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The Angband Ladder: Athardin, Elf Paladin by wobbly

  [Angband 4.1.3-212-g09fdd8c Character Dump]

 Name   Athardin     Age            138          Self  RB  CB  EB   Best
 Race   Elf          Height        4'5"   STR:  18/59  -1  +1 +14 18/199
 Class  Paladin      Weight    6st 10lb   INT:  18/20  +2  -3  +5  18/60
 Title  Paladin      Turns used:          Wis:     16  -1  +1  +5  18/30      8
 HP     -413/852     Game        343383   DEX! 18/100  +1  -1  +9 18/190
 SP     16/16        Standard     46224   CON! 18/100  -1  +2  +8 18/190
                     Resting        646

 Level                 44    Armor     [98,+107]    Saving Throw     80%
 Cur Exp          2761491                           Stealth         Good
 Max Exp          2761491    Melee       4d3,+48    Disarm - phys.   89%
 Adv Exp          2880000    To-hit       78,+88    Disarm - magic   55%
                             Blows      5.0/turn    Magic Devices     76
 Gold              160426                           Searching        98%
 Burden          144.3 lb    Shoot to-dam    +15    Infravision    80 ft
 Overweight      -35.6 lb    To-hit       65,+94    Speed      27 (3.6x)
 Max Depth   5000' (L100)    Shots      1.5/turn

 You are the only child of a Sindarin Ranger.  You have light grey
 eyes, wavy black hair, and a fair complexion.



rAcid:......++..... Nexus:....+........
rElec:.+*...++..... Nethr:.............
rFire:.+....++....! Chaos:+............
rCold:.+....++....! Disen:......+......
rPois:..+.+..++.... pFear:........+....
rLite:+....+......+ pBlnd:........+....
rDark:+.+..++...... pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:..+..+.......

Regen:..+.......... Stea.:....+........
  ESP:..+......+... Sear.:....+........
Invis:..+..+....... Infra:....+.......+
FrAct:..+.......... Tunn.:+............
Feath:..+.......... Speed:.++++......+!
S.Dig:.++.......... Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:............. Light:+....+.......


  [Last Messages]

> Morgoth, Lord of Darkness hits you.
> You feel very weak for a moment, but the feeling passes.
> You feel very clumsy for a moment, but the feeling passes.
> You feel very sickly for a moment, but the feeling passes.
> You feel very stupid for a moment, but the feeling passes.
> Morgoth, Lord of Darkness misses you.
> Morgoth, Lord of Darkness casts a ball of nether.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You resist the effect!
> The Leather Shield of the Haradrim has recharged.
> You feel your head clear.
> You have 8 Potions of Restore Mana (e).
> Morgoth, Lord of Darkness invokes a storm of raw magic.
> You die.

Killed by Morgoth, Lord of Darkness.

  [Character Equipment]

a) the Pick of Erebor (4d3) (+6,+20) <+3, +5, +1> {@w1}
     Dropped by Kham?l, the Black Easterling at 4900 feet (level 98)
     
     +3 strength.
     +3 constitution.
     +5 tunneling.
     +1 light.
     Slays demons, trolls, orcs.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Sustains strength.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 401 vs. creatures not resistant to acid, 401
     vs. demons, 401 vs. trolls, 401 vs. orcs, and 307 vs. others.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1, +5>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +5 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
c) the Ring of Firmament 'Vilya' (+5,+5) <+3, +5> (charging) {@A2 !!}
     Found lying on the floor in a vault at 4600 feet (level 92)
     
     +3 strength.
     +3 intelligence.
     +3 wisdom.
     +3 dexterity.
     +3 constitution.
     +5 speed.
     Provides immunity to lightning.
     Provides resistance to poison, dark.
     Cannot be harmed by lightning.
     Sustains intelligence, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration. 
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 828 to 1230 turns to recharge at your current speed.
     Your chance of success is 79.8%
     
d) a Ring of Speed <+9>
     Found lying on the floor in a pit at 4600 feet (level 92)
     
     +9 speed.
     
e) an Amulet of Trickery <+4, +3, +6, +5>
     Found lying on the floor in a vault at 4600 feet (level 92)
     
     +4 dexterity.
     +3 stealth.
     +6 searching skill.
     +5 infravision.
     +3 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Arkenstone of Thrin <+3> (charging) {@A7 !!}
     Taken from a chest found at 4500 feet (level 90)
     
