.
> Cannot select floor!
> Successfully created a spoiler file.

Killed by a grand master mystic.

  [Character Equipment]

a) the Katana 'Aglarang' (6d5) (+9,+9) <+5, +1>
     Found lying on the floor at 1550 feet (level 31)
     
     +5 dexterity.
     +5 speed.
     +1 attack speed.
     Cannot be harmed by acid.
     Sustains dexterity.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 152.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1, +5>
     Dropped by Azog, King of the Uruk-Hai at 1850 feet (level 37)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +5 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
c) a Ring of Speed <+6>
     Found lying on the floor in a vault at 2350 feet (level 47)
     
     +6 speed.
     
d) the Ring of Barahir <+1>
     Dropped by Scatha the Worm at 2500 feet (level 50)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +1 stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by lightning.
     
e) an Amulet of Devotion <+3, +1>
     Found lying on the floor at 1850 feet (level 37)
     
     +3 wisdom.
     +1 light.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     
f) the Star of Elendil <+3>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +3 light.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 127 to 250 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
g) the Hard Leather Armour of Himring [20,+13]
     Dropped by a gnome mage at 1150 feet (level 23)
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 252 to 500 turns to recharge at your current speed.
     Your chance of success is 88.6%
     
h) the Cloak 'Colluin' [1,+14]
     Conjured forth by magic at 1650 feet (level 33)
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, fire.
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 277 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
     Found lying on the floor at 1800 feet (level 36)
     
     +3 strength.
     +4 constitution.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 140 to 275 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+14] <+2>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) the Pair of Steel Shod Boots of Thrór [7,+20] <+3, -1>
     Dropped by a green naga at 1900 feet (level 38)
     
     +3 strength.
     +3 constitution.
     -1 stealth.
     +3 speed.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 4 Holy Books of Prayers [Spiritual World]
     
     You can read this book.
     
b) 4 Holy Books of Prayers [Cleansing Power]
     
     You can read this book.
     
c) 2 Holy Books of Prayers [Healing and Sanctuary]
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 2 Holy Books of Prayers [Battle Blessings]
     Cannot be harmed by fire.
     
     You can read this book.
     
e) 31 Potions of Cure Critical Wounds
f) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 15 Potions of Restore Mana
h) 13 Scrolls of Phase Door
i) 2 Scrolls of Teleportation
j) a Scroll of Teleport Level
k) a Rod of Detection
     Cannot be harmed by lightning.
     
l) a Rod of Probing
m) 3 Rods of Curing
n) 2 Rods of Healing
     Cannot be harmed by lightning.
     
o) 3 Rods of Teleport Other
p) 2 Staves of Teleportation (14 charges)
q) 4 Staves of Speed (14 charges)
r) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
     Dropped by E�l, the Dark Elf at 2700 feet (level 54)
     
     +4 strength.
     +2 dexterity.
     +4 constitution.
     -1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
s) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10>
     Dropped by Fundin Bluecloak at 2700 feet (level 54)
     
     +10 speed.
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     




  [Character Quiver]

0) 2 Arrows of Wounding (1d4) (+12,+17)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 159.9.
     35% chance of breaking upon contact.
     
1) 24 Seeker Arrows (4d4) (+5,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 128.4.
     35% chance of breaking upon contact.
     
2) 21 Seeker Arrows (4d4) (+7,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 128.4.
     35% chance of breaking upon contact.
     
3) 34 Mithril Arrows of Frost (3d4) (+15,+7)
     Branded with cold.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 273.4 vs. creatures not resistant to cold,
     and 136.6 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) the Jewel 'Evenstar' <+2>
     Dropped by Kavlax the Many-Headed at 2000 feet (level 40)
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 375 turns to recharge at your current speed.
     Your chance of success is 90.4%
     
b) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Dwar, Dog Lord of Waw at 2750 feet (level 55)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, fire.
     
c) the Cloak of Thorongil [1,+10]
     Dropped by Rogrog the Black Troll at 1850 feet (level 37)
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
d) the Leather Shield of Celegorm [8,+20]
     Dropped by Gorlim, Betrayer of Barahir at 2350 feet (level 47)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
e) a Golden Crown of Serenity [0,+8]
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by acid.
     
