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The Angband Ladder: Ironman I, Kobold Warrior by Geordieboy84

  [Angband 4.1.3 Character Dump]

 Name   Ironman I    Age             25          Self  RB  CB  EB   Best
 Race   Kobold       Height        2'6"   STR:  18/76  -1  +3  +7 18/166
 Class  Warrior      Weight    4st 10lb   INT:      8  -1  -2  +0      5
 Title  Champion     Turns used:          WIS:     10  +0  -2  +4     12
 HP     595/595      Game      11137711   DEX:  18/36  +2  +2  +1  18/86
 SP     0/0          Standard   1236356   CON:  18/49  +2  +2  +5 18/139
                     Resting     917395

 Level                 38    Armor      [61,+90]    Saving Throw     57%
 Cur Exp           820885                           Stealth       Superb
 Max Exp           820885    Melee       1d7,+52    Disarm - phys.   93%
 Adv Exp           977500    To-hit       78,+29    Disarm - magic   61%
                             Blows      7.0/turn    Magic Devices     49
 Gold              312621                           Searching        65%
 Burden          212.6 lb    Shoot to-dam    +15    Infravision   100 ft
 Overweight       32.7 lb    To-hit       78,+33    Speed       1 (1.1x)
 Max Depth    1900' (L38)    Shots        1/turn

 You come from a litter of 3 pups. Your father was a fungus farmer, and
 your mother was one of the Chief's harem. You have dark brown eyes, an
 olive green hide, and small, sharp teeth.


rAcid:......+.+.... Nexus:......+......
rElec:.+....+.+.... Nethr:.............
rFire:.+....+.+.... Chaos:.............
rCold:.+....+.+..+. Disen:.......+.....
rPois:............+ pFear:+...........+
rLite:+............ pBlnd:.............
rDark:............. pConf:.........+...
Sound:............. pStun:.............
Shard:......+.+.... HLife:.............

Regen:.+........... Stea.:.......++..+.
  ESP:....+........ Sear.:.............
Invis:+............ Infra:...........++
FrAct:+.........++. Tunn.:.............
Feath:...........+. Speed:+............
S.Dig:............. Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:+....+.......


  [Character Equipment]

a) the Short Sword 'Sting' (1d7) (+8,+8) <+1, +3, +2>
     Dropped by an illusionist at 1700 feet (level 34)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +3 speed.
     +2 attack speed.
     +1 light.
     Slays undead, orcs, animals, evil creatures.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     7.0 blows/round.
     With +0 STR and +2 DEX you would get 7.2 blows
     Average damage/round: 457.1 vs. undead, 457.1 vs. orcs, 427 vs.
     animals, 427 vs. evil creatures, and 397.6 vs. others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Taken from a chest found at 1750 feet (level 35)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
c) a Ring of Damage (+0,+12)
     Dropped by a master rogue at 1500 feet (level 30)
     
d) a Ring of Damage (+0,+12)
     Dropped by a mature green dragon at 1750 feet (level 35)
     
e) an Amulet of ESP
     Bought from a store
     
     Grants telepathy.  
     
f) the Phial of Galadriel <+3>
     Dropped by a dark elven priest at 1600 feet (level 32)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Uglk, the Uruk at 1700 feet (level 34)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid.
     
h) a Fur Cloak of Aman [3,+22] <+3>
     Found lying on the floor at 1250 feet (level 25)
     
     +3 stealth.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     
i) a Large Metal Shield of Elvenkind [12,+10] <+2>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid.
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by a frost giant at 1600 feet (level 32)
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid.
     
k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
     Dropped by Brodda, the Easterling at 1250 feet (level 25)
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
     Dropped by a greater mummy at 1900 feet (level 38)
     
     +1 wisdom.
     +3 stealth.
     +5 infravision.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     