     +3 light.
     Provides resistance to light, dark.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  Sustains your life
     force.  
     Radius 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 209 to 410 turns to recharge at your current speed.
     Your chance of success is 90.2%
     
g) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3> (charging) {A4 !!}
     Found lying on the floor in a vault at 4600 feet (level 92)
     
     +3 strength.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Cannot be harmed by acid.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 2050 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
h) the Cloak 'Colluin' [1,+15] {@A3 !!}
     Dropped by Saruman of Many Colours at 4650 feet (level 93)
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, fire.
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 455 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> {@A5 !!}
     Dropped by Uvatha the Horseman at 4950 feet (level 99)
     
     +2 strength.
     +2 constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 205 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
j) a Steel Helm of Telepathy [9,+13]
     Found lying on the floor in a vault at 4600 feet (level 92)
     
     Grants telepathy.  
     
k) a Set of Mithril Gauntlets of Power (+1,+3) [6,+15] <+3>
     Found lying on the floor in a pit at 4900 feet (level 98)
     
     +3 strength.
     Cannot be harmed by acid, fire.
     
l) a Pair of Mithril Shod Boots of Speed [8,+15] <+9>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +9 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) a Holy Book of Prayers [Spiritual World] {@m1}
     
     You can read this book.
     
b) 2 Holy Books of Prayers [Healing and Sanctuary] {@m2}
     Cannot be harmed by fire.
     
     You can read this book.
     
c) a Holy Book of Prayers [Battle Blessings] {@m3}
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 4 Potions of Cure Critical Wounds {@q3}
e) 8 Potions of Restore Mana
f) 8 Potions of Speed
g) 5 Scrolls of Phase Door {@r4}
h) 12 Scrolls of Teleportation {@r5}
i) a Scroll of Banishment
j) 4 Scrolls of Mass Banishment
k) 7 Scrolls of Recharging
l) 4 Scrolls of *Destruction*
m) 12 Rods of Detection (1 charging) {@z1 !!}
     Cannot be harmed by lightning.
     
n) a Rod of Healing (charging)
     Cannot be harmed by lightning.
     
o) 6 Rods of Teleport Other (1 charging) {@z5}
p) a Wand of Drain Life (0 charges)
q) 2 Wands of Annihilation (0 charges)
     Cannot be harmed by lightning.
     




  [Character Quiver]

0) 12 Arrows (1d4) (+3,+6) {=g}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 114.1.
     35% chance of breaking upon contact.
     
1) 11 Seeker Arrows (4d4) (+7,+5) {=g}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 145.8.
     35% chance of breaking upon contact.
     
2) 2 Mithril Arrows (3d4) (+9,+6) {=g}
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 139.8.
     35% chance of breaking upon contact.
     
3) 8 Mithril Arrows of Wounding (3d4) (+24,+23) {=g}
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 225.3.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Holy Books of Prayers [Spiritual World] {@m1}
     
     You can read this book.
     
b) 5 Holy Books of Prayers [Healing and Sanctuary] {@m2}
     Cannot be harmed by fire.
     
     You can read this book.
     
c) a Holy Book of Prayers [Battle Blessings] {@m3}
     Cannot be harmed by fire.
     
     You can read this book.
     
d) 4 Mushrooms of Clear Mind
e) a Potion of Constitution
f) 8 Scrolls of Identify Rune
g) a Rod of Drain Life {@z6}
h) 3 Wands of Stone to Mud (36 charges)
i) 2 Staves of *Destruction* (3 charges)
j) a Staff of Banishment (2 charges)
k) 3 Staves of Teleportation (26 charges)
l) an Amulet of Weaponmastery (+3,+3) <+3>
     Found lying on the floor in a vault at 4600 feet (level 92)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
m) the Cloak of Thingol [1,+18] <+3>
     Dropped by Saruman of Many Colours at 4650 feet (level 93)
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 287 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
n) the Leather Shield of Celegorm [8,+20]
     Dropped by an Easterling champion at 4250 feet (level 85)
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
o) the Iron Helm 'Holhenneth' [7,+10] <+2> {@A2}
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 229 to 451 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
p) a Set of Leather Gloves of Thievery (+1,+3) [1,+16] <+5, +6>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +5 dexterity.
     +6 searching skill.
     Feather Falling.  Prevents paralysis.  
     
q) the Lucerne Hammer 'Turmil' (2d5) (+12,+13) [+8] <+4, +1> {@A1 @w1 !!}
     Found lying on the floor of a special room at 1250 feet (level 25)
     
     +4 wisdom.
     +4 infravision.
     +1 light.
     Slays orcs.
     Branded with cold.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  Blessed by the gods.  
     
