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The Angband Ladder: Goatafix, Human Druid by wobbly

  [Angband 4.1.3 Character Dump]

 Name   Goatafix     Age             17          Self  RB  CB  EB   Best
 Race   Human        Height        6'7"   STR:     16  +0  -2  +0     14
 Class  Druid        Weight     8st 0lb   INT:     10  +0  +0  +0     10
 Title  Nurturer     Turns used:          WIS:     16  +0  +3  +0  18/10
 HP     72/80        Game         30101   DEX:     12  +0  -2  +0     10
 SP     3/18         Standard      3017   CON:     16  +0  +0  +0     16
                     Resting         95

 Level                 11    Armor       [9,+13]    Saving Throw     44%
 Cur Exp              582                           Stealth         Fair
 Max Exp              582    Melee        3d3,+2    Disarm - phys.   40%
 Adv Exp              650    To-hit        22,+4    Disarm - magic   40%
                             Blows      1.0/turn    Magic Devices     36
 Gold                   0                           Searching        40%
 Burden           72.9 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -23.0 lb    To-hit        24,+0    Speed         Normal
 Max Depth     700' (L14)    Shots      1.0/turn

 You are one of several children of a Guildsman.  You are a well liked
 child.  You have dark brown eyes, wavy blond hair, and a fair
 complexion.


rAcid:........+.... Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:..+..........
Invis:............. Infra:.............
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.............


  [Character Equipment]

a) a War Hammer (3d3) (+4,+2)
     Dropped by a blue ooze at 450 feet (level 9)
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +10 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would attack a bit faster
     With +6 STR and +7 DEX you would get 1.1 blows
     With +0 STR and +10 DEX you would get 1.1 blows
     Average damage/round: 8.3.
     
b) a Sling (x2) (+0,+0)
     Found lying on the floor at 50 feet (level 1)
     
c) a Ring of Searching <+3>
     Found lying on the floor at 350 feet (level 7)
     
     +3 searching skill.
     
f) a Wooden Torch (2158 turns)
     An inheritance from your family
     
     Radius 1 light.
     
g) a Robe [2,+3]
     Found lying on the floor at 400 feet (level 8)
     
h) a Cloak [1,+0]
     Bought from a store
     
i) a Wicker Shield of Resist Acid [2,+6]
     Bought from a store
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) a Hard Leather Cap [2,+3]
     Bought from a store
     
l) a Pair of Leather Boots [2,+1]
     Bought from a store
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms] {@m1}
     
     You can read this book.
     
b) a Ration of Food
c) 5 Potions of Cure Serious Wounds {@q2}
d) 2 Potions of Sleep
     It can be thrown at creatures with damaging effect.
     
e) 6 Scrolls of Phase Door {@r4}
f) 2 Scrolls of Detect Invisible
g) 3 Scrolls of Light
h) a Scroll of Word of Recall
i) 3 Scrolls of Blessing
j) a Wand of Hold Monster (5 charges)
k) a Staff of Detect Evil (19 charges) {@u0}
l) 3 Wooden Torches (5000 turns)
     Radius 1 light.
     
m) a Small Metal Shield [5,+0] {ignore}
     Bought from a store
     




  [Character Quiver]

0) 21 Bolts (1d5) (+2,+6)
1) 6 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     25% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        12      0'  -- Note: Wand of MM 13
       376    100'  Killed Grip, Farmer Maggot's Dog
       376    100'  Reached level 2
       376    100'  Reached level 3
       376    100'  Reached level 4
       537    100'  Reached level 5
       670    100'  Reached level 6
      1108     50'  Reached level 7
      1689    350'  -- Note: 350' (?dd)
      1880    350'  Reached level 8
      2418    350'  Reached level 9
      2643    450'  Reached level 10
      2860    450'  Reached level 11


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 22.12.2018 03:22
Last updated on 22.12.2018 03:54

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13. on the Competition No.219 Ladder (of 15)

Comments

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On 22.12.2018 03:23 wobbly wrote:
This must be my earliest recall ever: turn 952, dlvl 2. However I'd used up my 2 ?phases, plus I stepped over a pile of gold big enough to just replace the recall with interest.

On 23.12.2018 06:54 wobbly wrote:
Well goatafix is in a hard drive with no computer attached, so unlikely to finish. A shame it was a nice start

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