  [Character Inventory]

a) a Mushroom of Vigor
b) 12 Rations of Food
c) 31 Potions of Cure Critical Wounds
d) 9 Potions of Healing
e) 10 Potions of Restore Life Levels
f) 10 Potions of Speed
g) 32 Potions of Heroism
h) 16 Potions of Berserk Strength
i) 40 Scrolls of Phase Door
j) 2 Scrolls of Phase Door
k) 8 Scrolls of Teleportation
l) 2 Scrolls of Identify Rune
m) 40 Scrolls of Satisfy Hunger
n) 10 Scrolls of Word of Recall
o) 31 Scrolls of Holy Chant
p) a Rod of Detection
     Cannot be harmed by lightning.
     
q) 3 Rods of Magic Mapping
r) a Rod of Healing
     Cannot be harmed by lightning.
     
s) a Rod of Recall
     Cannot be harmed by lightning.
     
t) 3 Wands of Teleport Other (20 charges)
u) 5 Staves of Teleportation (41 charges)
v) an Amulet of Slow Digestion
     Slows your metabolism.  
     
w) the Main Gauche of Azaghâl (2d5) (+12,+14)
     Dropped by an ogre shaman at 1750 feet (level 35)
     
     Slays dragons (powerfully).
     Provides immunity to fire.
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid.
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 426.9 vs. dragons, and 306 vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) 34 Potions of Cure Critical Wounds
b) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 4 Potions of Enlightenment
d) 14 Potions of Berserk Strength
e) 37 Scrolls of Phase Door
f) a Scroll of Banishment
g) 3 Staves of Teleportation (20 charges)
h) a Ring of Free Action {ignore}
     Bought from a store
     
     Prevents paralysis.  
     
i) Chain Mail (Dwarven) (-2) [32,+11] <+2, +1, +3>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +2 strength.
     +1 constitution.
     +3 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
j) a Robe of Resistance [2,+11]
     Dropped by a paladin at 1400 feet (level 28)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
k) Studded Leather Armour of Resistance (-1) [12,+13]
     Dropped by Ibun, Son of Mm at 1400 feet (level 28)
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
l) the Cloak of Thorongil [1,+10]
     Conjured forth by magic at 1800 feet (level 36)
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
m) a Cloak of Protection [1,+13]
     Dropped by a half-orc at 1650 feet (level 33)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
n) an Elven Cloak [6,+1] <+1>
     Dropped by a sorcerer at 1700 feet (level 34)
     
     +1 stealth.
     +1 speed.
     
o) a Pair of Leather Boots of Stability [2,+7]
     Dropped by a master vampire at 1400 feet (level 28)
     
     Provides resistance to nexus.
     Feather Falling.  
     
p) a Pair of Steel Shod Boots of Free Action [7,+4]
     Dropped by a ranger at 1200 feet (level 24)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     
q) the Dagger 'Belangil' (3d4) (+16,+14) <+2>
     Found lying on the floor in a vault at 1850 feet (level 37)
     
     +2 dexterity.
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid.
     Slows your metabolism.  Speeds regeneration.  Grants the ability
     to see invisible things.  
     
     When activated, it creates a frost ball with damage 50.
     Takes 6 to 11 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
     Combat info:
     5.0 blows/round.
     With +0 STR and +1 DEX you would get 5.2 blows
     Average damage/round: 409 vs. creatures not resistant to cold, and
     329.5 vs. others.
     
r) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 1050 feet (level 21)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 17 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 339.8 vs. creatures not resistant to fire,
     and 289.8 vs. others.
     
s) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor at 1100 feet (level 22)
     
     +1 light.
     Slays animals.
     Branded with cold.
     Provides resistance to cold, light.
     Cannot be harmed by acid.
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 353.6 vs. creatures not resistant to cold,
     336 vs. animals, and 318.4 vs. others.
     
t) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Dropped by an imp at 1700 feet (level 34)
     
     +2 dexterity.
     +2 attack speed.
     Slays undead, animals, evil creatures.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     6.0 blows/round.
     With +2 STR and +0 DEX you would get 6.1 blows
     With +0 STR and +1 DEX you would get 6.3 blows
     Average damage/round: 446.4 vs. undead, 408 vs. animals, 408 vs.
     evil creatures, and 369 vs. others.
     
u) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Dropped by Bolg, Son of Azog at 1650 feet (level 33)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to cold.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Blessed by the gods. 
     