     When activated, it drains up to 90 hit points of life from a
     target creature.  Does not affect undead, demons, golems,
     elementals or vortices.
     Takes 164 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 314.5 vs. creatures not resistant to cold,
     314.5 vs. orcs, and 245.5 vs. others.
     
r) a Mace of Disruption (5d8) (+4,+7)
     Found lying on the floor at 4650 feet (level 93)
     
     Slays undead.
     
     Combat info:
     4.7 blows/round.
     With +6 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 579.2 vs. undead, and 303.2 vs. others.
     
s) 16 Seeker Bolts (4d5) (+7,+5) {=g}
t) 15 Mithril Bolts of Slay Dragon (3d5) (+13,+15)
     Slays dragons.
     Cannot be harmed by acid.
     
u) 22 Mithril Bolts of Wounding (3d5) (+21,+22)
     Cannot be harmed by acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       147      0'  Killed Farmer Maggot
       157      0'  -- Note: flail(+2,+5)
       365     50'  Reached level 2
       384     50'  -- Note: ?Deep Descent
       477    350'  Reached level 3
       478    350'  -- Note: _teleportation
       553    350'  -- Note: wand MM
       662    350'  Reached level 4
       662    350'  Reached level 5
       663    350'  -- Note: cave orc. con 17 = 46hps
       712    350'  -- Note: initial ?Prot Evil use
       717    350'  Reached level 6
       738    350'  Reached level 7
       904    350'  Reached level 8
      1339    450'  -- Note: wormtongue (asleep offscreen)
      1897    450'  Reached level 9
      1999    450'  Killed Lagduf, the Snaga
      1999    450'  Reached level 10
      2000    450'  -- Note: 83 hp
      2623    500'  Reached level 11
      2901      0'  -- Note: 1st recall, clvl 11, 600'
      3025    600'  Reached level 12
      3849    650'  Reached level 13
      4308    650'  Reached level 14
      4766    700'  -- Note: another deep descent, I'll recall/resuply/use
      5003   1000'  Reached level 15
      5136   1000'  -- Note: Nar. I think I'll be elsewhere
      5136   1000'  -- Note: Also it'd be nice to have the Sil-style encountered
"Nar" in notes
      5148   1000'  -- Note: "The illusionist tries to stop you moving"
      5148   1000'  -- Note: Always a freakout
      5227   1000'  -- Note: oh yeah Nar was over there
      5372   1000'  Reached level 16
      5380   1000'  -- Note: blargh running out of tele-spots
      5519   1000'  -- Note: boldor/orfax
      5524   1000'  -- Note: lightning ring, time to start striking bck
      5600   1000'  -- Note: poison arrows, ok it starts
      5643   1000'  Reached level 17
      5924      0'  -- Note: Note 8x!infravision from BM. Not to be
underestimated
      5996   1050'  Reached level 18
      6154   1050'  Reached level 19
      6562   1050'  -- Note: Q=263xp
      7022   1050'  Killed Grip, Farmer Maggot's Dog
      7200   1100'  Killed Fang, Farmer Maggot's Dog
      7203   1100'  Reached level 20
      7718   1100'  Reached level 21
      8155   1100'  Reached level 22
      8748      0'  -- Note: 4th recall 1150' gnome mages
      8904   1150'  Killed Nr, the Dwarf
      9527   1250'  -- Note: ?Tele level
      9584   1250'  Reached level 23
      9775   1250'  -- Note: 2xToughness, 18/10, 224hp though base wis now 9
     10386   1250'  Found the Lucerne Hammer 'Turmil'
     10414   1250'  Reached level 24
     11361   1300'  Killed Sangahyando of Umbar
     11363   1300'  Found the Chain Mail of Arvedui (LOST)
     11385   1300'  Killed Angamait of Umbar
     11385   1300'  Reached level 25
     12350   1350'  Killed Lugdush, the Uruk
     12430   1350'  Killed Wormtongue, Agent of Saruman
     12470   1350'  Found the Metal Cap of Thengel (LOST)
     12515   1350'  Found the Hard Leather Armour of Himring (LOST)
     12804   1350'  Killed Mughash the Kobold Lord
     12811   1350'  Found the Dagger 'Nimthanc' (LOST)
     12913   1350'  Reached level 26
     13369   1400'  Found the Soft Leather Armour 'Hithlomir' (LOST)
     13404   1400'  Killed Brodda, the Easterling
     13886   1450'  Killed Ibun, Son of Mm
     13910   1450'  -- Note: lvl 26, con 18/68, 275hp
     14826   1650'  Reached level 27
     15308   1700'  -- Note: battle blessings(dark knight)
     15750   1700'  Killed Khm, Son of Mm
     15750   1700'  Reached level 28
     16177   1700'  Killed Ulwarth, Son of Ulfang
     16214   1700'  Killed Ulfast, Son of Ulfang
     16562   1750'  Found the Phial of Galadriel (LOST)
     18006   1900'  Reached level 29
     18834   2500'  -- Note: 2x ?DD
     18946   2550'  -- Note: trap door = stairs. I always the forget the command
(W)
     19241      0'  -- Note: 688 AU short of TO rod, perhaps can quickly grab
from walls?
     19269      0'  -- Note: add 65 for Mapping
     19329   2800'  -- Note: 615
