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The Angband Ladder: Rianamlar, the Knight Defender, Dunadan Paladin by <bodgeydecoy@homtail.com>

  [Unangband 0.7.0-pre1 Character Dump]

 Name   Rianamlar, the Knight Defender           Self  SB  EB  TB   Best   Curr
 Sex    Male               Age       70  STR:   18/39  +0  +0  +0  18/39
 Race   Dunadan            Height  7' 2  INT:      10  +0  +0  +0     10
 Class  Paladin            Status    33  WIS:      18  +0  +0  +0     18
 Style  Shield & weapon                  DEX:      18  +0  +0  +0     18
 Title  Keeper                           CON:   18/15  +0  +0  +0  18/15
 Home   at the Prancing Pony in Bree     CHR:      12  +0  +0  +0     12
 Target the town of Bree                 AGI:      11  +0  +0  +0     11
                                         SIZ:      18  +0  +0  +0     18
 Level           10  HP        121/121  Fight     (+3,+3)  Fighting   Very Good
 Curr Exp       862  SP        24/24+8  WShld     (+3,+3)  Shooting        Iffy
 Max Exp        862  Hit die        15  Bash       [8,+0]  Throwing        Iffy
 Adv Exp       1125  Armor    [22,+34]  Blows  3/turn(x1)  Stealth         Fair
 Curr Danger Benign  Infravis     0 ft  Sling     (+3,+0)  Save Throw Excellent
 Max Dungeon Lev  4  Gold           97  Shots  1/turn(x2)  Disarming  Very Good
 Game Turn   485038  Burden    136 lbs  Throw     (+3,+0)  Devices         Good
 Plr Turn     37756  % Burden      52%  Hurls  1/turn(x1)  Searching       Poor
 Act Turn     36731  Speed      Normal  Weight    138 lbs  Digging         Poor

 You are the illegitimate but acknowledged child of a Townsman.  You are a cred
have blue-gray eyes, straight black hair, and a very dark complexion.

 This is 5th Tuile of the 2890th year of the third age.
 You are in the town of Bree.

  [Last Messages]

> The Busy-looking merchant hits you.
> The Boil-covered wretch drools on you.
> The Busy-looking merchant scratches you.
> The Boil-covered wretch drools on you.
> The Busy-looking merchant hits you.
> The Busy-looking merchant scratches you.
> The Busy-looking merchant scratches you.
> The Busy-looking merchant hits you.
> Character dump successful.
> You cannot learn anything more yet.
> Inscribing 2 Prayer Books of Castigation.
> Character dump successful.
> You have entered the town of Bree.
> Life goes as usual in Bree.  Men and hobbits trade peacefully together,
 despite the strange men recently coming from the south.  Regrettably, hobbits
 from the outskirts of the town can't help feeling unsafe since the southerners
 started gathering by the sewer exit at the foot of the Bree-hill and, as some
 boys claim, even disappearing in the main sewer tunnel occasionally.  The well
 leading down to the town sewers is marked with '>' and can be descended by
 pressing '>' when standing over the grates.
> Inscribing a Long Sword (2d5) (+0,+0) {@m1!d!k!v}.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)              
       |}   ~(()]]]               |}   ~(()]]]
       abcdefghijkl@              abcdefghijkl@
   Str:.............         sStr:.............
   Int:.............         sInt:.............
   Wis:.............         sWis:.............
   Dex:.............         sDex:.............
   Con:.............         sCon:............s
   Chr:.............         sChr:.............
   Agi:.............         sAgi:.............
   Siz:.............         sSiz:.............
  Acid:.............        Disea:............. 
  Elec:.............        Blind:............. 
  Fire:.............        Confu:............. 
  Cold:.............        Sound:............. 
  Pois:.............        Shard:............. 
  Fear:.............        Nexus:............. 
  Lite:.............        Nethr:............. 
  Dark:.............        Chaos:............. 
 Water:.............        Disen:............. 
       abcdefghijkl@              abcdefghijkl@ 
  Food:.............         Save:.............
 Feath:.............        Devic:.............
  Glow:.............        Steal:.............
 Regen:.............         Sear:.............
 Telep:.............        Infra:.............
 Invis:.............         Tunn:.............
 FrAct:.............        Speed:.............
 HLife:.............        Blows:.............
 Activ:.............        Shots:.............
 Throw:.............        Might:.............
 Undea:.............        Healt:............. 
 Demon:.............         Mana:............. 
   Orc:.............        Exper:............. 
 Troll:.............        Telep:............. 
 Giant:.............        Spell:............. 
 Dragn:.............         Evil:............. 
   Man:............+              abcdefghijkl@ 
 Dwarf:.............              |}   ~(()]]]  
   Elf:.............                            
 Natur:.............                            
       abcdefghijkl@                            
       |}   ~(()]]]                             