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 323.6 vs. creatures not resistant to cold,
     323.6 vs. undead, and 288.4 vs. others.
     
v) a Whip of Westernesse (1d3) (+4,+1) <+2, +1>
     Bought from a store
     
     +2 strength.
     +2 dexterity.
     +1 constitution.
     Slays giants, trolls, orcs.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     With +0 STR and +1 DEX you would get 5.2 blows
     Average damage/round: 262 vs. giants, 262 vs. trolls, 262 vs.
     orcs, and 241 vs. others.
     
w) the Morning Star 'Bloodspike' (2d6) (+8,+22) <+4>
     Found under some rubble at 1750 feet (level 35)
     
     +4 strength.
     Slays trolls, orcs, animals.
     Branded with poison.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     3.8 blows/round.
     With +3 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +1 DEX you would get 4.1 blows
     Average damage/round: 360.9 vs. creatures not resistant to poison,
     360.9 vs. trolls, 360.9 vs. orcs, 331.7 vs. animals, and 302.5 vs.
     others.
     
x) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by a master rogue at 1400 feet (level 28)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 16 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.7 blows
     With +0 STR and +1 DEX you would get 3.7 blows
     Average damage/round: 303 vs. creatures not resistant to fire,
     264.7 vs. evil creatures, and 226.1 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        77      0'  Killed Farmer Maggot
       253     50'  Reached level 2
       276    300'  Reached level 3
       483    300'  Reached level 4
       486    300'  Reached level 5
       626    300'  Reached level 6
      2399    300'  Reached level 7
      6233    350'  Reached level 8
      6252    350'  Reached level 9
      6315    350'  Killed Bullroarer the Hobbit
      6931    350'  Reached level 10
     11065    350'  Reached level 11
     12185    400'  Killed Fang, Farmer Maggot's Dog
     12187    400'  Reached level 12
     15477    400'  Reached level 13
     20327    400'  Reached level 14
     26805    400'  Reached level 15
     30733    750'  Reached level 16
     31498    750'  Killed Ulfast, Son of Ulfang
     31809    750'  Reached level 17
     32135    750'  Reached level 18
     34631    800'  Reached level 19
     35951    800'  Killed Grip, Farmer Maggot's Dog
     36521    800'  Reached level 20
     36544    800'  Killed Wormtongue, Agent of Saruman
     37207    800'  Killed Lagduf, the Snaga
     42691    850'  Reached level 21
     46455    900'  Reached level 22
    106702    950'  Reached level 23
    114233   1000'  Reached level 24
    118400   1000'  Killed Golfimbul, the Hill Orc Chief
    118476   1000'  Killed Grishnákh, the Hill Orc
    118955   1000'  Reached level 25
    134840   1050'  Found the Dagger 'Narthanc'
    134884   1050'  Killed Shagrat, the Orc Captain
    139924   1050'  Killed Nár, the Dwarf
    150425   1050'  Reached level 26
    186156   1100'  Killed Ufthak of Cirith Ungol
    191161   1100'  Found the Rapier 'Forasgil'
    200105   1200'  Killed Orfax, Son of Boldor
    200302   1200'  Killed Boldor, King of the Yeeks
    204528   1200'  Killed Mughash the Kobold Lord
    210247   1200'  Reached level 27
    210305   1200'  Killed Lugdush, the Uruk
    210372   1200'  Killed Khîm, Son of Mîm
    217600   1200'  Killed Sangahyando of Umbar
    217618   1200'  Killed Angamaitë of Umbar
    244812   1200'  Killed Gorbag, the Orc Captain
    249375   1250'  Killed Brodda, the Easterling