     19354   2800'  -- Note: & another 600, TO get
     20075   2800'  Reached level 29
     20715   2850'  -- Note: TO wand from Lokkak's pack
     22237   3000'  Killed Smagol
     22241   3000'  -- Note: awesome Smeagol drop. 5 slime molds
     22492   3050'  -- Note: surprise phoneix. I have 303hps
     22744   3100'  Reached level 30
     23292   3400'  -- Note: might of found a viable dlvl
     23314   3400'  -- Note: oh nice bats of G drop
     23661   3400'  Reached level 31
     23661   3400'  Reached level 32
     23662   3400'  -- Note: !exp
     23786   3400'  -- Note: yes wand of fire balls
     23844   3400'  -- Note: hmm, great ice wyrm
     24020   3400'  Reached level 33
     24591   3450'  -- Note: Healing and Sanctity
     24739   3450'  Found the Large Metal Shield of Anrion (LOST)
     25783   3700'  -- Note: 18/98, 394hp
     26432   3700'  Found the Iron Helm 'Holhenneth'
     26524   3700'  Found the Short Bow of Amras
     26658   3950'  Killed Shagrat, the Orc Captain
     28292   3950'  Reached level 34
     28998   3950'  Killed Gorbag, the Orc Captain
     29477   4050'  Killed Scatha the Worm
     30015   4050'  Killed Dwar, Dog Lord of Waw
     30015   4050'  Reached level 35
     30260   4050'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
     32046   4200'  Reached level 36
     32448   4200'  Killed Draugluin, Sire of All Werewolves
     32448   4200'  Reached level 37
     32470   4200'  -- Note: helm of telepathy(floor)
     32893   4250'  Killed Waldern, King of Water
     32992   4250'  Found the Leather Shield of Celegorm
     33448   4300'  Reached level 38
     34801   4300'  Reached level 39
     35311   4500'  Found the Morning Star 'Firestar' (LOST)
     35312   4500'  Found the Arkenstone of Thrin
     35945   4550'  Killed Rogrog the Black Troll
     36140   4550'  Killed Adunaphel the Quiet
     36427   4550'  -- Note: hydra pit scumming was far easier with fire
immunity
     36430   4550'  -- Note: oh I have it (firestar) I'm just not wielding it
     36494   4550'  -- Note: meh Carcharoth has joined. Spoil sport
     36501   4550'  -- Note: ok can still do this
     36511   4550'  -- Note: Damn right I feel righteous
     36669   4550'  -- Note: only got 6 11-headers. If I'd realized when I still
had a power staff
     36832   4600'  -- Note: _speed
     36874   4600'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     36902   4600'  -- Note: found my 1st copy of path of the mage
     36906   4600'  -- Note: survival skills isn't on autodestroy, maybe I just
never walked over 
     36929   4600'  -- Note: still haven't ided !salt water
     37211   4600'  -- Note: 1st wand of clone monster
     37335   4600'  Killed Ariel, Queen of Air
     37744   4600'  Reached level 40
     37834   4600'  Reached level 40
     37841   4600'  Reached level 40
     38376   4600'  Killed The Cat Lord
     38440   4600'  Killed The Queen Ant
     38483   4600'  Killed Grishnkh, the Hill Orc
     38582   4600'  Found the Mithril Plate Mail of Celeborn
     38627   4600'  Killed Bullroarer the Hobbit
     38708   4600'  Killed Golfimbul, the Hill Orc Chief
     38729   4600'  Found the Short Sword 'Sting' (LOST)
     38746   4600'  Found the Amulet of Carlammas (LOST)
     38770   4600'  Found the Ring of Firmament 'Vilya'
     39640   4600'  Killed Kavlax the Many-Headed
     40796   4650'  Killed Saruman of Many Colours
     40803   4650'  Found the Cloak of Thingol
     40804   4650'  Found the Cloak 'Colluin'
     41601   4900'  Killed Khaml, the Black Easterling
     41601   4900'  Reached level 41
     41606   4900'  Found the Pick of Erebor
     41719   4900'  Killed Hoarmurath of Dir
     42698   4900'  Killed Lungorthin, the Balrog of White Fire
     42699   4900'  Reached level 42
     42915   4900'  Killed Ji Indur Dawndeath
     42916   4900'  Found the Battle Axe 'Lotharang' (LOST)
     43863   4950'  -- Note: snort, winged horrors don't resist ?confuse
     43966   4950'  -- Note: !life went to cold hound
     44079   4950'  Killed Akhorahil the Blind
     44176   4950'  Killed Uvatha the Horseman
     44176   4950'  Found the Leather Shield of the Haradrim
     44195   4950'  Reached level 43
     44243   4950'  Reached level 43
     44247   4950'  -- Note: 1st !aug
     44247   4950'  Killed Feagwath, the Undead Sorcerer
     44354   4950'  Killed Bill the Stone Troll
     44383   4950'  Killed Ar-Pharazn the Golden
     44397   4950'  -- Note: Probing, Sauron has 8697. That's all. "all"
     44463   4950'  Killed Sauron, the Sorcerer
     44540   4950'  Reached level 44
     44600   4950'  Killed Tom the Stone Troll
     44645   4950'  Killed Bert the Stone Troll
     44941   4950'  Killed Thuringwethil, the Vampire Messenger
     44941   4950'  Found the Star of Elendil (LOST)