  [Character Equipment]

a) a Long Sword (2d5) (+0,+0) {@w1!d!k!v}
b) a Sling (x2) {good}
c) (nothing)
d) (nothing)
e) (nothing)
f) a Brass Lantern (with 2930 turns of light left)
g) Soft Studded Leather [5,+9]
h) a Tabard [3,+7]
i) a Tower Shield [8,+0]
j) a Hard Leather Cap [2,+3]
k) a Set of Leather Gloves [1,+3]
l) a Pair of Iron Shod Boots [3,+6]

  [Character Equipment -- Quiver]

n) 23 Bolts (1d7) (+1,+5)
o) 18 Rounded Pebbles (1d2) (+4,+5)
p) a Javelin of Tunnelling (1d6) (+7,+2) (+1)
q) 6 large Silver mushroom patch Spores
r) 2 large Brown mushroom patch Spores

  [Character inventory]

a) 2 Prayer Books of Castigation {@m1!d!k!v}
b) a Prayer Book of Inquisition {@m2!d!k!v}
c) 9 Rations of Food
d) 3 Pints of Orcish Spirits
e) 10 Violet Mushrooms of Cure Paranoia
f) 2 Orange Capped Mushrooms of Bloating
g) 11 Dark Red Mushrooms of Haste
h) 13 Flasks of Oil
i) a Flask of Slime
j) 2 Foamy Potions of See Invisible
k) 5 Ice Cold Potions of Slow Poison
l) 5 Cloudy Potions of Cure Light Wounds
m) 5 Amber Potions of Cure Moderate Wounds
n) 4 Scrolls titled "der el engmur" of Light
o) 3 Scrolls titled "sunfu vom" of Blessing
p) 3 Scrolls titled "comp wedden" of Protection from Evil
q) a Gold Wand of Light {Bewitchments}
r) a Gleaming Wand of Magic Missile
s) 3 Cast Iron Wands of Spark {Six Demons}
t) a Tin-Plated Wand {Bewitchments}
u) a War Hammer of Device Mastery (4d3) (+2,+1) (+1)

  [Home inventory]

a) 7 handfuls of Berries
b) 5 Dark Red Mushrooms of Haste
c) 7 Flasks of Oil
d) 4 Flasks of Cave spider Web
e) a Scroll titled "mur petfid" of Analyze Magic

  [Dungeons Explored]

You emerged victorious from the dump outside Bree (0-4).
You have visited the town of Hobbiton.
You have visited the East Road.

  [Self-Knowledge]

You suffer from no afflictions.  

  [Game Statistics]

Total monsters killed: 471
Total uniques killed: 2
Deepest unique killed: Bullroarer the Hobbit (normally at 5)
Total uniques left alive: 134
Top 5 monsters killed (by depth, excluding uniques and townsfolk):
 4 Dead ants
 a Red snake
 a Giant bronze dragonfly
 3 Giant grey rats
 a Mummified cat
Top 5 monsters killed (by number, excluding uniques):
 49 Fruit bats
 34 Jackals
 32 Giant white mice
 19 Giant white ants
 17 White snakes

  [Spells Learnt]

Guided Blow              Benediction              Mighty Blow
Bless                    Find Traps               Cure Light Wounds
Detect Evil              

  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : yes (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)
Score: Show false colours for walls          : no  (score_wall)



Posted on 9.2.2019 14:38

Download this dump

15250. on the Ladder (of 16124)
139. on the Unangband Ladder (of 189)

Comments

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On 9.2.2019 14:38 bodgeydecoy@homtail.com wrote:
No idea what is going on here. Not Angband, not Cansas.
Very interestingly different variant, with a recent release.


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