f) a Hard Leather Cap of Telepathy [2,+14]
     Dropped by The Balrog of Moria at 2750 feet (level 55)
     
     Grants telepathy.  
     
g) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Beorn, the Shape-Changer at 2350 feet (level 47)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
h) a Metal Cap of Wisdom [3,+5] <+1>
     Dropped by a patriarch at 1850 feet (level 37)
     
     +1 wisdom.
     Sustains wisdom.
     
i) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Orfax, Son of Boldor at 700 feet (level 14)
     
     +1 light.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 5 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
j) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Dropped by Bill the Stone Troll at 2000 feet (level 40)
     
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     
     When activated, it creates an acid bolt with damage 5d8.
     Takes 15 to 25 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by Lugdush, the Uruk at 1100 feet (level 22)
     
     Provides resistance to fire.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 22 to 40 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
l) the Set of Gauntlets 'Pauraegen' [3,+14] <+1>
     Dropped by a kobold archer at 1050 feet (level 21)
     
     +1 light.
     Provides resistance to lightning, light.
     Cannot be harmed by acid, fire.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 17 to 30 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
m) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
     Dropped by Shagrat, the Orc Captain at 1450 feet (level 29)
     
     +1 wisdom.
     +3 stealth.
     +5 infravision.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     
n) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Dropped by a brigand at 800 feet (level 16)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 22 to 40 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 120.4 vs. creatures not resistant to fire,
     and 78.8 vs. others.
     
o) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by a green naga at 550 feet (level 11)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 130.8 vs. creatures not resistant to cold,
     116.4 vs. animals, and 101.6 vs. others.
     
p) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Dropped by Ibun, Son of M�m at 1850 feet (level 37)
     
     +2 dexterity.
     +2 attack speed.
     Slays undead, animals, evil creatures.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     With +2 STR and +0 DEX you would get 5.3 blows
     With +0 STR and +1 DEX you would get 5.5 blows
     Average damage/round: 166.4 vs. undead, 134.3 vs. animals, 134.3
     vs. evil creatures, and 102.1 vs. others.
     
q) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Draebor, the Imp at 1600 feet (level 32)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     3.0 blows/round.
     With +2 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.5 blows
     Average damage/round: 103.6 vs. trolls, 103.6 vs. orcs, and 64.8
     vs. others.
     
r) the Bastard Sword of Éowyn (4d4) (+12,+16) <+4, +2>
     Dropped by Uvatha the Horseman at 2500 feet (level 50)
     
     +4 strength.
     +2 stealth.
     Slays undead (powerfully), giants, animals, evil creatures.
     Provides resistance to cold, dark, nether.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     3.0 blows/round.
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 240.5 vs. undead, 175.1 vs. giants, 142.4
     vs. animals, 142.4 vs. evil creatures, and 109.6 vs. others.
     
s) the Bastard Sword 'Calris' (5d4) (+0,+20) <+5>
     Conjured forth by magic at 1650 feet (level 33)
     
     +5 constitution.
     Slays dragons (powerfully), demons, trolls, evil creatures.
     Provides resistance to disenchantment.
     Cannot be harmed by acid.
     Aggravates creatures nearby.  
     
     Combat info:
     2.7 blows/round.
     With +4 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +1 DEX you would get 3.0 blows
     Average damage/round: 247.9 vs. dragons, 174.5 vs. demons, 174.5
     vs. trolls, 137.9 vs. evil creatures, and 101.1 vs. others.
     
t) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1>
     Dropped by Rogrog the Black Troll at 1850 feet (level 37)
     
     +3 strength.
     +3 dexterity.
     +1 attack speed.
     Slays trolls, orcs.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 10 to 15 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 227.1 vs. trolls, 227.1 vs. orcs, and 137.5
     vs. others.
     
u) the Lance of the Eorlingas (3d8) (+13,+21) <+2>
     Conjured forth by magic at 2100 feet (level 42)
     