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : no  (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)

Posted on 1.1.2019 18:56
Last updated on 7.1.2019 13:32

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5703. on the Ladder (of 16049)
2266. on the Angband Ladder (of 5071)
15. for this player (out of 258)

Comments

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On 1.1.2019 22:13 wobbly wrote:
Well the plan was to relax a bit more after the comp & take it a little easier. However a start like this... it just seemed necessary.

I declare Lagduf prime wand of wonder target. His pack shield him from all but the ball effect.


1st recall - too many Tengus, not enough consumables


On 2.1.2019 07:16 wobbly wrote:
3rd recall. Things got a bit more "busy" around 1000' but I stayed the course & was rewarded with stuff to kill stuff

On 3.1.2019 07:49 wobbly wrote:
For the 2nd time I am surprised to find mushroom of stoneskin are actually good.

I think next run I'll test how viable they are for the dogs.

On 4.1.2019 07:08 wobbly wrote:
Not actually sure what to do here. Possibly I just take the stairs from town to a saner depth. It's pretty tricky without telepathy.

On 4.1.2019 10:10 wobbly wrote:
Same problem just deeper. Is there a prime depth for the Pheonix? playing hide & seek with it is getting annoying.

On 4.1.2019 13:52 wobbly wrote:
Starting to kill things a lot more easily

On 5.1.2019 14:12 wobbly wrote:
Finally got telepathy. Drauglin was a major pain & the level is pretty chock full of summons including a bunch of Qs but at least he's dead

On 6.1.2019 19:05 wobbly wrote:
Wasted a bunch of heals knocking 1 star of Ungoliant. One the one hand I thought it'd probably be a waste, on the other I seem to be collecting a bunch of !mana & have a heal spell.

Not sure if squelch is buggy, when I hit unignore there was an unided set of mithril gauntlets, It's +0 and thus in my ignore settings but surely it doesn't disappear till you walk over & id it?

Don't get how the new blessed melee works, Turmil has been great to me but I now have Sting & surely Sting is better?

On 7.1.2019 06:00 wobbly wrote:
I'm just going to fight Sauron & I've got all my stuff so if I end up with enough hps I'll go straight on to Morgoth

On 7.1.2019 13:32 wobbly wrote:
Rip to what would of been an easy fight, hower I didn't test single combat till the Morgoth fight & didn't realise it's basically a pretty bad spell. So basically my fault.

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