    249376   1250'  Found the Set of Leather Gloves 'Cambeleg'
    259548   1250'  Reached level 28
    262014   1300'  Found the Set of Gauntlets 'Paurnen' (LOST)
    326034   1350'  Reached level 29
    336419   1400'  Killed Ulwarth, Son of Ulfang
    348477   1400'  Killed Ibun, Son of Mîm
    363220   1400'  Found the Flail 'Totila'
    399156   1450'  Reached level 30
    436858   1500'  Killed Sméagol
    461607   1550'  Reached level 31
    538867   1600'  Found the Long Sword 'Elvagil' (LOST)
    561827   1600'  Found the Phial of Galadriel
    562355   1600'  Found the Metal Cap of Thengel
    615104   1600'  Reached level 32
    634274   1650'  Killed Azog, King of the Uruk-Hai
    634277   1650'  Killed Bolg, Son of Azog
    634281   1650'  Found the Spear 'Nimloth'
    648854   1650'  Killed Uldor the Accursed
    656670   1650'  Killed Draebor, the Imp
    694690   1700'  Found the Short Sword 'Sting'
    725796   1700'  Killed Uglúk, the Uruk
    725796   1700'  Found the Chain Mail of Arvedui
    726024   1700'  Reached level 33
    728884   1700'  Reached level 33
    769430   1700'  Found the Iron Helm of Gorlim (LOST)
    826359   1700'  Found the Scimitar 'Haradekket'
    875450   1700'  Killed Beorn, the Shape-Changer
    875452   1700'  Found the Cutlass 'Gondricam' (LOST)
    875703   1700'  Killed Lokkak, the Ogre Chieftain
    894998   1750'  Found the Morning Star 'Bloodspike'
    902497   1750'  Killed Waldern, King of Water
    908644   1750'  Found the Short Bow of Amrod
    921155   1750'  Reached level 34
    921156   1750'  Found the Main Gauche of Azaghâl
    944978   1750'  Killed Mîm, Betrayer of Turin
    981458   1800'  Found the Cloak of Thorongil
   1017579   1800'  Killed Lorgan, Chief of the Easterlings
   1033700   1800'  Reached level 35
   1040586   1800'  Killed Bert the Stone Troll
   1040590   1800'  Killed Tom the Stone Troll
   1040644   1800'  Killed Bill the Stone Troll
   1044001   1850'  Killed Medusa, the Gorgon
   1044157   1850'  Found the Dagger 'Belangil'
   1098124      0'  Reached level 36
   1100439   1900'  Reached level 37
   1128974   1900'  Killed The Queen Ant
   1191186   1900'  Found the Pair of Leather Boots of Radagast
   1221080   1900'  Reached level 38


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : yes (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)


Posted on 11.2.2019 19:11
Last updated on 17.2.2019 12:30

Download this dump

7013. on the Ladder (of 16118)
2704. on the Angband Ladder (of 5096)
Second best for this player (out of 2)

Comments

Jump to latest

On 11.2.2019 19:11 Geordieboy84 wrote:
After 25 years since I started playing it's time for my first Ironman. I predict death, early. I am curious as to how I will identify a potion of death.

On 11.2.2019 19:18 Geordieboy84 wrote:
I just realised I am 2 foot 6 inches tall. :-)


On 11.2.2019 20:51 Thraalbee wrote:
Look for all types of thieves to stock up ?Phase door. With today's drop frequency, ironman warrior is no longer harder than eg Priest

On 11.2.2019 23:01 Geordieboy84 wrote:
Thanks Thraalbee.

Killed 6000 white worm mass whilst watching the football. Zero damage. My hero. Level 10 to level 15 for 4 food rations.

On 14.2.2019 18:31 Geordieboy84 wrote:
Resistance and free action. No see invis. Weapon ok. Need to stat up.


On 17.2.2019 12:30 Geordieboy84 wrote:
Resetting the level by resting. Killing monsters for stat gain. Surprised I have survived this far.

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