     +2 strength.
     +2 dexterity.
     +2 speed.
     Slays trolls, orcs, evil creatures.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 152.6 vs. trolls, 152.6 vs. orcs, 121 vs.
     evil creatures, and 89.4 vs. others.
     
v) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 37 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
     Combat info:
     2.7 blows/round.
     With +0 STR and +1 DEX you would get 3.0 blows
     Average damage/round: 136 vs. creatures not resistant to fire,
     104.7 vs. evil creatures, and 73.1 vs. others.
     
w) a Mace of *Slay Evil* (2d4) (+6,+12) <+2>
     Found lying on the floor at 1700 feet (level 34)
     
     +2 wisdom.
     Slays evil creatures.
     Provides resistance to acid.
     Blessed by the gods.  
     
     Combat info:
     3.0 blows/round.
     With +4 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 83 vs. evil creatures, and 66.9 vs. others.
     
x) a Mace of Disruption of Slay Dragon (5d8) (+9,+6)
     Found lying on the floor in a pit at 400 feet (level 8)
     
     Slays undead, dragons.
     
     Combat info:
     1.6 blows/round.
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 147.9 vs. undead, 147.9 vs. dragons, and
     59.7 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
      1790     50'  Reached level 2
      2274     50'  Reached level 3
      2485     50'  Reached level 4
      2845    100'  Killed Fang, Farmer Maggot's Dog
      2845    100'  Reached level 5
      3024    100'  Reached level 6
      4224    350'  Reached level 7
      4374    350'  Reached level 8
      5318    350'  Reached level 9
      6273    350'  Reached level 10
      6877    350'  Reached level 11
      7917    400'  Killed Wormtongue, Agent of Saruman
      7917    400'  Reached level 12
      9022    400'  Reached level 13
      9222    400'  Reached level 14
      9992    400'  Reached level 15
     13907    500'  Reached level 16
     14456    500'  Killed Lagduf, the Snaga
     16660    550'  Reached level 17
     16846    550'  Found the Rapier 'Forasgil'
     19143    650'  Killed Grip, Farmer Maggot's Dog
     20351    700'  Killed Orfax, Son of Boldor
     20352    700'  Found the Set of Leather Gloves 'Cammithrim'
     20355    700'  Reached level 18
     21581    700'  Reached level 19
     21914    700'  Killed Boldor, King of the Yeeks
     21965    700'  Reached level 20
     22215    700'  Found the Phial of Galadriel (LOST)
     23272    750'  Reached level 21
     24936    800'  Found the Dagger 'Narthanc'
     25285    800'  Reached level 22
     25899    800'  Killed Nár, the Dwarf
     26320    800'  Killed Ufthak of Cirith Ungol
     26790    800'  Reached level 23
     28317    900'  Reached level 24
     28687    900'  Killed Sméagol
     31072    950'  Killed Ulfast, Son of Ulfang
     31262   1000'  Reached level 25
     33100   1000'  Killed Grishnákh, the Hill Orc
     34542   1050'  Found the Set of Gauntlets 'Pauraegen'
     35065   1100'  Reached level 26
     35257   1100'  Killed Lugdush, the Uruk
     35259   1100'  Found the Set of Gauntlets 'Paurhach'
     36711   1100'  Killed Khîm, Son of Mîm
     37101   1100'  Killed Gorbag, the Orc Captain
     37157   1100'  Killed Brodda, the Easterling
     38563   1150'  Found the Hard Leather Armour of Himring
     40667   1200'  Killed Sangahyando of Umbar
     40700   1200'  Killed Angamaitë of Umbar
     41182   1450'  Reached level 27
     41195   1450'  Killed Ulwarth, Son of Ulfang
     41684   1450'  Killed Golfimbul, the Hill Orc Chief
     41712   1450'  Killed Bullroarer the Hobbit
     42041   1450'  Killed Shagrat, the Orc Captain
     42046   1450'  Found the Pair of Leather Boots of Radagast
     44881   1550'  Reached level 28
     45220   1550'  Found the Katana 'Aglarang'
     45907   1550'  Reached level 28
     47000   1550'  Killed Mîm, Betrayer of Turin
     50716   1550'  Reached level 29
     55732   1600'  Found the Star of Elendil
     55981   1600'  Reached level 29
     56589   1600'  Found the Set of Leather Gloves 'Cambeleg'
     63781   1600'  Killed Draebor, the Imp
     63981   1600'  Found the Long Sword 'Elvagil'
     65199   1600'  Reached level 30
     72109   1700'  Reached level 31
     74479   1650'  Found the Bastard Sword 'Calris'
     74482   1650'  Found the Cloak 'Colluin'
     78450   1850'  Reached level 32
     79878   1850'  Killed Bolg, Son of Azog
     79906   1850'  Killed Azog, King of the Uruk-Hai
     79908   1850'  Found the Short Bow of Amras
     80226   1850'  Killed Ibun, Son of Mîm
     80228   1850'  Found the Scimitar 'Haradekket'
     82848   1850'  Killed Rogrog the Black Troll
     82855   1850'  Found the Battle Axe 'Lotharang'
     82858   1850'  Found the Cloak of Thorongil
     83325   1850'  Killed Ulfang the Black
     83328   1850'  Reached level 33
     84480   1850'  Killed Lokkak, the Ogre Chieftain
     85414   1850'  Killed Vargo, Tyrant of Fire
     86220   1800'  Found the Small Metal Shield of Thorin
     90073   1900'  Found the Pair of Steel Shod Boots of Thrór
     90559   1950'  Reached level 34
     90623   1950'  Found the Flail 'Totila'
     91456   2000'  Killed Bill the Stone Troll
     91456   2000'  Found the Set of Gauntlets 'Paurnen'
     91469   2000'  Killed Bert the Stone Troll
     91476   2000'  Killed Tom the Stone Troll
     93263   2050'  Killed Mughash the Kobold Lord
     93985   2050'  Reached level 35
     97144   2000'  Killed Kavlax the Many-Headed
     97150   2000'  Found the Jewel 'Evenstar'
     99453   2100'  Found the Lance of the Eorlingas
     99546   2100'  Reached level 36
    101991   2250'  Killed Adunaphel the Quiet
    102720   2250'  Reached level 37
    106494   2350'  Killed Beorn, the Shape-Changer
    106498   2350'  Found the Metal Cap of Thengel
    108162   2350'  Reached level 38
    108575   2350'  Killed Quaker, Master of Earth
    109942   2350'  Killed Gorlim, Betrayer of Barahir
    109942   2350'  Found the Leather Shield of Celegorm
    111793   2500'  Killed Uvatha the Horseman
    111793   2500'  Found the Iron Helm of Gorlim (LOST)
    111794   2500'  Found the Bastard Sword of Éowyn
    112488   2500'  Found the Lochaber Axe 'Mundwine' (LOST)
    113166   2500'  Killed Smaug the Golden
    113602   2500'  Killed Scatha the Worm
    113602   2500'  Reached level 39
    113604   2500'  Found the Ring of Barahir
    118133   2750'  Killed Dwar, Dog Lord of Waw
    118136   2750'  Found the Soft Leather Armour 'Hithlomir'
    118461   2750'  Reached level 40
    118942   2750'  Killed The Balrog of Moria
    119172   2750'  Killed Waldern, King of Water
    119650   2750'  Found the Iron Helm 'Holhenneth'
    120244   2750'  Killed Ar-Pharazôn the Golden
    122323   2700'  Killed Fundin Bluecloak
    122323   2700'  Reached level 41
    122332   2700'  Found the Light Crossbow 'Cubragol'
    123557   2700'  Killed Eöl, the Dark Elf
    123560   2700'  Found the Iron Helm of Dor-Lómin


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : no  (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 19.12.2018 08:57

Download this dump

8050. on the Ladder (of 18929)
3459. on the Angband Ladder (of 6476)

Comments

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On 19.12.2018 08:57 endorz wrote:
Underestimated this guy. Lesson learned!

On 19.12.2018 10:00 Sky wrote:
Did you get stunlocked by a GMM?
Yeah dont fight those things.

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